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Spatial Auditory Human Computer Interfaces
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Book Synopsis Spatial Auditory Human-Computer Interfaces by : Jaka Sodnik
Download or read book Spatial Auditory Human-Computer Interfaces written by Jaka Sodnik and published by Springer. This book was released on 2015-09-03 with total page 79 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on a special group of auditory interfaces using spatial sound for the representation of information. The addition of information on the location of a selected sound source or a group of sources shows many advantages over a mere single-channel audio. This survey explains the most important limitations of the human hearing system and the perception of spatial sound. It also includes some technical background and basic processing and programming techniques for the creation and reproduction of spatial sounds with different audio equipment. Spatial auditory interfaces have evolved significantly in the last couple of years and can be found in a variety of environments where visual communication is obstructed or completely blocked by other activities, such as walking, driving, flying, operating multimodal virtual displays, etc. An entire chapter of this survey is dedicated to the most important areas of spatial auditory displays: mobile devices and computers, virtual environments, aircrafts and vehicles, visually impaired and blind computers users, and brain-computer interfaces.
Book Synopsis Auditory Interfaces by : Stefania Serafin
Download or read book Auditory Interfaces written by Stefania Serafin and published by CRC Press. This book was released on 2022-08-03 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Auditory Interfaces explores how human-computer interactions can be significantly enhanced through the improved use of the audio channel. Providing historical, theoretical and practical perspectives, the book begins with an introductory overview, before presenting cutting-edge research with chapters on embodied music recognition, nonspeech audio, and user interfaces. This book will be of interest to advanced students, researchers and professionals working in a range of fields, from audio sound systems, to human-computer interaction and computer science.
Book Synopsis Auditory User Interfaces by : T.V. Raman
Download or read book Auditory User Interfaces written by T.V. Raman and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: Auditory User Interfaces: Toward the Speaking Computer describes a speech-enabling approach that separates computation from the user interface and integrates speech into the human-computer interaction. The Auditory User Interface (AUI) works directly with the computational core of the application, the same as the Graphical User Interface. The author's approach is implemented in two large systems, ASTER - a computing system that produces high-quality interactive aural renderings of electronic documents - and Emacspeak - a fully-fledged speech interface to workstations, including fluent spoken access to the World Wide Web and many desktop applications. Using this approach, developers can design new high-quality AUIs. Auditory interfaces are presented using concrete examples that have been implemented on an electronic desktop. This aural desktop system enables applications to produce auditory output using the same information used for conventional visual output. Auditory User Interfaces: Toward the Speaking Computer is for the electrical and computer engineering professional in the field of computer/human interface design. It will also be of interest to academic and industrial researchers, and engineers designing and implementing computer systems that speak. Communication devices such as hand-held computers, smart telephones, talking web browsers, and others will need to incorporate speech-enabling interfaces to be effective.
Book Synopsis Principles and Applications of Spatial Hearing by : Yôiti Suzuki
Download or read book Principles and Applications of Spatial Hearing written by Yôiti Suzuki and published by World Scientific Publishing Company Incorporated. This book was released on 2011 with total page 503 pages. Available in PDF, EPUB and Kindle. Book excerpt: Section 3. Capturing and controlling the spatial sound field. A study on 3D sound image control by two loudspeakers located in the transverse plane / K. Iida, T. Ishii, and Y. Ishii. Selective listening point audio based on blind signal separation and 3D audio effect / T. Nishino [und weitere]. Selective listening point audio based on blind signal separation and 3D audio effect / T. Nishino. Sweet spot size in virtual sound reproduction : A temporal analysis / Y. Lacouture Parodi and P. Rubak. Psychoacoustic evaluation of different methods for creating individualized, headphone-presented virtual auditory space from B-format room impulse responses / A. Kan, C. Jin, and A. van Schaik. Effects of microphone arrangements on the accuracy of a spherical microphone array (SENZI) in acquiring high-definition 3D sound space information / J. Kodama [und weitere]. Perception-based reproduction of spatial sound with directional audio coding / V. Pulkki [und weitere]. Capturing and recreating auditory virtual reality / R. Duraiswami [und weitere]. Reconstructing sound source directivity in virtual acoustic environments / M. Noisternig, F. Zotter, and B.F.G. Katz. Implementation of real-time room auralization using a surrounding loudspeaker array / T. Okamoto [und weitere]. Spatialisation in audio augmented reality using finger snaps / H. Gamper and T. Lokki. Generation of sound ball : Its theory and implementation / Y.-H. Kim [und weitere]. Estimation of high-resolution sound properties for realizing an editable sound-space system / T. Okamoto, Y. Iwaya, and Y. Suzuki -- Section 4. Applying virtual sound techniques in the real world. Binaural hearing assistance system based on frequency domain binaural model / T. Usagawa and Y. Chisaki. A spatial auditory display for telematic music performances / J. Braasch [und weitere]. Auditory orientation training system developed for blind people using PC-based wide-range 3-D sound technology / Y. Seki [und weitere]. Mapping musical scales onto virtual 3D spaces / J. Villegas and M. Cohen. Sonifying head-related transfer unctions / D. Cabrera and W.L. Martens. Effects of spatial cues on detectability of alarm signals in noisy environments / N. Kuroda [und weitere]. Binaural technique for active noise control assessment / Y. Watanabe and H. Hamada
Book Synopsis Auditory Interfaces by : Stefania Serafin
Download or read book Auditory Interfaces written by Stefania Serafin and published by Focal Press. This book was released on 2022 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Auditory Interfaces explores how human-computer interactions can be significantly enhanced through the improved use of the audio channel. Providing historical, theoretical and practical perspectives, the book begins with an introductory overview, before presenting cutting-edge research with chapters on embodied music recognition, nonspeech audio, and user interfaces. This book will be of interest to advanced students, researchers and professionals working in a range of fields, from audio sound systems, to human-computer interaction and computer science"--
Book Synopsis Mobile Human-Computer Interaction - Mobile HCI 2004 by : Stephen Brewster
Download or read book Mobile Human-Computer Interaction - Mobile HCI 2004 written by Stephen Brewster and published by Springer. This book was released on 2004-09-01 with total page 541 pages. Available in PDF, EPUB and Kindle. Book excerpt: MobileHCI is a forum for academics and practitioners to discuss the challenges and potential solutions for e?ective human-computer interaction with mobile systems and services. It covers the design, evaluation and application of te- niques and approaches for all mobile computing devices and services. MobileHCI 2004 was the sixth in the series of conferences that was started at Glasgow U- versity in 1998 by Chris Johnson. We previously chaired the conference in 1999 in Edinburgh (as part of INTERACT 1999) and in 2001 in Lille (as part of IHM-HCI 2001). The last two years saw the conference move to Italy, ?rst - der the chairmanship of Fabio Patern` o in Pisa then under Luca Chittaro in Udine. In 2005 the conference will move to Austria to be chaired by Manfred Tscheligi. Each year the conference has its own website hosted by the conference chair, however the address www. mobilehci. org will always point to the next (or current) conference. The number of submissions has increased every year. This year we received 79 full papers (63 were received last year) from which we accepted the best 25. We had 81 short papers and posters submitted (59 last year) and accepted 20 of these as short papers and 22 as posters. We received 9 workshop, 4 tutorial and 2 panel proposals, from which 5, 2 and 2, respectively, were accepted.
Book Synopsis The psychology of music in multimedia by : Siu-Lan Tan
Download or read book The psychology of music in multimedia written by Siu-Lan Tan and published by OUP Oxford. This book was released on 2013-06-27 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: For most of the history of film-making, music has played an integral role serving many functions - such as conveying emotion, heightening tension, and influencing interpretation and inferences about events and characters. More recently, with the enormous growth of the gaming industry and the Internet, a new role for music has emerged. However, all of these applications of music depend on complex mental processes which are being identified through research on human participants in multimedia contexts. The Psychology of Music in Multimedia is the first book dedicated to this fascinating topic. The Psychology of Music in Multimedia presents a wide range of scientific research on the psychological processes involved in the integration of sound and image when engaging with film, television, video, interactive games, and computer interfaces. Collectively, the rich chapters in this edited volume represent a comprehensive treatment of the existing research on the multimedia experience, with the aim of disseminating the current knowledge base and inspiring future scholarship. The focus on empirical research and the strong psychological framework make this book an exceptional and distinctive contribution to the field. The international collection of contributors represents eight countries and a broad range of disciplines including psychology, musicology, neuroscience, media studies, film, and communications. Each chapter includes a comprehensive review of the topic and, where appropriate, identifies models that can be empirically tested. Part One presents contrasting theoretical approaches from cognitive psychology, philosophy, semiotics, communication, musicology, and neuroscience. Part Two reviews research on the structural aspects of music and multimedia, while Part Three focuses on research examining the influence of music on perceived meaning in the multimedia experience. Part Four explores empirical findings in a variety of real-world applications of music in multimedia including entertainment and educational media for children, video and computer games, television and online advertising, and auditory displays of information. Finally, the closing chapter in Part Five identifies emerging themes and points to the value of broadening the scope of research to encompass multisensory, multidisciplinary, and cross-cultural perspectives to advance our understanding of the role of music in multimedia. This is a valuable book for those in the fields of music psychology and musicology, as well as film and media studies.
Book Synopsis Principles and Applications of Spatial Hearing by :
Download or read book Principles and Applications of Spatial Hearing written by and published by . This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Handbook of Human-Computer Interaction by : M.G. Helander
Download or read book Handbook of Human-Computer Interaction written by M.G. Helander and published by Elsevier. This book was released on 1997-08-18 with total page 1582 pages. Available in PDF, EPUB and Kindle. Book excerpt: This completely revised edition, of the Handbook of Human-Computer Interaction, of which 80% of the content is new, reflects the developments in the field since the publication of the first edition in 1988. The handbook is concerned with principles for design of the Human-Computer Interface, and has both academic and practical purposes. It is intended to summarize the research and provide recommendations for how the information can be used by designers of computer systems. The volume may also be used as a reference for teaching and research. Professionals who are involved in design of HCI will find this volume indispensable, including: computer scientists, cognitive scientists, experimental psychologists, human factors professionals, interface designers, systems engineers, managers and executives working with systems development. Much of the information in the handbook may also be generalized to apply to areas outside the traditional field of HCI.
Book Synopsis The Technology of Binaural Understanding by : Jens Blauert
Download or read book The Technology of Binaural Understanding written by Jens Blauert and published by Springer Nature. This book was released on 2020-08-12 with total page 815 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sound, devoid of meaning, would not matter to us. It is the information sound conveys that helps the brain to understand its environment. Sound and its underlying meaning are always associated with time and space. There is no sound without spatial properties, and the brain always organizes this information within a temporal–spatial framework. This book is devoted to understanding the importance of meaning for spatial and related further aspects of hearing, including cross-modal inference. People, when exposed to acoustic stimuli, do not react directly to what they hear but rather to what they hear means to them. This semiotic maxim may not always apply, for instance, when the reactions are reflexive. But, where it does apply, it poses a major challenge to the builders of models of the auditory system. Take, for example, an auditory model that is meant to be implemented on a robotic agent for autonomous search-&-rescue actions. Or think of a system that can perform judgments on the sound quality of multimedia-reproduction systems. It becomes immediately clear that such a system needs • Cognitive capabilities, including substantial inherent knowledge • The ability to integrate information across different sensory modalities To realize these functions, the auditory system provides a pair of sensory organs, the two ears, and the means to perform adequate preprocessing of the signals provided by the ears. This is realized in the subcortical parts of the auditory system. In the title of a prior book, the term Binaural Listening is used to indicate a focus on sub-cortical functions. Psychoacoustics and auditory signal processing contribute substantially to this area. The preprocessed signals are then forwarded to the cortical parts of the auditory system where, among other things, recognition, classification, localization, scene analysis, assignment of meaning, quality assessment, and action planning take place. Also, information from different sensory modalities is integrated at this level. Between sub-cortical and cortical regions of the auditory system, numerous feedback loops exist that ultimately support the high complexity and plasticity of the auditory system. The current book concentrates on these cognitive functions. Instead of processing signals, processing symbols is now the predominant modeling task. Substantial contributions to the field draw upon the knowledge acquired by cognitive psychology. The keyword Binaural Understanding in the book title characterizes this shift. Both books, The Technology of Binaural Listening and the current one, have been stimulated and supported by AABBA, an open research group devoted to the development and application of models of binaural hearing. The current book is dedicated to technologies that help explain, facilitate, apply, and support various aspects of binaural understanding. It is organized into five parts, each containing three to six chapters in order to provide a comprehensive overview of this emerging area. Each chapter was thoroughly reviewed by at least two anonymous, external experts. The first part deals with the psychophysical and physiological effects of Forming and Interpreting Aural Objects as well as the underlying models. The fundamental concepts of reflexive and reflective auditory feedback are introduced. Mechanisms of binaural attention and attention switching are covered—as well as how auditory Gestalt rules facilitate binaural understanding. A general blackboard architecture is introduced as an example of how machines can learn to form and interpret aural objects to simulate human cognitive listening. The second part, Configuring and Understanding Aural Space, focuses on the human understanding of complex three-dimensional environments—covering the psychological and biological fundamentals of auditory space formation. This part further addresses the human mechanisms used to process information and interact in complex reverberant environments, such as concert halls and forests, and additionally examines how the auditory system can learn to understand and adapt to these environments. The third part is dedicated to Processing Cross-Modal Inference and highlights the fundamental human mechanisms used to integrate auditory cues with cues from other modalities to localize and form perceptual objects. This part also provides a general framework for understanding how complex multimodal scenes can be simulated and rendered. The fourth part, Evaluating Aural-scene Quality and Speech Understanding, focuses on the object-forming aspects of binaural listening and understanding. It addresses cognitive mechanisms involved in both the understanding of speech and the processing of nonverbal information such as Sound Quality and Quality-of- Experience. The aesthetic judgment of rooms is also discussed in this context. Models that simulate underlying human processes and performance are covered in addition to techniques for rendering virtual environments that can then be used to test these models. The fifth part deals with the Application of Cognitive Mechanisms to Audio Technology. It highlights how cognitive mechanisms can be utilized to create spatial auditory illusions using binaural and other 3D-audio technologies. Further, it covers how cognitive binaural technologies can be applied to improve human performance in auditory displays and to develop new auditory technologies for interactive robots. The book concludes with the application of cognitive binaural technologies to the next generation of hearing aids.
Book Synopsis Innovation, Communication and Engineering by : Teen-Hang Meen
Download or read book Innovation, Communication and Engineering written by Teen-Hang Meen and published by CRC Press. This book was released on 2013-10-08 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume represents the proceedings of the 2013 International Conference on Innovation, Communication and Engineering (ICICE 2013). This conference was organized by the China University of Petroleum (Huadong/East China) and the Taiwanese Institute of Knowledge Innovation, and was held in Qingdao, Shandong, P.R. China, October 26 - November 1, 20
Book Synopsis Cognitive Aspects of Human-Computer Interaction for Geographic Information Systems by : T.L. Nyerges
Download or read book Cognitive Aspects of Human-Computer Interaction for Geographic Information Systems written by T.L. Nyerges and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: A significant part of understanding how people use geographic information and technology concerns human cognition. This book provides the first comprehensive in-depth examination of the cognitive aspects of human-computer interaction for geographic information systems (GIS). Cognitive aspects are treated in relation to individual, group, behavioral, institutional, and cultural perspectives. Extensions of GIS in the form of spatial decision support systems and SDSS for groups are part of the geographic information technology considered. Audience: Geographic information users, systems analysts and system designers, researchers in human-computer interaction will find this book an information resource for understanding cognitive aspects of geographic information technology use, and the methods appropriate for examining this use.
