TouchCode Class 6

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Author :
Publisher : Orange Education Pvt Ltd
ISBN 13 : 9391246923
Total Pages : 150 pages
Book Rating : 4.3/5 (912 download)

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Book Synopsis TouchCode Class 6 by : Team Orange

Download or read book TouchCode Class 6 written by Team Orange and published by Orange Education Pvt Ltd. This book was released on 2022-01-30 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Coding Textbook as per CBSE Curriculum KEY FEATURES (5-7 points)(each point should be 70 characters with space)(to be filled by author) ● National Education Policy 2020 ● Coding Task: This section allow students to familiarise with the concept with the help of the task. ● Coding Buzz Words: This section contains definitions of important words related to coding, in alphabetical order. ● Introduction to Python: This section contains supplement topics for add-on knowledge. ● Gamification: Activity designed to educate, entertain and engage students. ● Coding in Minecraft: It helps the students to make the coding task in Minecraft MakeCode. DESCRIPTION TouchCode, a series for grades 1–8, is a specially designed book to develop Computational Thinking skills and move towards making codes. TouchCode books for Grades 1–5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6–8 take a step ahead and let the child enter the world of codes using blockbased coding. WHAT WILL YOU LEARN You will learn about: ● Reasoning ● Critical Thinking & Analysis ● Data Processing ● Algorithmic Intelligence ● Computational Thinking ● MakeCode Arcade ● Block Coding WHO THIS BOOK IS FOR Grade 6 TABLE OF CONTENTS CHAPTER 1 INTRODUCTION TO CODING CHAPTER 2 ALGORITHMS WITH BLOCK CODING CHAPTER 3 VARIABLES USING BLOCK CODING Test Sheet 1 CHAPTER 4 CONTROL WITH CONDITIONALS CHAPTER 5 LOOPS USING BLOCK CODING Test Sheet 2 Project Minecraft Gamification Introduction to Python Coding Buzz Words Coding Ethics

Touchpad Plus Ver. 2.1 Class 6

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Author :
Publisher : Orange Education Pvt Ltd
ISBN 13 : 9390475104
Total Pages : 233 pages
Book Rating : 4.3/5 (94 download)

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Book Synopsis Touchpad Plus Ver. 2.1 Class 6 by : Team Orange

Download or read book Touchpad Plus Ver. 2.1 Class 6 written by Team Orange and published by Orange Education Pvt Ltd. This book was released on 2021-10-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? Fun Zone: contains variety of exercises to reinforce the concepts. ? Let’s Plug-in: links back to previous knowledge before starting the lesson. ? Special Chapter: on Computational Thinking and Artificial Intelligence. ? QR Code: for digital interaction. DESCRIPTION Touchpad PLUS (Version 2.1) is based on Windows 10 and MS Office 2016. This series contains five sections: ? Digital World section introduces fundamental and application concepts to embrace computer science and integrate them with other subjects and skills. ? Cyber Word section covers Internet literacy and makes the students aware of cybercrime and cyber security, website development, etc. ? Computational Thinking section includes interesting and engaging activities on Reasoning, Visualization, Interpretation, Critical Thinking, Information Processing and Algorithmic Intelligence and there by making them smarter. ? Coding World section introduces students to the world of coding and thus developing their problem solving and logical skills. ? Artificial Intelligence (AI) section takes the students on a voyage to the world of latest trends like Robotics and AI along with an AI game, making them future ready. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ICT Tools, ? Computational Thinking, ? Coding and Artificial Intelligence, ? Touch Typing. ? Algorithm and Flowchart ? AI ? HTML5 and CSS3 WHO THIS BOOK IS FOR Grade - 6 TABLE OF CONTENTS 1. Advanced Features of PowerPoint 2016 2. More on Excel 2016 3. Formulas and Functions in Excel 2016 4. Introduction to Animate CC 5. Computer Malware 6. Introduction to HTML5 and CSS3 7. Algorithm and Flowchart 8. Introduction to Programming 9. Intelligence and AI Approaches 10. Project 11. Explore More (Latest IT Trends) 12. OGO Cyber Sample Questions

TouchCode Class 8

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Author :
Publisher : Orange Education Pvt Ltd
ISBN 13 : 9391246982
Total Pages : 160 pages
Book Rating : 4.3/5 (912 download)

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Book Synopsis TouchCode Class 8 by : Team Orange

Download or read book TouchCode Class 8 written by Team Orange and published by Orange Education Pvt Ltd. This book was released on 2023-06-05 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Coding Textbook as per CBSE Curriculum KEY FEATURES (5-7 points)(each point should be 70 characters with space)(to be filled by author) ● National Education Policy 2020 ● Coding Task: This section allow students to familiarise with the concept with the help of the task. ● Coding Buzz Words: This section contains definitions of important words related to coding, in alphabetical order. ● More on Python: This section contains supplement topics for add-on knowledge. ● Gamification: Activity designed to educate, entertain and engage students. ● Coding in Minecraft: It helps the students to make the coding task in Minecraft MakeCode. DESCRIPTION TouchCode, a series for grades 1–8, is a specially designed book to develop Computational Thinking skills and move towards making codes. TouchCode books for Grades 1–5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6–8 take a step ahead and let the child enter the world of codes using blockbased coding. WHAT WILL YOU LEARN You will learn about: ● Reasoning ● Critical Thinking & Analysis ● Data Processing ● Algorithmic Intelligence ● Computational Thinking ● MakeCode Arcade ● Block Coding WHO THIS BOOK IS FOR Grade - 8 TABLE OF CONTENTS CHAPTER 1 CONDITIONALS IN DETAILS Coding in Minecraft CHAPTER 2 GET CREATIVE WITH LOOPS Coding in Minecraft Test Sheet 1 CHAPTER 3 FUNCTIONS IN DEPTH Coding in Minecraft CHAPTER 4 PROGRAMMING WITH ARRAYS Coding in Minecraft CHAPTER 5 ADVANCED SEQUENCING Coding in Minecraft Test Sheet 2 Project Gamification Python – Conditionals and Loops Coding Buzz Words Coding Ethics

TouchCode Class 5

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Author :
Publisher : Orange Education Pvt Ltd
ISBN 13 : 9391246915
Total Pages : 137 pages
Book Rating : 4.3/5 (912 download)

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Book Synopsis TouchCode Class 5 by : Team Orange

Download or read book TouchCode Class 5 written by Team Orange and published by Orange Education Pvt Ltd. This book was released on 2022-01-30 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Activity Book to Develop Coding Skills KEY FEATURES (5-7 points)(each point should be 70 characters with space)(to be filled by author) ● National Education Policy 2020 ● Crack the Code: It includes fun-based, adventurous activities. ● Time Taken: It lets the child analyse how much time he has taken for the activity. ● Active Learning: It is a section that contains hands-on activities for fun. ● Coding Fact: It gives an insight to the important and interesting fact of the concept. ● Gamification: Scan the QR code to enter the world of games on Computational Thinking. DESCRIPTION TouchCode, a series for grades 1–8, is a specially designed book to develop Computational Thinking skills and move towards making codes. TouchCode books for Grades 1–5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6–8 take a step ahead and let the child enter the world of codes using blockbased coding. WHAT WILL YOU LEARN You will learn about: ● Reasoning ● Critical Thinking & Analysis ● Data Processing ● Algorithmic Intelligence ● Computational Thinking WHO THIS BOOK IS FOR Grade 5 TABLE OF CONTENTS LEVEL 1 REASONING 1.1 Arithmagons 1.2 Patterns 1.3 Number Puzzle 1.4 Reason Wisdom 1.5 Verbal Reasoning 1.6 Palindrome Fun CHALLENGE 1 Mind Squeeze LEVEL 2 CRITICAL THINKING & ANALYSIS 2.1 Tricky Puzzle 2.2 Analogy 2.3 Logical Analysis 2.4 Line of Symmetry 2.5 Super Sudoku 2.6 Brain Teasers CHALLENGE 2 Rebus LEVEL 3 DATA PROCESSING 3.1 Data and Information 3.2 Data Compression 3.3 Decoding 3.4 Binary Representation of Information CHALLENGE 3 Smart Detective LEVEL 4 ALGORITHMIC INTELLIGENCE 4.1 Algorithm 4.2 Programs : Conditions 4.3 Programs : Loops CHALLENGE 4 Coding Buzz ACTIVE LEARNING: Tower of Hanoi Coding Corner Scoreboard Gamification Answers

