Research Anthology on Virtual Environments and Building the Metaverse, VOL 2

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Publisher : Research Anthology on Virtual Environments and Building the Metaverse
ISBN 13 : 9781668487990
Total Pages : 0 pages
Book Rating : 4.4/5 (879 download)

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Book Synopsis Research Anthology on Virtual Environments and Building the Metaverse, VOL 2 by : Information R. . . Management Association

Download or read book Research Anthology on Virtual Environments and Building the Metaverse, VOL 2 written by Information R. . . Management Association and published by Research Anthology on Virtual Environments and Building the Metaverse. This book was released on 2022-10-21 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Research Anthology on Virtual Environments and Building the Metaverse, VOL 1

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Publisher : Research Anthology on Virtual Environments and Building the Metaverse
ISBN 13 : 9781668487587
Total Pages : 0 pages
Book Rating : 4.4/5 (875 download)

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Book Synopsis Research Anthology on Virtual Environments and Building the Metaverse, VOL 1 by : Information R. . . Management Association

Download or read book Research Anthology on Virtual Environments and Building the Metaverse, VOL 1 written by Information R. . . Management Association and published by Research Anthology on Virtual Environments and Building the Metaverse. This book was released on 2022-10-21 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Research Anthology on Virtual Environments and Building the Metaverse

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Publisher : IGI Global
ISBN 13 : 1668475987
Total Pages : 797 pages
Book Rating : 4.6/5 (684 download)

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Book Synopsis Research Anthology on Virtual Environments and Building the Metaverse by : Management Association, Information Resources

Download or read book Research Anthology on Virtual Environments and Building the Metaverse written by Management Association, Information Resources and published by IGI Global. This book was released on 2022-12-19 with total page 797 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the advent of virtual environments and communities, the metaverse has been rapidly expanding in recent years as businesses and industries have begun to see the value and opportunities this technology provides. In order to ensure this technology is utilized to its full potential, further study on the best practices, challenges, and future directions is required. The Research Anthology on Virtual Environments and Building the Metaverse considers the latest research regarding the metaverse and discusses potential issues and benefits of the technology. The book also examines strategies and tactics businesses and companies can use when implementing the metaverse into their operations. Covering key topics such as immersion, augmented reality, and virtual worlds, this major reference work is ideal for computer scientists, business owners, managers, industry professionals, researchers, scholars, academicians, practitioners, instructors, and students.

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments (Volume 2)

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Publisher :
ISBN 13 : 9781668431733
Total Pages : 404 pages
Book Rating : 4.4/5 (317 download)

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Book Synopsis Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments (Volume 2) by : Harrison Hao Yang

Download or read book Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments (Volume 2) written by Harrison Hao Yang and published by . This book was released on 2011-07-31 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments (Volume 1)

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Publisher :
ISBN 13 : 9781668431726
Total Pages : 438 pages
Book Rating : 4.4/5 (317 download)

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Book Synopsis Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments (Volume 1) by : Harrison Hao Yang

Download or read book Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments (Volume 1) written by Harrison Hao Yang and published by . This book was released on 2011-07-31 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Virtual Worlds and Metaverse Platforms

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Publisher : IGI Global
ISBN 13 : 9781609608545
Total Pages : 0 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Virtual Worlds and Metaverse Platforms by : Nelson Zagalo

Download or read book Virtual Worlds and Metaverse Platforms written by Nelson Zagalo and published by IGI Global. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book presents foundational research, models, case studies and research results that researchers and scholars can port to their own environments to evolve their own research processes and studies, covering scenarios of intellectual disciplines and technological endeavors in which metaverse platforms are currently being used and will be used"--Provided by publisher.

Journal of Virtual Worlds Research, Volume 2, Number 3

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Publisher : CreateSpace
ISBN 13 : 9781508756019
Total Pages : 336 pages
Book Rating : 4.7/5 (56 download)

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Book Synopsis Journal of Virtual Worlds Research, Volume 2, Number 3 by : Jeremiah P. Spence

Download or read book Journal of Virtual Worlds Research, Volume 2, Number 3 written by Jeremiah P. Spence and published by CreateSpace. This book was released on 2015-03-02 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Originally printed online in 2009. Special Issue on Technology, Economy and Standards The editorial team for this issue includes: Yesha Sivan, Metaverse Labs and the Academic College of Tel Aviv-Yaffo, Israel Robert Bloomfield, Johnson Graduate School of Management, Cornell University, USA Jean H.A. Gelissen, Philips Research, Netherlands This issue is part of an effort to explore the fields of standards for virtual worlds. Working on such standards is both technical and conceptual. This issue endeavors to enhance, explicate, and analyze various aspects of standards and virtual worlds, and was designed to give a voice to the leading theoretical and practical players within this arena. The issue specifically emphasizes the disciplines of economy and technology as critical harbingers to the endeavor of standards.

Learning in Virtual Worlds

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Publisher : Athabasca University Press
ISBN 13 : 177199133X
Total Pages : 347 pages
Book Rating : 4.7/5 (719 download)

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Book Synopsis Learning in Virtual Worlds by : Sue Gregory

Download or read book Learning in Virtual Worlds written by Sue Gregory and published by Athabasca University Press. This book was released on 2016-04-01 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating highly interactive, engaging, multimodal learning experiences. Much of the evidence gathered to support these claims has been anecdotal but the potential that these environments hold to solve traditional problems in online and technology-mediated education—primarily learner isolation and student disengagement—has resulted in considerable investments in virtual world platforms like Second Life, OpenSimulator, and Open Wonderland by both professors and institutions. To justify this ongoing and sustained investment, institutions and proponents of simulated learning environments must assemble a robust body of evidence that illustrates the most effective use of this powerful learning tool. In this authoritative collection, a team of international experts outline the emerging trends and developments in the use of 3D virtual worlds for teaching and learning. They explore aspec ts of learner interaction with virtual worlds, such as user wayfinding in Second Life, communication modes and perceived presence, and accessibility issues for elderly or disabled learners. They also examine advanced technologies that hold potential for the enhancement of learner immersion and discuss best practices in the design and implementation of virtual world-based learning interventions and tasks. By evaluating and documenting different methods, approaches, and strategies, the contributors to Learning in Virtual Worlds offer important information and insight to both scholars and practitioners in the field.

Mapping Cyberspace

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Publisher : Routledge
ISBN 13 : 113463899X
Total Pages : 385 pages
Book Rating : 4.1/5 (346 download)

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Book Synopsis Mapping Cyberspace by : Martin Dodge

Download or read book Mapping Cyberspace written by Martin Dodge and published by Routledge. This book was released on 2003-09-02 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mapping Cyberspace is a ground-breaking geographic exploration and critical reading of cyberspace, and information and communication technologies. The book: * provides an understanding of what cyberspace looks like and the social interactions that occur there * explores the impacts of cyberspace, and information and communication technologies, on cultural, political and economic relations * charts the spatial forms of virutal spaces * details empirical research and examines a wide variety of maps and spatialisations of cyberspace and the information society * has a related website at http://www.MappingCyberspace.com. This book will be a valuable addition to the growing body of literature on cyberspace and what it means for the future.

Virtual Reality and the Criminal Justice System

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Publisher : Lexington Books
ISBN 13 : 1498534287
Total Pages : 103 pages
Book Rating : 4.4/5 (985 download)

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Book Synopsis Virtual Reality and the Criminal Justice System by : Bobbie Ticknor

Download or read book Virtual Reality and the Criminal Justice System written by Bobbie Ticknor and published by Lexington Books. This book was released on 2018-02-19 with total page 103 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Reality (VR) is becoming a popular technology for gaming and entertainment; however, researchers and scientists have used the technology for decades to develop real world solutions. The criminal justice system has used VR primarily for weapons training and forensic investigation but its uses are expanding. This book discusses how the technology can be used for correctional rehabilitation. Specifically, the book explores how cognitive behavior therapy, a widely used therapeutic technique used to treat offenders, can be improved using VR. Offenders can learn new skills, role play, and practice what they’ve learned in a safe, controlled environment that mimics situations they may find when back in the community. Additionally, those without access to services can use the technology to attend virtual groups offered by trained facilitators no matter where they live. With current limitations on resources, VR can offer criminal justice practitioners another option for offender rehabilitation.

How We Became Posthuman

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Publisher : University of Chicago Press
ISBN 13 : 9780226321462
Total Pages : 368 pages
Book Rating : 4.3/5 (214 download)

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Book Synopsis How We Became Posthuman by : N. Katherine Hayles

Download or read book How We Became Posthuman written by N. Katherine Hayles and published by University of Chicago Press. This book was released on 1999-02-15 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this age of DNA computers and artificial intelligence, information is becoming disembodied even as the "bodies" that once carried it vanish into virtuality. While some marvel at these changes, envisioning consciousness downloaded into a computer or humans "beamed" Star Trek-style, others view them with horror, seeing monsters brooding in the machines. In How We Became Posthuman, N. Katherine Hayles separates hype from fact, investigating the fate of embodiment in an information age. Hayles relates three interwoven stories: how information lost its body, that is, how it came to be conceptualized as an entity separate from the material forms that carry it; the cultural and technological construction of the cyborg; and the dismantling of the liberal humanist "subject" in cybernetic discourse, along with the emergence of the "posthuman." Ranging widely across the history of technology, cultural studies, and literary criticism, Hayles shows what had to be erased, forgotten, and elided to conceive of information as a disembodied entity. Thus she moves from the post-World War II Macy Conferences on cybernetics to the 1952 novel Limbo by cybernetics aficionado Bernard Wolfe; from the concept of self-making to Philip K. Dick's literary explorations of hallucination and reality; and from artificial life to postmodern novels exploring the implications of seeing humans as cybernetic systems. Although becoming posthuman can be nightmarish, Hayles shows how it can also be liberating. From the birth of cybernetics to artificial life, How We Became Posthuman provides an indispensable account of how we arrived in our virtual age, and of where we might go from here.

New Media

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Publisher : Taylor & Francis
ISBN 13 : 0415431603
Total Pages : 463 pages
Book Rating : 4.4/5 (154 download)

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Book Synopsis New Media by : Leah A. Lievrouw

Download or read book New Media written by Leah A. Lievrouw and published by Taylor & Francis. This book was released on 2009 with total page 463 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Cybertherapy

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Publisher : John Wiley & Sons
ISBN 13 : 9781586034115
Total Pages : 296 pages
Book Rating : 4.0/5 (341 download)

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Book Synopsis Cybertherapy by : G. Riva

Download or read book Cybertherapy written by G. Riva and published by John Wiley & Sons. This book was released on 2004 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this book is to analyze the processes by which cybertherapy applications will contribute to the delivery of state-of-the-art health services. Particular attention is given to the clinical use of virtual reality technology.

Electronic Communication Across the Curriculum

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Publisher :
ISBN 13 :
Total Pages : 364 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Electronic Communication Across the Curriculum by : Donna Reiss

Download or read book Electronic Communication Across the Curriculum written by Donna Reiss and published by . This book was released on 1998 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection of 24 essays explores what happens when proponents of writing across the curriculum (WAC) use the latest computer-mediated tools and techniques--including e-mail, asynchronous learning networks, MOOs, and the World Wide Web--to expand and enrich their teaching practices, especially the teaching of writing. Essays and their authors are: (1) "Using Computers to Expand the Role of Writing Centers" (Muriel Harris); (2) "Writing across the Curriculum Encounters Asynchronous Learning Networks" (Gail E. Hawisher and Michael A. Pemberton); (3) "Building a Writing-Intensive Multimedia Curriculum" (Mary E. Hocks and Daniele Bascelli); (4) "Communication across the Curriculum and Institutional Culture" (Mike Palmquist; Kate Kiefer; Donald E. Zimmerman); (5) "Creating a Community of Teachers and Tutors" (Joe Essid and Dona J. Hickey); (6) "From Case to Virtual Case: A Journey in Experiential Learning" (Peter M. Saunders); (7) "Composing Human-Computer Interfaces across the Curriculum in Engineering Schools" (Stuart A. Selber and Bill Karis); (8) "InterQuest: Designing a Communication-Intensive Web-Based Course" (Scott A. Chadwick and Jon Dorbolo); (9) "Teacher Training: A Blueprint for Action Using the World Wide Web" (Todd Taylor); (10) "Accommodation and Resistance on (the Color) Line: Black Writers Meet White Artists on the Internet" (Teresa M. Redd); (11) "International E-mail Debate" (Linda K. Shamoon); (12) "E-mail in an Interdisciplinary Context" (Dennis A. Lynch); (13) "Creativity, Collaboration, and Computers" (Margaret Portillo and Gail Summerskill Cummins); (14) "COllaboratory: MOOs, Museums, and Mentors" (Margit Misangyi Watts and Michael Bertsch); (15) "Weaving Guilford's Web" (Michael B. Strickland and Robert M. Whitnell); (16) "Pig Tales: Literature inside the Pen of Electronic Writing" (Katherine M. Fischer); (17) "E-Journals: Writing to Learn in the Literature Classroom" (Paula Gillespie); (18) "E-mailing Biology: Facing the Biochallenge" (Deborah M. Langsam and Kathleen Blake Yancey); (19) "Computer-Supported Collaboration in an Accounting Class" (Carol F. Venable and Gretchen N. Vik); (20) "Electronic Tools to Redesign a Marketing Course" (Randall S. Hansen); (21) Network Discussions for Teaching Western Civilization" (Maryanne Felter and Daniel F. Schultz); (22) "Math Learning through Electronic Journaling" (Robert Wolfe); (23) "Electronic Communities in Philosophy Classrooms" (Gary L. Hardcastle and Valerie Gray Hardcastle); and (24) "Electronic Conferencing in an Interdisciplinary Humanities Course" (Mary Ann Krajnik Crawford; Kathleen Geissler; M. Rini Hughes; Jeffrey Miller). A glossary and an index are included. (NKA)

Critical Gaming: Interactive History and Virtual Heritage

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Publisher : Routledge
ISBN 13 : 1317157397
Total Pages : 232 pages
Book Rating : 4.3/5 (171 download)

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Book Synopsis Critical Gaming: Interactive History and Virtual Heritage by : Erik Champion

Download or read book Critical Gaming: Interactive History and Virtual Heritage written by Erik Champion and published by Routledge. This book was released on 2016-03-09 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explains how designing, playing and modifying computer games, and understanding the theory behind them, can strengthen the area of digital humanities. This book aims to help digital humanities scholars understand both the issues and also advantages of game design, as well as encouraging them to extend the field of computer game studies, particularly in their teaching and research in the field of virtual heritage. By looking at re-occurring issues in the design, playtesting and interface of serious games and game-based learning for cultural heritage and interactive history, this book highlights the importance of visualisation and self-learning in game studies and how this can intersect with digital humanities. It also asks whether such theoretical concepts can be applied to practical learning situations. It will be of particular interest to those who wish to investigate how games and virtual environments can be used in teaching and research to critique issues and topics in the humanities, particularly in virtual heritage and interactive history.

The Experience Economy, With a New Preface by the Authors

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Publisher : Harvard Business Press
ISBN 13 : 1633697983
Total Pages : 412 pages
Book Rating : 4.6/5 (336 download)

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Book Synopsis The Experience Economy, With a New Preface by the Authors by : B. Joseph Pine II

Download or read book The Experience Economy, With a New Preface by the Authors written by B. Joseph Pine II and published by Harvard Business Press. This book was released on 2019-12-10 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: Time is limited. Attention is scarce. Are you engaging your customers? Apple Stores, Disney, LEGO, Starbucks. Do these names conjure up images of mere goods and services, or do they evoke something more--something visceral? Welcome to the Experience Economy, where businesses must form unique connections in order to secure their customers' affections--and ensure their own economic vitality. This seminal book on experience innovation by Joe Pine and Jim Gilmore explores how savvy companies excel by offering compelling experiences for their customers, resulting not only in increased customer allegiance but also in a more profitable bottom line. Translated into thirteen languages, The Experience Economy has become a must-read for leaders of enterprises large and small, for-profit and nonprofit, global and local. Now with a brand-new preface, Pine and Gilmore make an even stronger case for experiences as the critical link between a company and its customers in an increasingly distractible and time-starved world. Filled with detailed examples and actionable advice, The Experience Economy helps companies create personal, dramatic, and even transformative experiences, offering the script from which managers can generate value in ways aligned with a strong customer-centric strategy.

Virtual Consumption

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Publisher :
ISBN 13 : 9789522490209
Total Pages : 243 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis Virtual Consumption by : Vili Lehdonvirta

Download or read book Virtual Consumption written by Vili Lehdonvirta and published by . This book was released on 2009 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: