Proceedings of the 4th International Conference on Foundations of Digital Games

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Publisher :
ISBN 13 : 9781605584379
Total Pages : 386 pages
Book Rating : 4.5/5 (843 download)

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Book Synopsis Proceedings of the 4th International Conference on Foundations of Digital Games by : Association for Computing Machinery

Download or read book Proceedings of the 4th International Conference on Foundations of Digital Games written by Association for Computing Machinery and published by . This book was released on 2009-04-26 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: FDG '09: International Conference on the Foundations of Digital Games (formerly known as: GDCSE) Apr 26, 2009-Apr 30, 2009 Port Canaveral, USA. You can view more information about this proceeding and all of ACMs other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

ICFDG 2009

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Publisher :
ISBN 13 :
Total Pages : 386 pages
Book Rating : 4.:/5 (863 download)

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Book Synopsis ICFDG 2009 by : Association for Computing Machinery

Download or read book ICFDG 2009 written by Association for Computing Machinery and published by . This book was released on 2009 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Handbook of Digital Games

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Publisher : John Wiley & Sons
ISBN 13 : 1118796276
Total Pages : 611 pages
Book Rating : 4.1/5 (187 download)

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Book Synopsis Handbook of Digital Games by : Marios C. Angelides

Download or read book Handbook of Digital Games written by Marios C. Angelides and published by John Wiley & Sons. This book was released on 2014-02-19 with total page 611 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers the state-of-the-art in digital games research and development for anyone working with or studying digital games and those who are considering entering into this rapidly growing industry. Many books have been published that sufficiently describe popular topics in digital games; however, until now there has not been a comprehensive book that draws the traditional and emerging facets of gaming together across multiple disciplines within a single volume.

Proceedings of the 13th International Conference on the Foundations of Digital Games

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ISBN 13 : 9781450365710
Total Pages : pages
Book Rating : 4.3/5 (657 download)

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Book Synopsis Proceedings of the 13th International Conference on the Foundations of Digital Games by :

Download or read book Proceedings of the 13th International Conference on the Foundations of Digital Games written by and published by . This book was released on 2018 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Proceedings of the 6th International Conference on Foundations of Digital Games

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Publisher :
ISBN 13 : 9781450308045
Total Pages : 356 pages
Book Rating : 4.3/5 (8 download)

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Book Synopsis Proceedings of the 6th International Conference on Foundations of Digital Games by : Marc Cavazza

Download or read book Proceedings of the 6th International Conference on Foundations of Digital Games written by Marc Cavazza and published by . This book was released on 2011 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Entertainment Computing – ICEC 2021

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Publisher : Springer Nature
ISBN 13 : 3030893944
Total Pages : 549 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis Entertainment Computing – ICEC 2021 by : Jannicke Baalsrud Hauge

Download or read book Entertainment Computing – ICEC 2021 written by Jannicke Baalsrud Hauge and published by Springer Nature. This book was released on 2021-10-31 with total page 549 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 20th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2021, which was supposed to take place in Coimbra, Portugal, in November 2021. The 26 full papers, 13 short papers and 11 other papers presented were carefully reviewed and selected from 84 submissions. ICEC brings together researchers and practitioners from diverse backgrounds to discuss the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology in the fields of gaming and entertainment computing.

Proceedings of the 12th International Conference on the Foundations of Digital Games

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ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (112 download)

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Download or read book Proceedings of the 12th International Conference on the Foundations of Digital Games written by and published by . This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Proceedings Ot the 16th International Conference on the Foundations of Digital Games

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (128 download)

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Download or read book Proceedings Ot the 16th International Conference on the Foundations of Digital Games written by and published by . This book was released on 2021 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Proceedings of the International Conference on the Foundations of Digital Games

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Publisher :
ISBN 13 : 9781450313339
Total Pages : 332 pages
Book Rating : 4.3/5 (133 download)

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Book Synopsis Proceedings of the International Conference on the Foundations of Digital Games by : Magy Seif El-Nasr

Download or read book Proceedings of the International Conference on the Foundations of Digital Games written by Magy Seif El-Nasr and published by . This book was released on 2012-05-29 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: FDG '12: International Conference on the Foundations of Digital Games May 29, 2012-Jun 01, 2012 Raleigh, USA. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Proceedings of the 18th International Conference on the Foundations of Digital Games

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ISBN 13 : 9781450398558
Total Pages : 0 pages
Book Rating : 4.3/5 (985 download)

