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Streaming Media Server Design
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Book Synopsis Streaming Media Server Design by : Ali E. Dashti
Download or read book Streaming Media Server Design written by Ali E. Dashti and published by Prentice Hall. This book was released on 2003 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book discusses the design of Streaming Media servers in single disk drive; multi-disk platforms; and heterogeneous disks platforms; covers distributed Streaming Media server design; discusses fault tolerance issues; illustrates the design of Streaming Media server software with the inclusion of Yima software. The CD-ROM includes the complete source code of YIMA.
Book Synopsis Multimedia Servers by : Dinkar Sitaram
Download or read book Multimedia Servers written by Dinkar Sitaram and published by Morgan Kaufmann. This book was released on 1999-10-11 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a clear and comprehensive survey of multimedia system design for a networked world. It's also a perfect companion for multimedia server designers as well as the multimedia application developer ... or anyone building the 'best of breed' products and services that scale to the Internet. Dr. Eric Schmidt, Chairman and CEO Novell, Inc. This is a book on an extremely timely subject. With coming broadband access to the home, there will be an explosion in demand for multimedia streaming applications. This book will be a "must" read for anyone designing the servers that will support them. Don Towsley, Dept. of Computer Science University of Massachusetts- Amherst This book will undoubtedly satisfy the needs of application developers, server designers, integrators, and service providers, as it provides end-to-end, top-down coverage: from application-specific issues to low-level components. Inside, the authors offer specific design, development, and implementation approaches that take into account the complexity of the environments in which multimedia servers operate. You'll learn which techniques are best suited for different kinds of applications and different kinds of networks. You'll master the challenges associated with resource scheduling, collaborative computing, session set-up, and distributed storage. Most importantly, you'll discover how to put all of these solutions to work as part of a coherent strategy aimed at exploiting economies of scale and meeting quality of service requirements. Features Presents optimized design algorithms developed by the authors and other leading researchers. Deals comprehensively with the systems supporting the large-scale storage, retrieval, and distribution of audio and video data. Balances the coverage of current technologies with forward-looking discussions to help you devise a sustainable, evolvable solution. Covers key issues in video-on-demand and other multimedia systems: resource scheduling, local caching, interactivity, architectural strategies, and more.
Book Synopsis IPTV Multimedia Networks by : Mazen Al-Khatib
Download or read book IPTV Multimedia Networks written by Mazen Al-Khatib and published by Intl. Engineering Consortiu. This book was released on 2007 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discusses Internet protocol television (IPTV) and multimedia networks. This book points out the differences between this novel revolutionary technology and regular cable and satellite television services. It provides knowledge and design principles needed for the delivery of IPTV, along with examples from more than 25 technological companies.
Book Synopsis Scalable Continuous Media Streaming Systems by : Jack Lee
Download or read book Scalable Continuous Media Streaming Systems written by Jack Lee and published by John Wiley & Sons. This book was released on 2005-11-01 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: Continuous media streaming systems will shape the future of information infrastructure. The challenge is to design systems and networks capable of supporting millions of concurrent users. Key to this is the integration of fault-tolerant mechanisms to prevent individual component failures from disrupting systems operations. These are just some of the hurdles that need to be overcome before large-scale continuous media services such as video-on-demand can be deployed with maximum efficiency. The author places the subject in context, drawing together findings from the past decade of research whilst examining the technology’s present status and its future potential. The approach adopted is comprehensive, covering topics – notably the scalability and fault-tolerance issues - that previously have not been treated in depth. Provides an accessible introduction to the technology, presenting the basic principles for media streaming system design, focusing on the need for the correct and timely delivery of data. Explores the use of parallel server architectures to tackle the two key challenges of scalability and fault-tolerance. Investigates the use of network multicast streaming algorithms to further increase the scalability of very-large-scale media streaming systems. Illustrates all findings using real-world examples and case studies gleaned from cutting-edge worldwide research. Combining theory and practice, this book will appeal to industry specialists working in content distribution in general and continuous media streaming in particular. The introductory materials and basic building blocks complemented by amply illustrated, more advanced coverage provide essential reading for senior undergraduates, postgraduates and researchers in these fields.
