Locally Played

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Publisher : MIT Press
ISBN 13 : 0262356937
Total Pages : 287 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Locally Played by : Benjamin Stokes

Download or read book Locally Played written by Benjamin Stokes and published by MIT Press. This book was released on 2020-04-07 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: How games can make a real-world difference in communities when city leaders tap into the power of play for local impact. In 2016, city officials were surprised when Pokémon GO brought millions of players out into the public space, blending digital participation with the physical. Yet for local control and empowerment, a new framework is needed to guide the power of mixed reality and pervasive play. In Locally Played, Benjamin Stokes describes the rise of games that can connect strangers across zip codes, support the “buy local” economy, and build cohesion in the fight for equity. With a mix of high- and low-tech games, Stokes shows, cities can tap into the power of play for the good of the group, including healthier neighborhoods and stronger communities. Stokes shows how impact is greatest when games “fit” to the local community—not just in terms of culture, but at the level of group identity and network structure. By pairing design principles with a range of empirical methods, Stokes investigates the impact of several games, including Macon Money, where an alternative currency encouraged people to cross lines of socioeconomic segregation in Macon, Georgia; Reality Ends Here, where teams in Los Angeles competed to tell multimedia stories around local mythology; and Pokémon GO, appropriated by several cities to serve local needs through local libraries and open street festivals. Locally Played provides game designers with a model to strengthen existing networks tied to place and gives city leaders tools to look past technology trends in order to make a difference in the real world.

You've Been Played

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Publisher : Basic Books
ISBN 13 : 1541600193
Total Pages : 297 pages
Book Rating : 4.5/5 (416 download)

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Book Synopsis You've Been Played by : Adrian Hon

Download or read book You've Been Played written by Adrian Hon and published by Basic Books. This book was released on 2022-09-20 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: How games are being harnessed as instruments of exploitation—and what we can do about it Warehouse workers pack boxes while a virtual dragon races across their screen. If they beat their colleagues, they get an award. If not, they can be fired. Uber presents exhausted drivers with challenges to keep them driving. China scores its citizens so they behave well, and games with in-app purchases use achievements to empty your wallet. Points, badges, and leaderboards are creeping into every aspect of modern life. In You’ve Been Played, game designer Adrian Hon delivers a blistering takedown of how corporations, schools, and governments use games and gamification as tools for profit and coercion. These are games that we often have no choice but to play, where losing has heavy penalties. You’ve Been Played is a scathing indictment of a tech-driven world that wants to convince us that misery is fun, and a call to arms for anyone who hopes to preserve their dignity and autonomy.

The Game They Played

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Author :
Publisher : Open Road Media
ISBN 13 : 1453295259
Total Pages : 212 pages
Book Rating : 4.4/5 (532 download)

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Book Synopsis The Game They Played by : Stanley Cohen

Download or read book The Game They Played written by Stanley Cohen and published by Open Road Media. This book was released on 2015-09-22 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of Sports Illustrated’s Top 100 Sports Books of All Time: The riveting story of the point-shaving scandal that shook college basketball to its core It was the ultimate Cinderella sports story. Unranked heading into the 1949–50 season, the City College basketball team delighted their hometown of New York City and shocked the rest of America by winning both the NCAA and NIT tournaments. An unprecedented feat that would never be duplicated, City College’s postseason grand slam was made all the more remarkable by the fact that, in an era when many premier teams were segregated, its starting lineup consisted of 3 Jewish and 2 African American athletes. With Hall of Fame coach Nat Holman and 4 of the starting 5 returning for the 1950–51 campaign, the stage was set for a thrilling title defense. Alas, it was not to be. City College’s season came to an abrupt end when 3 of its star players were arrested on charges of conspiring to fix games. The ensuing scandal, which would engulf 6 other schools and lead to the indictments of 20 players and 14 fixers, cast New York City sports under a dark cloud, derailed the careers of some of the game’s most promising young talents, and forever altered the landscape of college basketball. The basis for the award-winning HBO documentary City Dump, The Game They Played is a poignant portrait of the unforgettable moment when an unheralded team of local boys united New York City in both triumph and disgrace.