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Book Synopsis Proceedings of the 18th International Conference on the Foundations of Digital Games by : Phil Lopes

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Proceedings of the Fifth International Conference on the Foundations of Digital Games

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Publisher :
ISBN 13 : 9781605589374
Total Pages : 306 pages
Book Rating : 4.5/5 (893 download)

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Book Synopsis Proceedings of the Fifth International Conference on the Foundations of Digital Games by : Association for Computing Machinery

Download or read book Proceedings of the Fifth International Conference on the Foundations of Digital Games written by Association for Computing Machinery and published by . This book was released on 2010-06-19 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: FDG '10: International Conference on the Foundations of Digital Games Jun 19, 2010-Jun 21, 2010 Pacific Grove, USA. You can view more information about this proceeding and all of ACMs other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Proceedings of the 18th International Conference on the Foundations of Digital Games

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ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (139 download)

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Book Synopsis Proceedings of the 18th International Conference on the Foundations of Digital Games by : Phil Lopes

Download or read book Proceedings of the 18th International Conference on the Foundations of Digital Games written by Phil Lopes and published by . This book was released on 2022 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

ECGBL2011-Proceedings of the 5th European Conference on Games Based Learning

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Publisher : Academic Conferences and Publishing International
ISBN 13 : 1908272198
Total Pages : 679 pages
Book Rating : 4.9/5 (82 download)

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Book Synopsis ECGBL2011-Proceedings of the 5th European Conference on Games Based Learning by : Dimitris Gouscos

Download or read book ECGBL2011-Proceedings of the 5th European Conference on Games Based Learning written by Dimitris Gouscos and published by Academic Conferences and Publishing International. This book was released on with total page 679 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Playable Cities

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Publisher : Springer
ISBN 13 : 9811019622
Total Pages : 256 pages
Book Rating : 4.8/5 (11 download)

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Book Synopsis Playable Cities by : Anton Nijholt

Download or read book Playable Cities written by Anton Nijholt and published by Springer. This book was released on 2016-10-14 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities, including developments in pervasive and urban games, the use of urban data to design games and playful applications, architecture design and playability, and mischief and humor in playable cities. The smartness of digital cities can be found in the sensors and actuators that are embedded in their environment. This smartness allows them to monitor, anticipate and support our activities and increases the efficiency of the cities and our activities. These urban smart technologies can offer citizens playful interactions with streets, buildings, street furniture, traffic, public art and entertainment, large public displays and public events.

Proceedings of the 4th International Conference on Advances in Computational Science and Engineering

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Publisher : Springer Nature
ISBN 13 : 9819729777
Total Pages : 847 pages
Book Rating : 4.8/5 (197 download)

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Book Synopsis Proceedings of the 4th International Conference on Advances in Computational Science and Engineering by : Vinesh Thiruchelvam

Download or read book Proceedings of the 4th International Conference on Advances in Computational Science and Engineering written by Vinesh Thiruchelvam and published by Springer Nature. This book was released on with total page 847 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Algorithmic and Architectural Gaming Design: Implementation and Development

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Publisher : IGI Global
ISBN 13 : 1466616350
Total Pages : 477 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Algorithmic and Architectural Gaming Design: Implementation and Development by : Kumar, Ashok

Download or read book Algorithmic and Architectural Gaming Design: Implementation and Development written by Kumar, Ashok and published by IGI Global. This book was released on 2012-05-31 with total page 477 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games represent a unique blend of programming, art, music, and unbridled creativity. To the general public, they are perhaps the most exciting computer applications ever undertaken. In the field of computer science, they have been the impetus for a continuous stream of innovations designed to provide gaming enthusiasts with the most realistic and enjoyable gaming experience possible. Algorithmic and Architectural Gaming Design: Implementation and Development discusses the most recent advances in the field of video game design, with particular emphasis on practical examples of game development, including design and implementation. The target audience of this book includes educators, students, practitioners, professionals, and researchers working in the area of video game design and development. Anyone actively developing video games will benefit from the practical application of fundamental computer science concepts demonstrated in this book.

Proceedings of the 17th International Conference on the Foundations of Digital Games

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ISBN 13 : 9781450397957
Total Pages : 0 pages
Book Rating : 4.3/5 (979 download)

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Book Synopsis Proceedings of the 17th International Conference on the Foundations of Digital Games by : Kostas Karpouzis

Download or read book Proceedings of the 17th International Conference on the Foundations of Digital Games written by Kostas Karpouzis and published by . This book was released on 2022 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: