The Community and the Algorithm: A Digital Interactive Poetics

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Author :
Publisher : Vernon Press
ISBN 13 : 1648893112
Total Pages : 211 pages
Book Rating : 4.6/5 (488 download)

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Book Synopsis The Community and the Algorithm: A Digital Interactive Poetics by : Andrew Klobucar

Download or read book The Community and the Algorithm: A Digital Interactive Poetics written by Andrew Klobucar and published by Vernon Press. This book was released on 2021-09-07 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital media presents an array of interesting challenges adapting new modes of collaborative, online communication to traditional writing and literary practices at the practical and theoretical levels. For centuries, popular concepts of the modern author, regardless of genre, have emphasized writing as a solo exercise in human communication, while the act of reading remains associated with solitude and individual privacy. “The Community and the Algorithm: A Digital Interactive Poetics” explores important cultural changes in these relationships thanks to the rapid development of digital internet technologies allowing near-instantaneous, synchronous, multimedia interaction across the globe. The radical shift in how we author and consume media as an online, electronic transmission effectively resituates the writing process across the liberal arts as less a solitary act of individual enquiry and reflection, and more an ongoing, collaborative process of creative interaction within a multimedia environment or network. Contributions in this anthology demonstrate a robust history and equally diverse contemporary approach to multimedia interaction for literary and artistic ends. Central to all media formats, computation is explored throughout this volume to critically examine how algorithmic procedures in writing help bring forward many key concepts to building creative communities in a digital environment. Each chapter in this book accordingly introduces readers to various new collaborative experiments using a broad range of different digital media formats, including VR, Natural Language Generation (NLG), and metagaming tools. This book will appeal broadly to students, instructors, and independent artists working in the digital arts, while its emphasis on social interactivity will interest theorists and teachers working in theatre, social media, and cyberpsychology. Its secondary focus on computation and media programming as a site of artistic experimentation will also interest programmers and web designers at various professional levels.

The Community and the Algorithm

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Author :
Publisher : Vernon Press
ISBN 13 : 9781648893612
Total Pages : 212 pages
Book Rating : 4.8/5 (936 download)

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Book Synopsis The Community and the Algorithm by : Andrew Klobucar

Download or read book The Community and the Algorithm written by Andrew Klobucar and published by Vernon Press. This book was released on 2021-12-08 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital media presents an array of interesting challenges adapting new modes of collaborative, online communication to traditional writing and literary practices at the practical and theoretical levels. For centuries, popular concepts of the modern author, regardless of genre, have emphasized writing as a solo exercise in human communication, while the act of reading remains associated with solitude and individual privacy. "The Community and the Algorithm: A Digital Interactive Poetics" explores important cultural changes in these relationships thanks to the rapid development of digital internet technologies allowing near-instantaneous, synchronous, multimedia interaction across the globe. The radical shift in how we author and consume media as an online, electronic transmission effectively resituates the writing process across the liberal arts as less a solitary act of individual enquiry and reflection, and more an ongoing, collaborative process of creative interaction within a multimedia environment or network. Contributions in this anthology demonstrate a robust history and equally diverse contemporary approach to multimedia interaction for literary and artistic ends. Central to all media formats, computation is explored throughout this volume to critically examine how algorithmic procedures in writing help bring forward many key concepts to building creative communities in a digital environment. Each chapter in this book accordingly introduces readers to various new collaborative experiments using a broad range of different digital media formats, including VR, Natural Language Generation (NLG), and metagaming tools. This book will appeal broadly to students, instructors, and independent artists working in the digital arts, while its emphasis on social interactivity will interest theorists and teachers working in theatre, social media, and cyberpsychology. Its secondary focus on computation and media programming as a site of artistic experimentation will also interest programmers and web designers at various professional levels.