Well Played

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Author :
Publisher : Penguin
ISBN 13 : 1984805401
Total Pages : 338 pages
Book Rating : 4.9/5 (848 download)

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Book Synopsis Well Played by : Jen DeLuca

Download or read book Well Played written by Jen DeLuca and published by Penguin. This book was released on 2020-09-22 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: A laugh-out-loud romantic comedy featuring kilted musicians, Renaissance Faire tavern wenches, and an unlikely love story. LibraryReads Pick Stacey is jolted when her friends Simon and Emily get engaged. She knew she was putting her life on hold when she stayed in Willow Creek to care for her sick mother, but it's been years now, and even though Stacey loves spending her summers pouring drinks and flirting with patrons at the local Renaissance Faire, she wants more out of life. Stacey vows to have her life figured out by the time her friends get hitched at Faire next summer. Maybe she'll even find The One. When Stacey imagined "The One," it never occurred to her that her summertime Faire fling, Dex MacLean, might fit the bill. While Dex is easy on the eyes onstage with his band The Dueling Kilts, Stacey has never felt an emotional connection with him. So when she receives a tender email from the typically monosyllabic hunk, she's not sure what to make of it. Faire returns to Willow Creek, and Stacey comes face-to-face with the man with whom she’s exchanged hundreds of online messages over the past nine months. To Stacey's shock, it isn't Dex—she's been falling in love with a man she barely knows.

Played

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Author :
Publisher : Jump At The Sun
ISBN 13 : 9780786836918
Total Pages : 240 pages
Book Rating : 4.8/5 (369 download)

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Book Synopsis Played by : Dana Davidson

Download or read book Played written by Dana Davidson and published by Jump At The Sun. This book was released on 2007-04-10 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: When Ian Striver is dared by "his boys" to sleep with plain Kylie Winship in just three weeks, he is up for the challenge, thinking it will be a breeze, but a series of unexpected events have surprises for both of them.

Every Note Played

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1476717826
Total Pages : 336 pages
Book Rating : 4.4/5 (767 download)

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Book Synopsis Every Note Played by : Lisa Genova

Download or read book Every Note Played written by Lisa Genova and published by Simon and Schuster. This book was released on 2018-03-20 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Unsparing in her depiction of the disease’s harrowing effects, neuroscientist Genova also celebrates humanity.” —People “Sometimes it’s easier to tell truth in fiction…And she tells it with heart and hope.” —NPR “Her juxtaposition of scientific detail with compassionate, heartfelt storytelling is unparalleled.” —Bookreporter “Every Note Played will grip and gut you.” —The Boston Globe From neuroscientist and New York Times bestselling author of Still Alice comes a powerful exploration of regret, forgiveness, freedom, and what it means to be alive. An accomplished concert pianist, Richard received standing ovations from audiences all over the world in awe of his rare combination of emotional resonance and flawless technique. Every finger of his hands was a finely calibrated instrument, dancing across the keys and striking each note with exacting precision. That was eight months ago. Richard now has ALS, and his entire right arm is paralyzed. His fingers are impotent, still, devoid of possibility. The loss of his hand feels like a death, a loss of true love, a divorce—his divorce. He knows his left arm will go next. Three years ago, Karina removed their framed wedding picture from the living room wall and hung a mirror there instead. But she still hasn’t moved on. Karina is paralyzed by excuses and fear, stuck in an unfulfilling life as a piano teacher, afraid to pursue the path she abandoned as a young woman, blaming Richard and their failed marriage for all of it. When Richard becomes increasingly paralyzed and is no longer able to live on his own, Karina becomes his reluctant caretaker. As Richard’s muscles, voice, and breath fade, both he and Karina try to reconcile their past before it’s too late. Poignant and powerful, Every Note Played is a masterful exploration of redemption and what it means to find peace inside of forgiveness.

Players Got Played

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Author :
Publisher : Kensington Books
ISBN 13 : 9781601620200
Total Pages : 292 pages
Book Rating : 4.6/5 (22 download)

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Book Synopsis Players Got Played by : Rechella

Download or read book Players Got Played written by Rechella and published by Kensington Books. This book was released on 2007-09 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: When Nya Gamden is accepted into the nursing program at Old Dominion University, she is thrilled, until her boyfriend asks her to give up her dreams in exchange for marriage, forcing her into the arms of a well-respected businessman who is hidding a shocking secret. Original.