TouchCode Class 4

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Author :
Publisher : Orange Education Pvt Ltd
ISBN 13 : 9391246907
Total Pages : 129 pages
Book Rating : 4.3/5 (912 download)

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Book Synopsis TouchCode Class 4 by : Team Orange

Download or read book TouchCode Class 4 written by Team Orange and published by Orange Education Pvt Ltd. This book was released on 2023-05-23 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Activity Book to Develop Coding Skills KEY FEATURES (5-7 points)(each point should be 70 characters with space)(to be filled by author) ● National Education Policy 2020 ● Crack the Code: It includes fun-based adventurous activities. ● Time Taken: It lets the child analyse how much time he has taken for the activity. ● Active Learning: It is a section that contains hands-on activity for fun. ● Coding Fact: It gives an insight to the important and interesting fact of the concept. ● Gamification: Scan the QR code to enter the world of games on Computational Thinking. DESCRIPTION TouchCode, a series for grades 1–8, is a specially designed book to develop Computational Thinking skills and move towards making codes. TouchCode books for Grades 1–5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6–8 take a step ahead and let the child enter the world of codes using blockbased coding. WHAT WILL YOU LEARN You will learn about: ● Reasoning ● Critical Thinking & Analysis ● Data Processing ● Algorithmic Intelligence ● Computational Thinking WHO THIS BOOK IS FOR Grade - 4 TABLE OF CONTENTS LEVEL 1 REASONING 1.1 Counting Combinations 1.2 Understanding Arithmagon 1.3 Word Patterns 1.4 Word Search CHALLENGE 1 Magic Square LEVEL 2 CRITICAL THINKING & ANALYSIS 2.1 Picture Puzzle 2.2 Symmetry : The Mirror Image 2.3 Logical Analysis 2.4 Odd one Out 2.5 Super Sudoku CHALLENGE 2 How Fast Can You Say? ACTIVE LEARNING: Symmetry Craft LEVEL 3 DATA PROCESSING 3.1 Sorting: Arranging Information 3.2 Representing Information as Binary Codes 3.3 Data Compression CHALLENGE 3 Calendar Confusion LEVEL 4 ALGORITHMIC INTELLIGENCE 4.1 Algorithm 4.2 Programs : Conditions 4.3 Programs : Loops CHALLENGE 4 Conditional Puzzles Coding Corner Scoreboard Gamification Answers

TouchCode Class 2

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Author :
Publisher : Orange Education Pvt Ltd
ISBN 13 : 9391246842
Total Pages : 112 pages
Book Rating : 4.3/5 (912 download)

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Book Synopsis TouchCode Class 2 by : Team Orange

Download or read book TouchCode Class 2 written by Team Orange and published by Orange Education Pvt Ltd. This book was released on 2023-05-18 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Activity Book to Develop Coding Skills KEY FEATURES (5-7 points)(each point should be 70 characters with space)(to be filled by author) ● National Education Policy 2020 ● Crack the Code: It includes fun-based adventurous activities. ● Time Taken: It lets the child analyse how much time he has taken for the activity. ● Active Learning: It is a section that contains hands-on activity for fun. ● Coding Fact: It gives an insight to the important and interesting fact of the concept. ● Gamification: Scan the QR code to enter the world of games on Computational Thinking. DESCRIPTION TouchCode, a series for grades 1–8, is a specially designed book to develop Computational Thinking skills and move towards making codes. TouchCode books for Grades 1–5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6–8 take a step ahead and let the child enter the world of codes using blockbased coding. WHAT WILL YOU LEARN You will learn about: ● Reasoning ● Critical Thinking & Analysis ● Data Processing ● Algorithmic Intelligence ● Computational Thinking WHO THIS BOOK IS FOR Grade - 2 TABLE OF CONTENTS LEVEL 1 REASONING 1.1 Counting Objects 1.2 Shapes 1.3 Number Pattern 1.4 Number Grid 1.5 Number Pyramid 1.6 Word Search 1.7 Word Circle CHALLENGE 1 Balance Me! LEVEL 2 CRITICAL THINKING & ANALYSIS 2.1 Picture Puzzle 2.2 Spot the Difference 2.3 Odd One Out 2.4 Directions 2.5 Map 2.6 Rhyming Words 2.7 Riddles CHALLENGE 2 Counting Cat Active Learning: Origami LEVEL 3 DATA PROCESSING 3.1 Representing Information 3.2 Decoding CHALLENGE 3 Code Cracker LEVEL 4 ALGORITHMIC INTELLIGENCE 4.1 Stepwise Thinking 4.2 Algorithm 4.3 Understanding Programs 4.4 Decision Making 4.5 Loops CHALLENGE 4 Finding the Way Scoreboard Gamification Answers

TouchCode Class 3

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Author :
Publisher : Orange Education Pvt Ltd
ISBN 13 : 9391246850
Total Pages : 127 pages
Book Rating : 4.3/5 (912 download)

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Book Synopsis TouchCode Class 3 by : Team Orange

Download or read book TouchCode Class 3 written by Team Orange and published by Orange Education Pvt Ltd. This book was released on 2023-05-23 with total page 127 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Activity Book to Develop Coding Skills KEY FEATURES (5-7 points)(each point should be 70 characters with space)(to be filled by author) ● National Education Policy 2020 ● Crack the Code: It includes fun-based adventurous activities. ● Time Taken: It lets the child analyse how much time he has taken for the activity. ● Active Learning: It is a section that contains hands-on activity for fun. ● Coding Fact: It gives an insight to the important and interesting fact of the concept. ● Gamification: Scan the QR code to enter the world of games on Computational Thinking. DESCRIPTION TouchCode, a series for grades 1–8, is a specially designed book to develop Computational Thinking skills and move towards making codes. TouchCode books for Grades 1–5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6–8 take a step ahead and let the child enter the world of codes using blockbased coding. WHAT WILL YOU LEARN You will learn about: ● Reasoning ● Critical Thinking & Analysis ● Data Processing ● Algorithmic Intelligence ● Computational Thinking WHO IS THIS BOOK FOR Grade 3 TABLE OF CONTENTS LEVEL 1 REASONING 1.1 Shapes 1.2 Patterns 1.3 Counting Combinations 1.4 Word Hunt 1.5 Number Pyramid CHALLENGE 1 Anagram LEVEL 2 CRITICAL THINKING & ANALYSIS 2.1 Rhyme Time 2.2 Mirror Magic 2.3 Maps 2.4 Correlation 2.5 Wonder Maze CHALLENGE 2 Sneaky Numbers ACTIVE LEARNING: Abacus LEVEL 3 DATA PROCESSING 3.1 Representing Information 3.2 Decoding 3.3 Decomposition CHALLENGE 3 Ms. Lady Bug LEVEL 4 ALGORITHMIC INTELLIGENCE 4.1 Stepwise Thinking 4.2 Algorithm 4.3 Understanding Programs 4.4 Programs: Decision Making 4.5 Programs: Loops CHALLENGE 4 Linking Loops Coding Corner Scoreboard Gamification Answers

TouchCode Class 1

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Author :
Publisher : Orange Education Pvt Ltd
ISBN 13 : 9391246834
Total Pages : 113 pages
Book Rating : 4.3/5 (912 download)

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Book Synopsis TouchCode Class 1 by : Team Orange

Download or read book TouchCode Class 1 written by Team Orange and published by Orange Education Pvt Ltd. This book was released on 2023-05-18 with total page 113 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Activity Book to Develop Coding Skills KEY FEATURES (5-7 points)(each point should be 70 characters with space)(to be filled by author) ● National Education Policy 2020 ● Crack the Code: It includes fun-based adventurous activities. ● Time Taken: It lets the child analyse how much time he has taken for the activity. ● Active Learning: It is a section that contains hands-on activity for fun. ● Coding Fact: It gives an insight to the important and interesting fact of the concept. ● Gamification: Scan the QR code to enter the world of games on Computational Thinking. DESCRIPTION TouchCode, a series for grades 1–8, is a specially designed book to develop Computational Thinking skills and move towards making codes. TouchCode books for Grades 1–5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6–8 take a step ahead and let the child enter the world of codes using blockbased coding. WHAT WILL YOU LEARN You will learn about: ● Reasoning ● Critical Thinking & Analysis ● Data Processing ● Algorithmic Intelligence ● Computational Thinking WHO THIS BOOK IS FOR Grade - 1 TABLE OF CONTENTS LEVEL 1 REASONING 1.1 Numbers 1.2 Shapes 1.3 Patterns CHALLENGE 1 Perfect Pairs LEVEL 2 CRITICAL THINKING & ANALYSIS 2.1 Picture Puzzle 2.2 Spot the Difference 2.3 Directions 2.4 Even and Odd Numbers 2.5 Riddles 2.6 Odd One Out CHALLENGE 2 Picture Fix ACTIVE LEARNING Tic-Tac-Toe LEVEL 3 DATA PROCESSING 3.1 Secret Message : Decoding 3.2 Colour Code 3.3 Family Tree 3.4 What Goes Together? CHALLENGE 3 Spot The Dots LEVEL 4 ALGORITHMIC INTELLIGENCE 4.1 Simple Instructions 4.2 Decision Making : Yes or No 4.3 Loops : Repetition CHALLENGE 4 Coin Hunt Scoreboard Gamification Answers

TouchCode Class 7

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Author :
Publisher : Orange Education Pvt Ltd
ISBN 13 : 9391246931
Total Pages : 154 pages
Book Rating : 4.3/5 (912 download)

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Book Synopsis TouchCode Class 7 by : Team Orange

Download or read book TouchCode Class 7 written by Team Orange and published by Orange Education Pvt Ltd. This book was released on 2022-01-30 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Coding Textbook as per CBSE Curriculum KEY FEATURES ● National Education Policy 2020 ● Coding Task: This section allow students to familiarise with the concept with the help of the task. ● Coding Buzz Words: This section contains definitions of important words related to coding, in alphabetical order. ● More on Python: This section contains supplement topics for add-on knowledge. ● Gamification: Activity designed to educate, entertain and engage students. ● Coding in Minecraft: It helps the students to make the coding task in Minecraft MakeCode. DESCRIPTION TouchCode, a series for grades 1–8, is a specially designed book to develop Computational Thinking skills and move towards making codes. TouchCode books for Grades 1–5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6–8 take a step ahead and let the child enter the world of codes using blockbased coding. WHAT WILL YOU LEARN You will learn about: ● Reasoning ● Critical Thinking & Analysis ● Data Processing ● Algorithmic Intelligence ● Computational Thinking ● MakeCode Arcade ● Block Coding WHO THIS BOOK IS FOR Grade - 7 TABLE OF CONTENTS CHAPTER 1 VARIABLES IN REAL LIFE CHAPTER 2 SEQUENCING WITH BLOCK CODING Coding in Minecraft Test Sheet 1 CHAPTER 3 FUN WITH FUNCTIONS Coding in Minecraft CHAPTER 4 UNDERSTANDING ARRAYS & COLLECTIONS Coding in Minecraft CHAPTER 5 HELLO WORLD WITH CODE Coding in Minecraft Test Sheet 2 Project Gamification More on Python Coding Buzz Words Coding Ethics

Hands-On Sencha Touch 2

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449366481
Total Pages : 428 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Hands-On Sencha Touch 2 by : Lee Boonstra

Download or read book Hands-On Sencha Touch 2 written by Lee Boonstra and published by "O'Reilly Media, Inc.". This book was released on 2014-07-14 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get hands-on experience building speedy mobile web apps with Sencha Touch 2.3, the user interface JavaScript framework built specifically for the mobile Web. With this book, you’ll learn how to build a complete touch application, called Find a Cab, that has the look and feel of a native app on Android, iOS, Windows, and BlackBerry devices. In the process, you’ll work with Sencha’s model-view-controller (MVC) components for form handling, styling, integration with outside data, and other elements. The Sencha Touch learning curve can be steep, but if you’re familiar with JavaScript, HTML5, CSS3, and JSON, this guide will get you up to speed through real-world examples. Learn the fundamentals, including the class and layout systems Use the Sencha MVC architecture to structure your code Implement data models and stores, and create an event controller Make remote connections by implementing server proxies Save data offline by implementing client proxies Work with view components such as maps, lists, and floating panels Implement and handle forms, and construct a custom theme Create production and native build packages

Fun With Coding for Class 6

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Author :
Publisher : Goyal Brothers Prakashan
ISBN 13 :
Total Pages : pages
Book Rating : 4./5 ( download)

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Book Synopsis Fun With Coding for Class 6 by : Preeti Rajput

Download or read book Fun With Coding for Class 6 written by Preeti Rajput and published by Goyal Brothers Prakashan. This book was released on 2021-08-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: CODING is a creative activity that a student from any discipline can engage in. It is also one of the highest-paid skills today. It helps to build computational thinking, develop problem-solving skills, critical thinking, and exposure to real-life situations to solve issues in various realms. Problems in both professional and personal lives can be dealt with using the knowledge of coding. With such aims in mind, Coding is being introduced as a Skill Module of 12 hours duration in classes 6-8. In an effort to multiply CBSE’s vision to empower students from class 6 itself, we are releasing our series “Fun with Coding”, for classes 6 to 8. The book contains 5 chapters each for the sake of aiding students of this age group in their programming skills development. The books have the following features: • Did You Know: This part gives some additional information for quenching the curiosity of the students. • Hot Hints: This part gives an important point that is related to the topic and the student should know. • Check Your Knowledge: A set of two or three questions to check how much you learned till there. • Exercises: These are questions that will help students assess their own knowledge of the chapter. This part contains MCQs, Answer the following questions, Higher Order Thinking Skills (HOTS) and Applied Projects. This is our effort to augment the developing talent pool in the country with the knowledge it needs in the later years. We hope that our books will be accepted and benefited from by the student community. Any errors or inadequacies brought to our notice will be gladly acknowledged. — Goyal Brothers Prakashan

iOS 6 Programming Pushing the Limits

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118449975
Total Pages : 784 pages
Book Rating : 4.1/5 (184 download)

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Book Synopsis iOS 6 Programming Pushing the Limits by : Rob Napier

Download or read book iOS 6 Programming Pushing the Limits written by Rob Napier and published by John Wiley & Sons. This book was released on 2012-11-20 with total page 784 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to build extraordinary apps for iPhone, iPad, and iPod touch iOS is the hottest development platform around, and iOS 6 adds a new and deeper dimension to explore. This guide offers serious information for serious programmers who know the basics and are ready to dive into the advanced features of iOS. You'll learn to create killer apps for the iPad, iPhone, and iPod touch, including how to maximize performance and make more money from your apps with in-app purchases. Topics covered include security, multitasking, running on multiple platforms, blocks and functional programming, advanced text layout, and much more. App development for iPhones and iPads is a lucrative and exciting venture; books on this topic are steady bestsellers This advanced guide helps experienced developers take full advantage of the latest platform upgrade, iOS 6 Provides in-depth background on maximizing your apps with Apple's iPhone SDK 6.0, including the major new APIs and building applications for the new iPad Covers keeping control of multitasking, increasing income with in-app purchases, key value observing with Cocoa, running on multiple platforms, advanced text layout, building a Core foundation, and more iOS 6 Programming: Pushing the Limits gives experienced mobile developers a wealth of knowledge for creating outstanding iPhone and iPad apps on the latest platform.

Touchpad Prime Ver. 1.2 Class 6

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Author :
Publisher : Orange Education Pvt Ltd
ISBN 13 : 9388590538
Total Pages : 238 pages
Book Rating : 4.3/5 (885 download)

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Book Synopsis Touchpad Prime Ver. 1.2 Class 6 by : Nisha Batra

Download or read book Touchpad Prime Ver. 1.2 Class 6 written by Nisha Batra and published by Orange Education Pvt Ltd. This book was released on 2022-12-08 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy 2020 ? Tech Funda: This section provides a practical information or tip to the students. ? Clickipedia: This section provides interesting computer facts. ? Hands-On: This section contains an activity for Home assignment. ? Fun in Lab: This is a lab activity to develop practical skills. (Subject Enrichment) ? QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ? Crack the Code: This section has puzzle or fun based activity to help understand the concepts better. ? Project Work: This is an assessment to challenge the students to apply the concepts learnt. ? Digital Resources DESCRIPTION Touchpad PRIME (Version 1.2) series based on Windows 7 and MS Office 2010 is designed carefully keeping in mind the overall growth of the child. The students will face a global competition once they step out of the school so they should be updated with the latest technologies like 3D Printing and Artificial Intelligence which holds a promising future in the times to come. Introduction of open source software like Tux Paint, Scratch and Python in the curriculum will definitely give our students an edge above others and hence make programming ideas more innovative and creative. Learning is done best when it’s fun-filled and activity based. To ensure that the content intrigues the students at all times and keeps them interested throughout the course of the book, we have included interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Let’s Do It, Crack The Code, Hands- On, Subject Enrichment—Fun In Lab, Teacher’s Corner, Periodic Assessment, Test Sheet, Project, Speech Drill and Supplement Pages. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Computational Thinking ? Coding and Artificial Intelligence WHO THIS BOOK IS FOR Grade - 6 TABLE OF CONTENTS 1. Computer Software 2. Windows 7 3. More on MS PowerPoint 2010 4. More on MS Word 2010 5. Learning MS Excel 2010 6. Introduction to Flash CS6 7. Using Tools in Flash CS6 8. Computer Programming 9. Visual Basic 9 10. Project Work 11. Windows Movie Maker 12. Orange Global Cyber Olympiad

Programming IOS 6

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449365760
Total Pages : 1186 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Programming IOS 6 by : Matt Neuburg

Download or read book Programming IOS 6 written by Matt Neuburg and published by "O'Reilly Media, Inc.". This book was released on 2013 with total page 1186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a rigorous, orderly fashion--ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills. Learn about features introduced with iOS 6, including Objective-C language advances, autosynthesis, autolayout, new view controller rotation rules, unwind segues, state restoration, styled text, and collection views. Learn Objective-C language details and object-oriented programming concepts Understand the anatomy of an Xcode project and all the stages of its lifecycle Grasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architecture Learn how views and layers are managed, drawn, composited, and animated Become familiar with view controllers and their relationships, along with nib and storyboard management Fully explore all basic interface objects such as scroll views, table views, and controls Delve into Cocoa frameworks for sound, video, sensors, maps, and other features Touch on advanced topics such as threading and networking

Touchpad Prime Ver. 2.1 Class 6

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Author :
Publisher : Orange Education Pvt Ltd
ISBN 13 : 9390475635
Total Pages : 217 pages
Book Rating : 4.3/5 (94 download)

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Book Synopsis Touchpad Prime Ver. 2.1 Class 6 by : Bhawna Sharma

Download or read book Touchpad Prime Ver. 2.1 Class 6 written by Bhawna Sharma and published by Orange Education Pvt Ltd. This book was released on 2021-01-01 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy 2020 ? QR Code: Scan the QR Code given on each chapter to start chapter animation. ? Fun Fact!: This presents a fact about the topic. ? Computer Ethics: This section describes the best computer practices to develop conscious thinking. ? Group Task: This section focuses on peer learning to improve coordination. ? Soft Hint: This section provides technology specific knowledge to students, keeping them up to date. ? Digital Resources DESCRIPTION Touchpad Prime (Version 2.1) is based on Windows 10 and MS Office 2016. The books have been designed in such a way that teachers can use them as tools to integrate computer science with other subjects and skills. The chapters introduce the concepts in a simple and easy to understand language that helps the students to learn the concepts easily. The content has been developed using a conversational style for the young generation to make it an interesting read. There are three characters found in the chapters discussing various topics to make the learning process more interactive for the student. In order to emphasize on the use of concepts in this book, "Mind Drill" has been added to challenge students and encourage learning. Mind drill contains different sections to engage the students in meaningful learning process, such as Rapid Fire, Evaluation Time, Activity Time, Hands-On, Find Out, Group Task and In the Lab. This book also incorporates elements like Warm Up, Fun Fact, Soft Hint, Word Bank, Let’s Revisit, Computer Ethics as important tools to enhance teaching-learning process. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Computational Thinking ? Animate CC ? Problem Solving ? Programming Languages ? Small Basic ? PowerPoint Advanced WHO THIS BOOK IS FOR Grade - 6 TABLE OF CONTENTS 1. Fundamentals of Computer 2. Advanced Windows 3. Advanced Features of PowerPoint 2016 4. More on Excel 5. Formulas & Functions in Excel 6. Introduction to Animate CC 7. Problem Solving and Programming Languages 8. Introduction to Small Basic 9. Internet 10. Project 11. OGO Cyber Sample Questions

Trackpad Pro Ver. 5.0 Class 6

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Author :
Publisher : Orange Education Pvt Ltd
ISBN 13 : 9395141158
Total Pages : 250 pages
Book Rating : 4.3/5 (951 download)

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Book Synopsis Trackpad Pro Ver. 5.0 Class 6 by : Nidhi Arora

Download or read book Trackpad Pro Ver. 5.0 Class 6 written by Nidhi Arora and published by Orange Education Pvt Ltd. This book was released on 2023-02-16 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Science Textbook Designed for Joyful Learning KEY FEATURES ● National Education Policy 2020 ● Find on Google: This section asks a quick question from the present world. ● Pure Fact: This presents a 100% pure fact with a numerical data. ● Video Based Question: This is an interactive question to be attempted after watching a small video accessible on the QR Code. ● Coding Zone: This presents a quick insight into coding concepts. ● Career Here: This section indicates the possible career aspects on pursuing similar topics. DESCRIPTION Computers, owing to their extensive usefulness and versatility, continue to pave their path into every business, industry and research activity today. Be it entertainment, education, problem-solving, research and decision-making, or home and personal management, data banks, communication and message services, etc., they have become literally indispensable in our daily operations. This makes thorough education on the subject of computers essential across the world. Trackpad PRO Version 5.0, a computer book series for grades I to VIII, is designed to build a strong foundation for students about to enter the fascinating world of computer technology. With Trackpad, the process of discovery is bound to be equally enjoyable and educational, as the series is written in a friendly and engaging style, which will spark the interest of students of all skill sets. Based on Windows 11 and Microsoft Office 2021, this series has all that is required to ensure that the students understand and retain what they have read. The books ensure up-to-date coverage of contemporary computer concepts and most widely used software packages. The series begin to explore the subject of Artificial Intelligence from grade III itself and each grade has four Periodic Assessments & two Test Sheets for evaluation of students’ learning. Grade I and II books have four-line writing space each to inculcate the love for writing and enhance writing skills in children. I would like to gratefully acknowledge the support provided by my family and friends.I sincerely trust that this book will assist the students in their growth and learning. Wish you a happy and fruitful learning! WHAT WILL YOU LEARN You will learn about: ● Critical Thinking ● Creativity ● Communication ● Collaboration, Information Literacy ● Leadership & Responsibility ● Social Interaction, Productivity & Accountability Social Interaction WHO THIS BOOK IS FOR Grade 6

Clean Code

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Author :
Publisher : Pearson Education
ISBN 13 : 0132350882
Total Pages : 464 pages
Book Rating : 4.1/5 (323 download)

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Book Synopsis Clean Code by : Robert C. Martin

Download or read book Clean Code written by Robert C. Martin and published by Pearson Education. This book was released on 2009 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title shows the process of cleaning code. Rather than just illustrating the end result, or just the starting and ending state, the author shows how several dozen seemingly small code changes can positively impact the performance and maintainability of an application code base.