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Software Development Level 2 With Java
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Book Synopsis Software Development Level 2 with Java by : Jarvis etc Blundell
Download or read book Software Development Level 2 with Java written by Jarvis etc Blundell and published by Heinemann. This book was released on 2004-07-30 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides exactly what students need to complete their chosen route in the new e-Quals IT practitioner qualifications from City & Guilds at level 2.
Book Synopsis Advanced Programming for the Java 2 Platform by : Calvin Austin
Download or read book Advanced Programming for the Java 2 Platform written by Calvin Austin and published by Addison Wesley Longman. This book was released on 2000 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: Choice Outstanding Academic Title, 2008. The uniqueness of shape as a perceptual property lies in the fact that it is both complex and structured. Shapes are perceived veridically—perceived as they really are in the physical world, regardless of the orientation from which they are viewed. The constancy of the shape percept is the sine qua nonof shape perception; you are not actually studying shape if constancy cannot be achieved with the stimulus you are using. Shape is the only perceptual attribute of an object that allows unambiguous identification. In this first book devoted exclusively to the perception of shape by humans and machines, Zygmunt Pizlo describes how we perceive shapes and how to design machines that can see shapes as we do. He reviews the long history of the subject, allowing the reader to understand why it has taken so long to understand shape perception, and offers a new theory of shape. Until recently, shape was treated in combination with such other perceptual properties as depth, motion, speed, and color. This resulted in apparently contradictory findings, which made a coherent theoretical treatment of shape impossible. Pizlo argues that once shape is understood to be unique among visual attributes and the perceptual mechanisms underlying shape are seen to be different from other perceptual mechanisms, the research on shape becomes coherent and experimental findings no longer seem to contradict each other. A single theory of shape perception is thus possible, and Pizlo offers a theoretical treatment that explains how a three-dimensional shape percept is produced from a two-dimensional retinal image, assuming only that the image has been organized into two-dimensional shapes. Pizlo focuses on discussion of the main concepts, telling the story of shape without interruption. Appendixes provide the basic mathematical and computational information necessary for a technical understanding of the argument. References point the way to more in-depth reading in geometry and computational vision.
Book Synopsis Java 2 Game Programming by : Thomas Petchel
Download or read book Java 2 Game Programming written by Thomas Petchel and published by Course Technology. This book was released on 2001 with total page 824 pages. Available in PDF, EPUB and Kindle. Book excerpt: Intermediate programmers with an interest in game development will benefit from this book that is fast-paced enough for experienced programmers but detailed enough for beginners.
Book Synopsis Modern Software Engineering by : David Farley
Download or read book Modern Software Engineering written by David Farley and published by Addison-Wesley Professional. This book was released on 2021-11-16 with total page 479 pages. Available in PDF, EPUB and Kindle. Book excerpt: Improve Your Creativity, Effectiveness, and Ultimately, Your Code In Modern Software Engineering, continuous delivery pioneer David Farley helps software professionals think about their work more effectively, manage it more successfully, and genuinely improve the quality of their applications, their lives, and the lives of their colleagues. Writing for programmers, managers, and technical leads at all levels of experience, Farley illuminates durable principles at the heart of effective software development. He distills the discipline into two core exercises: learning and exploration and managing complexity. For each, he defines principles that can help you improve everything from your mindset to the quality of your code, and describes approaches proven to promote success. Farley's ideas and techniques cohere into a unified, scientific, and foundational approach to solving practical software development problems within realistic economic constraints. This general, durable, and pervasive approach to software engineering can help you solve problems you haven't encountered yet, using today's technologies and tomorrow's. It offers you deeper insight into what you do every day, helping you create better software, faster, with more pleasure and personal fulfillment. Clarify what you're trying to accomplish Choose your tools based on sensible criteria Organize work and systems to facilitate continuing incremental progress Evaluate your progress toward thriving systems, not just more "legacy code" Gain more value from experimentation and empiricism Stay in control as systems grow more complex Achieve rigor without too much rigidity Learn from history and experience Distinguish "good" new software development ideas from "bad" ones Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
Book Synopsis Building Maintainable Software, Java Edition by : Joost Visser
Download or read book Building Maintainable Software, Java Edition written by Joost Visser and published by "O'Reilly Media, Inc.". This book was released on 2016-01-28 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever felt frustrated working with someone else’s code? Difficult-to-maintain source code is a big problem in software development today, leading to costly delays and defects. Be part of the solution. With this practical book, you’ll learn 10 easy-to-follow guidelines for delivering Java software that’s easy to maintain and adapt. These guidelines have been derived from analyzing hundreds of real-world systems. Written by consultants from the Software Improvement Group (SIG), this book provides clear and concise explanations, with advice for turning the guidelines into practice. Examples for this edition are written in Java, while our companion C# book provides workable examples in that language. Write short units of code: limit the length of methods and constructors Write simple units of code: limit the number of branch points per method Write code once, rather than risk copying buggy code Keep unit interfaces small by extracting parameters into objects Separate concerns to avoid building large classes Couple architecture components loosely Balance the number and size of top-level components in your code Keep your codebase as small as possible Automate tests for your codebase Write clean code, avoiding "code smells" that indicate deeper problems
Book Synopsis Software Engineering with Java by : Stephen R. Schach
Download or read book Software Engineering with Java written by Stephen R. Schach and published by Irwin Professional Publishing. This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis ICT Systems Support Level 2 by : Andrew Smith
Download or read book ICT Systems Support Level 2 written by Andrew Smith and published by Heinemann. This book was released on 2004-07 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides exactly what students need to complete their chosen route in the new e-Quals IT Practitioner qualifications from City & Guilds at Level 2. It contains the four units needed, providing the depth and breadth of information required to succeed in this qualification. A clear and accessible step-by-step approach ensures that students have a thorough understanding of all the key concepts. Multiple choice revision sections ensure that they are ready for their exams.
Book Synopsis Software Engineering Fundamentals by : Ali Behforooz
Download or read book Software Engineering Fundamentals written by Ali Behforooz and published by . This book was released on 1996 with total page 696 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book seeks to provide an overall view of the nature of software engineering, focusing on real world practice and guiding students of software engineering to understand the benefits and drawbacks of various methods. The text follows the natural life cycle of software development, providing the reader with a comprehensive overview of the software development field. The text includes coverage of methods, tools, principles and guidelines. Case studies and examples are also included throughout the text, providing explicit guidelines for virtually every situation that a software engineer may encounter.Key Features:* Can be used by undergraduates and first year students of software engineering and development courses as well as professionals such as: Information Systems Managers, System Engineers, System Analysts, Software Project Managers, Software Engineers* Each chapter has a summary and exercisesSupplement:Instructor's guide and transparency masters: 0195111532
Download or read book Think Java written by Allen B. Downey and published by "O'Reilly Media, Inc.". This book was released on 2016-05-06 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards
Book Synopsis Exploring Higher Vocational Software Technology Education by : Chen Ping
Download or read book Exploring Higher Vocational Software Technology Education written by Chen Ping and published by Partridge Publishing Singapore. This book was released on 2024-09-30 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exploring Higher Vocational Software Technology Education offers a comprehensive analysis of the current landscape of software technology education in Chinese vocational colleges. It addresses the challenges and opportunities in cultivating skilled software professionals in the rapidly evolving digital economy. The book covers key areas such as curriculum design, practical teaching, and faculty development, providing actionable insights for educators, administrators, and policymakers. Through comparative analysis with international best practices, it offers recommendations for optimizing software technology education to better meet industry demands. The book also features case studies highlighting innovative approaches, such as school-enterprise collaboration and project-driven learning, which are essential in bridging the gap between theory and practice. This work serves as a valuable reference not only for Chinese educators but also for an international audience interested in understanding China’s vocational education model and how it can inform global education reform. Whether you’re an academic, a practitioner, or a policymaker, this book offers practical pathways for enhancing the quality of technical talent development in today’s competitive global market.
