The Game of Language

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Publisher : Springer Science & Business Media
ISBN 13 : 9401098476
Total Pages : 350 pages
Book Rating : 4.4/5 (1 download)

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Book Synopsis The Game of Language by : Jaakko Hintikka

Download or read book The Game of Language written by Jaakko Hintikka and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the first chapter of this book presents an intro duction to the present state of game-theoretical semantics (GTS), there is no point in giving a briefer survey here. Instead, it may be helpful to indicate what this volume attempts to do. The first chapter gives a short intro duction to GTS and a survey of what is has accomplished. Chapter 2 puts the enterprise of GTS into new philo sophical perspective by relating its basic ideas to Kant's phi losophy of mathematics, space, and time. Chapters 3-6 are samples of GTS's accomplishments in understanding different kinds of semantical phenomena, mostly in natural languages. Beyond presenting results, some of these chapters also have other aims. Chapter 3 relates GTS to an interesting line of logical and foundational studies - the so-called functional interpretations - while chapter 4 leads to certain important methodological theses. Chapter 7 marks an application of GTS in a more philo sophical direction by criticizing the Frege-Russell thesis that words like "is" are multiply ambiguous. This leads in turn to a criticism of recent logical languages (logical notation), which since Frege have been based on the ambi guity thesis, and also to certain methodological sug gestions. In chapter 8, GTS is shown to have important implications for our understanding of Aristotle's doctrine of categories, while chapter 9 continues my earlier criticism of Chomsky's generative approach to linguistic theorizing.

The Language Game

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Publisher : Hachette UK
ISBN 13 : 1541674979
Total Pages : 268 pages
Book Rating : 4.5/5 (416 download)

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Book Synopsis The Language Game by : Morten H. Christiansen

Download or read book The Language Game written by Morten H. Christiansen and published by Hachette UK. This book was released on 2022-02-22 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Forget the language instinct—this is the story of how we make up language as we go Language is perhaps humanity’s most astonishing capacity—and one that remains poorly understood. In The Language Game, cognitive scientists Morten H. Christiansen and Nick Chater show us where generations of scientists seeking the rules of language got it wrong. Language isn’t about hardwired grammars but about near-total freedom, something like a game of charades, with the only requirement being a desire to understand and be understood. From this new vantage point, Christiansen and Chater find compelling solutions to major mysteries like the origins of languages and how language learning is possible, and to long-running debates such as whether having two words for “blue” changes what we see. In the end, they show that the only real constraint on communication is our imagination.

The Language of the Game

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Author :
Publisher : Basic Books
ISBN 13 : 046509449X
Total Pages : 284 pages
Book Rating : 4.4/5 (65 download)

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Book Synopsis The Language of the Game by : Laurent Dubois

Download or read book The Language of the Game written by Laurent Dubois and published by Basic Books. This book was released on 2018-03-27 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential reading for soccer fans as the 2022 World Cup approaches, this lively and lyrical book is "an ideal guide to the world's most popular sport" (Simon Kuper, coauthor of Soccernomics). Soccer is not only the world's most popular game; it's also one of the most widely shared forms of global culture. The Language of the Game is a passionate and engaging introduction to soccer's history, tactics, and human drama. Profiling soccer's full cast of characters—goalies and position players, referees and managers, commentators and fans—historian and soccer scholar Laurent Dubois describes how the game's low scores, relentless motion, and spectacular individual performances combine to turn each match into a unique and unpredictable story. He also shows how soccer's global reach makes it an unparalleled theater for nationalism, international conflict, and human interconnectedness, with close attention to both men's and women's soccer. Filled with perceptive insights and stories both legendary and little known, The Language of the Game is a rewarding read for anyone seeking to understand soccer better—newcomers and passionate followers alike.

Dialect

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Publisher :
ISBN 13 : 9780999870013
Total Pages : pages
Book Rating : 4.8/5 (7 download)

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Book Synopsis Dialect by : Hakan Seyalioglu

Download or read book Dialect written by Hakan Seyalioglu and published by . This book was released on 2018-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Meaningful Games

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Publisher : MIT Press
ISBN 13 : 0262549182
Total Pages : 373 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Meaningful Games by : Robin Clark

Download or read book Meaningful Games written by Robin Clark and published by MIT Press. This book was released on 2023-09-19 with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt: An engaging introduction to the use of game theory to study lingistic meaning. In Meaningful Games, Robin Clark explains in an accessible manner the usefulness of game theory in thinking about a wide range of issues in linguistics. Clark argues that we use grammar strategically to signal our intended meanings: our choices as speaker are conditioned by what choices the hearer will make interpreting what we say. Game theory—according to which the outcome of a decision depends on the choices of others—provides a formal system that allows us to develop theories about the kind of decision making that is crucial to understanding linguistic behavior. Clark argues the only way to understand meaning is to grapple with its social nature—that it is the social that gives content to our mental lives. Game theory gives us a framework for working out these ideas. The resulting theory of use will allow us to account for many aspects of linguistic meaning, and the grammar itself can be simplified. The results are nevertheless precise and subject to empirical testing. Meaningful Games offers an engaging and accessible introduction to game theory and the study of linguistic meaning. No knowledge of mathematics beyond simple algebra is required; formal definitions appear in special boxes outside the main text. The book includes an extended argument in favor of the social basis of meaning; a brief introduction to game theory, with a focus on coordination games and cooperation; discussions of common knowledge and games of partial information; models of games for pronouns and politeness; and the development of a system of social coordination of reference.

The Language Complexity Game

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Publisher : MIT Press
ISBN 13 : 9780262181471
Total Pages : 188 pages
Book Rating : 4.1/5 (814 download)

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Book Synopsis The Language Complexity Game by : Eric Sven Ristad

Download or read book The Language Complexity Game written by Eric Sven Ristad and published by MIT Press. This book was released on 1993 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work elucidates the structure and complexity of human language in terms of the mathematics of information and computation. It strengthens Chomsky's early work on the mathematics of language, with the advantages of a better understanding of language and a more precise theory of structural complexity. Ristad argues that language is the process of constructing linguistic representations from the forms produced by other cognitive modules and that this process is NP-complete. This NP-completeness is defended with a phalanx of elegant and revealing proofs that rely only on the empirical facts of linguistic knowledge and on the uncontroverted assumption that these facts generalize in a reasonable manner. For this reason, these complexity results apply to all adequate linguistic theories and are the first to do so. Eric Sven Ristad is Assistant Professor of Computer Science at Princeton University. He is the coauthor of Computational Complexity and Natural Language. Contents:Foundation of the Investigation. Anaphora. Ellipsis. Phonology. Syntactic Agreement and Lexical Ambiguity. Philosophical Issues.

Pattern Language for Game Design

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Publisher : CRC Press
ISBN 13 : 1000259544
Total Pages : 503 pages
Book Rating : 4.0/5 (2 download)

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Book Synopsis Pattern Language for Game Design by : Christopher Barney

Download or read book Pattern Language for Game Design written by Christopher Barney and published by CRC Press. This book was released on 2020-12-08 with total page 503 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chris Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design. From an in-depth look at Alexander’s work, to a critique of pattern theory in various fields, to a new approach that will challenge your knowledge and put it to work, this book seeks to transform how we look at building the interactive experiences that shape us. Key Features: Background on the architectural concepts of patterns and a Pattern Language as defined in the work of Christopher Alexander, including his later work on the Fifteen Properties of Wholeness and Generative Codes. Analysis of other uses of Alexander’s work in computer science and game design, and the limitations of those efforts. A comprehensive set of example exercises to help the reader develop their own patterns that can be used in practical day-to-day game design tasks. Exercises that are useful to designers at all levels of experience and can be completed in any order, allowing students to select exercises that match their coursework and allowing professionals to select exercises that address their real-world challenges. Discussion of common pitfalls and difficulties with the pattern derivation process. A guide for game design teachers, studio leaders, and university departments for curating and maintaining institutional Pattern Languages. An Interactive Pattern Language website where you can share patterns with developers throughout the world (patternlanguageforgamedesign.com). Comprehensive games reference for all games discussed in this book. Author Chris Barney is an industry veteran with more than a decade of experience designing and engineering games such as Poptropica and teaching at Northeastern University. He has spoken at conferences, including GDC, DevCom, and PAX, on topics from core game design to social justice. Seeking degrees in game design before formal game design programs existed, Barney built his own undergraduate and graduate curricula out of offerings in sociology, computer science, and independent study. In pursuit of a broad understanding of games, he has worked on projects spanning interactive theater, live-action role-playing game (LARP) design, board games, and tabletop role-playing games (RPGs). An extensive collection of his essays of game design topics can be found on his development blog at perspectivesingamedesign.com.

Game Work

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Publisher : University of Alabama Press
ISBN 13 : 0817314180
Total Pages : 250 pages
Book Rating : 4.8/5 (173 download)

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Book Synopsis Game Work by : Ken S. McAllister

Download or read book Game Work written by Ken S. McAllister and published by University of Alabama Press. This book was released on 2004 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video and computer games in their cultural contexts. As the popularity of computer games has exploded over the past decade, both scholars and game industry professionals have recognized the necessity of treating games less as frivolous entertainment and more as artifacts of culture worthy of political, social, economic, rhetorical, and aesthetic analysis. Ken McAllister notes in his introduction to Game Work that, even though games are essentially impractical, they are nevertheless important mediating agents for the broad exercise of socio-political power. In considering how the languages, images, gestures, and sounds of video games influence those who play them, McAllister highlights the ways in which ideology is coded into games. Computer games, he argues, have transformative effects on the consciousness of players, like poetry, fiction, journalism, and film, but the implications of these transformations are not always clear. Games can work to maintain the status quo or celebrate liberation or tolerate enslavement, and they can conjure feelings of hope or despair, assent or dissent, clarity or confusion. Overall, by making and managing meanings, computer games—and the work they involve and the industry they spring from—are also negotiating power. This book sets out a method for "recollecting" some of the diverse and copious influences on computer games and the industry they have spawned. Specifically written for use in computer game theory classes, advanced media studies, and communications courses, Game Work will also be welcome by computer gamers and designers. Ken S. McAllister is Assistant Professor of Rhetoric, Composition, and the Teaching of English at the University of Arizona and Co-Director of the Learning Games Initiative, a research collective that studies, teaches with, and builds computer games.

Dreyer's English

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Publisher : Random House
ISBN 13 : 0812995716
Total Pages : 322 pages
Book Rating : 4.8/5 (129 download)

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Book Synopsis Dreyer's English by : Benjamin Dreyer

Download or read book Dreyer's English written by Benjamin Dreyer and published by Random House. This book was released on 2019-01-29 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: NEW YORK TIMES BESTSELLER • A sharp, funny grammar guide they’ll actually want to read, from Random House’s longtime copy chief and one of Twitter’s leading language gurus NAMED ONE OF THE BEST BOOKS OF THE YEAR BY O: The Oprah Magazine • Paste • Shelf Awareness “Essential (and delightful!)”—People We all write, all the time: books, blogs, emails. Lots and lots of emails. And we all want to write better. Benjamin Dreyer is here to help. As Random House’s copy chief, Dreyer has upheld the standards of the legendary publisher for more than two decades. He is beloved by authors and editors alike—not to mention his followers on social media—for deconstructing the English language with playful erudition. Now he distills everything he has learned from the myriad books he has copyedited and overseen into a useful guide not just for writers but for everyone who wants to put their best prose foot forward. As authoritative as it is amusing, Dreyer’s English offers lessons on punctuation, from the underloved semicolon to the enigmatic en dash; the rules and nonrules of grammar, including why it’s OK to begin a sentence with “And” or “But” and to confidently split an infinitive; and why it’s best to avoid the doldrums of the Wan Intensifiers and Throat Clearers, including “very,” “rather,” “of course,” and the dreaded “actually.” Dreyer will let you know whether “alright” is all right (sometimes) and even help you brush up on your spelling—though, as he notes, “The problem with mnemonic devices is that I can never remember them.” And yes: “Only godless savages eschew the series comma.” Chockful of advice, insider wisdom, and fun facts, this book will prove to be invaluable to everyone who wants to shore up their writing skills, mandatory for people who spend their time editing and shaping other people’s prose, and—perhaps best of all—an utter treat for anyone who simply revels in language. Praise for Dreyer’s English “Playful, smart, self-conscious, and personal . . . One encounters wisdom and good sense on nearly every page of Dreyer’s English.”—The Wall Street Journal “Destined to become a classic.”—The Millions “Dreyer can help you . . . with tips on punctuation and spelling. . . . Even better: He’ll entertain you while he’s at it.”—Newsday

The Language Game

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Publisher :
ISBN 13 : 9781081899479
Total Pages : 174 pages
Book Rating : 4.8/5 (994 download)

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Book Synopsis The Language Game by : Ewandro Magalhaes

Download or read book The Language Game written by Ewandro Magalhaes and published by . This book was released on 2019-09-05 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: The door to the booth has been opened. Come on in. Make yourself comfortable. Put on the headset. Listen to the voices. Contemplate the gestures through the booth window. Let yourself be the interpreter. You will come to see communication in a different light. Using your imagination, you may be surprised to see reflected in the glass a familiar face looking back at you. Maybe you will even hear, above it all, the unmistakable sound of your own voice.

Phrase It English Language Game and Classroom Activities Book

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781548893743
Total Pages : 88 pages
Book Rating : 4.8/5 (937 download)

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Book Synopsis Phrase It English Language Game and Classroom Activities Book by : Alex Bricker

Download or read book Phrase It English Language Game and Classroom Activities Book written by Alex Bricker and published by Createspace Independent Publishing Platform. This book was released on 2017-07-13 with total page 88 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you need to spice up your classroom or English language activities?Paired with the dice or a deck of cards, Phrase It(TM) materials bring laughter, "aha" moments, creative learning, and cognitive development for elementary students to adult English learners.Included in this Phrase It(TM) Book: Game InstructionsHow to Play ESL Games with Cards and diceEnglish Grammar ActivitiesESL Printable Job Conversation WorksheetESL Vocabulary with a Phrasal Verb DictionaryOur mission is to accelerate English Language Learning around the world through fun. Our vision is to see thousands of English learners, friends, and families get "aha" moments through fun and innovation.

Meaningful Games

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Author :
Publisher : MIT Press
ISBN 13 : 0262297868
Total Pages : 373 pages
Book Rating : 4.2/5 (622 download)

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Book Synopsis Meaningful Games by : Robin Clark

Download or read book Meaningful Games written by Robin Clark and published by MIT Press. This book was released on 2011-11-18 with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt: An engaging introduction to the use of game theory to study lingistic meaning. In Meaningful Games, Robin Clark explains in an accessible manner the usefulness of game theory in thinking about a wide range of issues in linguistics. Clark argues that we use grammar strategically to signal our intended meanings: our choices as speaker are conditioned by what choices the hearer will make interpreting what we say. Game theory—according to which the outcome of a decision depends on the choices of others—provides a formal system that allows us to develop theories about the kind of decision making that is crucial to understanding linguistic behavior. Clark argues the only way to understand meaning is to grapple with its social nature—that it is the social that gives content to our mental lives. Game theory gives us a framework for working out these ideas. The resulting theory of use will allow us to account for many aspects of linguistic meaning, and the grammar itself can be simplified. The results are nevertheless precise and subject to empirical testing. Meaningful Games offers an engaging and accessible introduction to game theory and the study of linguistic meaning. No knowledge of mathematics beyond simple algebra is required; formal definitions appear in special boxes outside the main text. The book includes an extended argument in favor of the social basis of meaning; a brief introduction to game theory, with a focus on coordination games and cooperation; discussions of common knowledge and games of partial information; models of games for pronouns and politeness; and the development of a system of social coordination of reference.

Games Language People Play

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Author :
Publisher : Agincourt, Ont. : Dominie Press
ISBN 13 : 9780887510175
Total Pages : 136 pages
Book Rating : 4.5/5 (11 download)

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Book Synopsis Games Language People Play by : Jerry Steinberg

Download or read book Games Language People Play written by Jerry Steinberg and published by Agincourt, Ont. : Dominie Press. This book was released on 1983 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning a new language can be very demanding, but it can also be good fun, and in between the hard work of language acquisition there are opportunities for breaks from the regular classroom routine where what has been learned is put to rewarding and practical use. Games Language People Play provides teachers with a variety of language games to make the teaching and learning of a new language an occasion for enjoyable competitiveness. There are 110 games in all, ranging in level from Beginners to Advanced. Each game carries an indication of the language skill or combination of skills being employed -- reading, writing, listening, speaking -- and the optimal group size, from as few as 10 students to games suitable for classes of unlimited size. The game's instructional objective -- for example, vocabulary expansion -- the materials needed, a full description and additional suggestions are all provided, with all that remains being for you and your class to enjoy the wonderfully creative ideas that Jerry Steinberg has put into book form for you. Originally published more than 20 years ago, Games Language People Play has continued to delight teachers and students of English every year since then.

Games for Language Learning

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Author :
Publisher : Cambridge University Press
ISBN 13 : 0521618223
Total Pages : 195 pages
Book Rating : 4.5/5 (216 download)

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Book Synopsis Games for Language Learning by : Andrew Wright

Download or read book Games for Language Learning written by Andrew Wright and published by Cambridge University Press. This book was released on 2006-02-13 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fully updated and revised edition of this classic book which contains enjoyable games to practise language at any stage of the learning process.

Gaming: the Future's Language

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Author :
Publisher : New York ; Toronto : J. Wiley
ISBN 13 :
Total Pages : 252 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Gaming: the Future's Language by : Richard D. Duke

Download or read book Gaming: the Future's Language written by Richard D. Duke and published by New York ; Toronto : J. Wiley. This book was released on 1974 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: A collection of progressively harder to guess palindrome riddles.

101 Language Games for Children

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Author :
Publisher : Turner Publishing Company
ISBN 13 : 1630265012
Total Pages : 157 pages
Book Rating : 4.6/5 (32 download)

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Book Synopsis 101 Language Games for Children by : Paul Rooyackers

Download or read book 101 Language Games for Children written by Paul Rooyackers and published by Turner Publishing Company. This book was released on 2002-10-07 with total page 157 pages. Available in PDF, EPUB and Kindle. Book excerpt: Language games allow children to stretch their communication abilities, enhancing vocabulary, conversation, and storytelling skills. A suggested age range accompanies each game in this book; some games may be adapted to different age groups. Language games for beginners focus on making children aware of the ways letters look, the presence of letters in their surroundings (on signs, for instance), and the different letter systems in different cultures. More advanced games include creating poems and haiku, making up stories, and joke-telling. 39 black-and-white illustrations are included in this wonderful resource for teachers, therapists, and social workers.

Digital Games and Language Learning

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1350133019
Total Pages : 288 pages
Book Rating : 4.3/5 (51 download)

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Book Synopsis Digital Games and Language Learning by : Mark Peterson

Download or read book Digital Games and Language Learning written by Mark Peterson and published by Bloomsbury Publishing. This book was released on 2021-03-25 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Due to the rapid development of gaming technologies in recent years, there has been a surge of interest in the role that digital games can play in foreign and second language learning. Bringing together innovative research from an international team of contributors, this book provides a comprehensive overview of the use of digital games in computer-assisted language learning (CALL). The book firstly lays the theoretical foundations and outlines various rationales for using digital games, incorporating contemporary theories of second language acquisition. It also explores the development and impact of digital games designed specifically for language learning, giving due consideration to design principles, pedagogical requirements and student health. Chapters then draw on case studies from Europe and Japan to analyse in-game interaction, attitudes and participation in both institutional and out-of-classroom settings. Seamlessly combining theory with practical application, this book outlines recent developments in the field and the direction of future research, and is a valuable resource for instructors, researchers and practitioners who are designing games or looking to use them in their classrooms.