Programming Cocoa with Ruby

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Publisher :
ISBN 13 : 9781934356197
Total Pages : 0 pages
Book Rating : 4.3/5 (561 download)

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Book Synopsis Programming Cocoa with Ruby by : Brian Marick

Download or read book Programming Cocoa with Ruby written by Brian Marick and published by . This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A book for the Ruby programmer who's never written a Mac application before, "Rubycocoa" delves into the Cocoa framework right from the beginning, answering questions and solving problems.

MacRuby: The Definitive Guide

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449380379
Total Pages : 245 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis MacRuby: The Definitive Guide by : Matt Aimonetti

Download or read book MacRuby: The Definitive Guide written by Matt Aimonetti and published by "O'Reilly Media, Inc.". This book was released on 2011-10-20 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: This in-depth guide shows users how this Apple implementation of the Ruby language provides access to all of the features available to Objective-C programmers. Readers will get clear, detailed explanations of MacRuby, including quick programming techniques such as prototyping classes.

Cocoa Programming Developer's Handbook

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Publisher : Addison-Wesley Professional
ISBN 13 : 0321647947
Total Pages : 1024 pages
Book Rating : 4.3/5 (216 download)

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Book Synopsis Cocoa Programming Developer's Handbook by : David Chisnall

Download or read book Cocoa Programming Developer's Handbook written by David Chisnall and published by Addison-Wesley Professional. This book was released on 2009-12-29 with total page 1024 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Cocoa programming environment—Apple’s powerful set of clean, object-oriented APIs—is increasingly becoming the basis of almost all contemporary Mac OS X development. With its long history of constant refinement and improvement, Cocoa has matured into a sophisticated programming environment that can make Mac OS X application development quick, efficient, and even fun. Yet for all its refined elegance and ease of use, the staggering size of the Cocoa family of APIs and the vast magnitude of the official documentation can be intimidating to even seasoned programmers. To help Mac OS X developers sort through and begin to put to practical use Cocoa’s vast array of tools and technologies, Cocoa Programming Developer’s Handbook provides a guided tour of the Cocoa APIs found on Mac OS X, thoroughly discussing—and showing in action—Cocoa’s core frameworks and other vital components, as well as calling attention to some of the more interesting but often overlooked parts of the APIs and tools. This book provides expert insight into a wide range of key topics, from user interface design to network programming and performance tuning.

Practical Ruby Projects

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Publisher : Apress
ISBN 13 : 1430204710
Total Pages : 313 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Practical Ruby Projects by : Christopher Cyll

Download or read book Practical Ruby Projects written by Christopher Cyll and published by Apress. This book was released on 2008-03-11 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: Revitalized by Ruby on Rails, the Ruby language continues to grow in popularity. Books like this are necessary to fill the demand. Here is a classic of its kind; required reading for Ruby programmers who have already mastered the basics and want to learn higher level techniques. Practical Ruby Projects presents nine diverse projects that will teach new and innovative techniques in a learn-by-example fashion. They include a turn-based adventure game and a generative music creator. While there are many other Ruby titles, none of them take this unique project-based approach to teaching.

MacRuby in Action

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Publisher : Simon and Schuster
ISBN 13 : 1638352119
Total Pages : 405 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis MacRuby in Action by : Jerry Cheung

Download or read book MacRuby in Action written by Jerry Cheung and published by Simon and Schuster. This book was released on 2012-04-10 with total page 405 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary MacRuby in Action is a tutorial for Ruby developers who want to code for Mac OS X without learning Objective-C. You'll learn the ins and outs of the MacRuby language, including straightforward examples of creating OS X applications using Cocoa components. About the Technology For Rubyists, it's a real drag switching to a static language like Objective-C for Mac development. Fortunately, you don't have to. MacRuby is a Ruby 1.9 implementation that sits right on the Mac OS X core. It gives you access to the Cocoa framework and easy interoperability with the Mac platform. About the Book MacRuby in Action teaches Ruby developers how to code OS X applications in Ruby. You'll explore key Cocoa design patterns, along with a few twists that MacRuby makes possible. You'll also pick up high-value techniques including system scripting, automated testing practices, and getting your apps ready for the Mac App Store. Written for Rubyists. No experience with Cocoa, Objective-C, or Mac OS X required. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside Intro to Mac OS X development Full coverage of the Cocoa framework MacRuby for iOS Table of Contents PART 1 STARTING WITH MACRUBY Introducing MacRuby Using Macirb and the Apple development tools Going beyond the basics with Xcode Interface Builder PART 2 TAKE IT FOR A SPIN Using the delegate pattern Notifications and implementing the observer pattern Using key-value coding and key-value observing Implementing persistence with Core Data Core Animation basics PART 3 MACRUBY EXTRAS HotCocoa MacRuby testing MacRuby and the Mac App Store

Ruby Cookbook

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596523696
Total Pages : 908 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Ruby Cookbook by : Lucas Carlson

Download or read book Ruby Cookbook written by Lucas Carlson and published by "O'Reilly Media, Inc.". This book was released on 2006 with total page 908 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the introduction of Ruby on Rails, the Ruby scripting language has been a rising star among programmers over the past year. This new book covers all aspects of the language, from the basics to more advanced issues, so that programmers of any level can learn by example and improve their skills.

