The Ultimate Random Encounters Book

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1507216378
Total Pages : 176 pages
Book Rating : 4.5/5 (72 download)

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Book Synopsis The Ultimate Random Encounters Book by : Travis "Wheels" Wheeler

Download or read book The Ultimate Random Encounters Book written by Travis "Wheels" Wheeler and published by Simon and Schuster. This book was released on 2021-10-05 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Playing a role-playing game is a delicate dance. If everything runs smoothly, it feels like you and your friends are able to maneuver effortlessly through dramatic, epic, and uproariously silly scenes where everyone gets a chance to shine. And yet, other times it just doesn't come together. Combat slows to a repetitive grind, the Game Master runs out of good Non-Player Character (NPC) ideas, or after twenty-six rounds maybe even the most beautifully designed encounter just gets a bit stale. Sure, you could prep an absolute powerhouse of an all-killer-no filler role-playing session. Spend time getting fun character voices ready for every NPC. But that sounds like way too much work. This is the book you turn to for help. It's a big book of ideas designed to slot right into your existing campaign, organized into neat little tables. If you salivate at chaos magic effect tables and daydream about wild, unexpected die results, you already know it can also be fun to throw caution to the wind and let randomness determine as much as possible. Even the most organized GMs and the tightest adventure modules benefit from a little spice!"--

The Game Master's Book of Random Encounters

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Author :
Publisher : Media Lab Books
ISBN 13 : 9781948174374
Total Pages : 256 pages
Book Rating : 4.1/5 (743 download)

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Book Synopsis The Game Master's Book of Random Encounters by : Jeff Ashworth

Download or read book The Game Master's Book of Random Encounters written by Jeff Ashworth and published by Media Lab Books. This book was released on 2020-09-15 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.

The Game Master's Book of Non-Player Characters

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Author :
Publisher : Media Lab Books
ISBN 13 : 9781948174800
Total Pages : 272 pages
Book Rating : 4.1/5 (748 download)

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Book Synopsis The Game Master's Book of Non-Player Characters by : Jeff Ashworth

Download or read book The Game Master's Book of Non-Player Characters written by Jeff Ashworth and published by Media Lab Books. This book was released on 2021-09-14 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the #1 Best-Selling author, Jeff Ashworth, comes the latest addition to The Game Master series, with more than 500 NPCs ready to populate your campaign whenever you need them! As is often the case in tabletop roleplaying games, players often venture into locales or look for answers in places and among people busy Game Masters simply didn’t anticipate. Or, just as often, an adventure won't have fully fleshed out characters in place for the locations and encounters outlined for gameplay. The Game Master's Book of Non-Player Characters solves these issues and more by providing Game Masters with the information they need to “fill in the holes” in their campaign play. It will enable GMs to instantly add depth, color, motivation and unique physical characteristics at a moment's notice to unexpected or underwritten characters as they pop up during gameplay, ensuring every session is a memorable one for players and GMs alike. This edition also includes more than 50 hand-drawn illustrations of select NPCs detailed in the book, 3 bonus one-shot adventures, and a foreword by online influencer Jasmine Bhullar.

The Book of Random Tables 3

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Author :
Publisher :
ISBN 13 : 9781732840126
Total Pages : 40 pages
Book Rating : 4.8/5 (41 download)

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Book Synopsis The Book of Random Tables 3 by : Matt Davids

Download or read book The Book of Random Tables 3 written by Matt Davids and published by . This book was released on 2018-11-03 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you play Dungeons and Dragons or Pathfinder? Are you spending hours on GM prep? Well, no longer. Cut down game master prep time with 25 1D100 fantasy random tables. Find items for a cell, a wine cellar, a dead orc, and more. Also, exciting random encounters for different terrains. Plus food and drink. Some of the tables in the book: Inn Names Names of Knightly Orders Desert Encounters Forest Locations Road Encounters Items in a Cell Items in a Chest Items on a Dead Orc Jewelry Items in a Wagon Items in a Wine Cellar Beers Thieves Guild Quests Dungeon Health Side Effects Get The Book of Random Tables and The Book of Random Tables 2

Ultimate Toolbox

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Publisher : Alderac Entertainment Group (AEG)
ISBN 13 : 9781594720604
Total Pages : 400 pages
Book Rating : 4.7/5 (26 download)

