Scrum: Novice to Ninja

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Publisher : SitePoint Pty Ltd
ISBN 13 : 1457199475
Total Pages : 272 pages
Book Rating : 4.4/5 (571 download)

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Book Synopsis Scrum: Novice to Ninja by : M. David Green

Download or read book Scrum: Novice to Ninja written by M. David Green and published by SitePoint Pty Ltd. This book was released on 2016-01-26 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why should you use Scrum in your web projects? Simply put, it'll enable your team to get more done in less time. Scrum is the most popular agile project management methodology used in web projects today. While most Scrum books tend to be lengthy textbooks that cover every detail of Scrum for all types of organizations, this highly practical book concentrates solely on how best to apply Scrum in web and mobile development projects. In it, you'll learn: An overview of Scrum fundamentals for web and mobile projects Get familiar with Scrum's roles: Scrum master, product owner, team members, and interested observers Understand Scrum's rituals: sprint planning meetings, daily standups, work process, demos, and sprint retrospectives Gain a thorough understanding of the tools used in Scrum: burndown charts, story cards, sprint backlogs Troubleshoot typical Scrum issues

Scrum

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Publisher :
ISBN 13 : 9780994346995
Total Pages : 0 pages
Book Rating : 4.3/5 (469 download)

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Book Synopsis Scrum by : M. David Green

Download or read book Scrum written by M. David Green and published by . This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Scrum

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Publisher :
ISBN 13 : 9781457199455
Total Pages : 0 pages
Book Rating : 4.1/5 (994 download)

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Book Synopsis Scrum by : M. Green David

Download or read book Scrum written by M. Green David and published by . This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

AngularJS: Novice to Ninja

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Publisher : SitePoint Pty Ltd
ISBN 13 : 1457192373
Total Pages : 329 pages
Book Rating : 4.4/5 (571 download)

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Book Synopsis AngularJS: Novice to Ninja by : Sandeep Panda

Download or read book AngularJS: Novice to Ninja written by Sandeep Panda and published by SitePoint Pty Ltd. This book was released on 2014-09-29 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: AngularJS: Novice to Ninja is your fast track route to mastering AngularJS, the superheroic JavaScript framework. AngularJS provides the fastest, most efficient way to build single page web applications. What will I learn? In this practical and fun-to-read book, you'll learn the fundamentals of AngularJS, such as scopes, modules and controllers. You'll then move on to more sophisticated techniques, including using directives, filters and expressions to build a full single page web application. Discover the power of AngularJS's two-way data binding Using AngularJS and TDD Get to grips with modules, scopes, and controllers Enhance your HTML with directives Build a complete working single page blog application as you learn And much more

Learning Agile

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449363857
Total Pages : 419 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Learning Agile by : Andrew Stellman

Download or read book Learning Agile written by Andrew Stellman and published by "O'Reilly Media, Inc.". This book was released on 2014-11-12 with total page 419 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning Agile is a comprehensive guide to the most popular agile methods, written in a light and engaging style that makes it easy for you to learn. Agile has revolutionized the way teams approach software development, but with dozens of agile methodologies to choose from, the decision to "go agile" can be tricky. This practical book helps you sort it out, first by grounding you in agile’s underlying principles, then by describing four specific—and well-used—agile methods: Scrum, extreme programming (XP), Lean, and Kanban. Each method focuses on a different area of development, but they all aim to change your team’s mindset—from individuals who simply follow a plan to a cohesive group that makes decisions together. Whether you’re considering agile for the first time, or trying it again, you’ll learn how to choose a method that best fits your team and your company. Understand the purpose behind agile’s core values and principles Learn Scrum’s emphasis on project management, self-organization, and collective commitment Focus on software design and architecture with XP practices such as test-first and pair programming Use Lean thinking to empower your team, eliminate waste, and deliver software fast Learn how Kanban’s practices help you deliver great software by managing flow Adopt agile practices and principles with an agile coach

Pro Agile .NET Development with SCRUM

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Publisher : Apress
ISBN 13 : 1430235349
Total Pages : 380 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Pro Agile .NET Development with SCRUM by : Scott Millett

Download or read book Pro Agile .NET Development with SCRUM written by Scott Millett and published by Apress. This book was released on 2011-12-14 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pro Agile .NET Development with SCRUM guides you through a real-world ASP.NET project and shows how agile methodology is put into practice. There is plenty of literature on the theory behind agile methodologies, but no book on the market takes the concepts of agile practices and applies these in a practical manner to an end-to-end ASP.NET project, especially the estimating, requirements and management aspects of a project. Pro Agile .NET Development with SCRUM takes you through the initial stages of a project—gathering requirements and setting up an environment—through to the development and deployment stages using an agile iterative approach: namely, Scrum. In the book, you'll focus on delivering an enterprise-level ASP.NET project. Each chapter is in iterations or sprints, putting into practice the features of agile—user stories, test-driven development (TDD), behavior-driven development (BDD), continuous integration, user acceptance testing, extreme programming, Scrum, design patterns and principles, inside-out development, lean developent, KanBan boards, and more. An appendix features code katas designed for the reader to get up-to-speed with some of the features of extreme programming, while also showcasing popular open-source frameworks to assist in automated testing and mocking. In addition, popular open-source architectural foundation projects such as S#arp and NCommons are demonstrated to allow you to base future projects on these frameworks, which already have many best-practice design patterns and principles built in.

Microservices: Novice To Ninja

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Author :
Publisher : Rob Botwright
ISBN 13 : 1839387009
Total Pages : 226 pages
Book Rating : 4.8/5 (393 download)

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Book Synopsis Microservices: Novice To Ninja by : Rob Botwright

Download or read book Microservices: Novice To Ninja written by Rob Botwright and published by Rob Botwright. This book was released on 101-01-01 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: 📘 MICROSERVICES: NOVICE TO NINJA 🚀 Are you ready to level up your microservices game? Dive into the ultimate guide with our comprehensive book bundle, "Microservices: Novice to Ninja." 🎓 📚 BOOK 1 - MICROSERVICES 101: 🌟 Embark on your journey into the world of distributed systems with our beginner's guide. Learn the fundamentals of microservices architecture, from decoupling to scalability. Perfect for those new to the concept! 🌱 📚 BOOK 2 - ARCHITECTING MICROSERVICES: 🏗️ Take your skills to the next level with strategies for designing scalable and resilient systems. Discover essential design patterns and principles like bounded contexts and aggregates. Build systems that can adapt and evolve effortlessly! 💪 📚 BOOK 3 - MASTERING MICROSERVICES: 🚀 Ready for the big leagues? Learn advanced techniques for optimizing performance and security. Dive into performance tuning, security best practices, and more. Become a master of microservices optimization! 🛠️ 📚 BOOK 4 - MICROSERVICES MASTERY: 🧠 Unlock expert insights into deployment, monitoring, and maintenance. Automate deployment pipelines, monitor system health, and troubleshoot issues like a pro. Ensure your microservices are always running smoothly! 🔍 With "Microservices: Novice to Ninja," you'll have everything you need to build, design, and deploy distributed services like a true expert. Don't miss out on this essential book bundle for mastering microservices architecture! 🚀📘💡

Mastering Dart

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Publisher : Packt Publishing Ltd
ISBN 13 : 1783989572
Total Pages : 518 pages
Book Rating : 4.7/5 (839 download)

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Book Synopsis Mastering Dart by : Sergey Akopkokhyants

Download or read book Mastering Dart written by Sergey Akopkokhyants and published by Packt Publishing Ltd. This book was released on 2014-11-20 with total page 518 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are an application developer who has experience with Dart and want to develop reusable and robust code in Dart, then this book is for you. You are expected to have a basic knowledge of core elements and applications.

Secrets of the JavaScript Ninja

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Author :
Publisher : Manning
ISBN 13 : 9781933988696
Total Pages : 0 pages
Book Rating : 4.9/5 (886 download)

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Book Synopsis Secrets of the JavaScript Ninja by : John Resig