Games People Played

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Author :
Publisher : Reaktion Books
ISBN 13 : 1789144574
Total Pages : 455 pages
Book Rating : 4.7/5 (891 download)

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Book Synopsis Games People Played by : Wray Vamplew

Download or read book Games People Played written by Wray Vamplew and published by Reaktion Books. This book was released on 2021-09-14 with total page 455 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Games People Played is, surprisingly, the first global history of sport. Wray Vamplew assesses how sports have developed and diffused across continents and centuries, exploring topics such as emotion, discrimination and conviviality; politics, nationalism and protest; and how economics has turned sport into a huge consumer industry. Sport is sociable, charitable and health-giving, but this book also examines its dark side: its impact on the environment, players' use of performance-enhancing drugs and the repercussions of match fixing. Covering everything from curling to baseball, boxing to motor racing, Games People Played will appeal to anyone who plays, watches and enjoys sport."--Publisher's description

The Well-Played Game

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Author :
Publisher : MIT Press
ISBN 13 : 0262019175
Total Pages : 173 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis The Well-Played Game by : Bernard De Koven

Download or read book The Well-Played Game written by Bernard De Koven and published by MIT Press. This book was released on 2013-08-23 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: The return of the classic book on games and play that illuminates the relationship between the well-played game and the well-lived life. In The Well-Played Game, games guru Bernard De Koven explores the interaction of play and games, offering players—as well as game designers, educators, and scholars—a guide to how games work. De Koven’s classic treatise on how human beings play together, first published in 1978, investigates many issues newly resonant in the era of video and computer games, including social gameplay and player modification. The digital game industry, now moving beyond its emphasis on graphic techniques to focus on player interaction, has much to learn from The Well-Played Game. De Koven explains that when players congratulate each other on a “well-played” game, they are expressing a unique and profound synthesis that combines the concepts of play (with its associations of playfulness and fun) and game (with its associations of rule-following). This, he tells us, yields a larger concept: the experience and expression of excellence. De Koven—affectionately and appreciatively hailed by Eric Zimmerman as “our shaman of play”—explores the experience of a well-played game, how we share it, and how we can experience it again; issues of cheating, fairness, keeping score, changing old games (why not change the rules in pursuit of new ways to play?), and making up new games; playing for keeps; and winning. His book belongs on the bookshelves of players who want to find a game in which they can play well, who are looking for others with whom they can play well, and who have discovered the relationship between the well-played game and the well-lived life.

Families at Play

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Author :
Publisher : MIT Press
ISBN 13 : 0262344580
Total Pages : 213 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Families at Play by : Sinem Siyahhan

Download or read book Families at Play written by Sinem Siyahhan and published by MIT Press. This book was released on 2018-02-02 with total page 213 pages. Available in PDF, EPUB and Kindle. Book excerpt: How family video game play promotes intergenerational communication, connection, and learning. Video games have a bad reputation in the mainstream media. They are blamed for encouraging social isolation, promoting violence, and creating tensions between parents and children. In this book, Sinem Siyahhan and Elisabeth Gee offer another view. They show that video games can be a tool for connection, not isolation, creating opportunities for families to communicate and learn together. Like smartphones, Skype, and social media, games help families stay connected. Siyahhan and Gee offer examples: One family treats video game playing as a regular and valued activity, and bonds over Halo. A father tries to pass on his enthusiasm for Star Wars by playing Lego Star Wars with his young son. Families express their feelings and share their experiences and understanding of the world through playing video games like The Sims, Civilization, and Minecraft. Some video games are designed specifically to support family conversations around such real-world issues and sensitive topics as bullying and peer pressure. Siyahhan and Gee draw on a decade of research to look at how learning and teaching take place when families play video games together. With video games, they argue, the parents are not necessarily the teachers and experts; all family members can be both teachers and learners. They suggest video games can help families form, develop, and sustain their learning culture as well as develop skills that are valued in the twenty-first century workplace. Educators and game designers should take note.

Music Trade Indicator

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Author :
Publisher :
ISBN 13 :
Total Pages : 990 pages
Book Rating : 4.:/5 (334 download)

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Book Synopsis Music Trade Indicator by :

Download or read book Music Trade Indicator written by and published by . This book was released on 1921 with total page 990 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Tournament Bridge for Beginning Players

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Author :
Publisher : Xlibris Corporation
ISBN 13 : 1984525018
Total Pages : 555 pages
Book Rating : 4.9/5 (845 download)

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Book Synopsis Tournament Bridge for Beginning Players by : Ken Casey

Download or read book Tournament Bridge for Beginning Players written by Ken Casey and published by Xlibris Corporation. This book was released on 2018-06-19 with total page 555 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is about how to play bridge in a tournament. Unlike club play, the hands are typically prearranged to test your skills. This book gives a comprehensive view of the various types of hands a beginning player might expect to encounter. The various categories of hands presented will teach you how to play the first card, how to ruff, how to set up a long suit, how to play for the drop, how to get a count on the hand, and how to handle special combinations, such as the split A-Q or K-Q. In addition, you will learn about finessing up to a lone honor, the ruffing finesse, the backward finesse, and other finessing techniques. You will also learn how to read inferences from the opponents bids, opening leads, play, and discards.