Book Synopsis New Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies by : Michael Filimowicz
Download or read book New Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies written by Michael Filimowicz and published by Springer. This book was released on 2018-07-02 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the first extensive exploration of contemporary third wave HCI, this handbook covers key developments at the leading edge of human-computer interactions. Now in its second decade as a major current of HCI research, the third wave integrates insights from the humanities and social sciences to emphasize human dimensions beyond workplace efficiency or cognitive capacities. The earliest HCI work was strongly based on the concept of human-machine coupling, which expanded to workplace collaboration as computers came into mainstream professional use. Today HCI can connect to almost any human experience because there are new applications for every aspect of daily life. Volume 1 - Technologies covers technical application areas related to artificial intelligence, metacreation, machine learning, perceptual computing, 3D printing, critical making, physical computing, the internet of things, accessibility, sonification, natural language processing, multimodal display, and virtual reality.
Book Synopsis Human-Computer Interaction. Multimodal and Natural Interaction by : Masaaki Kurosu
Download or read book Human-Computer Interaction. Multimodal and Natural Interaction written by Masaaki Kurosu and published by Springer Nature. This book was released on 2020-07-10 with total page 745 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 12181, 12182, and 12183 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 22nd International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.* A total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions. The 145 papers included in these HCI 2020 proceedings were organized in topical sections as follows: Part I: design theory, methods and practice in HCI; understanding users; usability, user experience and quality; and images, visualization and aesthetics in HCI. Part II: gesture-based interaction; speech, voice, conversation and emotions; multimodal interaction; and human robot interaction. Part III: HCI for well-being and Eudaimonia; learning, culture and creativity; human values, ethics, transparency and trust; and HCI in complex environments. *The conference was held virtually due to the COVID-19 pandemic.
Book Synopsis Human-Computer Interaction: Towards Mobile and Intelligent Interaction Environments by : Julie A. Jacko
Download or read book Human-Computer Interaction: Towards Mobile and Intelligent Interaction Environments written by Julie A. Jacko and published by Springer. This book was released on 2011-06-18 with total page 633 pages. Available in PDF, EPUB and Kindle. Book excerpt: This four-volume set LNCS 6761-6764 constitutes the refereed proceedings of the 14th International Conference on Human-Computer Interaction, HCII 2011, held in Orlando, FL, USA in July 2011, jointly with 8 other thematically similar conferences. The revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers of this volume are organized in topical sections on mobile interaction, interaction in intelligent environments, orientation and navigation, in-vehicle interaction, social and environmental issues in HCI, and emotions in HCI.
Book Synopsis HCI International 2020 – Late Breaking Posters by : Constantine Stephanidis
Download or read book HCI International 2020 – Late Breaking Posters written by Constantine Stephanidis and published by Springer Nature. This book was released on 2020-11-07 with total page 671 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the extended abstracts of the posters presented during the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 82 papers presented in this volume are organized in topical sections as follows: design for all and sssisitive technologies; virtual, augmented and mixed reality; learning; HCI, culture and art; health and wellbeing applications; HCI in mobility, automotive and aviation.
Book Synopsis Human-computer Interaction, INTERACT '03 by : Matthias Rauterberg
Download or read book Human-computer Interaction, INTERACT '03 written by Matthias Rauterberg and published by IOS Press. This book was released on 2003 with total page 1160 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work brings together papers written by researchers and practitioners actively working in the field of human-computer interaction. It should be of use to students who study information technology and computer sciences, and to professional designers who are interested in User Interface design.