Book Synopsis A Beginner's Guide to Digital Video by : Peter Wells
Download or read book A Beginner's Guide to Digital Video written by Peter Wells and published by AVA Books (UK) Ltd.. This book was released on 2004-08 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lifting the lid on the potential of digital video, the author explains, from start to finish, how to make a movie. Fundamentals such as storytelling are explained and there is also an introduction to special effects. Finally, there is a guide to available camcorders and editing systems.
Book Synopsis Innovative Computing and Information by : Minli Dai
Download or read book Innovative Computing and Information written by Minli Dai and published by Springer Science & Business Media. This book was released on 2011-09-06 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: This six-volume-set (CCIS 231, 232, 233, 234, 235, 236) constitutes the refereed proceedings of the International Conference on Computing, Information and Control, ICCIC 2011, held in Wuhan, China, in September 2011. The papers are organized in two volumes on Innovative Computing and Information (CCIS 231 and 232), two volumes on Computing and Intelligent Systems (CCIS 233 and 234), and in two volumes on Information and Management Engineering (CCIS 235 and 236).
Book Synopsis Intelligent Robotics and Applications by : Caihua Xiong
Download or read book Intelligent Robotics and Applications written by Caihua Xiong and published by Springer. This book was released on 2008-10-14 with total page 1288 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two volumes constitute the refereed proceedings of the First International Conference on Intelligent Robotics and Applications, ICIRA 2008, held in Wuhan, China, in October 2008. The 265 revised full papers presented were thoroughly reviewed and selected from 552 submissions; they are devoted but not limited to robot motion planning and manipulation; robot control; cognitive robotics; rehabilitation robotics; health care and artificial limb; robot learning; robot vision; human-machine interaction & coordination; mobile robotics; micro/nano mechanical systems; manufacturing automation; multi-axis surface machining; realworld applications.
Book Synopsis Learning Flash Media Server 3 by : William Sanders
Download or read book Learning Flash Media Server 3 written by William Sanders and published by "O'Reilly Media, Inc.". This book was released on 2008-03-31 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you're interested in recording and streaming media using Flash Media Server 3 (FMS3) and Adobe's Real-Time Messaging Protocol, this unique 267-page PDF-only book is the perfect primer. It is not a reference, but a systematic guide to developing FMS3 applications using ActionScript 3.0, with chapters that focus on specific aspects of the server and how they work. FMS3 is very different from regular web servers. Because its open-socket server technology stays connected until users quit the application, you can stream audio, video, text, and other media in real time. FMS3 is also quite different from previous versions, a fact that web developers familiar with Flash Media Server 2 or Flash Communication Server 1.5 will quickly discover. Don't worry. With Learning Flash Media Server 3 and a little experience with Flash CS3 and ActionScript 3.0, anyone can get up to speed in no time. You'll learn how to install FMS3, organize your development environment with Apache web server, and use the management console before diving into the whys and hows of: Recording and playing back streaming audio and video in VP6 and H.264 formats Using the new Flash Media Encoder to stream and record video Camera and microphone settings Non-persistent client-side remote shared objects Two-way audio-video communications Broadcasting and server-side bandwidth control Working with server-side files: the file class Server-side shared objects Server-side streams Setting up a software load handler using FMS3's new server-side NetStream Bringing in data and working with configuration files At the heart of every chapter is a core set of code that shows the minimum requirements needed for different procedures. Beyond that, Learning Flash Media Server 3 provides you with plenty of options for using FMS3's different versions -- the full-feature server, the streaming-only server, and the limited-user development server. It's a whole new world of media, and this book puts you right at the doorstep. Ready to enter?
Download or read book Designing Web Audio written by Josh Beggs and published by "O'Reilly Media, Inc.". This book was released on 2001 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Sound Design for the Web" is loaded with informative, real-world case studies, interviews with some of the world's leading audio and Web producers, and step-by-step instructions on how to use the most popular Web audio formats.
Book Synopsis Advanced Hybrid Information Processing by : Lin Yun
Download or read book Advanced Hybrid Information Processing written by Lin Yun and published by Springer Nature. This book was released on with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Streaming Media Guide by : Michael D'Oliveiro
Download or read book The Streaming Media Guide written by Michael D'Oliveiro and published by Routledge. This book was released on 2019-06-03 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: Streaming media has irreversibly revolutionised the ways in which media is transmitted and consumed. Most of us engage with streaming media on a daily basis via platforms that deliver our entertainment: Spotify, YouTube and Netflix are new brands which many of us engage with daily for our information and entertainment. It has created upheaval in the entire value chain and wiped out industries slow to adapt to it (like the video store rental chain). And it continues to evolve. Streaming media is transforming business communications in myriad ways, and it is becoming almost as crucial for project managers and marketers to understand streaming technology as it is for media professionals. The Streaming Media Guide demystifies the technology and features behind a successful streaming media service, especially in the context of how it is used by broadcasters and other media organisations. Common terms and systems being used in this space are presented and defined simply and clearly for non-technical readers. Best practice examples from Michael D'Oliveiro's experiences demonstrate how this technology can be successfully implemented. This book equips any media professional with the most basic of traditional media knowledge to enable confident conversations in the typical media organisation they work in. For technology-based graduates or dedicated broadcast professional seeking to refresh their understanding, this book provides enough information to form a solid foundation for day-to-day work. Finally, for leaders in cross-functional senior management matrices, information is provided to enable you to understand and exploit streaming media capabilities as a business. This will be the ultimate reference source, guaranteed to be bedside reading for anyone serious about using streaming media.
Book Synopsis Intelligent User Interfaces: Adaptation and Personalization Systems and Technologies by : Mourlas, Constantinos
Download or read book Intelligent User Interfaces: Adaptation and Personalization Systems and Technologies written by Mourlas, Constantinos and published by IGI Global. This book was released on 2008-09-30 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book identifies solutions and suggestions for the design and development of adaptive applications and systems that provides more usable and qualitative content and services adjusted to the needs and requirements of the various users"--Provided by publisher.
Book Synopsis Streaming Media Bible by : Steve Mack
Download or read book Streaming Media Bible written by Steve Mack and published by Wiley. This book was released on 2002-05-20 with total page 916 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Streaming Media Bible is the authoritative and comprehensive guide for producing professional-quality streaming media over the Internet. It provides an overview of what streaming media is, how it can be used and the tools and software programs available to consumers and businesses alike. It covers all aspects of streaming media, from the capturing, creation and optimization of source media files, to encoding and serving files over sites using the primary available technologies. Throughout the book, the streaming process is dissected and separated into its component pieces: original media creation, encoding, and serving. All three major streaming media systems (RealNetworks' RealSystem, Apple QuickTime and Microsoft Windows Media) are covered. ABOUT THE CD-ROM Includes a cross-platform CD-ROM with software and examples: RealPlayer, RealProducer, RealServerBasic Windows Media Technologies, Windows Media Player 8, Windows Media On Demand Encoder, Apple QuickTime Player, QuickTime Encoder, SoundForge XP or CoolEdit, sample audio clips, sample video clips, video tutorials, and sample code libraries.
