The Galaxy Game

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Author :
Publisher : Del Rey
ISBN 13 : 0345534085
Total Pages : 352 pages
Book Rating : 4.3/5 (455 download)

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Book Synopsis The Galaxy Game by : Karen Lord

Download or read book The Galaxy Game written by Karen Lord and published by Del Rey. This book was released on 2015-01-06 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: NAMED ONE OF THE BEST BOOKS OF THE YEAR BY NPR • A gripping science fiction saga about three students from a school for those with extraordinary powers, from the award-winning author of The Best of All Possible Worlds “A smart science fictional fable as inventive and involving as it is finally vital.”—Tordotcom On the verge of adulthood, Rafi attends the Lyceum, a school for the psionically gifted. Rafi possesses mental abilities that might benefit people . . . or control them. Some wish to help Rafi wield his powers responsibly; others see him as a threat to be contained. Rafi’s only freedom at the Lyceum is Wallrunning: a game of speed and agility played on vast vertical surfaces riddled with variable gravity fields. Serendipity and Ntenman are also students at the Lyceum, but unlike Rafi, they come from communities where such abilities are valued. Serendipity finds the Lyceum as much a prison as a school, and she yearns for a meaningful life beyond its gates. Ntenman, with his quick tongue, quicker mind, and a willingness to bend if not break the rules, has no problem fitting in. But he too has his reasons for wanting to escape. Now the three friends are about to experience a moment of violent change as seething tensions between rival star-faring civilizations come to a head. For Serendipity, this change will challenge her ideas of community and self. For Ntenman, it will open new opportunities and new dangers. And for Rafi, given a chance to train with some of the best Wallrunners in the galaxy, it will lead to the discovery that there is more to Wallrunning than he ever suspected . . . and more to himself than he ever dreamed. Includes two bonus short stories “There is a weight and grace to [Lord’s] prose that put me in mind of pewter jewelry.”—NPR “This novel is a satisfying exercise in being off-balance, a visceral lesson in how to fall forward and catch yourself in an amazing new place.”—The Seattle Times

Marvel's Guardians of the Galaxy:

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Author :
Publisher : Titan Books
ISBN 13 : 1789098327
Total Pages : 249 pages
Book Rating : 4.7/5 (89 download)

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Book Synopsis Marvel's Guardians of the Galaxy: by : M.K. England

Download or read book Marvel's Guardians of the Galaxy: written by M.K. England and published by Titan Books. This book was released on 2021-11-02 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: The official prequel novel to Marvel's Guardians of the Galaxy, the hotly anticipated action-adventure game developed by Eidos-Montréal and published by Square Enix. The official prequel novel to Marvel's Guardians of the Galaxy, the hotly anticipated action-adventure game developed by Eidos-Montréal and published by Square Enix. Star-Lord, Gamora, Drax the Destroyer, Rocket Racoon and Groot. They're the Guardians of the Galaxy, turning a tidy profit as heroes for hire—or, they will be if Peter Quill can get his act together. After he botches the most critical part of their latest mission—getting paid—his newly assembled crew is close to ditching him for good. Now he needs a big payday, fast. When an old acquaintance shows up offering a whole lot of units for a field trip to Peter's past, it's a no-brainer. Twelve years ago, Peter fought the Chitauri alongside the Resistance on Mercury to prevent an invasion of Earth. Now it's time to go back. The old Resistance base has a squatter, and it's up to the Guardians to 'gently escort' them off the premises... and unmask a wartime traitor while they're at it. But war is heavy, man, and the Galactic War screwed up each of the Guardians in their own special ways. The brand-new team is barely hanging together, and the mission brings up all kinds of bad memories. It's make or break time for the Guardians, and they do so love breaking things... Just hopefully not each other.

