The Psychology of Zelda

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Author :
Publisher : BenBella Books
ISBN 13 : 1946885738
Total Pages : 264 pages
Book Rating : 4.9/5 (468 download)

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Book Synopsis The Psychology of Zelda by : Anthony Bean

Download or read book The Psychology of Zelda written by Anthony Bean and published by BenBella Books. This book was released on 2019-02-19 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's dangerous to go alone! Take this (book). For more than 30 years, The Legend of Zelda—which immerses players in a courageous struggle against the shadowy forces of evil in a world of high fantasy—has spanned more than 30 different installments, selling over 75 million copies. Today, it is one of the most beloved video game franchises around the globe. Video game sales as a whole have continued to grow, now raking in twice as much money per year as the entire film industry, and countless psychologists have turned their attention to the effects gaming has on us: our confidence, our identity, and our personal growth. The Psychology of Zelda applies the latest psychological findings, plus insights from classic psychology theory, to Link, Zelda, Hyrule, and the players who choose to wield the Master Sword. In The Psychology of Zelda, psychologists who love the games ask: • How do Link's battles in Ocarina of Time against Dark Link, his monstrous doppelganger, mirror the difficulty of confronting our personal demons and the tendency to be our own worst enemies? • What lessons about pursuing life's greater meaning can we take away from Link's quests through Hyrule and beyond the stereotypical video game scenario of rescuing a Princess (Zelda)? • What do we experience as players when we hear that familiar royal lullaby on the ocarina, Saria's spirited melody in the Lost Woods, or the iconic main theme on the title screen? • How do the obstacles throughout Majora's Mask represent the Five Stages of Grief? • What can Link's journey to overcome the loss of the fairy Navi teach us about understanding our own grief and depression? • Why are we psychologically drawn to the game each and every time a new version becomes available even when they all have a similar storyline? Think you've completed the quest? The Psychology of Zelda gives you new, thrilling dungeons to explore and even more puzzles to solve.

Music Video Games

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Author :
Publisher : Bloomsbury Publishing USA
ISBN 13 : 1501308491
Total Pages : 353 pages
Book Rating : 4.5/5 (13 download)

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Book Synopsis Music Video Games by : Michael Austin

Download or read book Music Video Games written by Michael Austin and published by Bloomsbury Publishing USA. This book was released on 2016-07-28 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: Music Video Games takes a look (and listen) at the popular genre of music games – video games in which music is at the forefront of player interaction and gameplay. With chapters on a wide variety of music games, ranging from well-known console games such as Guitar Hero and Rock Band to new, emerging games for smartphones and tablets, scholars from diverse disciplines and backgrounds discuss the history, development, and cultural impact of music games. Each chapter investigates important themes surrounding the ways in which we play music and play with music in video games. Starting with the precursors to music games - including Simon, the hand-held electronic music game from the 1980s, Michael Austin's collection goes on to discuss issues in musicianship and performance, authenticity and “selling out,” and composing, creating, and learning music with video games. Including a glossary and detailed indices, Austin and his team shine a much needed light on the often overlooked subject of music video games.

The Legend of Zelda Encyclopedia Deluxe Edition

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Author :
Publisher : Dark Horse Comics
ISBN 13 : 1506707408
Total Pages : 348 pages
Book Rating : 4.5/5 (67 download)

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Book Synopsis The Legend of Zelda Encyclopedia Deluxe Edition by : Nintendo

Download or read book The Legend of Zelda Encyclopedia Deluxe Edition written by Nintendo and published by Dark Horse Comics. This book was released on 2018-06-19 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Legend of Zelda(TM) is one of the most successful franchises of all time with nearly twenty video games and thirty years of history, but it all started with a gold cartridge... The Legend of Zelda Encyclopedia Deluxe Edition honors the game that started it all by recreating the original gold cartridge as faithfully as possible. The book comes with a black polypropylene sleeve, lined with velvet flocking, and a scale instruction booklet with fun, theme-appropriate material inside. The cover is a gold foil paper with gloss lamination and a spot gritty varnish. The details are embossed and debossed. It has gold gilding on the top and foredge, with black gilding on the bottom. This book looks and feels so much like the original cartridge you might find yourself blowing into the bottom before you open it! This 328-page book is an exhaustive guide to The Legend of Zelda, from the original The Legend of Zelda to Twilight Princess HD. A comprehensive collection of enemies and items, potions to poes, an expansion of the lore touched upon in Hyrule Historia, concept art, screencaps, maps, main characters and how they relate, languages, and much, more, including an exclusive interview with Series Producer, Eiji Aonuma! This, the last of The Goddess Collection trilogy, which includes Hyrule Historia and Art & Artifacts, is a treasure trove of explanations and information about every aspect of The Legend of Zelda universe! Celebrate over thirty years of The Legend of Zelda with a heartfelt homage to the origins of this legendary franchise!

The Legend of Zelda Series for Easy Piano

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Author :
Publisher : Alfred Music
ISBN 13 : 1470626756
Total Pages : 79 pages
Book Rating : 4.4/5 (76 download)

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Book Synopsis The Legend of Zelda Series for Easy Piano by : Koji Kondo

Download or read book The Legend of Zelda Series for Easy Piano written by Koji Kondo and published by Alfred Music. This book was released on 2011-11-04 with total page 79 pages. Available in PDF, EPUB and Kindle. Book excerpt: After decades of anticipation, Alfred is proud to release the officially licensed, collectible sheet music companion folios to The Legend of Zelda™ video game series. The 33 arrangements in this Easy Piano edition contain the instantly recognizable melodies beloved by generations of gamers around the globe. From Koji Kondo's iconic "The Legend of Zelda™ Main Theme" to The Legend of Zelda™: Spirit Tracks themes, the dozens of pieces in this book represent two and a half decades of Nintendo® video game favorites. Adding to the fun, graphics from the corresponding games grace each page of the sheet music. Impress friends, family, and audiences of all ages by playing from this magnificent collection, which makes a great gift for every pianist. Titles: * The Legend of Zelda™ Title Theme * The Legend of Zelda™ Main Theme * Zelda II™ - The Adventure of Link™ Title Theme * Zelda II™ - The Adventure of Link™ Palace Music * The Legend of Zelda™: A Link to the Past™ Title Screen * The Legend of Zelda™: A Link to the Past™ Hyrule Castle Music * The Legend of Zelda™: A Link to the Past™ Main Theme * The Legend of Zelda™: A Link to the Past™ The Dark World * The Legend of Zelda™: Link's Awakening™ Main Theme * The Legend of Zelda™: Ocarina of Time™ Title Theme * The Legend of Zelda™: Ocarina of Time™ Princess Zelda's Theme * The Legend of Zelda™: Ocarina of Time™ Hyrule Field * The Legend of Zelda™: Ocarina of Time™ Lost Woods (Saria's Song) * The Legend of Zelda™: Ocarina of Time™ Gerudo Valley * The Legend of Zelda™: Ocarina of Time™ Song of Storms * The Legend of Zelda™: Majora's Mask™ Prelude of Majora's Mask * The Legend of Zelda™: Majora's Mask™Termina Field * The Legend of Zelda™: The Wind Waker™ Main Theme * The Legend of Zelda™: The Wind Waker™ Dragon Roost Island * The Legend of Zelda™: The Wind Waker™ Ocean Theme * The Legend of Zelda™: The Wind Waker™ Molgera * The Legend of Zelda™: Four Swords Adventures Village of the Blue Maiden Restored * The Legend of Zelda™: Four Swords Adventures Field Theme * The Legend of Zelda™: Twilight Princess Hyrule Field Main Theme * The Legend of Zelda™: Twilight Princess Hidden Village * The Legend of Zelda™: Twilight Princess Midna's Lament * The Legend of Zelda™: Phantom Hourglass Ciela's Parting Words * The Legend of Zelda™: Spirit Tracks Title Theme * The Legend of Zelda™: Spirit Tracks Field Theme * The Legend of Zelda™: Spirit Tracks Train Travel (Main Theme) * The Legend of Zelda™ Triforce Fanfare * The Legend of Zelda™ Correct Solution * The Legend of Zelda™ Whistle of Warp "Best in Show" Award at Winter NAMM 2012 presented by Music Inc. magazine.

