Games for Writing

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Publisher : Macmillan
ISBN 13 : 9780374524272
Total Pages : 244 pages
Book Rating : 4.5/5 (242 download)

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Book Synopsis Games for Writing by : Peggy Kaye

Download or read book Games for Writing written by Peggy Kaye and published by Macmillan. This book was released on 1995-08-31 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: A collection of games and activities designed to help children improve their writing skills.

Game Writing

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Publisher :
ISBN 13 :
Total Pages : 350 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis Game Writing by : Chris Mark Bateman

Download or read book Game Writing written by Chris Mark Bateman and published by . This book was released on 2007 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: As computer games become more and more like Hollywood productions, the need for good story lines increases. Research shows that stories are highly valued by game players, so today's studios and developers need good writers. Creating narrative - a traditionally static form - for games is a major challenge. Games are at their heart dynamic, interactive systems, so they don't follow the guidelines and rules of film or T.V. writing. Game Writing: Narrative Skills for Videogames addresses these issues and is the first book written to demystify this emerging field. Through the insights and experiences of practicing game writers, the book captures a snapshot of the narrative skills employed in today's game industry. This unique collection of practical articles provides the foundations to the craft of game writing. The articles, written by member of the International Game Developer's (IDGA) Game Writer's SIG, detail aspects of the process from the basics of narrative and non-linear narrative to writing comedy for games and creating compelling characters. Throughout the articles there is a strong emphasis on the skills developers and publishers will expect a game writer to have. The book is suitable for both beginners and experienced writers, and is a detailed guide to all the techniques of game writing. This book is an essential read for anyone wishing to get into this exciting field, particularly for new game writers wanting to hone their skills, and film and T.V. scriptwriters who want to learn how to transfer their skills to the games industry.

The Ultimate Guide to Video Game Writing and Design

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Publisher : Lone Eagle
ISBN 13 : 158065066X
Total Pages : 273 pages
Book Rating : 4.5/5 (86 download)

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Book Synopsis The Ultimate Guide to Video Game Writing and Design by : Flint Dille

Download or read book The Ultimate Guide to Video Game Writing and Design written by Flint Dille and published by Lone Eagle. This book was released on 2008-01-08 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: • Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.

Writing Game

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Publisher : Random House
ISBN 13 : 1448137691
Total Pages : 137 pages
Book Rating : 4.4/5 (481 download)

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Book Synopsis Writing Game by : David Lodge

Download or read book Writing Game written by David Lodge and published by Random House. This book was released on 2012-03-31 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: David Lodge’s first full-length play examines that curious fixture in the writing game where the amateurs meet the professionals – on a course in creative writing. Maude, author of nine bestsellers, and Simon, with one sensational success to his name, are veterans of this particular course: Leo, a campus-based American novelist astounded by the dilettante approach of the English, is the odd man out. The idea is to put the students under pressure, but in the converted barn that houses the tutors, professional and sexual tensions, past slights and current rivalries rapidly build to a fierce head of steam. Out of these pressures, David Lodge distils a sharply observed comedy of the problems and preoccupations of the writer as the professionals, striving to explain to enthusiastic beginners how to do it, are forced to confront an altogether trickier question: why on earth do they themselves write in the first place? Delicately probing, nimbly parodic, uncomfortably on target, Lodge’s incisive study of writers at work and at odds will bring the pleasure of recognition to all readers of fiction – and to most of those in the game.

Writing Games

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Publisher :
ISBN 13 :
Total Pages : 22 pages
Book Rating : 4.:/5 (226 download)

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Book Synopsis Writing Games by : Charles Hadfield

Download or read book Writing Games written by Charles Hadfield and published by . This book was released on 1999 with total page 22 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Professional Techniques for Video Game Writing

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Author :
Publisher : CRC Press
ISBN 13 : 1439875383
Total Pages : 241 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Professional Techniques for Video Game Writing by : Wendy Despain

Download or read book Professional Techniques for Video Game Writing written by Wendy Despain and published by CRC Press. This book was released on 2008-04-24 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book by the International Game Developers Association (IGDA) Game Writing Special Interest Group focuses on various aspects of working as a professional game writer, including how to break in to game writing, writing manuals, narrative design, writing in a team, working as a freelancer, working with new intellectual property, and more. It incl

Video Game Writing

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Publisher : Mercury Learning and Information
ISBN 13 : 1683920309
Total Pages : 436 pages
Book Rating : 4.6/5 (839 download)

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Book Synopsis Video Game Writing by : Maurice Suckling

Download or read book Video Game Writing written by Maurice Suckling and published by Mercury Learning and Information. This book was released on 2016-12-16 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: This insightful, revised book explores the challenging and evolving world of the games writer. Part I provides a fascinating overview of the history of games writing following its humble roots in the '60s to today’s triple-A titles; Part II asks and answers the key question: what does a games writer do and how do they do it? Especially useful reading for novice game writers, its chapters cover a broad range of topics including contracts, NDAs, creative collaboration, narrative design, editing, adaptations, and environmental storytelling. Part III, of particular value for more advanced students of writing, addresses deeper theoretical questions increasingly relevant in today’s games titles, including: "Why have story at all? What is plot and how does it work? How best can a writer use agency?" Finally, Part IV presents readers with hard-earned nuggets of wisdom from today’s game writers working in the US, Europe, and Japan. Packed with practical samples, case studies, and exercises, this book is essential reading for anyone interested in the world of games writing. Features: • Covers history of games writing, narrative design, storytelling, plot, contracts, and packed with practical samples, case studies, and exercises • Presents readers with opinions and suggestions from today’s game writers who are working in the US, Europe, and Japan • Includes a broad range of topics e.g., creative collaboration, editing, adaptations, and environmental storytelling • Mentions games such as Elder Scrolls V: Skyrim, Borderlands 2, The Walking Dead, L.A. Noire, Grand Theft Auto V, Mass Effect 3, The Stanley Parable, The Last of Us, Alien Isolation, The Witcher 3: Wild Hunt, Life is Strange, Until Dawn, Quantum Break, BioShock, World of Warcraft, and more.

Game Writing Handbook

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Author :
Publisher :
ISBN 13 : 9781584505037
Total Pages : 0 pages
Book Rating : 4.5/5 (5 download)

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Book Synopsis Game Writing Handbook by : Rafael Chandler

Download or read book Game Writing Handbook written by Rafael Chandler and published by . This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ideal for anyone interested in learning how to write scripts and stories for video games, this book provides practical information about designing storylines, creating characters, and writing dialogue.

The Writing Game: 50 Evidence-Informed Writing Activities for GCSE and A Level

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Author :
Publisher : John Catt
ISBN 13 : 1914351835
Total Pages : 137 pages
Book Rating : 4.9/5 (143 download)

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Book Synopsis The Writing Game: 50 Evidence-Informed Writing Activities for GCSE and A Level by : Robin Hardman

Download or read book The Writing Game: 50 Evidence-Informed Writing Activities for GCSE and A Level written by Robin Hardman and published by John Catt. This book was released on 2021-12-03 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: As every humanities or social science teacher knows, success in exam years relies on pupils’ ability to blend subject knowledge with writing skills. But teachers face two significant problems in developing writing in their classroom: many pupils regard writing practice as a chore or a punishment; and research on writing instruction remains difficult for busy teachers to access. The Writing Game: 50 Evidence-Informed Writing Activities for GCSE and A Level aims to solve these problems by providing a must-read practical toolkit for teachers looking to help their pupils to write their way into the top grades, offering a menu of engaging lesson activities that can be modified to suit any subject context. With activities covering modelling, practice, and feedback, The Writing Game supports teachers to deliver research-informed strategies at every stage of the learning process. Perfect for teachers, middle leaders, and senior leaders, The Writing Game also contains tips on how to incorporate writing practice into regular subject content, formative assessment, and retrieval practice. Each activity is fully explained and accompanied by top tips for maximising effective learning, suggested adaptations, and links to appropriate research. Activities range from rapid five-minute starters and plenaries to whole-lesson extended writing tasks, with plenty in between, and busy teachers will be relieved to hear that many require very little preparation.

Video Game Storytelling

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Publisher : Watson-Guptill
ISBN 13 : 0385345836
Total Pages : 210 pages
Book Rating : 4.3/5 (853 download)

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Book Synopsis Video Game Storytelling by : Evan Skolnick

Download or read book Video Game Storytelling written by Evan Skolnick and published by Watson-Guptill. This book was released on 2014-12-02 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process—by all members of the team. This clear, concise reference pairs relevant examples from top games and other media with a breakdown of the key roles in game development, showing how a team’s shared understanding and application of core storytelling principles can deepen the player experience. Understanding story and why it matters is no longer just for writers or narrative designers. From team leadership to game design and beyond, Skolnick reveals how each member of the development team can do his or her part to help produce gripping, truly memorable narratives that will enhance gameplay and bring today’s savvy gamers back time and time again.