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Book Synopsis Ultimate Toolbox by : Dawn Ibach

Download or read book Ultimate Toolbox written by Dawn Ibach and published by Alderac Entertainment Group (AEG). This book was released on 2009-09 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Listen, Love, Repeat

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Author :
Publisher : HarperChristian + ORM
ISBN 13 : 0310339685
Total Pages : 257 pages
Book Rating : 4.3/5 (13 download)

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Book Synopsis Listen, Love, Repeat by : Karen Ehman

Download or read book Listen, Love, Repeat written by Karen Ehman and published by HarperChristian + ORM. This book was released on 2016-11-15 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Our culture is self-obsessed – in our schedules, relationships, and especially online. (Can you say selfie?) But in this near-narcissism, people are less content than in decades past. Why? Because we forgot the joy that comes from putting others first. Doing so requires us to live alert, listening for “heart drops,” hints from those in our lives who need a helping hand or a generous dose of encouragement. Living alert lifts our own spirits, showing us that blessing others blesses us even more. Listen, Love, Repeat offers biblical teaching and suggests doable actions that are simple, heart-tugging, sentimental, even sneaky and hilarious. This message: • Presents scriptural examples of those who lived alert, including Jesus, who noticed those who least expected to be seen. • Explains the role of good works for followers of Christ. They aren’t our ticket to heaven but they are our marching orders on earth. • Gives creative ideas for showing love to friends and family, and suggests practical ways to reach out to the lonely, the marginalized, the outcast, and the odd duck. Additionally, it helps you comfort the grieving, showing what you can do when you don’t know what to say. • Provides inspiration for blessing the “necessary people” in your life, those often-overlooked souls who help you get life done every day, and teaches you how to hug a porcupine by genuinely loving the hard-to-love. As we scatter love, we create a safe space where we can openly share the gospel. We get to see lives changed right before our eyes. Most importantly, Listen, Love, Repeat will enable you to live a life that is full of kind deeds, not to selfishly shout, “Hey! Look at me!” but to humbly implore, “Will you look at Him?”

Dungeon Master For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470050888
Total Pages : 410 pages
Book Rating : 4.4/5 (7 download)

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Book Synopsis Dungeon Master For Dummies by : Bill Slavicsek

Download or read book Dungeon Master For Dummies written by Bill Slavicsek and published by John Wiley & Sons. This book was released on 2006-07-24 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you’ve been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: Handle all the expressions of DMing: moderator, narrator, a cast of thousands (the nonplayer characters or NPCs), player, social director, and creator Use published adventures and existing campaign worlds or create adventures and campaign worlds of your own Conjure up exciting combat encounters Handle the three types of encounters: challenge, roleplaying, and combat Create your own adventure: The Dungeon Adventure, The Wilderness Adventure. The Event-Based adventure (including how to use flowcharts and timelines), The Randomly Generated Adventure, and the High-Level adventure Create memorable master villains, with nine archetypes ranging from agent provocateur to zealot To get you off to a fast start, Dungeon Master For Dummies includes: A sample dungeon for practice Ten ready-to-use encounters and ten challenging traps A list of simple adventure premises Mapping tips, including common scales, symbols, and conventions, complete with tables Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on: Using a DM binder to keep records such as an adventure log, PCs’ character sheets, NPC logs/character sheets, treasure logs, and more Knowing player styles (role players and power games) and common subgroups: hack’n’slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector Using miniatures, maps, and other game aids Using 21st century technology, such as a Web site or blog, to enhance your game The book includes a sample adventure, The Necromancer’s Apprentice, that’s the perfect way to foray into DMing. It includes everything you need for a great adventure—except your players. What are you waiting for? There are chambers to be explored, dragons to be slain, maidens to be rescued, gangs of gnoll warriors to be annihilated, worgs to be wiped out, treasures to be discovered, worlds to be conquered....

Random Order

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Author :
Publisher : MIT Press
ISBN 13 : 9780262100991
Total Pages : 444 pages
Book Rating : 4.1/5 (9 download)

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Book Synopsis Random Order by : Branden Wayne Joseph

Download or read book Random Order written by Branden Wayne Joseph and published by MIT Press. This book was released on 2003 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt: An examination of the artistic development of Robert Rauschenberg, focusing on his relationship with John Cage and his role in the making of the American neo-avant-garde.

The Ultimate RPG Gameplay Guide

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Author :
Publisher : Adams Media
ISBN 13 : 1507210930
Total Pages : 256 pages
Book Rating : 4.5/5 (72 download)

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Book Synopsis The Ultimate RPG Gameplay Guide by : James D’Amato

Download or read book The Ultimate RPG Gameplay Guide written by James D’Amato and published by Adams Media. This book was released on 2019-10-08 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Improve your RPG campaign with this comprehensive and interactive guide to making the most out of your gaming experience. Whatever RPG game you play, from D&D to Call of Cthulu to licensed games like Star Wars, every detail is important. From setting the scene to choosing the right music or even adjusting the lighting to create the right atmosphere, every choice helps maximize your gaming experience. The Ultimate RPG Gameplay Guide provides practical advice for everything from pre-game preparations and in-game improvisation to working out a plan of attack with your teammates to learning how to lean into the setting of your game. Including instructions, prompts, and activities, it offers everything you need for successful, fun role-playing with your friends every time you play. Create hours of narrative and make the most out of your storytelling skills by setting the perfect scene for your adventure. Whether you need advice on your character or working better with your gaming group, James D’Amato includes everything you’ll need to take your game to the next level.

Kingdoms & Warfare

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Author :
Publisher : MCDM
ISBN 13 : 9781737512424
Total Pages : 320 pages
Book Rating : 4.5/5 (124 download)

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Book Synopsis Kingdoms & Warfare by : Matthew Colville

Download or read book Kingdoms & Warfare written by Matthew Colville and published by MCDM. This book was released on 2022-02-20 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games - Role-Playing and FantasyStandard Hardcover Edition

Random Tables: Cities and Towns

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Publisher : Simon and Schuster
ISBN 13 : 1646040546
Total Pages : 168 pages
Book Rating : 4.6/5 (46 download)

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Book Synopsis Random Tables: Cities and Towns by : Timm Woods

Download or read book Random Tables: Cities and Towns written by Timm Woods and published by Simon and Schuster. This book was released on 2020-05-19 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make your fantasy tabletop role-playing game even more epic with hundreds of creative and unexpected details to keep your story fresh, your settings vivid and alive, and your friends guessing! Take your fantasy world to the next level, all with the roll of a die! Random Tables: Cities and Towns is a utility book for fans of tabletop role-playing games like Dungeons & Dragons, allowing Game Masters to generate on-the-fly content for adventurers traveling, shopping, or simply passing through towns and cities. Adventurers love to ask tough questions that can sometimes put Game Masters on the spot and put their creative skills to the test. Never fear being stumped when the party asks: What building is across the street from the thieves’ guild headquarters? Who runs the local potion shop? Who is staying in the other rooms of the party’s tavern?

Pokémon Sword & Shield - Strategy Guide

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Author :
Publisher : Gamer Guides
ISBN 13 : 163041042X
Total Pages : 1759 pages
Book Rating : 4.6/5 (34 download)

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Book Synopsis Pokémon Sword & Shield - Strategy Guide by : GamerGuides.com

Download or read book Pokémon Sword & Shield - Strategy Guide written by GamerGuides.com and published by Gamer Guides. This book was released on 2019-11-14 with total page 1759 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to our comprehensive strategy guide for Pokémon: Sword and Shield, the latest entries in the Pokémon video game franchise. Our guide also incorporates all the DLC, including the Isle of Armor and brand new Crown Tundra DLC. In Sword and Shield, you explore the Galar region, based on the United Kingdom, alongside rivals Hop, Bede and Marnie, with the aim to dethrone the Pokémon League Champion. The games introduce several new features such as Dynamaxing and Gigantamaxing, functions that increase size and change forms of certain Pokémon; the Wild Area, a large open world with free camera movement; and raids with co-op battling. They also reintroduce features previously seen in Sun and Moon and Let's Go, Pikachu! and Let's Go, Eevee!, such as regional variants and roaming Pokémon depicted in the overworld. Brand New October 2020: - The Crown Tundra walkthrough and information. Version 1.2 - A Complete Walkthrough of the Isle of Armor. - Details of all 16 new Wild Areas, including Pokémon encounter rates. - All the new Max Raid Dens: Locations and Featured Pokémon. - Images and Locations of All 150 of the Missing Diglett. - The Isle of Armor Pokédex (featuring 100 Returning Pokémon). - Recipes for the Cram-o-matic. - A Full Walkthrough featuring Pokémon encounter rates. - All Gym Encounters and Strategies. - New Items: Mints & Natures Explained. - Post Game content including Champion Cup. - Dynamaxing and Gigantamaxing. - The Galar Region Pokédex (featuring 400 Pokemon).

Querp - Gamesmaster's Companion

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Author :
Publisher : Lulu.com
ISBN 13 : 0955985544
Total Pages : 97 pages
Book Rating : 4.9/5 (559 download)

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Book Synopsis Querp - Gamesmaster's Companion by : Jamie Wallis

Download or read book Querp - Gamesmaster's Companion written by Jamie Wallis and published by Lulu.com. This book was released on 2011-02 with total page 97 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to QUERP: The Gamemaster's Guide. This tome is the fifth book in the QUERP series and is part of core rule books along with: The Second Edition Rule Book, The Player's Companion and The Bestiary. This book has been written to introduce new Gamesmasters to QUERP but could be adapted to introduce a budding Gamesmaster to any game system. Within these pages you will find: Creating a Game World Creating and Adventure (both campaign and single session) City Generator New Monsters The Complete list of Spells Magic Items Realms of the Ice Giants: pt 1 of an adventure

Dark Revelations - The Role Playing Game - The Book of Adventure

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Author :
Publisher : Chris Constantin
ISBN 13 : 0994005520
Total Pages : pages
Book Rating : 4.9/5 (94 download)

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Book Synopsis Dark Revelations - The Role Playing Game - The Book of Adventure by : Chris Constantin

Download or read book Dark Revelations - The Role Playing Game - The Book of Adventure written by Chris Constantin and published by Chris Constantin. This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Dark Revelations - The Role Playing Game - Book of Adventure Ever Need help with your Game? From G.M.s advice, to Plot Hooks, and even some new material, this book will be a valued contribution to your game:

Basics of Game Design

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Author :
Publisher : CRC Press
ISBN 13 : 1040052819
Total Pages : 341 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Basics of Game Design by : Michael Moore

Download or read book Basics of Game Design written by Michael Moore and published by CRC Press. This book was released on 2016-04-19 with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt: Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design t

Strongholds & Followers

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Publisher :
ISBN 13 : 9780578409627
Total Pages : 268 pages
Book Rating : 4.4/5 (96 download)

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Book Synopsis Strongholds & Followers by : Matthew Colville

Download or read book Strongholds & Followers written by Matthew Colville and published by . This book was released on 2019-06 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Stronghold & Followers explains both the practicality of owning a keep (how much it costs to build, the costs to maintain it, what sort of impact it would have on local politics) and gives a variety of benefits for those players who choose to build or take over one." -- Comicbook.com website: https://comicbook.com/gaming/2018/12/14/stronghold-and-followers-dungeons-and-dragons/ (viewed July 16, 2019)

Frostgrave: The Wildwoods

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472858166
Total Pages : 96 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis Frostgrave: The Wildwoods by : Joseph A. McCullough

Download or read book Frostgrave: The Wildwoods written by Joseph A. McCullough and published by Bloomsbury Publishing. This book was released on 2023-06-22 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: This supplement brings a new dimension to games of Frostgrave, allowing players to lead expeditions into the wilderness north of the city, searching for undiscovered ruins and facing the perils of the Wildwoods. For years, spellcasters have flocked to the Frozen City, braving the perils of its ruins in the hunt for relics and forgotten magic. While the city still holds many such secrets, newly arrived wizards must delve deeper and fight harder to make their mark. A few turn from the city, seeking instead the remote settlements that surrounded ancient Felstad. Such expeditions are not without their own dangers, however – in the vast forests of the Wildwoods, death lurks in the empty cookpot and torn waterskin, in the cold of night and the looming storm, and in the teeth and claws of the beast behind the next tree... This supplement for Frostgrave: Fantasy Wargames in the Frozen City takes players beyond the ruins with rules for running expeditions in search of secret places and forgotten treasures in the dark Wildwoods. New soldiers and magic items may improve wizards' chances of survival, but dwindling supplies, the hostile environment, and terrifying new creatures will push them to their limits in a range of scenarios set in these deep, foreboding forests.