The Legend of Zelda Encyclopedia

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Author :
Publisher : Dark Horse Comics
ISBN 13 : 1506706436
Total Pages : 328 pages
Book Rating : 4.5/5 (67 download)

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Book Synopsis The Legend of Zelda Encyclopedia by : Nintendo

Download or read book The Legend of Zelda Encyclopedia written by Nintendo and published by Dark Horse Comics. This book was released on 2018-06-19 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: This 320-page book is an exhaustive guide to The Legend of Zelda from the original The Legend of Zelda to Twilight Princess HD. Make sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times best selling The Legend of Zelda: Hyrule Historia and The Legend of Zelda: Art & Artifacts. Also look for The Legend of Zelda: Breath of the Wild -- Creating a Champion for an indepth look at the art, lore, and making of the best selling video game! A comprehensive collection of enemies and items, potions to poes, an expansion of the lore touched upon in Hyrule Historia, concept art, screencaps, maps, main characters and how they relate, languages, and much, much more, including an exclusive interview with Series Producer, Eiji Aonuma! This, the last of The Goddess Collection trilogy, which includes Hyrule Historia and Art & Artifacts, is a treasure trove of explanations and information about every aspect of The Legend of Zelda universe! An exhaustive compendium of everything from the first 30 years of The Legend of Zelda. An expansion of information from The Legend of Zelda timeline. Rare development sketches of your favorite characters. An extensive database of items and enemies.

The Legend of Zelda Series for Piano

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Author :
Publisher : Alfred Music
ISBN 13 : 0739087932
Total Pages : 87 pages
Book Rating : 4.7/5 (39 download)

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Book Synopsis The Legend of Zelda Series for Piano by : Koji Kondo

Download or read book The Legend of Zelda Series for Piano written by Koji Kondo and published by Alfred Music. This book was released on 2011-11-01 with total page 87 pages. Available in PDF, EPUB and Kindle. Book excerpt: After decades of anticipation, Alfred is proud to release the officially licensed, collectible sheet music companion folios to The Legend of Zelda™ video game series. The 33 arrangements in this intermediate-advanced piano edition are note-for-note transcriptions of instantly recognizable melodies beloved by generations of gamers around the globe. From Koji Kondo's iconic "The Legend of Zelda™ Main Theme" to The Legend of Zelda™: Spirit Tracks themes, the dozens of pieces in this book represent two and a half decades of Nintendo® video game favorites. Adding to the fun, graphics from the corresponding games grace each page of the sheet music. Impress friends, family, and audiences of all ages by playing from this magnificent collection, which makes a great gift for every pianist. Titles: * The Legend of Zelda™ Title Theme * The Legend of Zelda™ Main Theme * Zelda II™ - The Adventure of Link™ Title Theme * Zelda II™ - The Adventure of Link™ Palace Music * The Legend of Zelda™: A Link to the Past™ Title Screen * The Legend of Zelda™: A Link to the Past™ Hyrule Castle Music * The Legend of Zelda™: A Link to the Past™ Main Theme * The Legend of Zelda™: A Link to the Past™ The Dark World * The Legend of Zelda™: Link's Awakening™ Main Theme * The Legend of Zelda™: Ocarina of Time™ Title Theme * The Legend of Zelda™: Ocarina of Time™ Princess Zelda's Theme * The Legend of Zelda™: Ocarina of Time™ Hyrule Field * The Legend of Zelda™: Ocarina of Time™ Lost Woods (Saria's Song) * The Legend of Zelda™: Ocarina of Time™ Gerudo Valley * The Legend of Zelda™: Ocarina of Time™ Song of Storms * The Legend of Zelda™: Majora's Mask™ Prelude of Majora's Mask * The Legend of Zelda™: Majora's Mask™Termina Field * The Legend of Zelda™: The Wind Waker™ Main Theme * The Legend of Zelda™: The Wind Waker™ Dragon Roost Island * The Legend of Zelda™: The Wind Waker™ Ocean Theme * The Legend of Zelda™: The Wind Waker™ Molgera * The Legend of Zelda™: Four Swords Adventures Village of the Blue Maiden Restored * The Legend of Zelda™: Four Swords Adventures Field Theme * The Legend of Zelda™: Twilight Princess Hyrule Field Main Theme * The Legend of Zelda™: Twilight Princess Hidden Village * The Legend of Zelda™: Twilight Princess Midna's Lament * The Legend of Zelda™: Phantom Hourglass Ciela's Parting Words * The Legend of Zelda™: Spirit Tracks Title Theme * The Legend of Zelda™: Spirit Tracks Field Theme * The Legend of Zelda™: Spirit Tracks Train Travel (Main Theme) * The Legend of Zelda™ Triforce Fanfare * The Legend of Zelda™ Correct Solution * The Legend of Zelda™ Whistle of Warp

Game Magic

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Author :
Publisher : CRC Press
ISBN 13 : 1040057764
Total Pages : 273 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Game Magic by : Jeff Howard

Download or read book Game Magic written by Jeff Howard and published by CRC Press. This book was released on 2014-04-22 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make More Immersive and Engaging Magic Systems in GamesGame Magic: A Designer's Guide to Magic Systems in Theory and Practice explains how to construct magic systems and presents a compendium of arcane lore, encompassing the theory, history, and structure of magic systems in games and human belief. The author combines rigorous scholarly analysis wi

Understanding Game Scoring

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Publisher : CRC Press
ISBN 13 : 1000473643
Total Pages : 187 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Understanding Game Scoring by : Mack Enns

Download or read book Understanding Game Scoring written by Mack Enns and published by CRC Press. This book was released on 2021-11-21 with total page 187 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Game Scoring explores the unique collaboration between gameplay and composition that defines musical scoring for video games. Using an array of case studies reaching back into the canon of classic video games, this book illuminates the musical flexibility, user interactivity and sound programming that make game scoring so different from traditional modes of composition. Mack Enns explores the collaboration between game scorers and players to produce the final score for a game, through case studies of the Nintendo Entertainment System sound hardware configuration, and game scores, including the canonic scores for Super Mario Bros. (1985) and The Legend of Zelda (1986). This book is recommended reading for students and researchers interested in the composition and production of video game scores, as well as those interested in ludo-musicology.

The Magic of Games

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Author :
Publisher : Edition Donau-Universität Krems
ISBN 13 : 3903150975
Total Pages : 425 pages
Book Rating : 4.9/5 (31 download)

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Book Synopsis The Magic of Games by : UWK

Download or read book The Magic of Games written by UWK and published by Edition Donau-Universität Krems. This book was released on 2022-10-25 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 15th Vienna Gamens Conference "The Future and Reality of Gaming" (FROG) 2021 has explored how magic and games seem almost inextricably intertwined. This volume collects 17 contributions that have emerged from the conference, and which together form a multi-faceted examination of the "Magic of Games".

The Legend of Zelda Series for Guitar

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Author :
Publisher : Alfred Music
ISBN 13 : 1470626764
Total Pages : 67 pages
Book Rating : 4.4/5 (76 download)

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Book Synopsis The Legend of Zelda Series for Guitar by : Koji Kondo

Download or read book The Legend of Zelda Series for Guitar written by Koji Kondo and published by Alfred Music. This book was released on 2011-05-19 with total page 67 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video game soundtracks both old and new feature work by some of the greatest composers of our time. Orchestras all over the world play entire concerts of video game music. This collection of themes from The Legend of Zelda™ series is arranged for solo guitar performance with full notation and TAB. Each song is arranged in easy guitar keys at an easy--intermediate level, and all pieces are suitable for recitals, concerts, and solo performances. There are 33 songs drawn from The Legend of Zelda™, Zelda II™ - The Adventure of Link™, The Legend of Zelda™: A Link to the Past™, The Legend of Zelda™: Link's Awakening™, The Legend of Zelda™: Ocarina of Time™, The Legend of Zelda™: Majora's Mask™, The Legend of Zelda™: The Wind Waker™, The Legend of Zelda™: Four Swords Adventures, The Legend of Zelda™: Twilight Princess, The Legend of Zelda™: Phantom Hourglass, and The Legend of Zelda™, Spirit Tracks. "Best in Show" Award at Winter NAMM 2012 presented by Music Inc. magazine.

Beautiful Beautiful

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Author :
Publisher : Harbour Publishing
ISBN 13 : 088971455X
Total Pages : 310 pages
Book Rating : 4.8/5 (897 download)

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Book Synopsis Beautiful Beautiful by : Brandon Reid

Download or read book Beautiful Beautiful written by Brandon Reid and published by Harbour Publishing. This book was released on 2023-11-18 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Imbued with passion, creativity and insight, Brandon Reid’s debut novel is a wonderfully creative coming-of-age story exploring indigeneity, masculinity and cultural tradition. Twelve-year-old Derik Mormin travels with his father and a family friend to Bella Bella for his grandfather’s funeral. Along the way, he uncovers the traumatic history of his ancestors, considers his relationship to masculinity and explores the contrast between rural and urban lifestyles in hopes of reconciling the seemingly unreconcilable, the beauty of each the Indigenous and “Western” way of life—hence beautiful beautiful. He travails a storm, meets long-lost relatives, discovers his ancestral homeland; he suffers through catching fish, gains and loses companions, learns to heal trauma. In Beautiful Beautiful we delve into the mind of a gifted boy who struggles to find his role and persona through elusive circumstance, and— All right, that’s quite enough third-person pandering; you’re not fooling anyone. Redbird here, Derik’s babysitter, and narrator of this here story. Make sure to smash that like button. We’re here to bring light to an otherwise grave subject, friends. It’s only natural to laugh while crying. I bring story to life. One minute I’m a songbird singing from a bough, the next, I’m rapture. I connect you to the realm of spirit... Well, as best I can, given your mundane allocation. Follow us through primordial visions, dance with a cannibal (don’t worry, they’re friendly once tamed) and discover what it takes to be united. Together, we’ll have fun. Together, we are one. So tuck in, and believe what you’ll believe, for who knows what yesterday brings. Amen and all my relations, all my relations and amen.

The Geeks' Guide to World Domination

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Author :
Publisher : Crown Archetype
ISBN 13 : 030745035X
Total Pages : 290 pages
Book Rating : 4.3/5 (74 download)

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Book Synopsis The Geeks' Guide to World Domination by : Garth Sundem

Download or read book The Geeks' Guide to World Domination written by Garth Sundem and published by Crown Archetype. This book was released on 2009-03-10 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: TUNE IN. TURN ON. GEEK OUT. Sorry, beautiful people. These days, from government to business to technology to Hollywood, geeks rule the world. Finally, here’s the book no self-respecting geek can live without–a guide jam-packed with 314.1516 short entries both useful and fun. Science, pop-culture trivia, paper airplanes, and pure geekish nostalgia coexist as happily in these pages as they do in their natural habitat of the geek brain. In short, dear geek, here you’ll find everything you need to achieve nirvana. And here, for you pathetic nongeeks, is the last chance to save yourselves: Love this book, live this book, and you too can join us in the experience of total world domination. • become a sudoku god • brew your own beer • build a laser beam • classify all living things • clone your pet • exorcise demons • find the world’s best corn mazes • grasp the theory of relativity • have sex on Second Life • injure a fish • join the Knights Templar • kick ass with sweet martial-arts moves • learn ludicrous emoticons • master the Ocarina of Time • pimp your cubicle • program a remote control • quote He-Man and Che Guevara • solve fiendish logic puzzles • touch Carl Sagan • unmask Linus Torvalds • visit Beaver Lick, Kentucky • win bar bets • write your name in Elvish Join us or die, you will. Begun, the Geek Wars have

The Legend of Zelda Titles

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Author :
Publisher : PediaPress
ISBN 13 :
Total Pages : 193 pages
Book Rating : 4./5 ( download)

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Book Synopsis The Legend of Zelda Titles by :

Download or read book The Legend of Zelda Titles written by and published by PediaPress. This book was released on with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt:

An Architectural Approach to Level Design

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Author :
Publisher : CRC Press
ISBN 13 : 1351982923
Total Pages : 474 pages
Book Rating : 4.3/5 (519 download)

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Book Synopsis An Architectural Approach to Level Design by : Christopher W. Totten

Download or read book An Architectural Approach to Level Design written by Christopher W. Totten and published by CRC Press. This book was released on 2018-09-03 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture, providing information useful to both academics and game development professionals. Understand Spatial Design Principles for Game Levels in 2D, 3D, and Multiplayer Applications The book presents architectural techniques and theories for level designers to use in their own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. Create Meaningful User Experiences in Your Games Bringing together topics in game design and architecture, this book helps designers create better spaces for their games. Software independent, the book discusses tools and techniques that designers can use in crafting their interactive worlds.