Book Synopsis Software Development and Professional Practice by : John Dooley
Download or read book Software Development and Professional Practice written by John Dooley and published by Apress. This book was released on 2011-10-13 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software Development and Professional Practice reveals how to design and code great software. What factors do you take into account? What makes a good design? What methods and processes are out there for designing software? Is designing small programs different than designing large ones? How can you tell a good design from a bad one? You'll learn the principles of good software design, and how to turn those principles back into great code. Software Development and Professional Practice is also about code construction—how to write great programs and make them work. What, you say? You've already written eight gazillion programs! Of course I know how to write code! Well, in this book you'll re-examine what you already do, and you'll investigate ways to improve. Using the Java language, you'll look deeply into coding standards, debugging, unit testing, modularity, and other characteristics of good programs. You'll also talk about reading code. How do you read code? What makes a program readable? Can good, readable code replace documentation? How much documentation do you really need? This book introduces you to software engineering—the application of engineering principles to the development of software. What are these engineering principles? First, all engineering efforts follow a defined process. So, you'll be spending a bit of time talking about how you run a software development project and the different phases of a project. Secondly, all engineering work has a basis in the application of science and mathematics to real-world problems. And so does software development! You'll therefore take the time to examine how to design and implement programs that solve specific problems. Finally, this book is also about human-computer interaction and user interface design issues. A poor user interface can ruin any desire to actually use a program; in this book, you'll figure out why and how to avoid those errors. Software Development and Professional Practice covers many of the topics described for the ACM Computing Curricula 2001 course C292c Software Development and Professional Practice. It is designed to be both a textbook and a manual for the working professional.
Book Synopsis Programming Wireless Devices with the Java 2 Platform by : Roger Riggs
Download or read book Programming Wireless Devices with the Java 2 Platform written by Roger Riggs and published by Addison-Wesley Professional. This book was released on 2003 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: bull; Provides a key overview and introduction to J2ME and two vital J2ME technologies - Mobile Information Device Profile (MIDP) 2.0 and Connected Limited Device Configuration (CDLC) bull; Shows how to build, develop, and code J2ME Applications, how to understand the Game Profile API and the latest J2ME security enhancements bull; Written by the architects of the Java 2 Micro Edition platform
Book Synopsis Object-oriented Software Development Using Java by : Xiaoping Jia
Download or read book Object-oriented Software Development Using Java written by Xiaoping Jia and published by Addison-Wesley. This book was released on 2003 with total page 704 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jia (software engineering, DePaul University) helps readers develop skills in designing software, and especially in writing object- oriented programs using Java. The text provides broad coverage of object-oriented technology, including object-oriented modeling using the Unified Modeling Language (UML), object-oriented design using design patterns, and object-oriented programming using Java. This second edition offers expanded coverage of design patterns, enhanced material on UML, and a new introduction to the iterative software development process made popular by extreme programming. Learning features include chapter summaries, exercises, and projects.
Book Synopsis The Elements of Java(TM) Style by : Al Vermeulen
Download or read book The Elements of Java(TM) Style written by Al Vermeulen and published by Cambridge University Press. This book was released on 2000-01-28 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Elements of Java Style, written by renowned author Scott Ambler, Rogue Wave Software Vice President Alan Vermeulen, and a team of programmers from Rogue Wave, is for anyone who writes Java code. While there are many books that explain the syntax and basic use of Java, this book, first published in 2000, explains not just what you can do with the syntax, but what you ought to do. Just as Strunk and White's The Elements of Style provides rules of usage for the English language, this book provides a set of rules for Java practitioners to follow. While illustrating these rules with parallel examples of correct and incorrect usage, the book provides a collection of standards, conventions, and guidelines for writing solid Java code which will be easy to understand, maintain, and enhance. Anyone who writes Java code or plans to should have this book next to their computer.