Book Synopsis Learning by Playing. Game-based Education System Design and Development by : Maiga Chang
Download or read book Learning by Playing. Game-based Education System Design and Development written by Maiga Chang and published by Springer Science & Business Media. This book was released on 2009-07-20 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the widespread interest in digital entertainment and the advances in the technologies of computer graphics, multimedia and virtual reality technologies, the new area of “Edutainment” has been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective way of learning through a medium, such as a computer, software, games or AR/VR applications, that both educates and entertains. The Edutainment conference series was established and followed as a special event for the new interests in e-learning and digital entertainment. The main purpose of Edutainment conferences is the discussion, presentation, and information exchange of scientific and technological developments in the new community. The Edutainment conference series is a very interesting opportunity for researchers, engineers, and graduate students who wish to communicate at these international annual events. The conference series includes plenary invited talks, workshops, tutorials, paper presen- tion tracks, and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006. Following the success of the first (Edutainment 2006 in Hangzhou, China), the second (Edutainment 2007 in Hong Kong, China), and the third events (Edutainment 2008 in Nanjing, China), Edutainment 2009 was held August 9–11, 2009 in Banff, Canada. This year, we received 116 submissions from 25 different countries and regions - cluding Austria, Canada, China, Denmark, Finland, France, Germany, Greece, Hong Kong, Italy, Japan, Korea, Malaysia, Mexico, The Netherlands, Norway, Portugal, Singapore, Spain, Sweden, Switzerland, Taiwan, Trinidad and Tobago, UK, and USA.
Author :United States. Congress. House. Committee on Appropriations. Subcommittee on Department of the Interior and Related Agencies Publisher : ISBN 13 : Total Pages :1326 pages Book Rating :4.F/5 ( download)
Book Synopsis Department of the Interior and related agencies appropriations for 2004 by : United States. Congress. House. Committee on Appropriations. Subcommittee on Department of the Interior and Related Agencies
Download or read book Department of the Interior and related agencies appropriations for 2004 written by United States. Congress. House. Committee on Appropriations. Subcommittee on Department of the Interior and Related Agencies and published by . This book was released on 2003 with total page 1326 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Technologies for the Information Society by : Jean-Yves Roger
Download or read book Technologies for the Information Society written by Jean-Yves Roger and published by IOS Press. This book was released on 1998 with total page 1020 pages. Available in PDF, EPUB and Kindle. Book excerpt: GATEWAYS TO DEMOCRACY continues with its framework of "gateways" to help readers conceptualize participation and civic engagement--even democracy itself--with reference to how individuals access the political system. This approach helps readers better see the relevance of government in their lives. GATEWAYS uniquely incorporates policy into a section at the end of each chapter, helping readers better understand the connection between public opinion, policy-making and how public policy applies to their lives. The second edition, complete with 2012 election updates, emphasizes critical thinking by clearly outlining learning outcomes and enhancing learning with self-assessment "Checkpoints" and a clear chapter study plan. Chapters in this ESSENTIALS version are condensed to accommodate a shorter format but preserve the integrity of the text's hallmarks.
Book Synopsis Scalable Continuous Media Streaming Systems by : Jack Lee
Download or read book Scalable Continuous Media Streaming Systems written by Jack Lee and published by John Wiley & Sons. This book was released on 2005-06-17 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Continuous media streaming systems will shape the future of information infrastructure. The challenge is to design systems and networks capable of supporting millions of concurrent users. Key to this is the integration of fault-tolerant mechanisms to prevent individual component failures from disrupting systems operations. These are just some of the hurdles that need to be overcome before large-scale continuous media services such as video-on-demand can be deployed with maximum efficiency. The author places the subject in context, drawing together findings from the past decade of research whilst examining the technology’s present status and its future potential. The approach adopted is comprehensive, covering topics – notably the scalability and fault-tolerance issues - that previously have not been treated in depth. Provides an accessible introduction to the technology, presenting the basic principles for media streaming system design, focusing on the need for the correct and timely delivery of data. Explores the use of parallel server architectures to tackle the two key challenges of scalability and fault-tolerance. Investigates the use of network multicast streaming algorithms to further increase the scalability of very-large-scale media streaming systems. Illustrates all findings using real-world examples and case studies gleaned from cutting-edge worldwide research. Combining theory and practice, this book will appeal to industry specialists working in content distribution in general and continuous media streaming in particular. The introductory materials and basic building blocks complemented by amply illustrated, more advanced coverage provide essential reading for senior undergraduates, postgraduates and researchers in these fields.