Superpower Kids: The Mysterious Transfer Student (Book 6)

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Author :
Publisher : EWAYBOOK
ISBN 13 :
Total Pages : 262 pages
Book Rating : 4./5 ( download)

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Book Synopsis Superpower Kids: The Mysterious Transfer Student (Book 6) by : LIU QI

Download or read book Superpower Kids: The Mysterious Transfer Student (Book 6) written by LIU QI and published by EWAYBOOK. This book was released on 2023-03-22 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Superpower Kids" is a set of science fiction novels written by Liu Qi, specifically for young readers. The series tells the story of three teenagers in the fictional city of Ke City who gain superpowers due to a radiation accident. To protect the safety of their city, they form a secret group called the Superpowered Teen Squad. Using their superpowers, courage, and wisdom, they repeatedly resolve crises and turn dangers into safety. They battle Dr. Nano and pursue alien invaders in Ke City; they travel to Gene Island to fight bizarre genetic monsters; they even travel back in time to the Cretaceous period, 65.01 million years ago, where they pilot mechs and fight against a dinosaur army; they enter virtual cyberspace to rescue trapped players by battling Mr. V; they also journey to Antarctica, where they encounter a mysterious race of Batmen and resolve a virus crisis threatening Ke City. Their stories will continue to unfold on various stages and across different times and spaces. These three ordinary middle school students become extraordinary due to their superpowers. Their adventures seamlessly blend with various sci-fi themes. Through each story, young readers join the characters on their adventures, learning about growth and responsibility, and experiencing friendship and duty along the way."

Superpower Systems

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Publisher :
ISBN 13 :
Total Pages : 606 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Superpower Systems by : Truman Cicero Bigham

Download or read book Superpower Systems written by Truman Cicero Bigham and published by . This book was released on 1927 with total page 606 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Immersive Learning

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Publisher : Rowman & Littlefield
ISBN 13 : 1475857950
Total Pages : 171 pages
Book Rating : 4.4/5 (758 download)

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Book Synopsis Immersive Learning by : Craig Frehlich

Download or read book Immersive Learning written by Craig Frehlich and published by Rowman & Littlefield. This book was released on 2020-09-10 with total page 171 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most people want to reach their maximum potential; and the use of tools are no different. Some say power is influence. If this is true, then virtual reality has “superpowers” because of its ability to make the unreal viscerally real, engaging and immersive. Thanks to these powers VR can influence and affect education in ways that no technology tool has in the past. This book will help people understand the power and true potential of virtual reality (or VR). The prime directive of this book is to provide educators with a way of thinking about how to use virtual reality in education in order to reveal its true superpowers. And, to arm educators with several hands-on lessons to get them started on implementing VR as a tool to enhance learning outcomes. Ultimately, the book aims to have educators clearly understand VR’s role in transforming education, thus reaching its maximum potential.

The Power of Virtual Reality Cinema for Healthcare Training

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Publisher : CRC Press
ISBN 13 : 1000457036
Total Pages : 272 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis The Power of Virtual Reality Cinema for Healthcare Training by : John Bowditch

Download or read book The Power of Virtual Reality Cinema for Healthcare Training written by John Bowditch and published by CRC Press. This book was released on 2021-10-12 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cinematic Virtual Reality brings a combination of documentary, narrative and game design principles to the medical profession and, in the healthcare arena, collaboration is a key component for creating intellectually- and emotionally- rich immersive experiences. "The Power of Virtual Reality Cinema for Healthcare Training" gathers more than a dozen experts from both the production and healthcare fields to break down best practices for creating successful cine-VR projects. Designed for multi-disciplinary teams interested in integrating cine-VR production into their healthcare training and educational programs, this book has been written for two audiences: the healthcare professional interested in what production experts consider when approaching a project, and the media expert curious about how this new technology can be used in the medical field. Highlights include: Cutting edge medical education techniques developed by Ohio University’s GRID Lab, including: PREality (creating a forced sense of deja-vu to increase acclimation time), a unique approach to eye-tracking to enhance team performance, and the low-CRIS technique (a low-cost rapid implementation strategy to capture patient care for rapid graduate student training). Insightful production techniques that will enhance your cine-VR projects including advanced plating methods to hide lighting set-ups, immersive audio considerations, and new ways to consider 360 storytelling including the Lovrick montage and the Christmas Carol continuum for story development. Detailed explanations of the production considerations and results of specific cine-VR productions (from funding approaches to distribution) including access to more than five hours of cine-VR examples of the actual productions available for download. Details on a wide variety of medical cine-VR projects, including 100 images that illustrate best practices for topics such as recording in active medical facilities, building successful multi-disciplinary teams, working within HIPAA regulations, conceptualizing cine-VR libraries for graduate education, and implementing innovative distribution models.

Fantasies of Virtual Reality

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Publisher : MIT Press
ISBN 13 : 0262380048
Total Pages : 180 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Fantasies of Virtual Reality by : Marcus Carter

Download or read book Fantasies of Virtual Reality written by Marcus Carter and published by MIT Press. This book was released on 2024-09-10 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fantasies that underpin common perceptions of Virtual Reality—and what we need to know about VR’s potential risks as well as its opportunities. Virtual reality is the next new frontier for Silicon Valley. Mark Zuckerberg, who has overseen Meta’s investment of billions into VR, pitches it as the next dominant computing paradigm. More than just a gaming technology, VR is top of mind for academics, tech reportage, and industry evangelists who all see the potential for VR to revolutionize fields such as education and health, as well as the way we work and communicate. But will VR achieve all this? In Fantasies of Virtual Reality, Marcus Carter and Ben Egliston strip bare the tech industry’s vision of a future dominated by immersive VR experiences, challenging the utopian promises of this technology’s potential. Carter and Egliston offer a critical account of VR in a variety of contexts, from gaming to human resources to policing and the military. They argue that while VR does hold significant potential, the overhyped expectations surrounding it, from achieving true empathetic understanding to transforming traditional education and office work, are often overstated and fraught with issues of privacy, control, and exclusion. What’s more, there is nothing truly virtual about virtual reality: VR is deeply entrenched in the material world, driven by tangible technological, economic, and social logics. An accessible introduction to this emerging technology, Fantasies of Virtual Reality is essential reading for anyone interested in what VR can really do—and what is just plain fantasy.

The VR Book

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Publisher : Morgan & Claypool
ISBN 13 : 1970001143
Total Pages : 747 pages
Book Rating : 4.9/5 (7 download)

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Book Synopsis The VR Book by : Jason Jerald

Download or read book The VR Book written by Jason Jerald and published by Morgan & Claypool. This book was released on 2015-09-01 with total page 747 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a strong foundation of human-centric virtual reality design for anyone and everyone involved in creating VR experiences. Without a clear understanding of the human side of virtual reality (VR), the experience will always fail. The VR Book bridges this gap by focusing on human-centered design. Creating compelling VR applications is an incredibly complex challenge. When done well, these experiences can be brilliant and pleasurable, but when done badly, they can result in frustration and sickness. Whereas limitations of technology can cause bad VR execution, problems are oftentimes caused by a lack of understanding human perception, interaction, design principles, and real users. This book focuses on the human elements of VR, such as how users perceive and intuitively interact with various forms of reality, causes of VR sickness, creating useful and pleasing content, and how to design and iterate upon effective VR applications. This book is not just for VR designers, it is for managers, programmers, artists, psychologists, engineers, students, educators, and user experience professionals. It is for the entire VR team, as everyone contributing should understand at least the basics of the many aspects of VR design. The industry is rapidly evolving, and The VR Book stresses the importance of building prototypes, gathering feedback, and using adjustable processes to efficiently iterate towards success. It contains extensive details on the most important aspects of VR, more than 600 applicable guidelines, and over 300 additional references.

Mastering Virtual Reality

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Author :
Publisher : Cybellium Ltd
ISBN 13 :
Total Pages : 149 pages
Book Rating : 4.8/5 (663 download)

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Book Synopsis Mastering Virtual Reality by : Cybellium Ltd

Download or read book Mastering Virtual Reality written by Cybellium Ltd and published by Cybellium Ltd. This book was released on with total page 149 pages. Available in PDF, EPUB and Kindle. Book excerpt: Embark on a Journey into the Immersive World of "Mastering Virtual Reality" In an era of boundless technological innovation, the immersive realm of virtual reality (VR) stands as a frontier of limitless possibilities. "Mastering Virtual Reality" is your ultimate guide to delving into the art and science of creating immersive experiences that blur the line between the digital and the real. Whether you're an aspiring VR creator or a curious enthusiast, this book equips you with the knowledge and skills needed to navigate the intricacies of the captivating virtual world. About the Book: "Mastering Virtual Reality" takes you on an enlightening journey through the intricacies of virtual reality, from foundational concepts to advanced techniques. From hardware to content creation, this book covers it all. Each chapter is meticulously designed to provide both a deep understanding of the concepts and practical applications in real-world scenarios. Key Features: · Foundational Principles: Build a strong foundation by understanding the core principles of virtual reality, including presence, immersion, and interaction. · VR Hardware: Explore a range of VR hardware, from headsets and controllers to motion tracking and haptic devices, understanding their capabilities and limitations. · Content Creation: Dive into the world of content creation for virtual reality, including 3D modeling, animation, sound design, and interactive experiences. · User Experience: Master the art of crafting compelling user experiences in VR, including navigation, user interfaces, and intuitive interactions. · Immersive Environments: Learn how to design and build immersive environments that transport users to diverse virtual worlds, from gaming realms to architectural simulations. · VR Applications: Gain insights into a wide range of VR applications, including education, healthcare, entertainment, training, and beyond. · Interaction Design: Understand the principles of interaction design for VR, including locomotion techniques, gesture recognition, and natural user interfaces. · Challenges and Future Trends: Explore the challenges of VR design, from motion sickness to ethical considerations, and discover emerging trends shaping the future of VR. Who This Book Is For: "Mastering Virtual Reality" is designed for creators, designers, developers, students, and anyone curious about the immersive world of virtual reality. Whether you're seeking to enhance your skills or embark on a journey toward becoming a VR expert, this book provides the insights and tools to navigate the complexities of virtual reality. © 2023 Cybellium Ltd. All rights reserved. www.cybellium.com

Numerical Methods for Hyperbolic Equations

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Publisher : CRC Press
ISBN 13 : 041562150X
Total Pages : 436 pages
Book Rating : 4.4/5 (156 download)

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Book Synopsis Numerical Methods for Hyperbolic Equations by : Elena Vázquez-Cendón

Download or read book Numerical Methods for Hyperbolic Equations written by Elena Vázquez-Cendón and published by CRC Press. This book was released on 2012-11-05 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: Numerical Methods for Hyperbolic Equations is a collection of 49 articles presented at the International Conference on Numerical Methods for Hyperbolic Equations: Theory and Applications (Santiago de Compostela, Spain, 4-8 July 2011). The conference was organized to honour Professor Eleuterio Toro in the month of his 65th birthday. The topics covered include: • Recent advances in the numerical computation of environmental conservation laws with source terms • Multiphase flow and porous media • Numerical methods in astrophysics • Seismology and geophysics modelling • High order methods for hyperbolic conservation laws • Numerical methods for reactive flows • Finite volume and discontinous Galerkin schemes for stiff source term problems • Methods and models for biomedical problems • Numerical methods for reactive flows The research interest of Eleuterio Toro, born in Chile on 16th July 1946, is reflected in Numerical Methods for Hyperbolic Equations, and focuses on: numerical methods for partial differential equations, with particular emphasis on methods for hyperbolic equations; design and application of new algorithms; hyperbolic partial differential equations as mathematical models of various types of processes; mathematical modelling and simulation of physico/chemical processes that include wave propagation phenomena; modelling of multiphase flows; application of models and methods to real problems. Eleuterio Toro received several honours and distinctions, including the honorary title OBE from Queen Elizabeth II (Buckingham Palace, London 2000); Distinguished Citizen of the City of Carahue (Chile, 2001); Life Fellow, Claire Hall, University of Cambridge (UK, 2003); Fellow of the Indian Society for Shock Wave Research (Bangalore, 2005); Doctor Honoris Causa (Universidad de Santiago de Chile, 2008); William Penney Fellow, University of Cambridge (UK, 2010); Doctor Honoris Causa (Universidad de la Frontera, Chile, 2012). Professor Toro is author of two books, editor of two books and author of more than 260 research works. In the last ten years he has been invited and keynote speaker in more than 100 scientific events. Professor Toro has held many visiting appointments round the world, which include several European countries, Japan, China and USA.

Nuclear Power Plants: Innovative Technologies for Instrumentation and Control Systems

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Author :
Publisher : Springer Nature
ISBN 13 : 9811634564
Total Pages : 767 pages
Book Rating : 4.8/5 (116 download)

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Book Synopsis Nuclear Power Plants: Innovative Technologies for Instrumentation and Control Systems by : Yang Xu

Download or read book Nuclear Power Plants: Innovative Technologies for Instrumentation and Control Systems written by Yang Xu and published by Springer Nature. This book was released on 2021-07-27 with total page 767 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a compilation of selected papers from the fifth International Symposium on Software Reliability, Industrial Safety, Cyber Security and Physical Protection of Nuclear Power Plant, held in November 2020 in Beijing, China. The purpose of this symposium is to discuss Inspection, test, certification and research for the software and hardware of Instrument and Control (I&C) systems in nuclear power plants (NPP), such as sensors, actuators and control system. It aims to provide a platform of technical exchange and experience sharing for those broad masses of experts and scholars and nuclear power practitioners, and for the combination of production, teaching and research in universities and enterprises to promote the safe development of nuclear power plant. Readers will find a wealth of valuable insights into achieving safer and more efficient instrumentation and control systems.

Playing with Super Power

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Publisher : Prima Games
ISBN 13 : 9780744018707
Total Pages : 0 pages
Book Rating : 4.0/5 (187 download)

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Book Synopsis Playing with Super Power by : Sebastian Haley

Download or read book Playing with Super Power written by Sebastian Haley and published by Prima Games. This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Console: A nostalgic celebration and exploration of the Super Nintendo Entertainment System in all its 16-bit glory. The Games: Discover everything you've always wanted to know about some of the most beloved SNES games, including the previously unreleased Star Fox 2! The History: Learn about the SNES development and the visionaries behind this groundbreaking console. The Legacy: An in-depth look at how the SNES has left its mark on the gaming industry, and how its legacy continues. The Memories: Featuring a plethora of fan art, music, and more, this book is a love letter to playing with Super Power! Speedrunning Tips: Some of the best speedrunners around share their tips and strategies for getting the best times in these beloved classic games. Exclusive Foreword: Written by Reggie Fils-Aim�, President and COO of Nintendo of America. Collectible hardback version with slipcase.

Virtual Reality Systems

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Publisher : Academic Press
ISBN 13 : 1483296571
Total Pages : 366 pages
Book Rating : 4.4/5 (832 download)

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Book Synopsis Virtual Reality Systems by : R. A. Earnshaw

Download or read book Virtual Reality Systems written by R. A. Earnshaw and published by Academic Press. This book was released on 2014-06-28 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume brings together a number of the leading practitioners and exponents in the field of virtual reality (VR), and explores some of the main issues in the area and its associated hardware and software technology. The main components of the current generation of virtual reality systems are outlined, and major developments of VR systems are discussed.* SPECIAL FEATURES* This volume brings together some of the leading practitioners and exponents in the field of VR, and explores some of the main issues in the area and its associated hardware and software technology.* The main components of the current generation of cirtual reality systems are outlined, and major developments of Vr systems are discussed, focussing of key areas such as hardware, software, techniques, application interfaces and ethical issues.* The book contains a comprehensive bibliography enabling the reader to follow up particular areas of specialism. It contains 16 pages of colour plates.

Being Really Virtual

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Publisher : Springer
ISBN 13 : 3319430785
Total Pages : 175 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Being Really Virtual by : Frank Steinicke

Download or read book Being Really Virtual written by Frank Steinicke and published by Springer. This book was released on 2016-10-22 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on the recent developments of virtual reality (VR) and immersive technologies, what effect they are having on our modern, digitised society and explores how current developments and advancements in this field are leading to a virtual revolution. Using Ivan Sutherland's ‘The Ultimate Display’ and Moore’s law as a springboard, the author discusses both popular scientific and technological accounts of the past, present and possible futures of VR, looking at current research trends, developments, challenges and ethical considerations to the coming age of differing realities. Being Really Virtual is for researchers, designers and developers of VR and immersive technologies and anyone with an interest in the exponential rise of such technologies and how they are changing the very way we perceive, interact and communicate within our digital society.

Infinite Reality

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Publisher : William Morrow Paperbacks
ISBN 13 : 9780061809514
Total Pages : 320 pages
Book Rating : 4.8/5 (95 download)

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Book Synopsis Infinite Reality by : Jim Blascovich

Download or read book Infinite Reality written by Jim Blascovich and published by William Morrow Paperbacks. This book was released on 2012-02-14 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Can our brains recognize where "reality" ends and "virtual" begins? Where will technology lead us in five, fifty, or five hundred years? An unrivaled guide to our digital future that has been cited by the Supreme Court, Infinite Reality is a mind-bending "journey through the virtual universe" (Wall Street Journal). Jim Blascovich and Jeremy Bailenson, two pioneering authorities, explore the profound potential of emerging technologies and reveal how our brains behave in digital worlds.

Storytelling for Virtual Reality

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Publisher : Taylor & Francis
ISBN 13 : 1351809253
Total Pages : 346 pages
Book Rating : 4.3/5 (518 download)

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Book Synopsis Storytelling for Virtual Reality by : John Bucher

Download or read book Storytelling for Virtual Reality written by John Bucher and published by Taylor & Francis. This book was released on 2017-07-06 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: Storytelling for Virtual Reality serves as a bridge between students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Rather than examining purely the technical, the text focuses on the narrative and how stories can best be structured, created, and then told in virtual immersive spaces. Author John Bucher examines the timeless principles of storytelling and how they are being applied, transformed, and transcended in Virtual Reality. Interviews, conversations, and case studies with both pioneers and innovators in VR storytelling are featured, including industry leaders at LucasFilm, 20th Century Fox, Oculus, Insomniac Games, and Google. For more information about story, Virtual Reality, this book, and its author, please visit StorytellingforVR.com

The Last Lecture

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Publisher :
ISBN 13 : 9780340978504
Total Pages : 0 pages
Book Rating : 4.9/5 (785 download)

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Book Synopsis The Last Lecture by : Randy Pausch

Download or read book The Last Lecture written by Randy Pausch and published by . This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author, a computer science professor diagnosed with terminal cancer, explores his life, the lessons that he has learned, how he has worked to achieve his childhood dreams, and the effect of his diagnosis on him and his family.

Great Power Politics in the Fourth Industrial Revolution

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 0755607023
Total Pages : 273 pages
Book Rating : 4.7/5 (556 download)

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Book Synopsis Great Power Politics in the Fourth Industrial Revolution by : Glenn Diesen

Download or read book Great Power Politics in the Fourth Industrial Revolution written by Glenn Diesen and published by Bloomsbury Publishing. This book was released on 2021-03-25 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why and how will the fourth industrial revolution impact great power politics? Here, Glenn Diesen utilizes a neoclassical approach to great power politics to assess how far the development of AI, national and localized technological ecosystems and cyber-warfare will affect great power politics in the next century. The reliance of modern economies on technological advances, Diesen argues, also compels states to intervene radically in economics and the lives of citizens, as automation radically alters the economies of tomorrow. A groundbreaking attempt to contextualize the fourth industrial revolution, and analyse its effects on politics and international relations.

Digital Make-Believe

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Author :
Publisher : Springer
ISBN 13 : 3319295535
Total Pages : 183 pages
Book Rating : 4.3/5 (192 download)

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Book Synopsis Digital Make-Believe by : Phil Turner

Download or read book Digital Make-Believe written by Phil Turner and published by Springer. This book was released on 2016-04-25 with total page 183 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make-believe plays a far stronger role in both the design and use of interfaces, games and services than we have come to believe. This edited volume illustrates ways for grasping and utilising that connection to improve interaction, user experiences, and customer value. Useful for designers, undergraduates and researchers alike, this new research provide tools for understanding and applying make-believe in various contexts, ranging from digital tools to physical services. It takes the reader through a world of imagination and intuition applied into efficient practice, with topics including the connection of human-computer interaction (HCI) to make-believe and backstories, the presence of imagination in gamification, gameworlds, virtual worlds and service design, and the believability of make-believe based designs in various contexts. Furthermore, it discusses the challenges inherent in applying make-believe as a basis for interaction design, as well as the enactive mechanism behind it. Whether used as a university textbook or simply used for design inspiration, Digital Make-Believe provides new and efficient insight into approaching interaction in the way in which actual users of devices, software and services can innately utilise it.