Geographies of the Internet

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Author :
Publisher : Routledge
ISBN 13 : 1000740927
Total Pages : 472 pages
Book Rating : 4.0/5 (7 download)

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Book Synopsis Geographies of the Internet by : Barney Warf

Download or read book Geographies of the Internet written by Barney Warf and published by Routledge. This book was released on 2020-07-27 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a comprehensive overview of recent research on the internet, emphasizing its spatial dimensions, geospatial applications, and the numerous social and geographic implications such as the digital divide and the mobile internet. Written by leading scholars in the field, the book sheds light on the origins and the multiple facets of the internet. It addresses the various definitions of cyberspace and the rise of the World Wide Web, draws upon media theory, as well as explores the physical infrastructure such as the global skein of fibre optics networks and broadband connectivity. Several economic dimensions, such as e-commerce, e-tailing, e-finance, e-government, and e-tourism, are also explored. Apart from its most common uses such as Google Earth, social media like Twitter, and neogeography, this volume also presents the internet’s novel uses for ethnographic research and the study of digital diasporas. Illustrated with numerous graphics, maps, and charts, the book will best serve as supplementary reading for academics, students, researchers, and as a professional handbook for policy makers involved in communications, media, retailing, and economic development.

Ergonomics in Design

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Publisher : AHFE International
ISBN 13 : 1958651230
Total Pages : 773 pages
Book Rating : 4.9/5 (586 download)

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Book Synopsis Ergonomics in Design by : Francisco Rebelo

Download or read book Ergonomics in Design written by Francisco Rebelo and published by AHFE International. This book was released on 2022-07-24 with total page 773 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ergonomics in Design Proceedings of the 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022), July 24–28, 2022, New York, USA

Exploring Human-Computer Interactions in Virtual Performance and Learning in the Context of Rehabilitation.

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Author :
Publisher : Frontiers Media SA
ISBN 13 : 2889715612
Total Pages : 140 pages
Book Rating : 4.8/5 (897 download)

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Book Synopsis Exploring Human-Computer Interactions in Virtual Performance and Learning in the Context of Rehabilitation. by : Danielle Levac

Download or read book Exploring Human-Computer Interactions in Virtual Performance and Learning in the Context of Rehabilitation. written by Danielle Levac and published by Frontiers Media SA. This book was released on 2021-10-29 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Building a Better World with Our Information

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Publisher : Springer Nature
ISBN 13 : 3031022955
Total Pages : 183 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Building a Better World with Our Information by : William Jones

Download or read book Building a Better World with Our Information written by William Jones and published by Springer Nature. This book was released on 2022-05-31 with total page 183 pages. Available in PDF, EPUB and Kindle. Book excerpt: Part 1 in "The Future of" series covers the fundamentals of personal information management (PIM) and then explores the seismic shift, already well underway, toward a world where our information is always at hand (thanks to our devices) and "forever" on the web. Part 2, "Transforming Technologies to Manage Our Information," provides a more focused look at technologies for managing information. The opening chapter discusses "natural interface" technologies of input/output to free us from keyboard, screen, and mouse. Successive chapters then explore technologies to save, search, and structure our information. A concluding chapter introduces the possibility that we may see dramatic reductions in the "clerical tax" we pay as we work with our information. Focus in this concluding Part 3 to the series shifts to the practical and to the near future. What can we do, now or soon, to manage our information better? And, as we do so, how might we build a better world? Part 3 is in three chapters: Chapter 10. Group Information Management and the Social Fabric in PIM. How do we preserve and promote our PIM practices as we interact with others at home, at school, at work, at play and in wider, even global, communities? Chapter 11. PIM by Design. What principles guide us? How can developers build better tools for PIM? How can the rest of us make better use of the tools we already have? Chapter 12. To Each of Us, Our Own concludes with an exploration of the ways each of us, individually, can develop better practices for the management of our information in service of the lives we wish to live and toward a better world we all must share.

Augmented Reality

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Publisher : CRC Press
ISBN 13 : 1040037224
Total Pages : 223 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Augmented Reality by : Osslan Osiris Vergara Villegas

Download or read book Augmented Reality written by Osslan Osiris Vergara Villegas and published by CRC Press. This book was released on 2024-06-03 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on augmented reality (AR) technology, which uses the real environment to superimpose virtual elements. Therefore, the reader can create applications that simulate scenarios that can be dangerous or expensive to generate in the real world. AR has proven helpful in education, marketing, and industrial scenarios. AR technology improves the user experience of various disciplines, incorporating virtual information that maximizes the experience and adds knowledge. This book intends students, researchers, and developers to have the possibility of finding the foundations on which AR technology rests. Our book intends that students, researchers, and developers: (i) learn the basics of AR; (ii) understand the technologies that support AR; (iii) know about AR applications that have been a watershed; (iv) gain an understanding of the critical elements needed to implement an AR application; (v) acquire skill in the step-by-step development of an AR application; (vi) learn how to use the instruments to evaluate an AR application; (vii) understand how to present the information about study cases; and (viii) gain knowledge about AR challenges and trends.

Designing Immersive Video Games Using 3DUI Technologies

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Author :
Publisher : Springer
ISBN 13 : 3319779532
Total Pages : 122 pages
Book Rating : 4.3/5 (197 download)

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Book Synopsis Designing Immersive Video Games Using 3DUI Technologies by : Arun K. Kulshreshth

Download or read book Designing Immersive Video Games Using 3DUI Technologies written by Arun K. Kulshreshth and published by Springer. This book was released on 2018-05-29 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: A 3D user interface (3DUI) is an interface in which the user performs tasks in three dimensions. For example, interactions using hand/body gestures, interaction using a motion controller (e.g. Sony PlayStation Move), interaction with virtual reality devices using tracked motion controllers, etc. All these technologies which let a user interact in three dimensions are called 3D user interface technologies. These 3D user interfaces have the potential to make games more immersive & engaging and thus potentially provide a better user experience to gamers. Although 3D user interface technologies are available for games, it is unclear how their usage affects game play and if there are any user performance benefits. This book presents state of the art research on exploring 3D user interface technologies for improving video games. It also presents a review of research work done in this area and describes experiments focused on usage of stereoscopic 3D, head tracking, and hand gesture-based control in gaming scenarios. These experiments are systematic studies in gaming environments and are aimed at understanding the effect of the underlined 3D interface technology on the gaming experience of a user. Based on these experiments, several design guidelines are presented which can aid game designers in designing better immersive games.

Virtual Reality and Augmented Reality

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1786301059
Total Pages : 370 pages
Book Rating : 4.7/5 (863 download)

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Book Synopsis Virtual Reality and Augmented Reality by : Bruno Arnaldi

Download or read book Virtual Reality and Augmented Reality written by Bruno Arnaldi and published by John Wiley & Sons. This book was released on 2018-05-08 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual and Augmented Reality have existed for a long time but were stuck to the research world or to some large manufacturing companies. With the appearance of low-cost devices, it is expected a number of new applications, including for the general audience. This book aims at making a statement about those novelties as well as distinguishing them from the complexes challenges they raise by proposing real use cases, replacing those recent evolutions through the VR/AR dynamic and by providing some perspective for the years to come.

Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education

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Author :
Publisher : IGI Global
ISBN 13 : 1799850447
Total Pages : 404 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education by : Akcayir, Gokce

Download or read book Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education written by Akcayir, Gokce and published by IGI Global. This book was released on 2020-10-23 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: Augmented reality (AR) and virtual reality (VR) provide flexibility in education and have become widely used for the promotion of multimedia learning. This use coincides with mobile devices becoming prevalent, VR devices becoming more affordable, and the creation of user-friendly software that allows the development of AR/VR applications by non-experts. However, because the integration of AR and VR into education is a fairly new practice that is only in its initial stage, these processes and outcomes need to be improved. Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education is an essential research book that presents current practices and procedures from different technology-implementation stages (design, deployment, and evaluation) to help educators use AR/VR applications in their own teaching practices. The book provides comprehensive information on AR and VR applications in different educational settings from various perspectives including but not limited to mobile learning, formal/informal learning, and integration strategies with practical and/or theoretical implications. Barriers and challenges to their implementation that are currently faced by educators are also addressed. This book is ideal for academicians, instructors, curriculum designers, policymakers, instructional designers, researchers, education professionals, practitioners, and students.

Mobile Microservices

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Publisher : CRC Press
ISBN 13 : 1000574881
Total Pages : 217 pages
Book Rating : 4.0/5 (5 download)

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Book Synopsis Mobile Microservices by : Nanxi Chen

Download or read book Mobile Microservices written by Nanxi Chen and published by CRC Press. This book was released on 2022-04-15 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the 5G era, edge computing and new ecosystems of mobile microservices enable new business models, strategies, and competitive advantage. Focusing on microservices, this book introduces the essential concepts, technologies, and trade-offs in the edge computing architectural stack, providing for widespread adoption and dissemination. The book elucidates the concepts, architectures, well-defined building blocks, and prototypes for mobile microservice platforms and pervasive application development, as well as the implementation and configuration of service middleware and AI-based microservices. A goal-oriented service composition model is then proposed by the author, allowing for an economic assessment of connected, smart mobile services. Based on this model, costs can be minimized through statistical workload aggregation effects or backhaul data transport reduction, and customer experience and safety can be enhanced through reduced response times. This title will be a useful guide for students and IT professionals to get started with microservices and when studying the use of microservices in pervasive applications. It will also appeal to researchers and students studying software architecture and service-oriented computing, and especially those interested in edge computing, pervasive computing, the Internet of Things, and mobile microservices.

Integrating Cutting-Edge Technology Into the Classroom

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Author :
Publisher : IGI Global
ISBN 13 :
Total Pages : 446 pages
Book Rating : 4.3/5 (693 download)

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Book Synopsis Integrating Cutting-Edge Technology Into the Classroom by : Chee, Ken Nee

Download or read book Integrating Cutting-Edge Technology Into the Classroom written by Chee, Ken Nee and published by IGI Global. This book was released on 2024-04-09 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: The upheavals of technological advancements and the COVID-19 pandemic have reshaped the traditional contours of education, creating a pressing need for innovative solutions to bridge the gap between traditional classrooms and the evolving demands of remote or hybrid learning. As we grapple with these changes, it becomes increasingly evident that the integration of new technology is not just a preference but a necessity to ensure educational resilience and adaptability. Integrating Cutting-Edge Technology Into the Classroom delves into the profound impact of technological disruptions on teaching methodologies, student engagement, and overall learning outcomes. This book doesn't merely document technological advancements; it is a trigger for a fundamental shift in the research community. By showcasing real-world applications and their impact on student achievement, the book propels researchers into uncharted territories, sparking collaboration and dialogue. Through in-depth case studies, research findings, and expert perspectives, it provides a platform for academics, technologists, and educators to explore the opportunities and challenges posed by advanced technologies in education. As an indispensable resource, it fosters a collaborative environment that propels educational technology to new heights.

mHealth Multidisciplinary Verticals

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Publisher : CRC Press
ISBN 13 : 1482214814
Total Pages : 754 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis mHealth Multidisciplinary Verticals by : Sasan Adibi

Download or read book mHealth Multidisciplinary Verticals written by Sasan Adibi and published by CRC Press. This book was released on 2014-11-21 with total page 754 pages. Available in PDF, EPUB and Kindle. Book excerpt: An in-depth overview of the emerging concept; Mobile Health (mHealth), mHealth Multidisciplinary Verticals links applications and technologies to key market and vendor players. It also highlights interdependencies and synergies between various stakeholders which drive the research forces behind mHealth. The book explores the trends and directions w

NBS Special Publication

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Publisher :
ISBN 13 :
Total Pages : 1562 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis NBS Special Publication by :

Download or read book NBS Special Publication written by and published by . This book was released on 1973 with total page 1562 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Autonomous Vehicles and Virtual Reality

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Publisher : Springer Nature
ISBN 13 : 3031452631
Total Pages : 140 pages
Book Rating : 4.0/5 (314 download)

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Book Synopsis Autonomous Vehicles and Virtual Reality by : Andras Kemeny

Download or read book Autonomous Vehicles and Virtual Reality written by Andras Kemeny and published by Springer Nature. This book was released on 2023-10-28 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book concisely describes the technologies, human perception, and cognition issues relevant to autonomous vehicles. It also gives an insight in the changes bring about our future everyday lives. Autonomous vehicles are the future of the automobile industry. Automated driving (AD), also called self-driving, raises however several multiple questions, among them those of user safety and acceptation. Comprehensive HMI system design, with windshield display technics, will be necessary to deal with driving task delegations, bringing the use of VR or augmented reality (AR) technologies. In addition, the use of VR for all the vehicle interiors will progressively be proposed for entertainment, online business activities and for modified visual motion perception to alleviate car sickness, a form of motion sickness. Indeed, car sickness is already well known for many passengers, especially when reading or operating smartphones or other display devices. It is called to increase significantly with the introduction of autonomous vehicles where all users will be for long periods in various sitting positions. These two new trends, AD and VR, are already modifying our relationship with the world and the society. All together, they will change our way of life forever. The book will be of interest to professionals in the auto industry, researchers in automotive engineering and computer science and all those interested in the future of transport.

Handbook of Research on Implementing Digital Reality and Interactive Technologies to Achieve Society 5.0

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Author :
Publisher : IGI Global
ISBN 13 : 1668448556
Total Pages : 765 pages
Book Rating : 4.6/5 (684 download)

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Book Synopsis Handbook of Research on Implementing Digital Reality and Interactive Technologies to Achieve Society 5.0 by : Ugliotti, Francesca Maria

Download or read book Handbook of Research on Implementing Digital Reality and Interactive Technologies to Achieve Society 5.0 written by Ugliotti, Francesca Maria and published by IGI Global. This book was released on 2022-06-30 with total page 765 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research on digital reality has been extensive in recent years, covering a wide range of topics and leading to new ways to approach and deal with complex situations. Within the Society 5.0 paradigm, people and machines establish a positive relationship to find solutions for social aspects and problems. This perspective establishes a strong interconnection between physical and virtual space, making the user an active player for better life and society. In these terms, digital systems and virtual and augmented reality technologies enable multi-dimensional scenarios and additional levels of interdisciplinary collaboration to create a highly inclusive communication network and social framework. The Handbook of Research on Implementing Digital Reality and Interactive Technologies to Achieve Society 5.0 provides an overview of methods, processes, and tools adopted to achieve super-smart society needs by exploiting digital reality and interactive technologies. It includes case studies that illustrate applications that place people’s quality of life at the center of the digitalization process, accessing and managing different information and data domains. Covering topics such as cultural heritage, interactive learning, and virtual participation, this major reference work is a comprehensive resource for business executives and managers, IT managers, government officials, community leaders, arts and performance organizers, healthcare administrators and professionals, faculty and administrators of both K-12 and higher education, students of higher education, researchers, and academicians.

Enriching Teaching and Learning Environments With Contemporary Technologies

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Publisher : IGI Global
ISBN 13 : 1799833852
Total Pages : 329 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Enriching Teaching and Learning Environments With Contemporary Technologies by : Durnali, Mehmet

Download or read book Enriching Teaching and Learning Environments With Contemporary Technologies written by Durnali, Mehmet and published by IGI Global. This book was released on 2020-02-07 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Educational technologies have revolutionized the learning and teaching environments. Offline/online applications and social media have changed the conventional learning and teaching habits and competencies. In terms of learners, it has been empirically proven that the use of educational technologies in the classroom make learning easier and more enjoyable. On the other hand, it also poses threats to students such as cyberbullying and online addiction. While exploiting the opportunities of technological use in the classroom, educators must also remain vigilant and formulate ways to overcome the challenges and risks brought by technology. Enriching Teaching and Learning Environments With Contemporary Technologies is an essential research publication that aims to present exemplary practices of technology use and their management in pedagogical purposes in learning and teaching environments. The book also analyzes problems that may arise and develops policies on educational technologies and the exploitation of technology with pedagogical purposes as part of the discussion to solve these challenges. Featuring a wide range of topics such as augmented reality, mass media, and religious education, this book is ideal for educators who want to use technology in class, educational administrators who have responsibilities for developing policies on educational technologies and managing the use of them, and researchers who want to carry out a deep investigation into the subject. Additionally, educational software developers, academicians, instructional designers, curriculum developers, education professionals, and students will also benefit from the research contained within the book.

Bicycle Justice and Urban Transformation

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Author :
Publisher : Routledge
ISBN 13 : 1317362330
Total Pages : 294 pages
Book Rating : 4.3/5 (173 download)

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Book Synopsis Bicycle Justice and Urban Transformation by : Aaron Golub

Download or read book Bicycle Justice and Urban Transformation written by Aaron Golub and published by Routledge. This book was released on 2016-07-15 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: As bicycle commuting grows in the United States, the profile of the white, middle-class cyclist has emerged. This stereotype evolves just as investments in cycling play an increasingly important role in neighborhood transformations. However, despite stereotypes, the cycling public is actually quite diverse, with the greatest share falling into the lowest income categories. Bicycle Justice and Urban Transformation demonstrates that for those with privilege, bicycling can be liberatory, a lifestyle choice, whereas for those surviving at the margins, cycling is not a choice, but an often oppressive necessity. Ignoring these "invisible" cyclists skews bicycle improvements towards those with choices. This book argues that it is vital to contextualize bicycling within a broader social justice framework if investments are to serve all street users equitably. "Bicycle justice" is an inclusionary social movement based on furthering material equity and the recognition that qualitative differences matter. This book illustrates equitable bicycle advocacy, policy and planning. In synthesizing the projects of critical cultural studies, transportation justice and planning, the book reveals the relevance of social justice to public and community-driven investments in cycling. This book will interest professionals, advocates, academics and students in the fields of transportation planning, urban planning, community development, urban geography, sociology and policy.

Serious Games Development and Applications

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Author :
Publisher : Springer
ISBN 13 : 3319116231
Total Pages : 235 pages
Book Rating : 4.3/5 (191 download)

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Book Synopsis Serious Games Development and Applications by : Minhua Ma

Download or read book Serious Games Development and Applications written by Minhua Ma and published by Springer. This book was released on 2014-10-03 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th International Conference on Serious Games Development and Applications, SGDA 2014, held in Berlin, Germany, in October 2014. The 14 revised full papers presented together with 4 short papers were carefully reviewed and selected from 31 submissions. The focus of the papers was on the following: games for health, games for medical training, serious games for children, music and sound effects, games for other purposes, and game design and theories.