Book Synopsis The Well-Grounded Java Developer, Second Edition by : Benjamin Evans
Download or read book The Well-Grounded Java Developer, Second Edition written by Benjamin Evans and published by Simon and Schuster. This book was released on 2022-12-27 with total page 1146 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Java from the JVM up gives you a solid foundation to grow your expertise and take on advanced techniques for performance, concurrency, containerization, and more. In The Well-Grounded Java Developer, Second Edition you will learn: The new Java module system and why you should use it Bytecode for the JVM, including operations and classloading Performance tuning the JVM Working with Java’s built-in concurrency and expanded options Programming in Kotlin and Clojure on the JVM Maximizing the benefits from your build/CI tooling with Maven and Gradle Running the JVM in containers Planning for future JVM releases The Well-Grounded Java Developer, Second Edition introduces both the modern innovations and timeless fundamentals you need to know to become a Java master. Authors Ben Evans, Martijn Verburg, and Jason Clark distill their decades of experience as Java Champions, veteran developers, and key contributors to the Java ecosystem into this clear and practical guide. You’ll discover how Java works under the hood and learn design secrets from Java’s long history. Each concept is illustrated with hands-on examples, including a fully modularized application/library and creating your own multithreaded application. Foreword by Heinz Kabutz. About the technology Java is the beating heart of enterprise software engineering. Developers who really know Java can expect easy job hunting and interesting work. Written by experts with years of boots-on-the-ground experience, this book upgrades your Java skills. It dives into powerful features like modules and concurrency models and even reveals some of Java’s deep secrets. About the book With The Well-Grounded Java Developer, Second Edition you will go beyond feature descriptions and learn how Java operates at the bytecode level. Master high-value techniques for concurrency and performance optimization, along with must-know practices for build, test, and deployment. You’ll even look at alternate JVM languages like Kotlin and Clojure. Digest this book and stand out from the pack. What's inside The new Java module system Performance tuning the JVM Maximizing CI/CD with Maven and Gradle Running the JVM in containers Planning for future JVM releases About the reader For intermediate Java developers. About the author Benjamin J. Evans is a senior principal engineer at Red Hat. Martijn Verburg is the principal SWE manager for Microsoft’s Java Engineering Group. Both Benjamin and Martijn are Java Champions. Jason Clark is a principal engineer and architect at New Relic. Table of Contents PART 1 - FROM 8 TO 11 AND BEYOND! 1 Introducing modern Java 2 Java modules 3 Java 17 PART 2 - UNDER THE HOOD 4 Class files and bytecode 5 Java concurrency fundamentals 6 JDK concurrency libraries 7 Understanding Java performance PART 3 - NON-JAVA LANGUAGES ON THE JVM 8 Alternative JVM languages 9 Kotlin 10 Clojure: A different view of programming PART 4 - BUILD AND DEPLOYMENT 11 Building with Gradle and Maven 12 Running Java in containers 13 Testing fundamentals 14 Testing beyond JUnit PART 5 - JAVA FRONTIERS 15 Advanced functional programming 16 Advanced concurrent programming 17 Modern internals 18 Future Java
Download or read book Tech Terms written by Jeff Rutenbeck and published by Taylor & Francis. This book was released on 2012-11-12 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: An avalanche of acronyms, terms-of-art, buzz words, and short-hand phraseology confronts today's busy communications professionals. Now in its 3rd edition, Tech Terms is an invaluable learning tool to help grasp key aspects of the television and video, PC hardware and software markets, multimedia authoring tools, and the exploding wireless Internet and mobile telecomputing worlds. With more than 1000 terms described in four sentences or less, Tech Terms is perfect the perfect desk reference.
Download or read book Computerworld written by and published by . This book was released on 2000-07-24 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt: For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.