Stuck in the Game

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Author :
Publisher : Hachette UK
ISBN 13 : 1950020541
Total Pages : 247 pages
Book Rating : 4.9/5 (5 download)

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Book Synopsis Stuck in the Game by : Christopher Keene

Download or read book Stuck in the Game written by Christopher Keene and published by Hachette UK. This book was released on 2021-06-23 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most gamers would love being stuck in the Dream State—a virtual world full of thrilling quests, perilous dungeons, and wicked monsters—but for Noah, it’s the most dangerous place he could be. Perfect for fans of video games and adventure alike, Stuck in the Game will keep you logged in until the very end!

Stuck in the Game

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Author :
Publisher :
ISBN 13 : 9781367865594
Total Pages : pages
Book Rating : 4.8/5 (655 download)

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Book Synopsis Stuck in the Game by : Jacob Lampert

Download or read book Stuck in the Game written by Jacob Lampert and published by . This book was released on 2016-04-14 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Like most 10 year olds Brandon and Cameron sometimes spend a little too much time playing video games. One night crazy things happen and they end up in the game. Find out how they win their way home.

Trapped in a Video Game!

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Author :
Publisher : Scholastic Incorporated
ISBN 13 : 9780439746724
Total Pages : 16 pages
Book Rating : 4.7/5 (467 download)

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Book Synopsis Trapped in a Video Game! by : Jackie Woods

Download or read book Trapped in a Video Game! written by Jackie Woods and published by Scholastic Incorporated. This book was released on 2006-01-01 with total page 16 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Kate and Charlie are playing their favorite video game. They're really good. In fact, they're about to reach the highest level. Suddenly, they feel themselves spinning. The next thing they know, they're inside the game! How did they get there? What will they do next? Most important, will they ever get out?"--cover p. 4.

I'm Stuck in a Video Game

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Author :
Publisher :
ISBN 13 : 9781945908804
Total Pages : 64 pages
Book Rating : 4.9/5 (88 download)

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Book Synopsis I'm Stuck in a Video Game by : Tsuyoshi Kan

Download or read book I'm Stuck in a Video Game written by Tsuyoshi Kan and published by . This book was released on 2017-08-31 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mina loves video games. But when she gets zapped inside her favorite game, she'll have to beat all the levels and defeat the fearsome cactus dragon to get out. Luckily, a friendly video game security guard is there to help. Wait, a video game security guard? Written by Tsuyoshi Kan, producer and narrator of Game Center CX (Retro Game Master), this English edition features a translation by the original illustrator and a special section about the book's journey from Japan by the team behind Legends of Localization, including sketches, storyboards, interviews, and an annotated look at the original Japanese edition.

A Year of Primary PE

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472992229
Total Pages : 224 pages
Book Rating : 4.4/5 (729 download)

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Book Synopsis A Year of Primary PE by : Mark Carter

Download or read book A Year of Primary PE written by Mark Carter and published by Bloomsbury Publishing. This book was released on 2022-06-09 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate book for teaching primary PE, with 110 inclusive and engaging games for all abilities. Including a wealth of age-appropriate, easy-to-follow activities for teaching physical education at Key Stages 1 and 2, this book is perfect for teachers looking for inspiration and advice on delivering the very best PE lessons. Structured around a full school year, there is a mixture of indoor and outdoor ideas to suit a range of spaces and equipment, all tried and tested by teachers with mixed-ability classes. From 'Working together' in September to 'Competing as an individual' in July, each chapter addresses a different month and theme to structure your practice and make each lesson meaningful. A Year of Primary PE features 110 lesson plans, with clear instructions for setting up and carrying out the activities, full-colour photographs of the games in action, and advice to develop teachers' skills and pedagogy. Fully aligned to the National Curriculum, this is the ideal resource to deliver outstanding sports lessons centred around inclusivity, engagement and holistic learning.