Galaxy Trucker: Rocky Road

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Author :
Publisher :
ISBN 13 : 9781950841189
Total Pages : 0 pages
Book Rating : 4.8/5 (411 download)

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Book Synopsis Galaxy Trucker: Rocky Road by : Jason A. Holt

Download or read book Galaxy Trucker: Rocky Road written by Jason A. Holt and published by . This book was released on 2023-10-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fran thought that galaxy trucking would be her dream job. No one told her about the meteors on Route 135. Her trucks keep getting smashed to bits and now she's deep in debt. Does she need a new route or a new career?Maybe she just needs a friend.Galaxy Trucker: Rocky Road is the sort of science fiction novel where a space truck can go faster than light, but a truck driver can still see traffic in her rearview mirror. This book has laser cannons! Space pirates! And oh so many meteors.So buckle up for a ride with Francesca Flores and her alien possibly-soon-to-be-sidekick as they confront astronomical dangers in an attempt to deliver one load of sewer pipes.

Collecting Classic Video Games

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Author :
Publisher : Schiffer Pub Limited
ISBN 13 : 9780764314568
Total Pages : 144 pages
Book Rating : 4.3/5 (145 download)

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Book Synopsis Collecting Classic Video Games by : Billy Galaxy

Download or read book Collecting Classic Video Games written by Billy Galaxy and published by Schiffer Pub Limited. This book was released on 2001-08-30 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: In over 1000 color photographs, video games made in the 1970s and 1980s for the Atari, Colecovision, and Intellivision systems are displayed, ranging from Asteroids to Zaxxon, including Donkey Kong and Pac-Man. Games from less familiar systems such as Bally's Astrocade and Magnavox's Odyssey are featured as well. Also included are examples of each game system, current market values, and much more.

A Game of Universe

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Publisher :
ISBN 13 : 9780340649497
Total Pages : 378 pages
Book Rating : 4.6/5 (494 download)

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Book Synopsis A Game of Universe by : Eric S. Nylund

Download or read book A Game of Universe written by Eric S. Nylund and published by . This book was released on 1997 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Starships of the Galaxy

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Publisher :
ISBN 13 : 9780786948239
Total Pages : 0 pages
Book Rating : 4.9/5 (482 download)

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Book Synopsis Starships of the Galaxy by : Gary Astleford

Download or read book Starships of the Galaxy written by Gary Astleford and published by . This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This supplement contains advanced starship combat rules for the "Star Wars] Roleplaying Game Saga Edition." In addition, it provides new character options for spacefaring heroes as well as descriptions, deckplans, and statistics for starships from all eras.

The Galaxy Game

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Author :
Publisher : Millennium Orion Publishing Group
ISBN 13 : 9781857980585
Total Pages : 212 pages
Book Rating : 4.9/5 (85 download)

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Book Synopsis The Galaxy Game by : Phil Janes

Download or read book The Galaxy Game written by Phil Janes and published by Millennium Orion Publishing Group. This book was released on 1993 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Librarian's Guide to Games and Gamers

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 1440867321
Total Pages : 262 pages
Book Rating : 4.4/5 (48 download)

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Book Synopsis Librarian's Guide to Games and Gamers by : Michelle Goodridge

Download or read book Librarian's Guide to Games and Gamers written by Michelle Goodridge and published by Bloomsbury Publishing USA. This book was released on 2021-11-15 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users. As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games—whether they are new to gaming or seasoned players—through advisory services. This book maps all types of games—board, roleplaying, digital, and virtual reality—providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.

Role Playing Game

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Author :
Publisher : Mongoose Publishing
ISBN 13 : 1905471203
Total Pages : 364 pages
Book Rating : 4.9/5 (54 download)

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Book Synopsis Role Playing Game by : J. Michael Straczynski

Download or read book Role Playing Game written by J. Michael Straczynski and published by Mongoose Publishing. This book was released on 2006-04 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring the space station that changed the destiny of an entire galaxy, the Babylon 5 RPG from Mongoose Publishing allows players to take on the role of characters from the award-winning TV series. This all new edition revisits one of the most successful sci-fi roleplaying games of recent years, bringing the game to an all new group of fans! Existing fans will not be disappointed, the rules have been tweaked so that the game is even better than before, and most importantly, is a stand-alone rulebook in its own right with no requirement for the use of another rulebook!

Encyclopedia of Video Games [3 volumes]

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 1440870209
Total Pages : 1365 pages
Book Rating : 4.4/5 (48 download)

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Book Synopsis Encyclopedia of Video Games [3 volumes] by : Mark J. P. Wolf

Download or read book Encyclopedia of Video Games [3 volumes] written by Mark J. P. Wolf and published by Bloomsbury Publishing USA. This book was released on 2021-05-24 with total page 1365 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.

The Galaxy Game

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Author :
Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (134 download)

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Book Synopsis The Galaxy Game by : Phil Janes

Download or read book The Galaxy Game written by Phil Janes and published by . This book was released on 1993 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The 21st Century in 100 Games

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1040044352
Total Pages : 142 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis The 21st Century in 100 Games by : Aditya Deshbandhu

Download or read book The 21st Century in 100 Games written by Aditya Deshbandhu and published by Taylor & Francis. This book was released on 2024-06-20 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 21st Century in 100 Games is an interactive public history of the contemporary world. It creates a ludological retelling of the 21st century through 100 games that were announced, launched, and played from the turn of the century. The book analyzes them and then uses the games as a means of entry to examine both key events in the 21st century and the evolution of the gaming industry. Adopting a tri-pronged perspective — the reviewer, the academic, and an industry observer — it studies games as ludo-narratological artefacts and resituates games in a societal context by examining how they affect and are engaged with by players, reviewers, the gaming community, and the larger gaming industry. This book will be a must read for readers interested in video games, new media, digital culture (s), culture studies, and history.

The Player of Games

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Publisher : Orbit
ISBN 13 : 0316095869
Total Pages : 281 pages
Book Rating : 4.3/5 (16 download)

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Book Synopsis The Player of Games by : Iain M. Banks

Download or read book The Player of Games written by Iain M. Banks and published by Orbit. This book was released on 2009-12-01 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Culture — a human/machine symbiotic society — has thrown up many great Game Players, and one of the greatest is Gurgeh Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game. . . a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life — and very possibly his death. The Culture Series Consider Phlebas The Player of Games Use of Weapons The State of the Art Excession Inversions Look to Windward Matter Surface Detail The Hydrogen Sonata

Chasing the Game

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Publisher : Da Capo Press
ISBN 13 : 0306819058
Total Pages : 338 pages
Book Rating : 4.3/5 (68 download)

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Book Synopsis Chasing the Game by : Filip Bondy

Download or read book Chasing the Game written by Filip Bondy and published by Da Capo Press. This book was released on 2010-04-27 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: A tantalizing account of the triumphs and travails of the U.S. men's soccer team in the run-up to the 2010 World Cup in South Africa, set within the historical context of American soccer on the global stage The U.S. men's soccer team was a huge disappointment at the World Cup in 2006, but a newly constituted team exceeded all expectations in June 2009 with their inspired play at the Confederations Cup in South Africa--where they upset the number one team in the world, Spain, and lost late in the championship game to a supremely talented Brazilian squad. Their impressive showing gave fans, including the ever-loyal Sam's Army, a renewed sense of hope that when the team plays up to its capabilities, the Americans can compete with anyone in the world. In Chasing the Game, Filip Bondy describes the U.S. team's path to qualifying for this year's World Cup--to be held on the African continent for the first time ever, in South Africa in June 2010. Bondy also reveals the back-and-forth saga that resulted in the hiring of Bob Bradley as the American coach, and serves up engaging profiles of several core players, including the U.S. national team's all-time leader in scoring and assists, Landon Donovan, acrobatic goalie Tim Howard, hip-hop devotee and opportunistic goal-scorer Clint "Deuce" Dempsey, up-and-comer Jozy Altidore, and the coach's son, the reticent yet dependable Michael Bradley. Chasing the Gamealso recounts the glorious highlights of past World Cup matches, like the U.S. men's team's stunning 1-0 victory over England in 1950 and the 2002 team's advance to the quarterfinals, as well as heartbreaks like the fiasco in 2006, when the U.S. mustered only four shots on goal in three games. Finally, Bondy also traces the origin of soccer and the evolution of the game in the U.S., chronicling how soccer academies like the one in Bradenton, Florida, have impacted the game at both the youth and national levels. It's all here for the first time in one book--the complete story of American soccer on the global stage.

BioWare: Stories and Secrets from 25 Years of Game Development

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Author :
Publisher : Dark Horse Comics
ISBN 13 : 1506718809
Total Pages : 332 pages
Book Rating : 4.5/5 (67 download)

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Book Synopsis BioWare: Stories and Secrets from 25 Years of Game Development by : Bioware

Download or read book BioWare: Stories and Secrets from 25 Years of Game Development written by Bioware and published by Dark Horse Comics. This book was released on 2020-12-15 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the BioWare's isometric role-playing roots to its intense space operas and living worlds, chart the legendary game studio's first 25 years in this massive retrospective. BioWare - Stories and Secrets from 25 Years of Game Development puts you in the room during key moments in BioWare's history, with never-before-seen art and photos anchored by candid stories from developers past and present. See what it took to make games in those wild early days. Pore over details of secret, cancelled projects. Discover the genesis of beloved characters and games. Presented and designed by Dark Horse Books, this tribute to BioWare's legacy is a must-have for any fan of the best stories you can play.

Too Much Fun

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Publisher : MIT Press
ISBN 13 : 0262380560
Total Pages : 245 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Too Much Fun by : Jesper Juul

Download or read book Too Much Fun written by Jesper Juul and published by MIT Press. This book was released on 2024-12-10 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: The surprising history of the Commodore 64, the best-selling home computer of the 1980s—the machine that taught the world that computing should be fun. The Commodore 64 (C64) is officially the best-selling desktop computer model of all time, according to The Guinness Book of World Records. It was also, from 1985 to 1993, the platform for which most video games were made. But while it sold at least twice as many units as other home computers of its time, like the Apple II, ZX Spectrum, or Commodore Amiga, it is strangely forgotten in many computer histories. In Too Much Fun, Jesper Juul argues that the C64 was so popular because it was so versatile, a machine developers and users would reinvent again and again over the course of 40 years. First it was a serious computer, next a game computer, then a computer for technical brilliance (graphical demos using the machine in seemingly impossible ways), then a struggling competitor, and finally a retro device whose limitations are now charming. The C64, Juul shows, has been ignored by history because it was too much fun. Richly illustrated in full color, this book is the first in-depth examination of the C64’s design and history, and the first to integrate US and European histories. With interviews of Commodore engineers and with its insightful look at C64 games, music, and software, from Summer Games to International Karate to Simons’ BASIC, Too Much Fun will appeal to those who used a Commodore 64, those interested in the history of computing and video games and computational literacy, or just those who wish their technological devices would last longer.

Virtual Worlds

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Publisher : Aust Council for Ed Research
ISBN 13 : 0864318847
Total Pages : 66 pages
Book Rating : 4.8/5 (643 download)

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Book Synopsis Virtual Worlds by : Judy O'Connell

Download or read book Virtual Worlds written by Judy O'Connell and published by Aust Council for Ed Research. This book was released on 2010 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: Each year, there are more and more avatars in rich virtual environments. These immersive worlds - where the world within the screen becomes both the object and the site of interaction - are on the increase, matching the promise of technology with the creative minds of students. Educators, keen to incorporate the evolving literacy and information needs of 21st century learners, will want to understand the opportunities provided by multi-user virtual environments (MUVEs), massively multiplayer online role-playing games (MMORPGs), and 3D immersive worlds, so as to be able to create more interactive library, educational, and cultural projects. The challenge is to accept that these interactive environments are here to stay and that schools can, and should, embrace learning in virtual worlds. (The Learning in a Changing World series by ACER Press addresses how the process of learning is evolving, including the array of resources available in the digital age, the changing curriculum, and the different teaching strategies needed in order to use new media and technologies. The series presents core areas for teachers, librarians, and school leaders to consider for 21st century learning which are: the digital world, virtual worlds, curriculum integration, resourcing, and the physical environment. All are essential elements to enable and empower students to be lifelong learners and active participants in society.)