Literature and Computation

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Author :
Publisher : Taylor & Francis
ISBN 13 : 104003800X
Total Pages : 281 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Literature and Computation by : Chris Tanasescu

Download or read book Literature and Computation written by Chris Tanasescu and published by Taylor & Francis. This book was released on 2024-06-28 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: Literature and Computation presents some of the most relevantly innovative recent approaches to literary practice, theory, and criticism as driven by computation and situated in digital environments. These approaches rely on automated analyses, but use them creatively, engage in text modeling but inform it with qualitative[-interpretive] critical possibilities, and contribute to present-day platform culture in revolutionizing intermedial ways. While such new directions involve more and more sophisticated machine learning and artificial intelligence, they also mark a spectacular return of the (trans)human(istic) and of traditional-modern literary or urgent political, gender, and minority-related concerns and modes now addressed in ever subtler and more nuanced ways within human-computer interaction frameworks. Expanding the boundaries of literary and data studies, digital humanities, and electronic literature, the featured contributions unveil an emerging landscape of trailblazing practice and theoretical crossovers ready and able to spawn and/or chart the witness literature of our age and cultures.

Reading and Writing Skills: Cognitive, Emotional, Creative, and Digital Approaches

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Author :
Publisher : Frontiers Media SA
ISBN 13 : 2832540953
Total Pages : 487 pages
Book Rating : 4.8/5 (325 download)

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Book Synopsis Reading and Writing Skills: Cognitive, Emotional, Creative, and Digital Approaches by : María Isabel de Vicente-Yagüe Jara

Download or read book Reading and Writing Skills: Cognitive, Emotional, Creative, and Digital Approaches written by María Isabel de Vicente-Yagüe Jara and published by Frontiers Media SA. This book was released on 2023-12-14 with total page 487 pages. Available in PDF, EPUB and Kindle. Book excerpt:

A Companion to Digital Literary Studies

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Publisher : John Wiley & Sons
ISBN 13 : 1118508831
Total Pages : 559 pages
Book Rating : 4.1/5 (185 download)

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Book Synopsis A Companion to Digital Literary Studies by : Ray Siemens

Download or read book A Companion to Digital Literary Studies written by Ray Siemens and published by John Wiley & Sons. This book was released on 2013-03-20 with total page 559 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Companion offers an extensive examination of how new technologies are changing the nature of literary studies, from scholarly editing and literary criticism, to interactive fiction and immersive environments. A complete overview exploring the application of computing in literary studies Includes the seminal writings from the field Focuses on methods and perspectives, new genres, formatting issues, and best practices for digital preservation Explores the new genres of hypertext literature, installations, gaming, and web blogs The Appendix serves as an annotated bibliography

Interactive Digital Narrative

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Author :
Publisher : Routledge
ISBN 13 : 1317668677
Total Pages : 427 pages
Book Rating : 4.3/5 (176 download)

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Book Synopsis Interactive Digital Narrative by : Hartmut Koenitz

Download or read book Interactive Digital Narrative written by Hartmut Koenitz and published by Routledge. This book was released on 2015-04-10 with total page 427 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is concerned with narrative in digital media that changes according to user input—Interactive Digital Narrative (IDN). It provides a broad overview of current issues and future directions in this multi-disciplinary field that includes humanities-based and computational perspectives. It assembles the voices of leading researchers and practitioners like Janet Murray, Marie-Laure Ryan, Scott Rettberg and Martin Rieser. In three sections, it covers history, theoretical perspectives and varieties of practice including narrative game design, with a special focus on changes in the power relationship between audience and author enabled by interactivity. After discussing the historical development of diverse forms, the book presents theoretical standpoints including a semiotic perspective, a proposal for a specific theoretical framework and an inquiry into the role of artificial intelligence. Finally, it analyses varieties of current practice from digital poetry to location-based applications, artistic experiments and expanded remakes of older narrative game titles.