Cleveland Is King

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Publisher : Triumph Books
ISBN 13 : 1633197166
Total Pages : 128 pages
Book Rating : 4.6/5 (331 download)

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Book Synopsis Cleveland Is King by : Brendan Bowers

Download or read book Cleveland Is King written by Brendan Bowers and published by Triumph Books. This book was released on 2016-06-22 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: All In. The moment that LeBron James declared his return to the Cleveland Cavaliers in 2014, there was no doubt the franchise was all in on ending the city of Cleveland's over half-century drought without a major sports championship. From the mid-season coaching change to a 3-1 NBA Finals deficit, the Cavs were determined to overcome any obstacle to capture the first NBA title in franchise history. Unlike in 2015 when they were decimated by injuries, they stayed largely healthy in the 2016 playoffs and torched the Pistons, Hawks, and Raptors on their way to a Finals rematch versus Stephen Curry and the record-breaking Warriors. Packed with unmatched analysis and dynamic color photography, Cleveland Is King takes fans through the Cavaliers historic and improbable journey, from Tyronn Lue taking over as coach during the season, to LeBron shaping the team in his image, to the team rallying from the brink of elimination in dramatic fashion to steal the championship in Oakland. This commemorative edition also includes in-depth profiles of King James, Finals hero Kyrie Irving, big man Kevin Love, and more key players in the Cleveland's extraordinary championship run.

Game Design Deep Dive: Horror

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Author :
Publisher : CRC Press
ISBN 13 : 1000451100
Total Pages : 135 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Game Design Deep Dive: Horror by : Joshua Bycer

Download or read book Game Design Deep Dive: Horror written by Joshua Bycer and published by CRC Press. This book was released on 2021-10-08 with total page 135 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game Design Deep Dive series examines a specific game system or mechanic over the course of the history of the industry. This entry will examine the history and design of the horror genre and elements in video games. The author analyzes early video game examples, including the differences between survival, action-horror, and psychological horror. Thanks to recent hits like Five Night’s at Freddy’s, Bendy and the Ink Machine, and recent Resident Evil titles, the horror genre has seen a strong resurgence. For this book in the Game Design Deep Dive series, Joshua Bycer will go over the evolution of horror in video games and game design, and what it means to create a terrifying and chilling experience. FEATURES • Written for anyone interested in the horror genre, anyone who wants to understand game design, or anyone simply curious from a historical standpoint • Includes real game examples to highlight the discussed topics and mechanics • Explores the philosophy and aspects of horror that can be applied to any medium • Serves as a perfect companion for someone building their first game or as part of a game design classroom Joshua Bycer is a game design critic with more than eight years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He also strives to raise awareness about the importance of studying game design by giving lectures and presentations. His first book was 20 Essential Games to Study. He continues to work on the Game Design Deep Dive series.

Dynamic Logic. New Trends and Applications

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Publisher : Springer
ISBN 13 : 3319735799
Total Pages : 201 pages
Book Rating : 4.3/5 (197 download)

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Book Synopsis Dynamic Logic. New Trends and Applications by : Alexandre Madeira

Download or read book Dynamic Logic. New Trends and Applications written by Alexandre Madeira and published by Springer. This book was released on 2017-12-30 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the First International Workshop on Dynamic Logic, DALI 2017, held in Brasilia, Brazil, in September 2017. Both its theoretical relevance and practical potential make Dynamic Logic a topic of interest in a number of scientific venues, from wide-scope software engineering conferences to modal logic specific events. The workshop is promoted by an R&D project on dynamic logics for cyber-physical systems. The 12 full papers presented in this volume were carefully reviewed and selected from 25 submissions. The workshop is based on the project DaLí – Dynamic logics for cyber-physical systems: towards contract based design.

