Author : Alan Thorn
Publisher : Jones & Bartlett Learning
ISBN 13 : 1449633617
Total Pages : 441 pages
Book Rating : 4.4/5 (496 download)
Book Synopsis Cross Platform Game Development by : Alan Thorn
Download or read book Cross Platform Game Development written by Alan Thorn and published by Jones & Bartlett Learning. This book was released on 2008-06-05 with total page 441 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the increasing popularity of games that run on all PC platforms—whether Windows, Mac, or Linux—the search is on for game developers who can create cross-platform games. Cross-Platform Game Development explains to both beginners and experts how to use cross-platform tools, provides tutorials on setting up and compiling key gaming libraries, and examines the necessary code and conceptual frameworks to get started on the path to making cross-platform games. With this book discover how to create cross-platform games in C++ using the cross-platform editor Code::Blocks; explore how to make games quickly with a combination of cross-platform and open-source gaming libraries; understand the fundamentals of game programming, including hierarchial scene management, collision detection, and depth sorting; learn how to make both 2D and 3D real-time cross-platform games, complete with sound, graphics, and more.