Learning Cocoa with Objective-C

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491901780
Total Pages : 463 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Learning Cocoa with Objective-C by : Paris Buttfield-Addison

Download or read book Learning Cocoa with Objective-C written by Paris Buttfield-Addison and published by "O'Reilly Media, Inc.". This book was released on 2014-02-19 with total page 463 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the iPhone, iPad, and Mac. You’ll learn how to work with the Xcode IDE, Objective-C’s Foundation library, and other developer tools such as Event Kit framework and Core Animation. Along the way, you’ll build example projects, including a simple Objective-C application, a custom view, a simple video player application, and an app that displays calendar events for the user. Learn the application lifecycle on OS X and iOS Work with the user-interface system in Cocoa and Cocoa Touch Use AV Foundation to display video and audio Build apps that let users create, edit, and work with documents Store data locally with the file system, or on the network with iCloud Display lists or collections of data with table views and collection views Interact with the outside world with Core Location and Core Motion Use blocks and operation queues for multiprocessing

Dr. Dobb's Journal of Software Tools for the Professional Programmer

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Publisher :
ISBN 13 :
Total Pages : 444 pages
Book Rating : 4.6/5 (236 download)

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Book Synopsis Dr. Dobb's Journal of Software Tools for the Professional Programmer by :

Download or read book Dr. Dobb's Journal of Software Tools for the Professional Programmer written by and published by . This book was released on 2002 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt:

MacRuby

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Publisher :
ISBN 13 : 9781449380380
Total Pages : 244 pages
Book Rating : 4.3/5 (83 download)

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Book Synopsis MacRuby by : Matt Aimonetti

Download or read book MacRuby written by Matt Aimonetti and published by . This book was released on 2011 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Programming IOS 6

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449365760
Total Pages : 1186 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Programming IOS 6 by : Matt Neuburg

Download or read book Programming IOS 6 written by Matt Neuburg and published by "O'Reilly Media, Inc.". This book was released on 2013 with total page 1186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a rigorous, orderly fashion--ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills. Learn about features introduced with iOS 6, including Objective-C language advances, autosynthesis, autolayout, new view controller rotation rules, unwind segues, state restoration, styled text, and collection views. Learn Objective-C language details and object-oriented programming concepts Understand the anatomy of an Xcode project and all the stages of its lifecycle Grasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architecture Learn how views and layers are managed, drawn, composited, and animated Become familiar with view controllers and their relationships, along with nib and storyboard management Fully explore all basic interface objects such as scroll views, table views, and controls Delve into Cocoa frameworks for sound, video, sensors, maps, and other features Touch on advanced topics such as threading and networking

Objective-C Programming

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Publisher : Addison-Wesley Professional
ISBN 13 : 0133491900
Total Pages : 371 pages
Book Rating : 4.1/5 (334 download)

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Book Synopsis Objective-C Programming by : Aaron Hillegass

Download or read book Objective-C Programming written by Aaron Hillegass and published by Addison-Wesley Professional. This book was released on 2013-11-20 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to write iOS apps or desktop Mac applications? This introduction to programming and the Objective-C language is your first step on the journey from someone who uses apps to someone who writes them. Based on Big Nerd Ranch's popular Objective-C Bootcamp, Objective-C Programming: The Big Nerd Ranch Guide covers C, Objective-C, and the common programming idioms that enable developers to make the most of Apple technologies. Compatible with Xcode 5, iOS 7, and OS X Mavericks (10.9), this guide features short chapters and an engaging style to keep you motivated and moving forward. At the same time, it encourages you to think critically as a programmer. Here are some of the topics covered: Using Xcode, Apple’s documentation, and other tools Programming basics: variables, loops, functions, etc. Objects, classes, methods, and messages Pointers, addresses, and memory management with ARC Properties and Key-Value Coding (KVC) Class extensions Categories Classes from the Foundation framework Blocks Delegation, target-action, and notification design patterns Key-Value Observing (KVO) Runtime basics

Learn to Program

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Publisher : Pragmatic Bookshelf
ISBN 13 : 1680508725
Total Pages : 317 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Learn to Program by : Chris Pine

Download or read book Learn to Program written by Chris Pine and published by Pragmatic Bookshelf. This book was released on 2021-06-17 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming. Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in. At least it used to be. Chris Pine will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You'll learn through tons of examples, and through programming challenges throughout the book. When you finish, you'll know how and where to learn more - you'll be on your way. What You Need: All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.