Download or read book Secrets of the JavaScript Ninja written by John Resig and published by Manning. This book was released on 2013-01-17 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Secrets of the Javascript Ninja takes you on a journey towards mastering modern JavaScript development in three phases: design, construction, and maintenance. Written for JavaScript developers with intermediate-level skills, this book will give you the knowledge you need to create a cross-browser JavaScript library from the ground up. About this Book You can't always attack software head-on. Sometimes youcome at it sideways or sneak up from behind. You need tomaster an arsenal of tools and know every stealthy trick.You have to be a ninja. Secrets of the JavaScript Ninja leads you down the pathway toJavaScript enlightenment. This unique book starts with keyconcepts, like the relationships between functions, objects, andclosures, taught from the master's perspective. You'll grow fromapprentice to ninja as you soak up fresh insights on the techniquesyou use every day and discover features and capabilities you neverknew about. When you reach the final chapters, you'll be ready tocode brilliant JavaScript applications and maybe even write yourown libraries and frameworks. You don't have to be a ninja to read this book—just be willing tobecome one. Are you ready? Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside Functions, objects, closures, regular expressions, and more Seeing applications and libraries from the right perspective Dealing with the complexities of cross-browser development Modern JavaScript design About the Authors John Resig is an acknowledged JavaScript authority and the creatorof the jQuery library. Bear Bibeault is a web developer and coauthorof Ajax in Practice, Prototype and Scriptaculous in Action, and jQueryin Action from Manning. Table of Contents PART 1 PREPARING FOR TRAINING Enter the ninja Arming with testing and debugging PART 2 APPRENTICE TRAINING Functions are fundamental Wielding functions Closing in on closures Object-orientation with prototypes Wrangling regular expressions Taming threads and timers PART 3 NINJA TRAINING Ninja alchemy: runtime code evaluation With statements Developing cross-browser strategies Cutting through attributes, properties, and CSS PART 4 MASTER TRAINING Surviving events Manipulating the DOM CSS selector engines

Beginning Software Engineering

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Publisher : John Wiley & Sons
ISBN 13 : 1119901715
Total Pages : 963 pages
Book Rating : 4.1/5 (199 download)

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Book Synopsis Beginning Software Engineering by : Rod Stephens

Download or read book Beginning Software Engineering written by Rod Stephens and published by John Wiley & Sons. This book was released on 2022-10-14 with total page 963 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the foundations of software engineering with this easy and intuitive guide In the newly updated second edition of Beginning Software Engineering, expert programmer and tech educator Rod Stephens delivers an instructive and intuitive introduction to the fundamentals of software engineering. In the book, you’ll learn to create well-constructed software applications that meet the needs of users while developing the practical, hands-on skills needed to build robust, efficient, and reliable software. The author skips the unnecessary jargon and sticks to simple and straightforward English to help you understand the concepts and ideas discussed within. He also offers you real-world tested methods you can apply to any programming language. You’ll also get: Practical tips for preparing for programming job interviews, which often include questions about software engineering practices A no-nonsense guide to requirements gathering, system modeling, design, implementation, testing, and debugging Brand-new coverage of user interface design, algorithms, and programming language choices Beginning Software Engineering doesn’t assume any experience with programming, development, or management. It’s plentiful figures and graphics help to explain the foundational concepts and every chapter offers several case examples, Try It Out, and How It Works explanatory sections. For anyone interested in a new career in software development, or simply curious about the software engineering process, Beginning Software Engineering, Second Edition is the handbook you’ve been waiting for.

Systems Analysis and Design

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Publisher : John Wiley & Sons
ISBN 13 : 1119585856
Total Pages : 466 pages
Book Rating : 4.1/5 (195 download)

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Book Synopsis Systems Analysis and Design by : Alan Dennis

Download or read book Systems Analysis and Design written by Alan Dennis and published by John Wiley & Sons. This book was released on 2019 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: "With the overarching goal of preparing the analysts of tomorrow, Systems Analysis and Design offers students a rigorous hands-on introduction to the field with a project-based approach that mirrors the real-world workflow. Core concepts are presented through running cases and examples, bolstered by in-depth explanations and special features that highlight critical points while emphasizing the process of "doing" alongside "learning." As students apply their own work to real-world cases, they develop the essential skills and knowledge base a professional analyst needs while developing an instinct for approach, tools, and methods. Accessible, engaging, and geared toward active learning, this book conveys both essential knowledge and the experience of developing and analyzing systems; with this strong foundation in SAD concepts and applications, students are equipped with a robust and relevant skill set that maps directly to real-world systems analysis projects." -- Provided by publisher.

Tuttle Learning Chinese Characters

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Publisher : Tuttle Publishing
ISBN 13 : 146290128X
Total Pages : 388 pages
Book Rating : 4.4/5 (629 download)

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Book Synopsis Tuttle Learning Chinese Characters by : Alison Matthews

