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The Engine Of Visualization
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Book Synopsis The Engine of Visualization by : Patrick Maynard
Download or read book The Engine of Visualization written by Patrick Maynard and published by . This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Engine of Visualization by : Patrick Maynard
Download or read book The Engine of Visualization written by Patrick Maynard and published by Cornell University Press. This book was released on 2018-08-06 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the first philosophical book wholly about photography, Patrick Maynard dispels some basic, persistent confusions by treating photography as a technology—a way to enhance and filter human power. Once photography is understood as a kind of technology, Maynard argues, insights about technology may be applied to provide the general perspective on photography that has been missing.
Book Synopsis Immersive 3D Design Visualization by : Abhishek Kumar
Download or read book Immersive 3D Design Visualization written by Abhishek Kumar and published by Apress. This book was released on 2021-01-08 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the methods and techniques required for creating immersive design visualization for industry. This book proposes ways for industry-oriented design visualization from scratch. This includes fundamentals of creative and immersive technology; tools and techniques for architectural visualization; design visualization with Autodesk Maya; PBR integration; and texturing, material design, and integration into UE4 for immersive design visualization. You’ll to dive into design and visualization, from planning to execution. You will start with the basics, such as an introduction to design visualization as well as to the software you will be using. You will next learn to create assets such as virtual worlds and texturing, and integrate them with Unreal Engine 4. Finally, there is a capstone project for you to make your own immersive visualization scene. By the end of the book you’ll be able to create assets for use in industries such as game development, entertainment, architecture, design engineering, and digital education. What You Will Learn Gain the fundamentals of immersive design visualization Master design visualization with Autodesk Maya Study interactive visualization with UE4 Create your immersive design portfolio Who This Book Is For Beginning-intermediate learners from the fields of animation, visual art, and computer graphics as well as design visualization, game technology, and virtual reality integration.
Book Synopsis Introduction to Information Visualization by : Gerald Benoit
Download or read book Introduction to Information Visualization written by Gerald Benoit and published by Rowman & Littlefield. This book was released on 2019-02-08 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Information Visualization: Transforming Data into Meaningful Information is for anyone interested in the art and science of communicating data to others. It shows readers how to transform data into something meaningful - information. Applying information visualization in research, service, teaching, and professional life requires a solid understanding of graphic design and the aesthetic along with hands-on skills and knowledge of data principles and software. This book is applicable to students in all domains, to researchers who need to understand how to create graphics that explain their data, and to professionals and administrators for professional development training. Website Designers and Human-Computer Interaction researchers will appreciate the backstory of designing interactive visualizations for the web. Drawing on the author’s years of practice and teaching, it bridges the two worlds in ways everyone can participate in the future of information and to appreciate the beautiful in information: Step-by-step directions in the fundamentals of HTML5, CSS, and d3.js Design challenges with fully explained answers Web-site support for code samples (JavaScript, d3.js, python), live examples, and a place to build a community of other IV pros Useful for teaching design to scientists; data to the humanities Guidance for using the text depending on the class makeup Review of third-party visualization software, big data trends, and script libraries Guidance on how to continue in the IV world after graduation This full-color book features graphics and a companion Web site. The online companion site hosts living examples, updates, and errata. You’re invited to participate on the site, too, sharing your questions, solutions, and ideas. For most readings, there is a partner design lab. At the conclusion of the course, there is a complete interactive information visualization service documentation for libraries.
Book Synopsis Unreal Engine 4 for Design Visualization by : Tom Shannon
Download or read book Unreal Engine 4 for Design Visualization written by Tom Shannon and published by Addison-Wesley Professional. This book was released on 2017-07-24 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Official, Full-Color Guide to Developing Interactive Visualizations, Animations, and Renderings with Unreal Engine 4 Unreal Engine 4 (UE4) was created to develop video games, but it has gone viral among architecture, science, engineering, and medical visualization communities. UE4’s stunning visual quality, cutting-edge toolset, unbeatable price (free!), and unprecedented ease of use redefines the state of the art and has turned the gaming, film, and visualization industries on their heads. Unreal Engine 4 for Design Visualization delivers the knowledge visualization professionals need to leverage UE4’s immense power. World-class UE4 expert Tom Shannon introduces Unreal Engine 4’s components and technical concepts, mentoring you through the entire process of building outstanding visualization content–all with realistic, carefully documented, step-by-step sample projects. Shannon answers the questions most often asked about UE4 visualization, addressing issues ranging from data import and processing to lighting, advanced materials, and rendering. He reveals important ways in which UE4 works differently from traditional rendering systems, even when it uses similar terminology. Throughout, he writes from the perspective of visualization professionals in architecture, engineering, or science–not gaming. Understand UE4’s components and development environment Master UE4’s pipeline from source data to delivered application Recognize and adapt to the differences between UE4 and traditional visualization and rendering techniques Achieve staggering realism with UE4’s Physically Based Rendering (PBR) Materials, Lighting, and Post-Processing pipelines Create production-ready Materials with the interactive real-time Material Editor Quickly set up projects, import massive datasets, and populate worlds with accurate visualization data Develop bright, warm lighting for architectural visualizations Create pre-rendered animations with Sequencer Use Blueprints Visual Scripting to create complex interactions without writing a single line of code Work with (and around) UE4’s limitations and leveraging its advantages to achieve your vision All UE4 project files and 3ds Max source files, plus additional resources and links, are available at the book's companion website.
Book Synopsis Atlas of Visualization by : Yasuki Nakayama
Download or read book Atlas of Visualization written by Yasuki Nakayama and published by CRC Press. This book was released on 1996-05-29 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visualization is a novel interdisciplinary science for making any phenomenon clear by visualizing the invisible using computer techniques. It covers such diverse phenomena as fluid flow, heat and mass transfer, sound, electromagnetism, and chemical change and its combinations. The Atlas of Visualization, II presents the latest advances in visualization techniques, image processing, computer graphics, and visualization of measured and compound results. Focusing on both experimental and computer-aided visualization, this encyclopedic resource discusses all aspects of this new and evolving science.
Book Synopsis Introduction to Information Visualization by : Riccardo Mazza
Download or read book Introduction to Information Visualization written by Riccardo Mazza and published by Springer Science & Business Media. This book was released on 2009-02-28 with total page 149 pages. Available in PDF, EPUB and Kindle. Book excerpt: Information Visualization is a relatively young field that is acquiring more and more concensus in both academic and industrial environments. 'Information Visualization' explores the use of computer-supported interactive graphical representations to explain data and amplify cognition. It provides a means to comunicate ideas or facts about the data, to validate hypotheses, and facilitates the discovery of new facts via exploration. This book introduces the concepts and methods of Information Visualization in an easy-to-understand way, illustrating how to pictorially represent structured and unstructured data, making it easier to comprehend and interpret. Riccardo Mazza focuses on the human aspects of the process of visualization rather than the algorithmic or graphic design aspects.
Download or read book Cool Infographics written by Randy Krum and published by John Wiley & Sons. This book was released on 2013-10-23 with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make information memorable with creative visual design techniques Research shows that visual information is more quickly and easily understood, and much more likely to be remembered. This innovative book presents the design process and the best software tools for creating infographics that communicate. Including a special section on how to construct the increasingly popular infographic resume, the book offers graphic designers, marketers, and business professionals vital information on the most effective ways to present data. Explains why infographics and data visualizations work Shares the tools and techniques for creating great infographics Covers online infographics used for marketing, including social media and search engine optimization (SEO) Shows how to market your skills with a visual, infographic resume Explores the many internal business uses of infographics, including board meeting presentations, annual reports, consumer research statistics, marketing strategies, business plans, and visual explanations of products and services to your customers With Cool Infographics, you'll learn to create infographics to successfully reach your target audience and tell clear stories with your data.
Book Synopsis Agile Visualization with Pharo by : Alexandre Bergel
Download or read book Agile Visualization with Pharo written by Alexandre Bergel and published by Apress. This book was released on 2021-11-28 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Use the Pharo interactive development environment to significantly reduce the cost of creating interactive visualizations. This book shows how Pharo leverages visualization development against traditional frameworks and toolkits. Agile Visualization with Pharo focuses on the Roassal visualization engine and first presents the basic and necessary tools to visualize data, including an introduction to the Pharo programming language. Once you’ve grasped the basics, you’ll learn all about the development environment offered by Roassal. The book provides numerous ready-to-use examples. You’ll work on several applications, including visualizing the training phase of reinforcement learning (a powerful machine learning algorithm) and generating software visualizations from GitHub. This book covers aspects that are relevant for engineers and academics to successfully design and implement interactive visualizations. What You Will Learn Implement agile data visualization using the Pharo programming language Chart, plot, and curve using Grapher Build and draw graphs using Mondrian Implement reinforcement learning (Q-Learning, from scratch) and use visualizations to monitor learning and state exploration Use GitHub Action to generate software visualizations (UML class diagram, test coverage) at each commit Who This Book Is For Programmers with some prior exposure to data visualization and computer vision who may be new to the Pharo programming language. This book is also for those with some Pharo experience looking to apply it to data visualization.
Book Synopsis Visualization Psychology by : Danielle Albers Szafir
Download or read book Visualization Psychology written by Danielle Albers Szafir and published by Springer Nature. This book was released on 2023-11-06 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book designates Visualization Psychology as an interdisciplinary subject. The book contains literature reviews and experimental works that exemplify a range of open questions at this critical intersection. It also includes discourses that envision how the subject may be developed in the coming years and decades. The field of visualization is a rich playground for discovering new knowledge in both visualization and psychology. As visualization techniques augment human cognition, these techniques must be developed and improved by building on theoretical, empirical and methodological knowledge from psychology. At the same time, visualization processes surface numerous phenomena about interactions between the human mind and digital entities, such as data, visual imagery, algorithms, and computer-generated predictions and recommendations. Visualization psychology is a new type of science in the making.