Dr. Dobb's Journal

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Publisher :
ISBN 13 :
Total Pages : 522 pages
Book Rating : 4.X/5 (6 download)

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Book Synopsis Dr. Dobb's Journal by :

Download or read book Dr. Dobb's Journal written by and published by . This book was released on 2006 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Beginning Mac OS X Programming

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Publisher : John Wiley & Sons
ISBN 13 : 0471751952
Total Pages : 721 pages
Book Rating : 4.4/5 (717 download)

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Book Synopsis Beginning Mac OS X Programming by : Michael Trent

Download or read book Beginning Mac OS X Programming written by Michael Trent and published by John Wiley & Sons. This book was released on 2005-10-24 with total page 721 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Mac OS X Programming Every Mac OS X system comes with all the essentials required for programming: free development tools, resources, and utilities. However, finding the place to begin may be challenging, especially if you have no prior development knowledge. This comprehensive guide offers you an ideal starting point to writing programs on Mac OS X, with coverage of the latest release - 1.4 "Tiger." With its hands-on approach, the book examines a particular element and then presents step-by-step instructions that walk you through how to use that element when programming. You'll quickly learn how to efficiently start writing programs on Mac OS X using languages such as C, Objective-C(r), and AppleScript(r), technologies such as Carbon(r) and Cocoa(r), and other Unix tools. In addition, you'll discover techniques for incorporating the languages in order to create seamless applications. All the while, you can follow along on your own system so that you'll be prepared to apply your new Mac OS X skills to real-world projects. What you will learn from this book The major role the new Xcode plays in streamlining Mac OS X development The process for designing a graphical user interface on Mac OS X that conforms to Apple's guidelines How to write programs in the C and Objective-C programming languages The various scripting languages available on the Mac OS X system and what tasks each one is best suited to perform How to write shell scripts that interact with pre-installed command-line tools Who this book is for This book is for novice programmers who want to get started writing programs that run on Mac OS X. Experienced programmers who are new to the Mac will also find this book to be a useful overview of the Mac development environment. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.

Design Patterns in Ruby (Adobe Reader)

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Publisher : Pearson Education
ISBN 13 : 0132702509
Total Pages : 559 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Design Patterns in Ruby (Adobe Reader) by : Russ Olsen

Download or read book Design Patterns in Ruby (Adobe Reader) written by Russ Olsen and published by Pearson Education. This book was released on 2007-12-10 with total page 559 pages. Available in PDF, EPUB and Kindle. Book excerpt: Praise for Design Patterns in Ruby "Design Patterns in Ruby documents smart ways to resolve many problems that Ruby developers commonly encounter. Russ Olsen has done a great job of selecting classic patterns and augmenting these with newer patterns that have special relevance for Ruby. He clearly explains each idea, making a wealth of experience available to Ruby developers for their own daily work." —Steve Metsker, Managing Consultant with Dominion Digital, Inc. "This book provides a great demonstration of the key 'Gang of Four' design patterns without resorting to overly technical explanations. Written in a precise, yet almost informal style, this book covers enough ground that even those without prior exposure to design patterns will soon feel confident applying them using Ruby. Olsen has done a great job to make a book about a classically 'dry' subject into such an engaging and even occasionally humorous read." —Peter Cooper "This book renewed my interest in understanding patterns after a decade of good intentions. Russ picked the most useful patterns for Ruby and introduced them in a straightforward and logical manner, going beyond the GoF's patterns. This book has improved my use of Ruby, and encouraged me to blow off the dust covering the GoF book." —Mike Stok "Design Patterns in Ruby is a great way for programmers from statically typed objectoriented languages to learn how design patterns appear in a more dynamic, flexible language like Ruby." —Rob Sanheim, Ruby Ninja, Relevance Most design pattern books are based on C++ and Java. But Ruby is different—and the language's unique qualities make design patterns easier to implement and use. In this book, Russ Olsen demonstrates how to combine Ruby's power and elegance with patterns, and write more sophisticated, effective software with far fewer lines of code. After reviewing the history, concepts, and goals of design patterns, Olsen offers a quick tour of the Ruby language—enough to allow any experienced software developer to immediately utilize patterns with Ruby. The book especially calls attention to Ruby features that simplify the use of patterns, including dynamic typing, code closures, and "mixins" for easier code reuse. Fourteen of the classic "Gang of Four" patterns are considered from the Ruby point of view, explaining what problems each pattern solves, discussing whether traditional implementations make sense in the Ruby environment, and introducing Ruby-specific improvements. You'll discover opportunities to implement patterns in just one or two lines of code, instead of the endlessly repeated boilerplate that conventional languages often require. Design Patterns in Ruby also identifies innovative new patterns that have emerged from the Ruby community. These include ways to create custom objects with metaprogramming, as well as the ambitious Rails-based "Convention Over Configuration" pattern, designed to help integrate entire applications and frameworks. Engaging, practical, and accessible, Design Patterns in Ruby will help you build better software while making your Ruby programming experience more rewarding.