Download or read book Tuttle Learning Chinese Characters written by Alison Matthews and published by Tuttle Publishing. This book was released on 2011-12-20 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: This user-friendly book is aimed at helping students of Mandarin Chinese learn and remember Chinese characters. At last--there is a truly effective and enjoyable way to learn Chinese characters! This book helps students to learn and remember both the meanings and the pronunciations of over 800 characters. This otherwise daunting task is made easier by the use of techniques based on the psychology of learning and memory. key principles include the use of visual imagery, the visualization of short "stories," and the systematic building up of more complicated characters from basic building blocks. Although Learning Chinese Characters is primarily a book for serious learners of Mandarin Chinese, it can be used by anyone with interest in Chinese characters, without any prior knowledge of Chinese. It can be used alongside (or after, or even before) a course in the Chinese language. All characters are simplified (as in mainland China), but traditional characters are also given, when available. Key features: Specially designed pictures and stories are used in a structured way to make the learning process more enjoyable and effective, reducing the need for rote learning to the absolute minimum. The emphasis throughout is on learning and remembering the meanings and pronunciations of the characters. Tips are also included on learning techniques and how to avoid common problems. Characters are introduced in a logical sequence, which also gives priority to learning the most common characters first. Modern, simplified characters are used, with pronunciations given in pinyin. Key information is given for each character, including radical, stroke-count, traditional form, compounds, and guidance on writing the character. This is a practical guide with a clear, concise and appealing layout, and it is well-indexed with easy lookup methods. The 800 Chinese characters and 1,033 compounds specified for the original HSK Level A proficiency test are covered.

ATDD by Example

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0321784154
Total Pages : 240 pages
Book Rating : 4.3/5 (217 download)

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Book Synopsis ATDD by Example by : Markus Gärtner

Download or read book ATDD by Example written by Markus Gärtner and published by Addison-Wesley Professional. This book was released on 2013 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: With Acceptance Test-Driven Development (ATDD), business customers, testers, and developers can collaborate to produce testable requirements that help them build higher quality software more rapidly. However, ATDD is still widely misunderstood by many practitioners. ATDD by Example is the first practical, entry-level, hands-on guide to implementing and successfully applying it. ATDD pioneer Markus Gärtner walks readers step by step through deriving the right systems from business users, and then implementing fully automated, functional tests that accurately reflect business requirements, are intelligible to stakeholders, and promote more effective development. Through two end-to-end case studies, Gärtner demonstrates how ATDD can be applied using diverse frameworks and languages. Each case study is accompanied by an extensive set of artifacts, including test automation classes, step definitions, and full sample implementations. These realistic examples illuminate ATDD's fundamental principles, show how ATDD fits into the broader development process, highlight tips from Gärtner's extensive experience, and identify crucial pitfalls to avoid. Readers will learn to Master the thought processes associated with successful ATDD implementation Use ATDD with Cucumber to describe software in ways businesspeople can understand Test web pages using ATDD tools Bring ATDD to Java with the FitNesse wiki-based acceptance test framework Use examples more effectively in Behavior-Driven Development (BDD) Specify software collaboratively through innovative workshops Implement more user-friendly and collaborative test automation Test more cleanly, listen to test results, and refactor tests for greater value If you're a tester, analyst, developer, or project manager, this book offers a concrete foundation for achieving real benefits with ATDD now-and it will help you reap even more value as you gain experience.

97 Things Every Scrum Practitioner Should Know

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1492073792
Total Pages : 264 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis 97 Things Every Scrum Practitioner Should Know by : Gunther Verheyen

Download or read book 97 Things Every Scrum Practitioner Should Know written by Gunther Verheyen and published by "O'Reilly Media, Inc.". This book was released on 2020-04-27 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Improve your understanding of Scrum through the proven experience and collected wisdom of experts around the world. Based on real-life experiences, the 97 essays in this unique book provide a wealth of knowledge and expertise from established practitioners who have dealt with specific problems and challenges with Scrum. You'll find out more about the rules and roles of this framework, as well as tactics, strategies, specific patterns to use with Scrum, and stories from the trenches. You'll also gain insights on how to apply, tune, and tweak Scrum for your work. This guide is an ideal resource for people new to Scrum and those who want to assess and improve their understanding of this framework. "Scrum Is Simple. Just Use It As Is.," Ken Schwaber "The 'Standing Meeting,'" Bob Warfield "Specialization Is for Insects," James O. Coplien "Scrum Events Are Rituals to Ensure Good Harvest," Jasper Lamers "Servant Leadership Starts from Within," Bob Galen "Agile Is More than Sprinting," James W. Grenning

Creativity, Inc. (The Expanded Edition)

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Publisher : Random House
ISBN 13 : 0679644504
Total Pages : 367 pages
Book Rating : 4.6/5 (796 download)

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Book Synopsis Creativity, Inc. (The Expanded Edition) by : Ed Catmull

Download or read book Creativity, Inc. (The Expanded Edition) written by Ed Catmull and published by Random House. This book was released on 2014-04-08 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: The co-founder and longtime president of Pixar updates and expands his 2014 New York Times bestseller on creative leadership, reflecting on the management principles that built Pixar’s singularly successful culture, and on all he learned during the past nine years that allowed Pixar to retain its creative culture while continuing to evolve. “Might be the most thoughtful management book ever.”—Fast Company For nearly thirty years, Pixar has dominated the world of animation, producing such beloved films as the Toy Story trilogy, Finding Nemo, The Incredibles, Up, and WALL-E, which have gone on to set box-office records and garner eighteen Academy Awards. The joyous storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Here, Catmull reveals the ideals and techniques that have made Pixar so widely admired—and so profitable. As a young man, Ed Catmull had a dream: to make the first computer-animated movie. He nurtured that dream as a Ph.D. student, and then forged a partnership with George Lucas that led, indirectly, to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later, Toy Story was released, changing animation forever. The essential ingredient in that movie’s success—and in the twenty-five movies that followed—was the unique environment that Catmull and his colleagues built at Pixar, based on philosophies that protect the creative process and defy convention, such as: • Give a good idea to a mediocre team and they will screw it up. But give a mediocre idea to a great team and they will either fix it or come up with something better. • It’s not the manager’s job to prevent risks. It’s the manager’s job to make it safe for others to take them. • The cost of preventing errors is often far greater than the cost of fixing them. • A company’s communication structure should not mirror its organizational structure. Everybody should be able to talk to anybody. Creativity, Inc. has been significantly expanded to illuminate the continuing development of the unique culture at Pixar. It features a new introduction, two entirely new chapters, four new chapter postscripts, and changes and updates throughout. Pursuing excellence isn’t a one-off assignment but an ongoing, day-in, day-out, full-time job. And Creativity, Inc. explores how it is done.

Learn Web Development with Python

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1789950880
Total Pages : 779 pages
Book Rating : 4.7/5 (899 download)

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Book Synopsis Learn Web Development with Python by : Fabrizio Romano

Download or read book Learn Web Development with Python written by Fabrizio Romano and published by Packt Publishing Ltd. This book was released on 2018-12-21 with total page 779 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive guide to Python programming for web development using the most popular Python web framework - Django Key FeaturesLearn the fundamentals of programming with Python and building web appsBuild web applications from scratch with DjangoCreate real-world RESTful web services with the latest Django frameworkBook Description If you want to develop complete Python web apps with Django, this Learning Path is for you. It will walk you through Python programming techniques and guide you in implementing them when creating 4 professional Django projects, teaching you how to solve common problems and develop RESTful web services with Django and Python. You will learn how to build a blog application, a social image bookmarking website, an online shop, and an e-learning platform. Learn Web Development with Python will get you started with Python programming techniques, show you how to enhance your applications with AJAX, create RESTful APIs, and set up a production environment for your Django projects. Last but not least, you’ll learn the best practices for creating real-world applications. By the end of this Learning Path, you will have a full understanding of how Django works and how to use it to build web applications from scratch. This Learning Path includes content from the following Packt products: Learn Python Programming by Fabrizio RomanoDjango RESTful Web Services by Gastón C. HillarDjango Design Patterns and Best Practices by Arun RavindranWhat you will learnExplore the fundamentals of Python programming with interactive projectsGrasp essential coding concepts along with the basics of data structures and control flowDevelop RESTful APIs from scratch with Django and the Django REST FrameworkCreate automated tests for RESTful web servicesDebug, test, and profile RESTful web services with Django and the Django REST FrameworkUse Django with other technologies such as Redis and CeleryWho this book is for If you have little experience in coding or Python and want to learn how to build full-fledged web apps, this Learning Path is for you. No prior experience with RESTful web services, Python, or Django is required, but basic Python programming experience is needed to understand the concepts covered.

Designing Games

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 144933802X
Total Pages : 416 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Designing Games by : Tynan Sylvester

Download or read book Designing Games written by Tynan Sylvester and published by "O'Reilly Media, Inc.". This book was released on 2013-01-03 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of todayâ??s hit video games. Youâ??ll learn principles and practices for crafting games that generate emotionally charged experiencesâ??a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players. In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design. Create game mechanics to trigger a range of emotions and provide a variety of play Explore several options for combining narrative with interactivity Build interactions that let multiplayer gamers get into each otherâ??s heads Motivate players through rewards that align with the rest of the game Establish a metaphor vocabulary to help players learn which design aspects are game mechanics Plan, test, and analyze your design through iteration rather than deciding everything up front Learn how your gameâ??s market positioning will affect your design