Architectural Approach to Level Design

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Author :
Publisher : CRC Press
ISBN 13 : 1351116282
Total Pages : 513 pages
Book Rating : 4.3/5 (511 download)

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Book Synopsis Architectural Approach to Level Design by : Christopher W. Totten

Download or read book Architectural Approach to Level Design written by Christopher W. Totten and published by CRC Press. This book was released on 2019-04-25 with total page 513 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture. Now in its second edition, An Architectural Approach to Level Design presents architectural techniques and theories for you to use in your own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with that space. It also addresses industry issues like how to build interesting tutorial levels and how to use computer-generated level design systems without losing the player-focused design of handmade levels. Throughout the text, you will learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. FEATURES Presents case studies that offer insight on modern level design practices, methods, and tools Presents perspectives from industry designers, independent game developers, scientists, psychologists, and academics Explores how historical structures can teach us about good level design Shows how to use space to guide or elicit emotion from players Includes chapter exercises that encourage you to use principles from the chapter in digital prototypes, playtesting sessions, paper mock-ups, and design journals Bringing together topics in game design and architecture, this book helps you create better spaces for your games. Software independent, the book discusses tools and techniques that you can use in crafting your interactive worlds.

Game Sound

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Author :
Publisher : MIT Press
ISBN 13 : 026253777X
Total Pages : 213 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Game Sound by : Karen Collins

Download or read book Game Sound written by Karen Collins and published by MIT Press. This book was released on 2008-08-08 with total page 213 pages. Available in PDF, EPUB and Kindle. Book excerpt: An examination of the many complex aspects of game audio, from the perspectives of both sound design and music composition. A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects, ambient sound, and music. And yet game sound has been neglected in the growing literature on game studies. This book fills that gap, introducing readers to the many complex aspects of game audio, from its development in early games to theoretical discussions of immersion and realism. In Game Sound, Karen Collins draws on a range of sources—including composers, sound designers, voice-over actors and other industry professionals, Internet articles, fan sites, industry conferences, magazines, patent documents, and, of course, the games themselves—to offer a broad overview of the history, theory, and production practice of video game audio. Game Sound has two underlying themes: how and why games are different from or similar to film or other linear audiovisual media; and technology and the constraints it has placed on the production of game audio. Collins focuses first on the historical development of game audio, from penny arcades through the rise of home games and the recent rapid developments in the industry. She then examines the production process for a contemporary game at a large game company, discussing the roles of composers, sound designers, voice talent, and audio programmers; considers the growing presence of licensed intellectual property (particularly popular music and films) in games; and explores the function of audio in games in theoretical terms. Finally, she discusses the difficulties posed by nonlinearity and interactivity for the composer of game music.

The Geeky Chef Cookbook

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Author :
Publisher : Race Point Publishing
ISBN 13 : 1631067109
Total Pages : 163 pages
Book Rating : 4.6/5 (31 download)

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Book Synopsis The Geeky Chef Cookbook by : Cassandra Reeder

Download or read book The Geeky Chef Cookbook written by Cassandra Reeder and published by Race Point Publishing. This book was released on 2020-04-14 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: You’ve watched the TV shows and movies, played the video games, and read the books. Now it’s time to level-up your geek factor…into the kitchen. From Game of Thrones, The Hunger Games, and Star Trek to Doctor Who, The Legend of Zelda, and World of Warcraft, The Geeky Chef compiles over 60 delectable, ethereal, and just plain odd—yet oddly delicious—recipes that you can re-create right in your own home. This smaller hardcover version of the original book has a new, fresh, modern design and includes 10 additional recipes from The Geeky Chef Strikes Back, making it the perfect gift for the geek in your life. A self-proclaimed nerd with a fondness for cooking, author Cassandra Reeder, creator of The Geeky Chef blog, has thoroughly researched every dish to make the final product look and taste as close to the source material as possible. With easy-to-follow step-by-step instructions and fun themed photos, these simple recipes will soon have you unlocking achievements in the kitchen, no matter if you’re cooking for yourself, a friend, or even a viewing party. So if you’ve ever found yourself thirsting for Lon Lon Milk, drooling over Pumpkin Pasties, or being a tad bit curious about Cram, this cookbook is for you. Fantasy foods are fantasy no longer!