The Dynamics of Interaction Design Theory (Revised Edition)

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Publisher : Cognella Academic Publishing
ISBN 13 : 9781621313144
Total Pages : pages
Book Rating : 4.3/5 (131 download)

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Book Synopsis The Dynamics of Interaction Design Theory (Revised Edition) by : Hoi Yan Patrick Cheung

Download or read book The Dynamics of Interaction Design Theory (Revised Edition) written by Hoi Yan Patrick Cheung and published by Cognella Academic Publishing. This book was released on 2012-06-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Interactive Design Theory

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Author :
Publisher : Cognella Academic Publishing
ISBN 13 : 9781631899843
Total Pages : 178 pages
Book Rating : 4.8/5 (998 download)

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Book Synopsis Interactive Design Theory by : Hoi Cheung

Download or read book Interactive Design Theory written by Hoi Cheung and published by Cognella Academic Publishing. This book was released on 2017-01-06 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technology expands the range of design possibilities in visual language. The Dynamics of Interaction Design Theory explores different design principles under the five core areas of tension, form, story, structure, and interactivity, and offers a new perspective to learn and apply the conventional design process with new influences from motion graphics, narrative theory, and interaction design. To connect each design theory to its application, The Dynamics of Interaction Design Theory includes visual examples from daily life as well as design samples from different stages of the creative process. This helps readers visualize the impact of one small change in a design element to the overall message and effectiveness of communication. In addition, each chapter includes exercises to reinforce understanding. This book provides fundamental knowledge about using typography and image in visual layout. It takes a conversational approach to inspire alternative ways of seeing, understanding, experimenting, and reinventing the visual vocabulary for real-world projects. It is an invitation for graphic designers and non-graphic designers to contemplate the objects we see, feel, and interact with on a daily basis. Hoi Yan Patrick Cheung, Ph.D., has been teaching graphic design at Arizona State University since 2003, where his courses include dynamic visual representation and communication/interaction design theory. He is also the creative director of Knowledge Enterprise Development at Arizona State University, where he promotes research and innovation across traditional and digital platforms. Due to years of experience as a graphic designer, painter, and teacher, he firmly believes that design education should incorporate more than just visual language. Therefore, his research has explored the impact of manipulating time and sequence in visual communication, integrating design theory, practice, and education with sound and motion.

Interactive Design Theory

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Publisher : Cognella Academic Publishing
ISBN 13 : 9781609270780
Total Pages : 226 pages
Book Rating : 4.2/5 (77 download)

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Book Synopsis Interactive Design Theory by : Hoi (Patrick) Cheung

Download or read book Interactive Design Theory written by Hoi (Patrick) Cheung and published by Cognella Academic Publishing. This book was released on 2011-01-01 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technology is rapidly expanding the range of design possibilities in visual language. The Dynamics of Interaction Design Theory explores essential design principles from a new perspective: by analyzing how conventional design theory expands with the application of additional layers, such as motion graphics, narrative, interactivity, and communication theory. With a focus on the study of dimensional constraints and tension, readers will learn how to control the dynamic aspects of design when using motion and stillness on various presentation platforms.Every chapter includes a short introduction, a conceptual framework, and visual examples to guide students in connecting theory to practical context. The text illustrates how each design theory impacts communication. Each chapter also contains visual exercises and a list of diverse readings to facilitate rethinking expressive possibilities in form, structure, type, and image in interaction design. The Dynamics of Interaction Design Theory delivers a conceptual workshop that inspires new ways of understanding, experimenting with, and ultimately, reinventing design principles, theory, and practice in real-world projects.

Sonic Interaction Design

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Publisher : MIT Press
ISBN 13 : 0262018683
Total Pages : 391 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Sonic Interaction Design by : Karmen Franinovic

Download or read book Sonic Interaction Design written by Karmen Franinovic and published by MIT Press. This book was released on 2013-03-22 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: An overview of emerging topics, theories, methods, and practices in sonic interactive design, with a focus on the multisensory aspects of sonic experience. Sound is an integral part of every user experience but a neglected medium in design disciplines. Design of an artifact's sonic qualities is often limited to the shaping of functional, representational, and signaling roles of sound. The interdisciplinary field of sonic interaction design (SID) challenges these prevalent approaches by considering sound as an active medium that can enable novel sensory and social experiences through interactive technologies. This book offers an overview of the emerging SID research, discussing theories, methods, and practices, with a focus on the multisensory aspects of sonic experience. Sonic Interaction Design gathers contributions from scholars, artists, and designers working at the intersections of fields ranging from electronic music to cognitive science. They offer both theoretical considerations of key themes and case studies of products and systems created for such contexts as mobile music, sensorimotor learning, rehabilitation, and gaming. The goal is not only to extend the existing research and pedagogical approaches to SID but also to foster domains of practice for sound designers, architects, interaction designers, media artists, product designers, and urban planners. Taken together, the chapters provide a foundation for a still-emerging field, affording a new generation of designers a fresh perspective on interactive sound as a situated and multisensory experience. Contributors Federico Avanzini, Gerold Baier, Stephen Barrass, Olivier Bau, Karin Bijsterveld, Roberto Bresin, Stephen Brewster, Jeremy Coopersotck, Amalia De Gotzen, Stefano Delle Monache, Cumhur Erkut, George Essl, Karmen Franinović, Bruno L. Giordano, Antti Jylhä, Thomas Hermann, Daniel Hug, Johan Kildal, Stefan Krebs, Anatole Lecuyer, Wendy Mackay, David Merrill, Roderick Murray-Smith, Sile O'Modhrain, Pietro Polotti, Hayes Raffle, Michal Rinott, Davide Rocchesso, Antonio Rodà, Christopher Salter, Zack Settel, Stefania Serafin, Simone Spagnol, Jean Sreng, Patrick Susini, Atau Tanaka, Yon Visell, Mike Wezniewski, John Williamson

Theories and Practice in Interaction Design

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Publisher : CRC Press
ISBN 13 : 1482269538
Total Pages : 392 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis Theories and Practice in Interaction Design by : Sebastiano Bagnara

Download or read book Theories and Practice in Interaction Design written by Sebastiano Bagnara and published by CRC Press. This book was released on 2006-06-20 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ad hoc and interdisciplinary, the field of interaction design claims no unified theory. Yet guidelines are needed. In essays by 26 major thinkers and designers, this book presents the rich mosaic of ideas which nourish the lively art of interaction design. The editors introduction is a critical survey of interaction design with a debt and contribut

Encyclopedia of Human Computer Interaction

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Publisher : IGI Global
ISBN 13 : 1591407982
Total Pages : 780 pages
Book Rating : 4.5/5 (914 download)

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Book Synopsis Encyclopedia of Human Computer Interaction by : Ghaoui, Claude

Download or read book Encyclopedia of Human Computer Interaction written by Ghaoui, Claude and published by IGI Global. This book was released on 2005-12-31 with total page 780 pages. Available in PDF, EPUB and Kindle. Book excerpt: Esta enciclopedia presenta numerosas experiencias y discernimientos de profesionales de todo el mundo sobre discusiones y perspectivas de la la interacción hombre-computadoras

Thoughtful Interaction Design

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Publisher : MIT Press
ISBN 13 : 0262296926
Total Pages : 220 pages
Book Rating : 4.2/5 (622 download)

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Book Synopsis Thoughtful Interaction Design by : Jonas Lowgren

Download or read book Thoughtful Interaction Design written by Jonas Lowgren and published by MIT Press. This book was released on 2007-01-26 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: The authors of Thoughtful Interaction Design go beyond the usual technical concerns of usability and usefulness to consider interaction design from a design perspective. The shaping of digital artifacts is a design process that influences the form and functions of workplaces, schools, communication, and culture; the successful interaction designer must use both ethical and aesthetic judgment to create designs that are appropriate to a given environment. This book is not a how-to manual, but a collection of tools for thought about interaction design. Working with information technology—called by the authors "the material without qualities"—interaction designers create not a static object but a dynamic pattern of interactivity. The design vision is closely linked to context and not simply focused on the technology. The authors' action-oriented and context-dependent design theory, drawing on design theorist Donald Schön's concept of the reflective practitioner, helps designers deal with complex design challenges created by new technology and new knowledge. Their approach, based on a foundation of thoughtfulness that acknowledges the designer's responsibility not only for the functional qualities of the design product but for the ethical and aesthetic qualities as well, fills the need for a theory of interaction design that can increase and nurture design knowledge. From this perspective they address the fundamental question of what kind of knowledge an aspiring designer needs, discussing the process of design, the designer, design methods and techniques, the design product and its qualities, and conditions for interaction design.

Interaction Design

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Publisher : John Wiley & Sons
ISBN 13 : 1119547350
Total Pages : 656 pages
Book Rating : 4.1/5 (195 download)

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Book Synopsis Interaction Design by : Helen Sharp

Download or read book Interaction Design written by Helen Sharp and published by John Wiley & Sons. This book was released on 2019-04-03 with total page 656 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new edition of the #1 text in the human computer Interaction field! Hugely popular with students and professionals alike, the Fifth Edition of Interaction Design is an ideal resource for learning the interdisciplinary skills needed for interaction design, human-computer interaction, information design, web design, and ubiquitous computing. New to the fifth edition: a chapter on data at scale, which covers developments in the emerging fields of 'human data interaction' and data analytics. The chapter demonstrates the many ways organizations manipulate, analyze, and act upon the masses of data being collected with regards to human digital and physical behaviors, the environment, and society at large. Revised and updated throughout, this edition offers a cross-disciplinary, practical, and process-oriented, state-of-the-art introduction to the field, showing not just what principles ought to apply to interaction design, but crucially how they can be applied. Explains how to use design and evaluation techniques for developing successful interactive technologies Demonstrates, through many examples, the cognitive, social and affective issues that underpin the design of these technologies Provides thought-provoking design dilemmas and interviews with expert designers and researchers Uses a strong pedagogical format to foster understanding and enjoyment An accompanying website contains extensive additional teaching and learning material including slides for each chapter, comments on chapter activities, and a number of in-depth case studies written by researchers and designers.

Designing for Interaction

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Publisher : New Riders
ISBN 13 : 0321643399
Total Pages : 241 pages
Book Rating : 4.3/5 (216 download)

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Book Synopsis Designing for Interaction by : Dan Saffer

Download or read book Designing for Interaction written by Dan Saffer and published by New Riders. This book was released on 2010 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: With emphasis on the designer's role in strategy, research, brainstorming, prototyping and development, this book is devoted to teaching interaction design to those new to the field.

Critical Theory and Interaction Design

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Publisher : MIT Press
ISBN 13 : 026203798X
Total Pages : 840 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Critical Theory and Interaction Design by : Jeffrey Bardzell

Download or read book Critical Theory and Interaction Design written by Jeffrey Bardzell and published by MIT Press. This book was released on 2018-12-04 with total page 840 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classic texts by thinkers from Althusser to Žižek alongside essays by leaders in interaction design and HCI show the relevance of critical theory to interaction design. Why should interaction designers read critical theory? Critical theory is proving unexpectedly relevant to media and technology studies. The editors of this volume argue that reading critical theory—understood in the broadest sense, including but not limited to the Frankfurt School—can help designers do what they want to do; can teach wisdom itself; can provoke; and can introduce new ways of seeing. They illustrate their argument by presenting classic texts by thinkers in critical theory from Althusser to Žižek alongside essays in which leaders in interaction design and HCI describe the influence of the text on their work. For example, one contributor considers the relevance Umberto Eco's “Openness, Information, Communication” to digital content; another reads Walter Benjamin's “The Author as Producer” in terms of interface designers; and another reflects on the implications of Judith Butler's Gender Trouble for interaction design. The editors offer a substantive introduction that traces the various strands of critical theory. Taken together, the essays show how critical theory and interaction design can inform each other, and how interaction design, drawing on critical theory, might contribute to our deepest needs for connection, competency, self-esteem, and wellbeing. Contributors Jeffrey Bardzell, Shaowen Bardzell, Olav W. Bertelsen, Alan F. Blackwell, Mark Blythe, Kirsten Boehner, John Bowers, Gilbert Cockton, Carl DiSalvo, Paul Dourish, Melanie Feinberg, Beki Grinter, Hrönn Brynjarsdóttir Holmer, Jofish Kaye, Ann Light, John McCarthy, Søren Bro Pold, Phoebe Sengers, Erik Stolterman, Kaiton Williams., Peter Wright Classic texts Louis Althusser, Aristotle, Roland Barthes, Seyla Benhabib, Walter Benjamin, Judith Butler, Arthur Danto, Terry Eagleton, Umberto Eco, Michel Foucault, Wolfgang Iser, Alan Kaprow, Søren Kierkegaard, Bruno Latour, Herbert Marcuse, Edward Said, James C. Scott, Slavoj Žižek

Research Methods in Human-Computer Interaction

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Publisher : Morgan Kaufmann
ISBN 13 : 0128093439
Total Pages : 562 pages
Book Rating : 4.1/5 (28 download)

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Book Synopsis Research Methods in Human-Computer Interaction by : Jonathan Lazar

Download or read book Research Methods in Human-Computer Interaction written by Jonathan Lazar and published by Morgan Kaufmann. This book was released on 2017-04-28 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research Methods in Human-Computer Interaction is a comprehensive guide to performing research and is essential reading for both quantitative and qualitative methods. Since the first edition was published in 2009, the book has been adopted for use at leading universities around the world, including Harvard University, Carnegie-Mellon University, the University of Washington, the University of Toronto, HiOA (Norway), KTH (Sweden), Tel Aviv University (Israel), and many others. Chapters cover a broad range of topics relevant to the collection and analysis of HCI data, going beyond experimental design and surveys, to cover ethnography, diaries, physiological measurements, case studies, crowdsourcing, and other essential elements in the well-informed HCI researcher's toolkit. Continual technological evolution has led to an explosion of new techniques and a need for this updated 2nd edition, to reflect the most recent research in the field and newer trends in research methodology. This Research Methods in HCI revision contains updates throughout, including more detail on statistical tests, coding qualitative data, and data collection via mobile devices and sensors. Other new material covers performing research with children, older adults, and people with cognitive impairments. - Comprehensive and updated guide to the latest research methodologies and approaches, and now available in EPUB3 format (choose any of the ePub or Mobi formats after purchase of the eBook) - Expanded discussions of online datasets, crowdsourcing, statistical tests, coding qualitative data, laws and regulations relating to the use of human participants, and data collection via mobile devices and sensors - New material on performing research with children, older adults, and people with cognitive impairments, two new case studies from Google and Yahoo!, and techniques for expanding the influence of your research to reach non-researcher audiences, including software developers and policymakers

Primitive Interaction Design

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Publisher : Springer Nature
ISBN 13 : 3030429547
Total Pages : 133 pages
Book Rating : 4.0/5 (34 download)

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Book Synopsis Primitive Interaction Design by : Kei Hoshi

Download or read book Primitive Interaction Design written by Kei Hoshi and published by Springer Nature. This book was released on 2020-08-18 with total page 133 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interaction design is acknowledged as an important area of study, and more especially of design practice. Hugely popular and profitable consumer devices, such as mobile phones and tablets, are seen as owing much of their success to the way they have been designed, not least their interface characteristics and the styles of interaction that they support. Interaction design studies point to the importance of a user-centred approach, whereby products are in principle designed around their future users’ needs and capacities. However, it is the market, and marketing, that determine which products are available for people to interact with and to a great extent what their designed characteristics are. Primitive Interaction Design is based on the realisation that designers need to be freed from the marketplace and industry pressure, and that the usual user-centred arguments are not enough to make a practical difference. Interaction designers are invited to cast themselves as “savages”, as if wielding primitive tools in concrete physical environments. A theoretical perspective is presented that opens up new possibilities for designers to explore fresh ideas and practices, including the importance of conscious and unconscious being, emptiness and trickery. Building on this, a set of design tools for primitive design work is presented and illustrated with practical examples. This book will be of particular interest to undergraduate and graduate students and researchers in interaction design and HCI, as well as practicing interaction designers and computer professions. It will also appeal to those with an interest in psychology, anthropology, cultural studies, design and the future of technology in society.

Meeting Design

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Publisher : Rosenfeld Media
ISBN 13 : 1933820373
Total Pages : 241 pages
Book Rating : 4.9/5 (338 download)

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Book Synopsis Meeting Design by : Kevin M. Hoffman

Download or read book Meeting Design written by Kevin M. Hoffman and published by Rosenfeld Media. This book was released on 2018-03-15 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Meetings don’t have to be painfully inefficient snoozefests—if you design them. Meeting Design will teach you the design principles and innovative approaches you’ll need to transform meetings from boring to creative, from wasteful to productive. Meetings can and should be indispensable to your organization; Kevin Hoffman will show you how to design them for success.

Interface

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Publisher : MIT Press
ISBN 13 : 026252550X
Total Pages : 191 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Interface by : Branden Hookway

Download or read book Interface written by Branden Hookway and published by MIT Press. This book was released on 2014-04-04 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: A cultural theory of the interface as a relation that is both ubiquitous and elusive, drawing on disciplines from cultural theory to architecture. In this book, Branden Hookway considers the interface not as technology but as a form of relationship with technology. The interface, Hookway proposes, is at once ubiquitous and hidden from view. It is both the bottleneck through which our relationship to technology must pass and a productive encounter embedded within the use of technology. It is a site of contestation—between human and machine, between the material and the social, between the political and the technological—that both defines and elides differences. A virtuoso in multiple disciplines, Hookway offers a theory of the interface that draws on cultural theory, political theory, philosophy, art, architecture, new media, and the history of science and technology. He argues that the theoretical mechanism of the interface offers a powerful approach to questions of the human relationship to technology. Hookway finds the origin of the term interface in nineteenth-century fluid dynamics and traces its migration to thermodynamics, information theory, and cybernetics. He discusses issues of subject formation, agency, power, and control, within contexts that include technology, politics, and the social role of games. He considers the technological augmentation of humans and the human-machine system, discussing notions of embodied intelligence. Hookway views the figure of the subject as both receiver and active producer in processes of subjectification. The interface, he argues, stands in a relation both alien and intimate, vertiginous and orienting to those who cross its threshold.

Design Things

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Publisher : MIT Press
ISBN 13 : 0262297329
Total Pages : 257 pages
Book Rating : 4.2/5 (622 download)

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Book Synopsis Design Things by : Thomas Binder

Download or read book Design Things written by Thomas Binder and published by MIT Press. This book was released on 2011-09-30 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new perspective on design thinking and design practice: beyond products and projects, toward participatory design things. Design Things offers an innovative view of design thinking and design practice, envisioning ways to combine creative design with a participatory approach encompassing aesthetic and democratic practices and values. The authors of Design Things look at design practice as a mode of inquiry that involves people, space, artifacts, materials, and aesthetic experience, following the process of transformation from a design concept to a thing. Design Things, which grew out of the Atelier (Architecture and Technology for Inspirational Living) research project, goes beyond the making of a single object to view design projects as sociomaterial assemblies of humans and artifacts—“design things.” The book offers both theoretical and practical perspectives, providing empirical support for the authors' conceptual framework with field projects, case studies, and examples from professional practice. The authors examine the dynamics of the design process; the multiple transformations of the object of design; metamorphing, performing, and taking place as design strategies; the concept of the design space as “emerging landscapes”; the relation between design and use; and the design of controversial things.

Neuronal Dynamics

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Publisher : Cambridge University Press
ISBN 13 : 1107060834
Total Pages : 591 pages
Book Rating : 4.1/5 (7 download)

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Book Synopsis Neuronal Dynamics by : Wulfram Gerstner

Download or read book Neuronal Dynamics written by Wulfram Gerstner and published by Cambridge University Press. This book was released on 2014-07-24 with total page 591 pages. Available in PDF, EPUB and Kindle. Book excerpt: This solid introduction uses the principles of physics and the tools of mathematics to approach fundamental questions of neuroscience.

Future Interaction Design II

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Publisher : Springer Science & Business Media
ISBN 13 : 1848003854
Total Pages : 231 pages
Book Rating : 4.8/5 (48 download)

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Book Synopsis Future Interaction Design II by : Pertti Saariluoma

Download or read book Future Interaction Design II written by Pertti Saariluoma and published by Springer Science & Business Media. This book was released on 2009-04-28 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: The perspectives and techniques used in human-computer interaction design, practice and research are broadening. This book looks at emerging approaches which are likely to contribute to the discipline in near future. The underlying idea is that human character rather than technology should determine the nature of interaction. The concept of "interaction design" covers this range of concerns relevant to enabling quality design. Each chapter emphasizes alternative perspectives on interaction and new concepts to help researchers and practitioners relate to alternative design approaches and opportunities. This second volume provides a wider perspective, from both a scientific and geographic outlook. New topics, such as psychological design processes, gerotechnology, modelling, e-learning and subconscious experiences are discussed from a team of international authors. This book will be of considerable value to those seeking innovative perspectives upon designing and ensuring effective interaction between humans and technology.