Christabel

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Publisher : Johnson Reprint Corporation
ISBN 13 : 9780384095403
Total Pages : 0 pages
Book Rating : 4.0/5 (954 download)

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Book Synopsis Christabel by : Samuel Taylor Coleridge

Download or read book Christabel written by Samuel Taylor Coleridge and published by Johnson Reprint Corporation. This book was released on 1907 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Trading Card Games For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470044071
Total Pages : 370 pages
Book Rating : 4.4/5 (7 download)

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Book Synopsis Trading Card Games For Dummies by : John Kaufeld

Download or read book Trading Card Games For Dummies written by John Kaufeld and published by John Wiley & Sons. This book was released on 2006-02-10 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: Check out Magic: The Gathering, Heroclix, and more Explore popular games like Legend of the Five Rings, build decks, and trade online Whether you're already hooked on trading card games, want to understand what your kids are into, or are just curious to see what all the fuss is about, you've come to the right place. Here's the scoop on the hottest games, secrets of successful collecting, tips for customizing your dream deck, and ways to make your hobby pay. Discover how to * Get started with the VS System, Yu-Gi-Oh, Pokemon, and others * Identify basic types of cards * Buy and sell online -- wisely * Play around with collectible miniatures * Safely store and transport your collection

Trapped in a Video Game

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Author :
Publisher :
ISBN 13 :
Total Pages : 121 pages
Book Rating : 4.:/5 (131 download)

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Book Synopsis Trapped in a Video Game by : Dustin Brady

Download or read book Trapped in a Video Game written by Dustin Brady and published by . This book was released on 2016 with total page 121 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Trapped. Jesse Rigsby is trapped in the vido game Full Blast. His dumb friend Eric probably has something to do with this, but Jesse doesn't have time to worry about that now, because he's got a blaster stuck to his arm, a man-sized praying mantis thing chasing him and...is that the Statue of Liberty taking off like a rocket ship? Something weird is going on, and Jesse had better figure out what it is fast, because he's about to be trapped for good"--Back Cover.

ODROID Magazine

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Author :
Publisher : Hardkernel, Ltd
ISBN 13 :
Total Pages : 50 pages
Book Rating : 4./5 ( download)

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Book Synopsis ODROID Magazine by :

Download or read book ODROID Magazine written by and published by Hardkernel, Ltd. This book was released on 2015-05-01 with total page 50 pages. Available in PDF, EPUB and Kindle. Book excerpt: Table of Contents 6 Arx Fatalis: A Long-Awaited Game Makes a Star Appearance 8 ODROID Magazine Kickstarter Campaign: Get the Deluxe Printed Version Sent to Your Home 9 Android Gaming: Does Not Commute - The Craziest Driving Game Around 10 Android Gaming: Transformers Battle Tactics - A Fun Way to Play Against Your Friends in Epic Robot Battles 10 Fixing Consumer Electronics Control (CEC): Enable Remote Control via HDMI 11 Android Gaming: Hearthstone Heroes of Warcraft - The Greatest Electronic Card Game to Date 12 Linux Gaming: Nintendo 64 Emulation - Part 1 - Embark on the Ultimate 90s Gaming Journey 19 OpenGTS: A Powerful Open-Source GPS Tracking System 34 Use an ODROID-C1 as a Wall Dashboard: Keep Track of Your Enterprise Projects in Real Time on a Large Screen 37 Improve Your ODROID-XU3 Fan: Go Even Quieter 38 Retro Gaming Console: Put Some New Life in Your Old Console Case 40 Quake II: The Game That Revolutionized the First Person Shooter Genre 43 ARM Solar Challenge: Join the Race to Create a Functional Solar-Powered Micro-Data Center 44 Electronic Superpowers: Observing a Solar Eclipse on a Cloudy Day 46 Convert a USB Charger into a Tiny Linux Box: The Ultimate Travel Server 49 Meet an ODROIDian: Daniel Mehrwald (@AreaScout), Retro Emulation and Gaming Aficionado

Game Design

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Publisher : McFarland
ISBN 13 : 0786491051
Total Pages : 277 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis Game Design by : Lewis Pulsipher

Download or read book Game Design written by Lewis Pulsipher and published by McFarland. This book was released on 2012-08-08 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential for the nascent game designer and offers food for thought for even the most experienced professional.

Flynn's Log 2: Thorn's Lair

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Author :
Publisher : Stone Marshall Publishing
ISBN 13 :
Total Pages : 206 pages
Book Rating : 4./5 ( download)

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Book Synopsis Flynn's Log 2: Thorn's Lair by : Stone Marshall

Download or read book Flynn's Log 2: Thorn's Lair written by Stone Marshall and published by Stone Marshall Publishing. This book was released on 2014-05-25 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: STUCK IN A VIDEO GAME and facing certain death, Flynn takes his only option. He steps through a portal. . . The second book in the series, Flynn's Log 2: Thorn's Lair, finds Flynn on the other side of the portal. Flynn and friends travel into a terrifying place and face never before seen masses of mobs! Flynn discovers why he is in the game and learns how to exit, but it will not be easy. To fulfill his destiny he must make a dangerous journey. With the help of his friends both digital and physical, will Flynn get out? About the Flynn's Log series: In the near future, video games begin to change and evolve. Random bits of data create a virtual intelligence that takes over the digital world. A digital crisis is born, bringing the real world to a halt. The only person who can save the world is Flynn, but he needs help from his friends, the Hackers. “Very thrilling idea and plot.” -Michelle Au “One of the best books since the 'The Lost Hero'. With one-liners, cliff hangers, and a super-intelligent ultra spider” -Tayo Fafunwa “My son really enjoys this series so far, keeps him reading every day! After he finished this book he was even interested in reading other subjects because he felt more confident to read a chapter book.” -Montana Mom

Trapped in a Video Game

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Author :
Publisher :
ISBN 13 : 9781536440454
Total Pages : 144 pages
Book Rating : 4.4/5 (44 download)

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Book Synopsis Trapped in a Video Game by : Dustin Brady

Download or read book Trapped in a Video Game written by Dustin Brady and published by . This book was released on 2018-04-10 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jesse Rigsby doesn't even like video games, yet here he is trapped in the video game Full Blast. His dumb friend Eric probably has something to do with this, but Jesse doesn't have time to worry about that now because he's got a blaster stuck to his

365 Family Games and Pastimes

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Publisher : Random House
ISBN 13 : 1448156831
Total Pages : 274 pages
Book Rating : 4.4/5 (481 download)

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Book Synopsis 365 Family Games and Pastimes by : Martin Toseland

Download or read book 365 Family Games and Pastimes written by Martin Toseland and published by Random House. This book was released on 2012-10-31 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Remember Blind Man's Bluff, Pin the Tail and Murder in the Dark? Making daisy chains and collecting conkers? And when rainy afternoons meant card games and battleships? Jam-packed with games and activities for all ages, 365 Family Games and Pastimes remembers all the classics we used to love, bringing them back for the entire family to enjoy. Full of inspiration and thrifty ideas, this is an indispensible collection for birthday parties, family holidays and everyday fun.

Designing and Evaluating E-Management Decision Tools

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Publisher : Springer Science & Business Media
ISBN 13 : 0387231757
Total Pages : 266 pages
Book Rating : 4.3/5 (872 download)

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Book Synopsis Designing and Evaluating E-Management Decision Tools by : Giampiero Beroggi

Download or read book Designing and Evaluating E-Management Decision Tools written by Giampiero Beroggi and published by Springer Science & Business Media. This book was released on 2007-04-15 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing and Evaluating E-Managemnet Decision Tools presents the most relevant concepts for designing intelligent decision tools in an Internet-based multimedia environment and assessing the tools using concepts of statistical design of experiments. The design principle is based on the visual interactive decision modeling (VIDEMO) paradigm. Several case studies are discussed in detail, referring to online preference elicitation, collaborative decision making, negotiation and conflict resolution, and marketing decision optimization. (See www.beroggi.net for more info on the book and Visual Interactive Decision Modeling)