Cocoa in a Nutshell

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449391001
Total Pages : 570 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Cocoa in a Nutshell by : Michael Beam

Download or read book Cocoa in a Nutshell written by Michael Beam and published by "O'Reilly Media, Inc.". This book was released on 2003-05-19 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cocoa® is more than just a collection of classes, and is certainly more than a simple framework. Cocoa is a complete API set, class library, framework, and development environment for building applications and tools to run on Mac OS® X. With over 240 classes, Cocoa is divided into two essential frameworks: Foundation and Application Kit. Above all else, Cocoa is a toolkit for creating Mac OS X application interfaces, and it provides access to all of the standard Aqua® interface components such as menus, toolbars, windows, buttons, to name a few. Cocoa in a Nutshell begins with a complete overview of Cocoa's object classes. It provides developers who may be experienced with other application toolkits the grounding they'll need to start developing Cocoa applications. Common programming tasks are described, and many chapters focus on the larger patterns in the frameworks so developers can understand the larger relationships between the classes in Cocoa, which is essential to using the framework effectively. Cocoa in a Nutshell is divided into two parts, with the first part providing a series of overview chapters that describe specific features of the Cocoa frameworks. Information you'll find in Part I includes: An overview of the Objective-C language Coverage of the Foundation and Application Kit frameworks Overviews of Cocoa's drawing and text handling classes Network services such as hosts, Rendezvous URL services, sockets, and file handling Distributed notifications and distributed objects for interapplication communication Extending Cocoa applications with other frameworks, including the AddressBook, DiscRecording, and Messaging frameworks The second half of the book is a detailed quick reference to Cocoa's Foundation and Application Kit (AppKit) classes. A complement to Apple's documentation, Cocoa in a Nutshell is the only reference to the classes, functions, types, constants, protocols, and methods that make up Cocoa's Foundation and Application Kit frameworks, based on the Jaguar release (Mac OS X 10.2). Peer-reviewed and approved by Apple's engineers to be part of the Apple Developer Connection (ADC) Series, Cocoa in a Nutshell is the book developers will want close at hand as they work. It's the desktop quick reference they can keep by their side to look something up quickly without leaving their work. Cocoa in a Nutshell is the book developers will want close at hand as they work. It's the desktop quick reference they can keep by their side to look something up quickly without leaving their work.

Xcode 5 Start to Finish

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Publisher : Addison-Wesley Professional
ISBN 13 : 0133751023
Total Pages : 622 pages
Book Rating : 4.1/5 (337 download)

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Book Synopsis Xcode 5 Start to Finish by : Fritz F. Anderson

Download or read book Xcode 5 Start to Finish written by Fritz F. Anderson and published by Addison-Wesley Professional. This book was released on 2014-05-03 with total page 622 pages. Available in PDF, EPUB and Kindle. Book excerpt: Use Xcode 5 to Write Great iOS and OS X Apps! Xcode 5 Start to Finish will help you use the tools in Apple’s Xcode 5 to improve productivity, write great code, and leverage the newest iOS 7 and OS X Mavericks features. Drawing on thirty years of experience developing for Apple platforms and helping others do so, Fritz Anderson shows you a complete best-practice Xcode workflow. Through three full sample projects, you’ll learn to integrate testing, source control, and other key skills into a high-efficiency process that works. Anderson shows you better ways to storyboard, instrument, build, and compile code, and helps you apply innovations ranging from Quick Look to Preview Assistant. By the time you’re finished, you’ll have the advanced Xcode skills to develop outstanding software. Coverage includes Setting breakpoints and tracing execution for active debugging Creating libraries by adding and building new targets Integrating Git or Subversion version control Creating iOS projects with MVC design Designing Core Data schemas for iOS apps Linking data models to views Designing UI views with Interface Builder Using the improved Xcode 5 Autolayout editor Improving reliability with unit testing Simplifying iOS provisioning Leveraging refactoring and continual error checking Using OS X bindings, bundles, packages, frameworks, and property lists Localizing your apps Controlling how Xcode builds source code into executables Analyzing processor and memory usage with Instruments Integrating with Mavericks Server’s sleek continuous integration system Register your book at www.informit.com/register for access to this title’s downloadable code.