Prehistoric Digital Poetry

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Author :
Publisher : University of Alabama Press
ISBN 13 : 0817380876
Total Pages : 376 pages
Book Rating : 4.8/5 (173 download)

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Book Synopsis Prehistoric Digital Poetry by : Chris Funkhouser

Download or read book Prehistoric Digital Poetry written by Chris Funkhouser and published by University of Alabama Press. This book was released on 2011-04-22 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: A singular and major historical view of the birth of electronic poetry. For the last five decades, poets have had a vibrant relationship with computers and digital technology. This book is a documentary study and analytic history of digital poetry that highlights its major practitioners and the ways that they have used technology to foster a new aesthetic. Focusing primarily on programs and experiments produced before the emergence of the World Wide Web in the mid-1990s, C. T. Funkhouser analyzes numerous landmark works of digital poetry to illustrate that the foundations of today’s most advanced works are rooted in the rudimentary generative, visual, and interlinked productions of the genre’s prehistoric period. Since 1959, computers have been used to produce several types of poetic output, including randomly generated writings, graphical works (static, animated, and video formats), and hypertext and hypermedia. Funkhouser demonstrates how hardware, programming, and software have been used to compose a range of new digital poetic forms. Several dozen historical examples, drawn from all of the predominant approaches to digital poetry, are discussed, highlighting the transformational and multi-faceted aspects of poetic composition now available to authors. This account includes many works, in English and other languages, which have never before been presented in an English-language publication. In exploring pioneering works of digital poetry, Funkhouser demonstrates how technological constraints that would seemingly limit the aesthetics of poetry have instead extended and enriched poetic discourse. As a history of early digital poetry and a record of an era that has passed, this study aspires both to influence poets working today and to highlight what the future of digital poetry may hold.

Proceedings of the Sixth Australasian Conference on Interactive Entertainment

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Author :
Publisher : Yusuf Pisan
ISBN 13 : 1450300103
Total Pages : 105 pages
Book Rating : 4.4/5 (53 download)

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Book Synopsis Proceedings of the Sixth Australasian Conference on Interactive Entertainment by : Malcolm Ryan

Download or read book Proceedings of the Sixth Australasian Conference on Interactive Entertainment written by Malcolm Ryan and published by Yusuf Pisan. This book was released on 2009-12-17 with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt: IE '09: The 6th Australasian Conference on Interactive Entertainment Dec 17, 2009-Dec 19, 2009 Sydney, Australia. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Akademia cartonera

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Publisher : UW-Madison Libraries Parallel Press
ISBN 13 : 9781934795101
Total Pages : 186 pages
Book Rating : 4.7/5 (951 download)

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Book Synopsis Akademia cartonera by : Ksenija Bilbija

Download or read book Akademia cartonera written by Ksenija Bilbija and published by UW-Madison Libraries Parallel Press. This book was released on 2009 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Accompanying CD-ROM contains ... "academic articles, cartonera publications catalog, and bibliography."--CD-ROM label.

Travesty Generator

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Publisher :
ISBN 13 : 9781934819845
Total Pages : 0 pages
Book Rating : 4.8/5 (198 download)

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Book Synopsis Travesty Generator by : Lillian-Yvonne Bertram

Download or read book Travesty Generator written by Lillian-Yvonne Bertram and published by . This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: //Three_last_words -- //Counternarratives -- //Soldier Buffalos: anagrams in trees -- //Husband stories -- //@Code_Switching -- //Zombie nightmare -- //@Tubman's_Rock -- //A new sermon on the Warpland -- //Coming of age stories -- //"Incident".

Towards a Digital Epistemology

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Publisher : Springer Nature
ISBN 13 : 3030787249
Total Pages : 150 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Towards a Digital Epistemology by : Jonas Ingvarsson

Download or read book Towards a Digital Epistemology written by Jonas Ingvarsson and published by Springer Nature. This book was released on 2021 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Open Access book explores the concept of digital epistemology. In this context, the digital will not be understood as merely something that is linked to specific tools and objects, but rather as different modes of thought. For example, the digital within the humanities is not just databases and big data, topic modelling and speculative visualizations; nor are the objects limited to computer games, other electronic works, or to literature and art that explicitly relate to computerization or other digital aspects. In what way do digital tools and expressions in the 1960s differ to the ubiquitous systems of our time? What kind of artistic effects does this generate? Is the present theoretical fascination for materiality an effect or a reaction to a digitization? Above all: how can early modern forms such as the cabinets of curiosity, emblem books and the archival principle of pertinence contribute to the analyses of contemporary digital forms?

The Johns Hopkins Guide to Digital Media

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Publisher : JHU Press
ISBN 13 : 1421412233
Total Pages : 553 pages
Book Rating : 4.4/5 (214 download)

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Book Synopsis The Johns Hopkins Guide to Digital Media by : Marie-Laure Ryan

Download or read book The Johns Hopkins Guide to Digital Media written by Marie-Laure Ryan and published by JHU Press. This book was released on 2014-04-15 with total page 553 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first systematic, comprehensive reference covering the ideas, genres, and concepts behind digital media. The study of what is collectively labeled “New Media”—the cultural and artistic practices made possible by digital technology—has become one of the most vibrant areas of scholarly activity and is rapidly turning into an established academic field, with many universities now offering it as a major. The Johns Hopkins Guide to Digital Media is the first comprehensive reference work to which teachers, students, and the curious can quickly turn for reliable information on the key terms and concepts of the field. The contributors present entries on nearly 150 ideas, genres, and theoretical concepts that have allowed digital media to produce some of the most innovative intellectual, artistic, and social practices of our time. The result is an easy-to-consult reference for digital media scholars or anyone wishing to become familiar with this fast-developing field.

The Academic Book of the Future

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Publisher : Springer
ISBN 13 : 1137595779
Total Pages : 168 pages
Book Rating : 4.1/5 (375 download)

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Book Synopsis The Academic Book of the Future by : Rebecca E. Lyons

Download or read book The Academic Book of the Future written by Rebecca E. Lyons and published by Springer. This book was released on 2015-11-13 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is open access under a CC-BY licence. Part of the AHRC/British Library Academic Book of the Future Project, this book interrogates current and emerging contexts of academic books from the perspectives of thirteen expert voices from the connected communities of publishing, academia, libraries, and bookselling.

Literary Gaming

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Publisher : MIT Press
ISBN 13 : 0262322048
Total Pages : 217 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Literary Gaming by : Astrid Ensslin

Download or read book Literary Gaming written by Astrid Ensslin and published by MIT Press. This book was released on 2014-03-14 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new analytical framework for understanding literary videogames, the literary-ludic spectrum, illustrated by close readings of selected works. In this book, Astrid Ensslin examines literary videogames—hybrid digital artifacts that have elements of both games and literature, combining the ludic and the literary. These works can be considered verbal art in the broadest sense (in that language plays a significant part in their aesthetic appeal); they draw on game mechanics; and they are digital-born, dependent on a digital medium (unlike, for example, conventional books read on e-readers). They employ narrative, dramatic, and poetic techniques in order to explore the affordances and limitations of ludic structures and processes, and they are designed to make players reflect on conventional game characteristics. Ensslin approaches these hybrid works as a new form of experimental literary art that requires novel ways of playing and reading. She proposes a systematic method for analyzing literary-ludic (L-L) texts that takes into account the analytic concerns of both literary stylistics and ludology. After establishing the theoretical underpinnings of her proposal, Ensslin introduces the L-L spectrum as an analytical framework for literary games. Based on the phenomenological distinction between deep and hyper attention, the L-L spectrum charts a work's relative emphases on reading and gameplay. Ensslin applies this analytical toolkit to close readings of selected works, moving from the predominantly literary to the primarily ludic, from online hypermedia fiction to Flash fiction to interactive fiction to poetry games to a highly designed literary “auteur” game. Finally, she considers her innovative analytical methodology in the context of contemporary ludology, media studies, and literary discourse analysis.

Electronic Literature

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Publisher : John Wiley & Sons
ISBN 13 : 1509516816
Total Pages : 234 pages
Book Rating : 4.5/5 (95 download)

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Book Synopsis Electronic Literature by : Scott Rettberg

Download or read book Electronic Literature written by Scott Rettberg and published by John Wiley & Sons. This book was released on 2018-12-14 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: Electronic Literature considers new forms and genres of writing that exploit the capabilities of computers and networks – literature that would not be possible without the contemporary digital context. In this book, Rettberg places the most significant genres of electronic literature in historical, technological, and cultural contexts. These include combinatory poetics, hypertext fiction, interactive fiction (and other game-based digital literary work), kinetic and interactive poetry, and networked writing based on our collective experience of the Internet. He argues that electronic literature demands to be read both through the lens of experimental literary practices dating back to the early twentieth century and through the specificities of the technology and software used to produce the work. Considering electronic literature as a subject in totality, this book provides a vital introduction to a dynamic field that both reacts to avant-garde literary and art traditions and generates new forms of narrative and poetic work particular to the twenty-first century. It is essential reading for students and researchers in disciplines including literary studies, media and communications, art, and creative writing.

Critical Digital Pedagogy

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Publisher :
ISBN 13 : 9780578725918
Total Pages : 336 pages
Book Rating : 4.7/5 (259 download)

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Book Synopsis Critical Digital Pedagogy by : Jesse Stommel

Download or read book Critical Digital Pedagogy written by Jesse Stommel and published by . This book was released on 2020-07-17 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: The work of teachers is not just to teach. We are also responsible for the basic needs of students. Helping students eat and live, and also helping them find the tools they need to reflect on the present moment. This is exactly in keeping with Paulo Freire's insistence that critical pedagogy be focused on helping students read their world; but more and more, we must together reckon with that world. Teaching must be an act of imagination, hope, and possibility. Education must be a practice done with hearts as much as heads, with hands as much as books. Care has to be at the center of this work.For the past ten years, Hybrid Pedagogy has worked to help craft a theory of teaching and learning in and around digital spaces, not by imagining what that work might look like, but by doing, asking after, changing, and doing again. Since 2011, Hybrid Pedagogy has published over 400 articles from more than 200 authors focused in and around the emerging field of critical digital pedagogy. A selection of those articles are gathered here. This is the first peer-reviewed publication centered on the theory and practice of critical digital pedagogy. The collection represents a wide cross-section of both academic and non-academic culture and features articles by women, Black people, indigenous people, Chicanx and Latinx writers, disabled people, queer people, and other underrepresented populations. The goal is to provide evidence for the extraordinary work being done by teachers, librarians, instructional designers, graduate students, technologists, and more - work which advances the study and the praxis of critical digital pedagogy.

The Language of New Media

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Publisher : MIT Press
ISBN 13 : 0262632551
Total Pages : 584 pages
Book Rating : 4.2/5 (626 download)

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Book Synopsis The Language of New Media by : Lev Manovich

Download or read book The Language of New Media written by Lev Manovich and published by MIT Press. This book was released on 2002-02-22 with total page 584 pages. Available in PDF, EPUB and Kindle. Book excerpt: A stimulating, eclectic accountof new media that finds its origins in old media, particularly the cinema. In this book Lev Manovich offers the first systematic and rigorous theory of new media. He places new media within the histories of visual and media cultures of the last few centuries. He discusses new media's reliance on conventions of old media, such as the rectangular frame and mobile camera, and shows how new media works create the illusion of reality, address the viewer, and represent space. He also analyzes categories and forms unique to new media, such as interface and database. Manovich uses concepts from film theory, art history, literary theory, and computer science and also develops new theoretical constructs, such as cultural interface, spatial montage, and cinegratography. The theory and history of cinema play a particularly important role in the book. Among other topics, Manovich discusses parallels between the histories of cinema and of new media, digital cinema, screen and montage in cinema and in new media, and historical ties between avant-garde film and new media.