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The Trs 80 Graphics Book
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Book Synopsis The Custom TRS-80 & Other Mysteries by : Dennis Bathory Kitsz
Download or read book The Custom TRS-80 & Other Mysteries written by Dennis Bathory Kitsz and published by Dennis Bathory-Kitsz. This book was released on 1982 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reverses Video, High Resolution Graphics, & Audible Keystrokes. Turns an 8-Track into a Mass Storage Device, Making Music, Controlling a Synthesizer, Individual Reverse Character, & a Real-Time Clock
Book Synopsis TRS-80 Disk and Other Mysteries by : Harvard C. Pennington
Download or read book TRS-80 Disk and Other Mysteries written by Harvard C. Pennington and published by Blue Cat. This book was released on 1979 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hexadecimal - binary - decimal. Reading & using Superzap 2.0. Other utilities. Operating systems. Disk organization. The directory. Passwords & other trivia. Data recovery procedures & techniques. Files - structures & types. Data recovery. Recovering 'electric pencil' errors. Correcting the gat & hit sectors. Som things you can do. Level II 'Basic' tokens. TRSDOS 2.2 directory hex dump. New DOS 2.1 directory hex dump. VTOS 3.0 directory hex dump. Disk drive maintenance. Suggested reading. Murphy's law & other corollaries. Ordering new DOS & Superzap. "Search" program documentation.
Book Synopsis Assembly Language Graphics for the TRS-80 Color Computer by : Don Inman
Download or read book Assembly Language Graphics for the TRS-80 Color Computer written by Don Inman and published by Reston. This book was released on 1983 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis BASIC Faster & Better & Other Mysteries by : Lewis Rosenfelder
Download or read book BASIC Faster & Better & Other Mysteries written by Lewis Rosenfelder and published by Blue Cat. This book was released on 1981 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis TRS-80 Assembly Language by : Hubert S. Howe
Download or read book TRS-80 Assembly Language written by Hubert S. Howe and published by Prentice Hall. This book was released on 1981 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Computer Graphics Primer by : Mitchell Waite
Download or read book Computer Graphics Primer written by Mitchell Waite and published by Sams Technical Publishing. This book was released on 1979-01-01 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: Perspectives; Basic concepts; Graphics programming; Appendices; Index.
Book Synopsis Introduction to TRS-80 Graphics by : Don Inman
Download or read book Introduction to TRS-80 Graphics written by Don Inman and published by . This book was released on 1979 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The TRS-80 Graphics Book by : Dennis F. Tanner
Download or read book The TRS-80 Graphics Book written by Dennis F. Tanner and published by Van Nostrand Reinhold Computer. This book was released on 1984-01-01 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces techniques for handling different types of graphics displays, shows how to make use of assembly language programming, and looks at file handling applications
Download or read book CoCo written by Boisy G Pitre and published by CRC Press. This book was released on 2013-12-10 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: CoCo: The Colorful History of Tandy’s Underdog Computer is the first book to document the complete history of the Tandy Color Computer (CoCo), a popular 8-bit PC series from the 1980s that competed against the era’s biggest names, including the Apple II, IBM PC, and Commodore 64. The book takes you inside the interesting stories and people behind this unique, underdog computer. Both noted computer science and technology advocates, authors Pitre and Loguidice reveal the story of a pivotal period in the home computing revolution from the perspective of Tandy’s CoCo. As these computers were sold in Radio Shack stores throughout the United States and other countries, they provide a critical point of reference for key events in the unprecedented evolutionary period for the PC industry in the 1980s. The book also features first-hand accounts from the people who created and promoted the CoCo, from the original Tandy executives and engineers to today’s active product creators and information keepers. The CoCo impacted many lives, and this book leaves no stone unturned in recounting this fascinating slice of the PC revolution that is still in play today. From early telecommunications experiments to engineering and budgetary challenges, it covers all the aspects that made the CoCo a truly personal, useful computing experience in as small and inexpensive a package as possible.
Download or read book Book Bytes written by Cris Popenoe and published by Pantheon. This book was released on 1984 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis HTML5 Graphics with SVG & CSS3 by : Kurt Cagle
Download or read book HTML5 Graphics with SVG & CSS3 written by Kurt Cagle and published by . This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis DirectX 8 and Visual Basic Development by : Keith Sink
Download or read book DirectX 8 and Visual Basic Development written by Keith Sink and published by Sams Publishing. This book was released on 2001 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt: Topics in DirectX 8 and Visual Basic.NET Development include networked games, 3D multimedia applications, enable Force Feedback joystick devices in their own applications, multimedia applications that allow for multiple user input devices, and multimedia applications that use music and sound.
Book Synopsis New Technical Books by : New York Public Library
Download or read book New Technical Books written by New York Public Library and published by . This book was released on 1985 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Computer Art and Animation for the TRS-80 by : David L. Heiserman
Download or read book Computer Art and Animation for the TRS-80 written by David L. Heiserman and published by Prentice Hall. This book was released on 1983 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teachs How to Create Graphics & Animation. Requires No Knowledge of Machine Language
Book Synopsis TRS-80 Assembly Language Made Simple by : Earles L. McCaul
Download or read book TRS-80 Assembly Language Made Simple written by Earles L. McCaul and published by Sams Technical Publishing. This book was released on 1981-01-01 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Reader's Guide to Microcomputer Books by : Michael Nicita
Download or read book The Reader's Guide to Microcomputer Books written by Michael Nicita and published by . This book was released on 1984 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contains a Critical Analysis of Microcomputer Books & Rates Them on a Scale from 10 to 100. Reviews Books on Their Information about Individual Microcomputers, Programming Languages & Microprocessors
Book Synopsis Design and Content Creation by : Drew Sikora
Download or read book Design and Content Creation written by Drew Sikora and published by Muska/Lipman. This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Features a compilation of the best articles from GameDev.net on game design and content creation. Features invaluable information and ideas for anyone who wants to learn how to shape a great game idea into an actual functioning and fun game. You'll learn game design mechanics, benefit from invaluable professional insights into successful game creation, discover how to make good game art even if you're not an artist, and even explore the tools and techniques that make for awesome game audio. All articles have been updated to comply with the latest technology.