Writing Games

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Author :
Publisher : Routledge
ISBN 13 : 080583530X
Total Pages : 316 pages
Book Rating : 4.8/5 (58 download)

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Book Synopsis Writing Games by : Christine Pearson Casanave

Download or read book Writing Games written by Christine Pearson Casanave and published by Routledge. This book was released on 2002 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work explores how writers from several different cultures learn to write in their academic settings, and how their writing practices intersect with their evolving identities as students and professionals in academic environments.

Slay the Dragon

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Publisher :
ISBN 13 : 9781615932290
Total Pages : 225 pages
Book Rating : 4.9/5 (322 download)

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Book Synopsis Slay the Dragon by : Robert Denton Bryant

Download or read book Slay the Dragon written by Robert Denton Bryant and published by . This book was released on 2015 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: Writing for the multibillion-dollar video-game industry is unlike writing for any other medium. Slay the Dragon will help you understand the challenges and offer creative solutions to writing for a medium where the audience not only demands a great story, but to be a driving force within it. Aimed at traditional writers who want to learn interactive narrative as well as game creators who want to tell better, more emotionally involving stories, the book is written by two creative veterans of both Hollywood and "Nerdyhood." Through lively discussions and self-paced-exercises, Bryant and Giglio step you such topics as: the "no-act" structure of video games; writing great game characters; making gameplay emotionally meaningful; and bringing your game world alive.

Game Writing

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 150134899X
Total Pages : 456 pages
Book Rating : 4.5/5 (13 download)

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Book Synopsis Game Writing by : Chris Bateman

Download or read book Game Writing written by Chris Bateman and published by Bloomsbury Publishing USA. This book was released on 2021-01-28 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique challenges of writing stories where the actions and decisions of a diverse range of players are at the centre of every narrative experience. Game Writing: Narrative Skills for Videogames was the first book to demystify the emerging field of game writing by identifying and explaining the skills required for creating videogame narrative. Through the insights and experiences of professional game writers, this revised edition captures a snapshot of the narrative skills employed in today's game industry and presents them as practical articles accompanied by exercises for developing the skills discussed. The book carefully explains the foundations of the craft of game writing, detailing all aspects of the process from the basics of narrative to guiding the player and the challenges of nonlinear storytelling. Throughout the book there is a strong emphasis on the skills developers and publishers expect game writers to know. This second edition brings the material up to date and adds four new chapters covering MMOs, script formats, narrative design for urban games, and new ways to think about videogame narrative as an art form. Suitable for both beginners and experienced writers, Game Writing is the essential guide to all the techniques of game writing. There's no better starting point for someone wishing to get into this exciting field, whether they are new game writers wishing to hone their skills, or screenwriters hoping to transfer their skills to the games industry.

An Introduction to Game Writing

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Publisher : S-Eye
ISBN 13 : 9781838223649
Total Pages : 138 pages
Book Rating : 4.2/5 (236 download)

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Book Synopsis An Introduction to Game Writing by : Steve Ince

Download or read book An Introduction to Game Writing written by Steve Ince and published by S-Eye. This book was released on 2021-06-19 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning a skill like game writing can be daunting. This book eases that concern by taking you through a clear step by step process. Requiring no previous knowledge, the eager novice will learn to create interactive stories in next to no time.

The Writing Game

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Publisher :
ISBN 13 :
Total Pages : 14 pages
Book Rating : 4.:/5 (914 download)

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Book Synopsis The Writing Game by :

Download or read book The Writing Game written by and published by . This book was released on 2006 with total page 14 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Writing Game

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Publisher : Lulu.com
ISBN 13 : 0244240175
Total Pages : 314 pages
Book Rating : 4.2/5 (442 download)

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Book Synopsis The Writing Game by : Brian Bourner

Download or read book The Writing Game written by Brian Bourner and published by Lulu.com. This book was released on with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Writing Game

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Publisher :
ISBN 13 : 9780755113910
Total Pages : 392 pages
Book Rating : 4.1/5 (139 download)

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Book Synopsis The Writing Game by : Rosemary Friedman

Download or read book The Writing Game written by Rosemary Friedman and published by . This book was released on 2003-11-30 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: