Game Development with Unity

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Author :
Publisher : Muska/Lipman
ISBN 13 : 9781435456587
Total Pages : 463 pages
Book Rating : 4.4/5 (565 download)

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Book Synopsis Game Development with Unity by : Michelle Menard

Download or read book Game Development with Unity written by Michelle Menard and published by Muska/Lipman. This book was released on 2012 with total page 463 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on using the Unity game engine to build games for any platform, including the Web, the Wii, and on smartphones.

Unity Game Development Essentials

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Publisher : Packt Publishing Ltd
ISBN 13 : 1847198198
Total Pages : 427 pages
Book Rating : 4.8/5 (471 download)

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Book Synopsis Unity Game Development Essentials by : Will Goldstone

Download or read book Unity Game Development Essentials written by Will Goldstone and published by Packt Publishing Ltd. This book was released on 2009-10-01 with total page 427 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!

Practical Metaphysics

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Publisher : Unity Books
ISBN 13 : 9780871593696
Total Pages : 206 pages
Book Rating : 4.5/5 (936 download)

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Book Synopsis Practical Metaphysics by : Eric Butterworth

Download or read book Practical Metaphysics written by Eric Butterworth and published by Unity Books. This book was released on 2017-11-15 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Eric Butterworth has earned the trust of millions with his sound, hard-hitting advice on how to make life better through the practice of metaphysics. This adaptation from A Course in Practical Metaphysics is packed with insights, activities, and meditations which will increase your spiritual awareness and help you live a more fulfilling life. Learn about the background of metaphysics, the aspects of God, the will of God, Jesus, spiritual awakening, and how words and thought affect your life. Explore the practicality of metaphysics focusing on subjects such as faith, the presence and power of God, love, prayer, healing, prosperity, and mroe. Compiled by Mark Hicks from A Course in Practical Metaphysics and edited by Michael A. Maday.

Unity

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Publisher : Macmillan
ISBN 13 : 9780765316066
Total Pages : 328 pages
Book Rating : 4.3/5 (16 download)

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Book Synopsis Unity by : Steven Harper

Download or read book Unity written by Steven Harper and published by Macmillan. This book was released on 2007-04-03 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: An original adventure novel based on the hit Battlestar Galactica television series, written by Stephen Harper. The Cylons release a famous singer to the fleet who acts as a Typhoid Mary, carrying a virus that causes nerve and motor tissues to deteriorate. This works to weaken the fleet for a Cylon attack, which will only come when they can no longer fight it off.

True Unity

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Publisher :
ISBN 13 : 9780985083915
Total Pages : 151 pages
Book Rating : 4.0/5 (839 download)

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Book Synopsis True Unity by : Milly Hunt Porter

Download or read book True Unity written by Milly Hunt Porter and published by . This book was released on 2021-06 with total page 151 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tom Dorrance has been referred to as the "horse's lawyer." Tom gives the horse credit for his knowledge of the horses feelings and problems. He says, "What I know about the horse I learned from the horse." In True Unity Tom shares some of these ideas to help achieve a true unity for human and horse.

Unity and World Religions

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Publisher :
ISBN 13 : 9780871594181
Total Pages : pages
Book Rating : 4.5/5 (941 download)

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Book Synopsis Unity and World Religions by : Paul John Roach

Download or read book Unity and World Religions written by Paul John Roach and published by . This book was released on 2021-12-15 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The principles taught in the Unity spiritual community are ancient ideas that run like a thread through most of the world's religions. In this book, longtime minister Paul John Roach takes the five universal principles taught in Unity and looks at how they are expressed in other faith traditions-Judaism, Hinduism, Buddhism, Taoism, Islam, Christianity, and more-with extensive quotes from the luminaries of each religion.An excellent reference book that is also highly readable, Unity and World Religions is a treasure trove of ideas and stories about the many ways human beings relate to the Presence we all feel.

Unity in Diversity Revisited?

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Author :
Publisher : Gunter Narr Verlag
ISBN 13 : 9783823351924
Total Pages : 280 pages
Book Rating : 4.3/5 (519 download)

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Book Synopsis Unity in Diversity Revisited? by : Barbara Korte

Download or read book Unity in Diversity Revisited? written by Barbara Korte and published by Gunter Narr Verlag. This book was released on 1998 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Unity of the Proposition

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Author :
Publisher : OUP Oxford
ISBN 13 : 019155362X
Total Pages : 473 pages
Book Rating : 4.1/5 (915 download)

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Book Synopsis The Unity of the Proposition by : Richard Gaskin

Download or read book The Unity of the Proposition written by Richard Gaskin and published by OUP Oxford. This book was released on 2008-10-30 with total page 473 pages. Available in PDF, EPUB and Kindle. Book excerpt: Richard Gaskin presents a work in the philosophy of language. He analyses what is distinctive about sentences and the propositions they express—what marks them off from mere lists of words and mere aggregates of word-meanings respectively. Since he identifies the world with all the true and false propositions, his account of the unity of the proposition has significant implications for our understanding of the nature of reality. He argues that the unity of the proposition is constituted by a certain infinitistic structure known in the tradition as 'Bradley's regress'. Usually, Bradley's regress has been regarded as vicious, but Gaskin argues that it is the metaphysical ground of the propositional unity, and gives us an important insight into the fundamental make-up of the world.

Creating 3D Game Art for the IPhone with Unity

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0240815637
Total Pages : 274 pages
Book Rating : 4.2/5 (48 download)

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Book Synopsis Creating 3D Game Art for the IPhone with Unity by : Wes McDermott

Download or read book Creating 3D Game Art for the IPhone with Unity written by Wes McDermott and published by Taylor & Francis. This book was released on 2010 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: With iPhone and Unity, game developers are empowered to create compelling games but they must be careful to specifically address the unique challenges of the iPhone hardware cpu and gpu requirements. This book teaches artists how to circumvent the potential pitfalls.

Sensory Integration and the Unity of Consciousness

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Author :
Publisher : MIT Press
ISBN 13 : 026202778X
Total Pages : 424 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Sensory Integration and the Unity of Consciousness by : David Bennett

Download or read book Sensory Integration and the Unity of Consciousness written by David Bennett and published by MIT Press. This book was released on 2014-10-24 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt: Philosophers and cognitive scientists address the relationships among the senses and the connections between conscious experiences that form unified wholes. In this volume, cognitive scientists and philosophers examine two closely related aspects of mind and mental functioning: the relationships among the various senses and the links that connect different conscious experiences to form unified wholes. The contributors address a range of questions concerning how information from one sense influences the processing of information from the other senses and how unified states of consciousness emerge from the bonds that tie conscious experiences together. Sensory Integration and the Unity of Consciousness is the first book to address both of these topics, integrating scientific and philosophical concerns. A flood of recent work in both philosophy and perception science has challenged traditional conceptions of the sensory systems as operating in isolation. Contributors to the volume consider the ways in which perceptual contact with the world is or may be “multisensory,” discussing such subjects as the modeling of multisensory integration and philosophical aspects of sensory modalities. Recent years have seen a similar surge of interest in unity of consciousness. Contributors explore a range of questions on this topic, including the nature of that unity, the degree to which conscious experiences are unified, and the relationship between unified consciousness and the self. Contributors Tim Bayne, David J. Bennett, Berit Brogaard, Barry Dainton, Ophelia Deroy, Frederique de Vignemont, Marc Ernst, Richard Held, Christopher S. Hill, Geoffrey Lee, Kristan Marlow, Farid Masrour, Jennifer Matey, Casey O'Callaghan, Cesare V. Parise, Kevin Rice, Elizabeth Schechter, Pawan Sinha, Julia Trommershaeuser, Loes C. J. van Dam, Jonathan Vogel, James Van Cleve, Robert Van Gulick, Jonas Wulff

Augmented Reality with Unity AR Foundation

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1838982965
Total Pages : 383 pages
Book Rating : 4.8/5 (389 download)

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Book Synopsis Augmented Reality with Unity AR Foundation by : Jonathan Linowes

Download or read book Augmented Reality with Unity AR Foundation written by Jonathan Linowes and published by Packt Publishing Ltd. This book was released on 2021-08-16 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the world of augmented reality development with the latest features of Unity and step-by-step tutorial-style examples with easy-to-understand explanations Key FeaturesBuild functional and interactive augmented reality applications using the Unity 3D game engineLearn to use Unity's XR and AR components, including AR Foundation and other standard Unity featuresImplement common AR application user experiences needed to build engaging applicationsBook Description Augmented reality applications allow people to interact meaningfully with the real world through digitally enhanced content. The book starts by helping you set up for AR development, installing the Unity 3D game engine, required packages, and other tools to develop for Android (ARCore) and/or iOS (ARKit) mobile devices. Then we jump right into the building and running AR scenes, learning about AR Foundation components, other Unity features, C# coding, troubleshooting, and testing. We create a framework for building AR applications that manages user interaction modes, user interface panels, and AR onboarding graphics that you will save as a template for reuse in other projects in this book. Using this framework, you will build multiple projects, starting with a virtual photo gallery that lets you place your favorite framed photos on your real-world walls, and interactively edit these virtual objects. Other projects include an educational image tracking app for exploring the solar system, and a fun selfie app to put masks and accessories on your face. The book provides practical advice and best practices that will have you up and running quickly. By the end of this AR book, you will be able to build your own AR applications, engaging your users in new and innovative ways. What you will learnDiscover Unity engine features for building AR applications and gamesGet up to speed with Unity AR Foundation components and the Unity APIBuild a variety of AR projects using best practices and important AR user experiencesUnderstand the core concepts of augmented reality technology and development for real-world projectsSet up your system for AR development and learn to improve your development workflowCreate an AR user framework with interaction modes and UI, saved as a template for new projectsWho this book is for This augmented reality book is for game developers interested in adding AR capabilities to their games and apps. The book assumes beginner-level knowledge of Unity development and C# programming, familiarity with 3D graphics, and experience in using existing AR applications. Beginner-level experience in developing mobile applications will be helpful to get the most out of this AR Unity book.

Unity 3D Game Development

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Publisher : Packt Publishing Ltd
ISBN 13 : 1801077231
Total Pages : 371 pages
Book Rating : 4.8/5 (1 download)

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Book Synopsis Unity 3D Game Development by : Anthony Davis

Download or read book Unity 3D Game Development written by Anthony Davis and published by Packt Publishing Ltd. This book was released on 2022-08-29 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create ready-to-play 3D games with reactive environments, sound, dynamic effects, and more! Key FeaturesBuild a solid foundation for game design and game developmentUnderstand the fundamentals of 3D such as coordinates, spaces, vectors, and camerasGet to grips with essential Unity concepts including characters, scenes, terrains, objects and moreBook Description This book, written by a team of experts at Unity Technologies, follows an informal, demystifying approach to the world of game development. You'll learn the 3D and C# fundamentals before starting to build one short segment of the full game — a vertical slice. With every progressing chapter, you'll learn to improve this game (alongside building your own) to make it ready to pitch to studios. Within Unity 3D Game Development, you will learn to: Design and build 3D characters, and the game environmentThink about the users' interactions with your gameDevelop the interface and apply visual effects to add an emotional connection to your worldGrasp a solid foundation of sound design, animations, and lightning to your creationsBuild, test, and add final touches The book is split between expert insights that you'll read before you look into the project on GitHub to understand all the underpinnings. This way, you get to see the end result, and you're allowed to be creative and give your own thoughts to design, as well as work through the process with the new tools we introduce. Join the book community on Discord: Read this book with Unity game developers, and the team of authors. Ask questions, build teams, chat with the authors, participate in events and much more. The link to join is included in the book. What you will learnLearn fundamentals of designing a 3D game and C# scriptingDesign your game character and work through their mechanics and movementsCreate an environment with Unity Terrain and ProBuilderExplore instantiation and rigid bodies through physics theory and codeImplement sound, lighting effects, trail rendering, and other dynamic effectsCreate a short, fully functional segment of your game in a vertical slicePolish your game with performance tweaksJOIN the 'book-club' to read alongside other users, Unity experts, and ask the authors when stuckWho this book is for Our goal with this book is to enable every reader to build the right mindset to think about 3D games, and then show them all the steps we took to create ours. The main target audience for this book is those with some prior knowledge in game development, though regardless of your experience, we hope to create an enjoyable learning journey for you.

Unity Game Development Cookbook

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Author :
Publisher : O'Reilly Media
ISBN 13 : 1491999128
Total Pages : 408 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Unity Game Development Cookbook by : Paris Buttfield-Addison

Download or read book Unity Game Development Cookbook written by Paris Buttfield-Addison and published by O'Reilly Media. This book was released on 2019-03-13 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development—from the basics to the hottest new tricks in virtual reality. With this unique cookbook, you’ll get started in two ways: First, you’ll learn about the Unity game engine by following very brief exercises that teach specific features of the software Second, this tutorial-oriented guide provides a collection of snippets that solve common gameplay problems, like determining if a player has completed a lap in a race Using our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best and most straightforward way possible so you can move onto the next step in the project. Unity Game Development Cookbook is ideal for beginning to intermediate Unity developers. Beginners will get a broad immersion into the Unity development environment, while intermediate developers will learn how to apply the foundational Unity skills they have to solve real game development problems.

Mastering Game Design with Unity 2021

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Author :
Publisher : BPB Publications
ISBN 13 : 9355512163
Total Pages : 640 pages
Book Rating : 4.3/5 (555 download)

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Book Synopsis Mastering Game Design with Unity 2021 by : Scott Tykoski

Download or read book Mastering Game Design with Unity 2021 written by Scott Tykoski and published by BPB Publications. This book was released on 2022-11-15 with total page 640 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn and Leverage the Power of Unity to Create Amazing Video Games! KEY FEATURES ● Discover everything to learn about Game Design, processes, and Unity's 2D and 3D engines. ● Less complicated step-by-step tutorials on building gameplay systems and improving their performance. ● Dedicated help and support for developing prototypes, releasing games, and sharpening the user experience. DESCRIPTION The Unity Engine has been steadily evolving over the past few years into one of the most powerful resources for the game development community. Its feature-rich toolkit and user-friendliness make it an ideal foundation for budding game developers. The book ‘Mastering Game Design with Unity 2021’ will walk you through creating a multimedia game from scratch, covering everything from the basics of game development to advanced design concepts. The book will help you to learn the ins and outs of scenes, game objects, input systems, physics, particles, and post-processing effects, and even get access to instructions to put your newfound skills to use. In addition, this book will help you to learn the fundamentals of game logic design, interactive narratives, game mechanics, storyboarding, and design structure in an easy-to-understand format from a coaching game expert. Whether you're brand new to the gaming industry or a seasoned developer looking to strengthen your Unity skills, this book will provide everything you need to know to design stunning 3D games, animations, 3D content, and virtual reality/augmented reality experiences in Unity 3D. WHAT YOU WILL LEARN ● Use the Unity Game Editor and Assets to design and build 3D animations and games. ● Understand important game design concepts across a variety of genres. ● Take advantage of Unity's pre-built UI, rendering, physics, and graphics systems. ● Create custom gameplay systems and elements using C# scripting. ● Figure out how to make an already existing prototype appear even better. WHO THIS BOOK IS FOR This book is for aspiring game designers, animators, and professional graphic creators who wish to create games with spectacular 3D visuals and high-quality animation effects. Readers can go through the fundamentals of game design and then learn how to use them in Unity to make their own custom video game from scratch. TABLE OF CONTENTS 1. The Unity Engine 2. Components and Prefabs 3. The Basics of Combat 4. Getting to Know UI 5. Mastering the Fundamentals 6. The Physics of Fun 7. The Joy of Animation 8. The Mind of the Enemy 9. Forging Your Weapon System 10. All About Audio 11. A Graphical Upgrade 12. So Many Particles 13. Mastering Player Progression 14. UX 15. 2D vs. 3D 16. Mastering the Genres 17. Platforms and Publishing 18. From Concept to Completion

Unity and the University

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Author :
Publisher :
ISBN 13 :
Total Pages : 620 pages
Book Rating : 4.:/5 (334 download)

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Book Synopsis Unity and the University by :

Download or read book Unity and the University written by and published by . This book was released on 1886 with total page 620 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Unity

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Publisher :
ISBN 13 :
Total Pages : 528 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis Unity by :

Download or read book Unity written by and published by . This book was released on 1906 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Unity 4 Fundamentals

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Author :
Publisher : CRC Press
ISBN 13 : 1135921881
Total Pages : 413 pages
Book Rating : 4.1/5 (359 download)

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Book Synopsis Unity 4 Fundamentals by : Alan Thorn

Download or read book Unity 4 Fundamentals written by Alan Thorn and published by CRC Press. This book was released on 2013-12-04 with total page 413 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get ahead of the game with Unity 4. The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine. The author takes a theory-to-practice approach to demonstrate what Unity 4 has to offer which includes: Asset management tools Real-time lighting and lightmapping Particle systems Navigation and pathfinding