A Multimodal Approach to Video Games and the Player Experience

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Author :
Publisher : Routledge
ISBN 13 : 135118475X
Total Pages : 241 pages
Book Rating : 4.3/5 (511 download)

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Book Synopsis A Multimodal Approach to Video Games and the Player Experience by : Weimin Toh

Download or read book A Multimodal Approach to Video Games and the Player Experience written by Weimin Toh and published by Routledge. This book was released on 2018-10-10 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume puts forth an original theoretical framework, the ludonarrative model, for studying video games which foregrounds the empirical study of the player experience. The book provides a comprehensive introduction to and description of the model, which draws on theoretical frameworks from multimodal discourse analysis, game studies, and social semiotics, and its development out of participant observation and qualitative interviews from the empirical study of a group of players. The volume then applies this approach to shed light on how players’ experiences in a game influence how they understand and make use of game components in order to progress its narrative. The book concludes with a frame by frame analysis of a popular game to demonstrate the model’s principles in action and its subsequent broader applicability to analyzing video game interaction and design. Offering a new way forward for video game research, this volume is key reading for students and scholars in multimodality, discourse analysis, game studies, interactive storytelling, and new media.

Hoyle's Games Modernized

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Author :
Publisher :
ISBN 13 :
Total Pages : 460 pages
Book Rating : 4.:/5 (319 download)

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Book Synopsis Hoyle's Games Modernized by : Edmond Hoyle

Download or read book Hoyle's Games Modernized written by Edmond Hoyle and published by . This book was released on 1898 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Pyramids & Pool Games

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Publisher :
ISBN 13 :
Total Pages : 104 pages
Book Rating : 4.R/5 (6 download)

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Book Synopsis Pyramids & Pool Games by : John Penruddocke Buchanan

Download or read book Pyramids & Pool Games written by John Penruddocke Buchanan and published by . This book was released on 1896 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Players Making Decisions

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Author :
Publisher : New Riders
ISBN 13 : 013439464X
Total Pages : 646 pages
Book Rating : 4.1/5 (343 download)

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Book Synopsis Players Making Decisions by : Zack Hiwiller

Download or read book Players Making Decisions written by Zack Hiwiller and published by New Riders. This book was released on 2015-12-09 with total page 646 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology—and the list goes on. How do you distill a vast universe down to a few salient points? Players Making Decisions brings together the wide range of topics that are most often taught in modern game design courses and focuses on the core concepts that will be useful for students for years to come. A common theme to many of these concepts is the art and craft of creating games in which players are engaged by making meaningful decisions. It is the decision to move right or left, to pass versus shoot, or to develop one’s own strategy that makes the game enjoyable to the player. As a game designer, you are never entirely certain of who your audience will be, but you can enter their world and offer a state of focus and concentration on a task that is intrinsically rewarding. This detailed and easy-to-follow guide to game design is for both digital and analog game designers alike and some of its features include: A clear introduction to the discipline of game design, how game development teams work, and the game development process Full details on prototyping and playtesting, from paper prototypes to intellectual property protection issues A detailed discussion of cognitive biases and human decision making as it pertains to games Thorough coverage of key game elements, with practical discussions of game mechanics, dynamics, and aesthetics Practical coverage of using simulation tools to decode the magic of game balance A full section on the game design business, and how to create a sustainable lifestyle within it

The Art and Craft of Play Directing

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Author :
Publisher : Lulu.com
ISBN 13 : 1300888482
Total Pages : 86 pages
Book Rating : 4.3/5 (8 download)

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Book Synopsis The Art and Craft of Play Directing by : David Stevens

Download or read book The Art and Craft of Play Directing written by David Stevens and published by Lulu.com. This book was released on 2013-03-13 with total page 86 pages. Available in PDF, EPUB and Kindle. Book excerpt: Theatre is an interpretive art based upon a director's emotional reaction to reading a play and imagining a production of that play. Before the audience experiences the production, the director must go through a process, part art and part craft, to create it. This book is intended to introduce undergraduate students with a solid theatre background to that process. Stevens includes chapters covering theatre and art, the interpretation of the script, composition and movement, working with actors, and matters of style. Each chapter contains exercises in order for students to consolidate what they have learned. The complete text of John Millington Synge's "Riders to the Sea" is included as an example and study text, and Stevens relates many examples from his own rich directing background. Twenty production photos, two sample floor plans, and numerous diagrams round out the text. The study of directing is a life-long project, and in this book Stevens provides a basis for that study.