Book Synopsis Readings in Information Visualization by : Stuart K. Card
Download or read book Readings in Information Visualization written by Stuart K. Card and published by Morgan Kaufmann. This book was released on 1999-01-25 with total page 718 pages. Available in PDF, EPUB and Kindle. Book excerpt: This groundbreaking book defines the emerging field of information visualization and offers the first-ever collection of the classic papers of the discipline, with introductions and analytical discussions of each topic and paper. The authors' intention is to present papers that focus on the use of visualization to discover relationships, using interactive graphics to amplify thought. This book is intended for research professionals in academia and industry; new graduate students and professors who want to begin work in this burgeoning field; professionals involved in financial data analysis, statistics, and information design; scientific data managers; and professionals involved in medical, bioinformatics, and other areas. Features Full-color reproduction throughout Author power team - an exciting and timely collaboration between the field's pioneering, most-respected names The only book on Information Visualization with the depth necessary for use as a text or as a reference for the information professional Text includes the classic source papers as well as a collection of cutting edge work
Book Synopsis Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation by : Jessie Y.C. Chen
Download or read book Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation written by Jessie Y.C. Chen and published by Springer. This book was released on 2018-07-10 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 10909 and 10910 constitutes the refereed proceedings of the 10th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2018, held as part of HCI International 2018 in Las Vegas, NV, USA. HCII 2018 received a total of 4346 submissions, of which 1171 papers and 160 posters were accepted for publication after a careful reviewing process. The 65 papers presented in this volume were organized in topical sections named: interaction, navigation, and visualization in VAMR; embodiment, communication, and collaboration in VAMR; education, training, and simulation; VAMR in psychotherapy, exercising, and health; virtual reality for cultural heritage, entertainment, and games; industrial and military applications.
Book Synopsis Tourism Informatics: Visual Travel Recommender Systems, Social Communities, and User Interface Design by : Sharda, Nalin
Download or read book Tourism Informatics: Visual Travel Recommender Systems, Social Communities, and User Interface Design written by Sharda, Nalin and published by IGI Global. This book was released on 2009-09-30 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book presents innovative research being conducted into Travel Recommender Systems, travel related on-line communities, and their user interface design"--Provided by publisher.
Author :Georges-Pierre Bonneau Publisher :Springer Science & Business Media ISBN 13 :3540307907 Total Pages :429 pages Book Rating :4.5/5 (43 download)
Book Synopsis Scientific Visualization: The Visual Extraction of Knowledge from Data by : Georges-Pierre Bonneau
Download or read book Scientific Visualization: The Visual Extraction of Knowledge from Data written by Georges-Pierre Bonneau and published by Springer Science & Business Media. This book was released on 2006-01-20 with total page 429 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the greatest scientific challenges of the 21st century is how to master, organize and extract useful knowledge from the overwhelming flow of information made available by today’s data acquisition systems and computing resources. Visualization is the premium means of taking up this challenge. This book is based on selected lectures given by leading experts in scientific visualization during a workshop held at Schloss Dagstuhl, Germany. Topics include user issues in visualization, large data visualization, unstructured mesh processing for visualization, volumetric visualization, flow visualization, medical visualization and visualization systems. The book contains more than 350 color illustrations.
Book Synopsis Google Visualization API Essentials by : Traci L. Ruthkoski
Download or read book Google Visualization API Essentials written by Traci L. Ruthkoski and published by Packt Publishing Ltd. This book was released on 2013-04-15 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a step-by-step tutorial full of diagrams, core concept explanations, best practice tips, and links to working book examples. This book will show you how create web-ready data visualizations using Google’s infrastructure. Some HTML knowledge is the only requirement, although some JavaScript knowledge is also helpful.
Book Synopsis Topology-based Methods in Visualization by : Helwig Hauser
Download or read book Topology-based Methods in Visualization written by Helwig Hauser and published by Springer Science & Business Media. This book was released on 2007-05-24 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents 13 peer-reviewed papers as written results from the 2005 workshop "Topology-Based Methods in Visualization" that was initiated to enable additional stimulation in this field. It contains a survey of the state-of-the-art, as well original work by leading experts that has not been published before, spanning both theory and applications. It captures key concepts and novel ideas and serves as an overview of current trends in its subject.
Book Synopsis Cooperative Design, Visualization, and Engineering by : Yuhua Luo
Download or read book Cooperative Design, Visualization, and Engineering written by Yuhua Luo and published by Springer. This book was released on 2015-09-21 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 12th International Conference on Cooperative Design, Visualization, and Engineering, CDVE 2015, held in Mallorca, Spain, in September 2015. The 30 full papers presented together with 4 short papers were carefully reviewed and selected from numerous submissions. There is a group of papers dressing the big data related to the cooperative work. It includes the information modeling, intensive task management, how to use the cloud technology to foster the cooperation etc. To deal with the social network issues is the topic of another group of papers in this volume. They range from creating programming languages to automate cooperative processes, social network information visualization, and the ranking cooperative research teams by analyzing the social network data.