The Communication Model of Virtual Universe

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Author :
Publisher : GRIN Verlag
ISBN 13 : 3656569908
Total Pages : 45 pages
Book Rating : 4.6/5 (565 download)

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Book Synopsis The Communication Model of Virtual Universe by : Marcelo Mendonça Teixeira

Download or read book The Communication Model of Virtual Universe written by Marcelo Mendonça Teixeira and published by GRIN Verlag. This book was released on 2014-01-08 with total page 45 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research Paper (postgraduate) from the year 2013 in the subject Communications - Theories, Models, Terms and Definitions, grade: College and University, Federal Rural University of Pernambuco (Statistics and Informatics Departament), course: Computer Science, language: English, abstract: The virtual environments can be considered as one of the factors driving the transformation of mass media, associating new forms in network communication and making the information more accessible to any person that has access to the worldwide network of computers, promoting the production and dissemination of information in science and technology for teaching and research in all areas of knowledge and different sectors of society. In this sense, our book plans to explore the communication in cyber universe, as well, the influence of ICT and cyberculture to network society.

Communication in the Age of Virtual Reality

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Author :
Publisher : Routledge
ISBN 13 : 1135693579
Total Pages : 402 pages
Book Rating : 4.1/5 (356 download)

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Book Synopsis Communication in the Age of Virtual Reality by : Frank Biocca

Download or read book Communication in the Age of Virtual Reality written by Frank Biocca and published by Routledge. This book was released on 2013-02-01 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume addresses virtual reality (VR) -- a tantalizing communication medium whose essence challenges our most deeply held notions of what communication is or can be. The editors have gathered an expert team of engineers, social scientists, and cultural theorists for the first extensive treatment of human communication in this exciting medium. The first part introduces the reader to VR's state-of-the-art as well as future trends. In the next section, leading research scientists discuss how knowledge of communication can be used to build more effective and exciting communication applications of virtual reality. Looking ahead, the authors explore pioneering approaches to VR narratives, interpersonal communication, the use of 3D sound, and the building of VR entertainment complexes. In the final section, the authors zoom out to view the big picture -- the psychological, social, and cultural implications of virtual reality. Thought-provoking discussions consider important communication issues such as: * How will virtual reality influence perception of reality? * What are the legal issues defining communication in virtual reality? * What kind of cultural trends will this technology encourage?

Virtual Worlds and Metaverse Platforms

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Author :
Publisher : IGI Global
ISBN 13 : 9781609608545
Total Pages : 0 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Virtual Worlds and Metaverse Platforms by : Nelson Zagalo

Download or read book Virtual Worlds and Metaverse Platforms written by Nelson Zagalo and published by IGI Global. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book presents foundational research, models, case studies and research results that researchers and scholars can port to their own environments to evolve their own research processes and studies, covering scenarios of intellectual disciplines and technological endeavors in which metaverse platforms are currently being used and will be used"--Provided by publisher.

Can You Hear Me?

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Publisher : Harvard Business Press
ISBN 13 : 1633694453
Total Pages : 272 pages
Book Rating : 4.6/5 (336 download)

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Book Synopsis Can You Hear Me? by : Nick Morgan

Download or read book Can You Hear Me? written by Nick Morgan and published by Harvard Business Press. This book was released on 2018-10-09 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Washington Post Bestseller Your manual for remote and virtual work. Communicating virtually is cool, useful, and now even more ubiquitous and necessary than ever. But we're often reminded that the quality of human connection we experience in many forms of virtual communication is awful. We've all felt disconnected in a video conference, frustrated that we're not getting through on the phone, upset when our email is badly misinterpreted, or anxious that we're being misunderstood. How can we fix this? In this powerful, practical book, communication expert Nick Morgan outlines five big problems with communication in the virtual world--lack of feedback, lack of empathy, lack of control, lack of emotion, and lack of connection and commitment--and shows how to overcome them as we shift to working remotely more and more. Morgan argues that while virtual communication will never be as rich or intuitive as a face-to-face meeting, recent research suggests that we need to learn is to consciously deliver a whole set of cues, both verbal and nonverbal, that we used to deliver unconsciously in the pre-virtual era. He guides us through this important process, providing rules for virtual feedback, an empathy assessment and virtual temperature check, tips for creating trust in a virtual context, and advice for specific digital channels such as email and text, the conference call, Skype, and more. Whether you're an entrepreneur, an independent professional, or a manager in an organization that has more than one office or customers who aren't nearby, Can You Hear Me? is your essential communications manual for twenty-first-century work.

Virtual Worlds and Metaverse Platforms

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Author :
Publisher :
ISBN 13 : 9781609608569
Total Pages : 423 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Virtual Worlds and Metaverse Platforms by : Nelson Zagalo

Download or read book Virtual Worlds and Metaverse Platforms written by Nelson Zagalo and published by . This book was released on 2012 with total page 423 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book presents foundational research, models, case studies and research results that researchers and scholars can port to their own environments to evolve their own research processes and studies, covering scenarios of intellectual disciplines and technological endeavors in which metaverse platforms are currently being used and will be used"--Provided by publisher.

Immersive Communication

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Author :
Publisher : Routledge
ISBN 13 : 1000750884
Total Pages : 156 pages
Book Rating : 4.0/5 (7 download)

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Book Synopsis Immersive Communication by : Qin Li

Download or read book Immersive Communication written by Qin Li and published by Routledge. This book was released on 2019-12-06 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: Communication, like the atmosphere itself, is ubiquitous and essential for humans and with the development of new technologies, such as wireless internet, 3D printing and virtual reality, it has become almost impossible to live without it. In addition, means of communication have changed immeasurably. This book proposes a new research paradigm that incorporates new features and factors of communication and a new theoretical framework named “immersive communication”. Pointing out that communication today has moved beyond the bi-directional, mass communication of "the second media age" to ubiquitous, immersive communication in "the third media age", the author discusses the definition, characteristics, information structure, and models of immersive communication using various examples including Fitbit, Apple, 4G and other technologies, while envisioning future applications of the immersive communication model. Scholars and students of communication studies, especially those interested in the manifestations of the new media age, will all benefit from this book. It will also appeal to readers interested in new media and communication theories.

Social Interactions in Virtual Worlds

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Author :
Publisher : Cambridge University Press
ISBN 13 : 1108558984
Total Pages : 433 pages
Book Rating : 4.1/5 (85 download)

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Book Synopsis Social Interactions in Virtual Worlds by : Kiran Lakkaraju

Download or read book Social Interactions in Virtual Worlds written by Kiran Lakkaraju and published by Cambridge University Press. This book was released on 2018-07-05 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: Within the rapidly-growing arena of 'virtual worlds', such as Massively Multiplayer Online Games (MMOs), individuals behave in particular ways, influence one another, and develop complex relationships. This setting can be a useful tool for modeling complex social systems, cognitive factors, and interactions between groups and within organizations. To study these worlds effectively requires a cross-disciplinary approach that integrates social science theories with big data analytics. This broad-based book offers a comprehensive and holistic perspective on the field. It brings together research findings from an international team of experts in computer science (artificial intelligence, game design, and social computing), psychology, and the social sciences to help researchers and practitioners better understand the fundamental processes underpinning social behavior in virtual worlds such as World of Warcraft, Rift, Eve Online, and Travian.

New Communications Environments

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Author :
Publisher : CRC Press
ISBN 13 : 1000674568
Total Pages : 172 pages
Book Rating : 4.0/5 (6 download)

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Book Synopsis New Communications Environments by : Giuseppe Mantovani

Download or read book New Communications Environments written by Giuseppe Mantovani and published by CRC Press. This book was released on 2021-03-04 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: This multi-disciplinary book develops three intertwined themes: the perspective of situated action from cognitive science, a model of social context as a framework for inspiring artifact use and starting from it, and the individual and organizational impact of the new electronic environments of communication. Using plenty of up-to-date references from different scientific disciplines such as HCI, computer-mediated communication, cognitive sciences, social psychology, cultural anthropology and research in decision making, the book challenges older models of communication as information transfer and discusses the new communication environments.

Using a Physical Metaphor to Scale Up Communication in Virtual Worlds

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Author :
Publisher : Stanford University
ISBN 13 :
Total Pages : 123 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Using a Physical Metaphor to Scale Up Communication in Virtual Worlds by : Daniel Reiter Horn

Download or read book Using a Physical Metaphor to Scale Up Communication in Virtual Worlds written by Daniel Reiter Horn and published by Stanford University. This book was released on 2011 with total page 123 pages. Available in PDF, EPUB and Kindle. Book excerpt: This dissertation argues that application-level messaging in virtual worlds must have five properties to enable scalability while avoiding the undesirable limitations of existing systems: recipient selection, minimum quality of service, graceful degradation, fine-grained multiplexing and high utilization. To address these issues, the Sirikata system architecture, a new virtual world back-end system, was developed that achieves these five properties. Sirikata's key insight is to leverage the geometric nature of virtual worlds by applying a physical metaphor to communication. Object communication follows an inverse square law, behaving similarly to point-source radio transmitters and receivers. The theoretical scalability results are proven, and some valid approximations are investigated. Then an implementation of a message forwarder that supports a large number of objects and prioritizes traffic using such an inverse square falloff is introduced. Evaluations of Sirikata show that it satisfies the stated requirements, performs better than current virtual worlds, and can closely follow the real-world radio communication analogy. Finally, a range of sample application demonstrates the effectiveness of this approach. Each sample application is coded in the world and studied when the system is loaded.

Nonverbal Communication in Virtual Worlds

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Author :
Publisher : Lulu.com
ISBN 13 : 9781304812049
Total Pages : 382 pages
Book Rating : 4.8/5 (12 download)

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Book Synopsis Nonverbal Communication in Virtual Worlds by : Joshua Tanenbaum

Download or read book Nonverbal Communication in Virtual Worlds written by Joshua Tanenbaum and published by Lulu.com. This book was released on 2014-02 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, we begin the work of articulating the challenges and possibilities for non-verbal communication in virtual worlds. Drawing on a wide range of disciplines and perspectives, we consider the past, present, and future of human communication online.

Communication in the Age of Virtual Reality

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1135693587
Total Pages : 401 pages
Book Rating : 4.1/5 (356 download)

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Book Synopsis Communication in the Age of Virtual Reality by : Frank Biocca

Download or read book Communication in the Age of Virtual Reality written by Frank Biocca and published by Taylor & Francis. This book was released on 2013-02-01 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume addresses virtual reality (VR) -- a tantalizing communication medium whose essence challenges our most deeply held notions of what communication is or can be. The editors have gathered an expert team of engineers, social scientists, and cultural theorists for the first extensive treatment of human communication in this exciting medium. The first part introduces the reader to VR's state-of-the-art as well as future trends. In the next section, leading research scientists discuss how knowledge of communication can be used to build more effective and exciting communication applications of virtual reality. Looking ahead, the authors explore pioneering approaches to VR narratives, interpersonal communication, the use of 3D sound, and the building of VR entertainment complexes. In the final section, the authors zoom out to view the big picture -- the psychological, social, and cultural implications of virtual reality. Thought-provoking discussions consider important communication issues such as: * How will virtual reality influence perception of reality? * What are the legal issues defining communication in virtual reality? * What kind of cultural trends will this technology encourage?

Power Cues

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Author :
Publisher : Harvard Business Review Press
ISBN 13 : 1422193608
Total Pages : 224 pages
Book Rating : 4.4/5 (221 download)

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Book Synopsis Power Cues by : Nick Morgan

Download or read book Power Cues written by Nick Morgan and published by Harvard Business Review Press. This book was released on 2014-04-22 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take control of your communications—before someone else does What if someone told you that your behavior was controlled by a powerful, invisible force? Most of us would be skeptical of such a claim—but it’s largely true. Our brains are constantly transmitting and receiving signals of which we are unaware. Studies show that these constant inputs drive the great majority of our decisions about what to do next—and we become conscious of the decisions only after we start acting on them. Many may find that disturbing. But the implications for leadership are profound. In this provocative yet practical book, renowned speaking coach and communication expert Nick Morgan highlights recent research that shows how humans are programmed to respond to the nonverbal cues of others—subtle gestures, sounds, and signals—that elicit emotion. He then provides a clear, useful framework of seven “power cues” that will be essential for any leader in business, the public sector, or almost any context. You’ll learn crucial skills, from measuring nonverbal signs of confidence, to the art and practice of gestures and vocal tones, to figuring out what your gut is really telling you. This concise and engaging guide will help leaders and aspiring leaders of all stripes to connect powerfully, communicate more effectively, and command influence.

The Re-Emergence of Virtual Reality

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Author :
Publisher : Routledge
ISBN 13 : 1351009303
Total Pages : 152 pages
Book Rating : 4.3/5 (51 download)

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Book Synopsis The Re-Emergence of Virtual Reality by : Leighton Evans

Download or read book The Re-Emergence of Virtual Reality written by Leighton Evans and published by Routledge. This book was released on 2018-10-26 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this short book, Evans interrogates the implications of VR’s re-emergence into the media mainstream, critiquing the notion of a VR revolution by analysing the development and ownership of VR companies while also exploring the possibilities of immersion in VR and the importance of immersion in the interest and ownership of VR enterprises. He assesses how the ideologies and desires of both computer programmers and major Silicon Valley industries may influence how VR worlds are conceived and experienced by users while also exploring the mechanisms that create the immersive experience that underpins interest in the medium.

Communications Through Virtual Technologies

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Author :
Publisher :
ISBN 13 :
Total Pages : 302 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Communications Through Virtual Technologies by : Giuseppe Riva

Download or read book Communications Through Virtual Technologies written by Giuseppe Riva and published by . This book was released on 2001 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Immersed in Media

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Publisher : Routledge
ISBN 13 : 1135849897
Total Pages : 273 pages
Book Rating : 4.1/5 (358 download)

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Book Synopsis Immersed in Media by : Cheryl Campanella Bracken

Download or read book Immersed in Media written by Cheryl Campanella Bracken and published by Routledge. This book was released on 2010-04-05 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Over the next few decades, immersive media could fundamentally change the ways humans engage in entertainment, communication, and social interaction. The current volume takes a step towards understanding this potential paradigm shift, combining insights from pioneers of the field of ‘presence’ with bright young scholars who bring a new perspective." —Jeremy Bailenson, Stanford University, USA "This book provides an indispensable contribution to scholars in communication studies, computer science and psychology interested in the modes of being present in different media, and offers a careful historical and theoretical framework to the state-of-the-art research."—Anna Spagnolli, University of Padova, Italy "Bracken and Skalski have assembled a collection of works from the world’s foremost authorities on telepresence, a topic that has gone understudied for years. Someone has finally assembled a comprehensive volume on the subject. This book is a must not only for those interested in telepresence, but for mass communication scholars of all kinds."—Kenneth A. Lachan, University of Massachusetts, Boston, USA Immersed in Media highlights the increasing significance of telepresence in the media field. With contributions representing diverse disciplines, this volume delves into the topic through considerations of popular media types and their effects on users. Chapters in the work explain how the experience of presence can be affected by media technologies, including television, video games, film, and the Internet. They also discuss how presence experience mediates or moderates commonly studied media effects, such as enjoyment, persuasion, and aggression. These discussions are accompanied by overviews of the current state of presence research and its future. Ultimately, this work establishes the crucial role of telepresence in gaining a complete understanding of the uses and effects of popular media technologies.

Environments

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Author :
Publisher : CRC Press
ISBN 13 : 9780748403950
Total Pages : 184 pages
Book Rating : 4.4/5 (39 download)

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Book Synopsis Environments by : Giuseppe Mantovani

Download or read book Environments written by Giuseppe Mantovani and published by CRC Press. This book was released on 1996-01-29 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: This multi-disciplinary book develops three intertwined themes: the perspective of situated action from cognitive science, a model of social context as a framework for inspiring artifact use and starting from it, and the individual and organizational impact of the new electronic environments of communication. Using plenty of up-to-date references from different scientific disciplines such as HCI, computer-mediated communication, cognitive sciences, social psychology, cultural anthropology and research in decision making, the book challenges older models of communication as information transfer and discusses the new communication environments.

Making Sense of Space

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Author :
Publisher : Elsevier
ISBN 13 : 1780634064
Total Pages : 207 pages
Book Rating : 4.7/5 (86 download)

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Book Synopsis Making Sense of Space by : Iryna Kuksa

Download or read book Making Sense of Space written by Iryna Kuksa and published by Elsevier. This book was released on 2014-06-16 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: The use of Virtual Worlds (VWs) has increased in the last decade. VWs are used for communication, education, community building, creative arts, and more. A good deal of research has been conducted into learning and VWs, but other areas remain ripe for investigation. Factors from technological platforms to the nature and conventions of the communities that use VWs must be considered, in order to achieve the best possible interaction between virtual spaces and their users. Making Sense of Space focuses on the background to these issues, describing a range of case studies conducted by the authors. The book investigates the innovative and creative ways designers employ VWs for research, performance-making, and audience engagement. Secondly, it looks into how educators use these spaces to support their teaching practice. Lastly, the book examines the potential of VWs as new methods of communication, and the ways they are changing our perception of reality. This book is structured into four chapters. An introduction provides a history and outline of important themes for VWs, and subsequent chapters consider the design of virtual spaces, experience of virtual spaces, and communication in virtual spaces. Written by two experienced academics and practitioners in the field, offering different perspectives Uses a multidisciplinary approach, drawing on: education; scenography; performance studies; disaster management; and computer science Provides multiple viewpoints on the topic, gained through interviews and contributions from a range of experts, as well as several co-authored chapters