Pen-and-Paper User Interfaces

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642202764
Total Pages : 197 pages
Book Rating : 4.6/5 (422 download)

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Book Synopsis Pen-and-Paper User Interfaces by : Jürgen Steimle

Download or read book Pen-and-Paper User Interfaces written by Jürgen Steimle and published by Springer Science & Business Media. This book was released on 2012-01-05 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: Even at the beginning of the 21st century, we are far from becoming paperless. Pen and paper is still the only truly ubiquitous information processing technology. Pen-and-paper user interfaces bridge the gap between paper and the digital world. Rather than replacing paper with electronic media, they seamlessly integrate both worlds in a hybrid user interface. Classical paper documents become interactive. This opens up a huge field of novel computer applications at our workplaces and in our homes. This book provides readers with a broad and extensive overview of the field, so as to provide a full and up-to-date picture of pen-and-paper computing. It covers the underlying technologies, reviews the variety of modern interface concepts and discusses future directions of pen-and-paper computing. Based on the author’s award-winning dissertation, the book also provides the first theoretical interaction model of pen-and-paper user interfaces and an integrated set of interaction techniques for knowledge workers. The model proposes a ‘construction set’ of core interactions that are helpful in designing solutions that address the diversity of pen-and-paper environments. The interaction techniques, concrete instantiations of the model, provide innovative support for working with printed and digital documents. They integrate well-established paper-based practices with concepts derived from hypertext and social media. Researchers, practitioners who are considering deploying pen-and-paper user interfaces in real-world projects, and interested readers from other research disciplines will find the book an invaluable reference source. Also, it provides an introduction to pen-and-paper computing for the academic curriculum. The present book was overdue: a thorough, concise, and well-organized compendium of marriages between paper-based and electronic documents. Max Mühlhäuser, Technische Universität Darmstadt Everyone interested in how to design for real-world activities would profit from reading this book. James D. Hollan, University of California, San Diego

Pen-and-Paper User Interfaces

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Author :
Publisher : Springer
ISBN 13 : 9783642427336
Total Pages : 0 pages
Book Rating : 4.4/5 (273 download)

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Book Synopsis Pen-and-Paper User Interfaces by : Jürgen Steimle

Download or read book Pen-and-Paper User Interfaces written by Jürgen Steimle and published by Springer. This book was released on 2014-02-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Even at the beginning of the 21st century, we are far from becoming paperless. Pen and paper is still the only truly ubiquitous information processing technology. Pen-and-paper user interfaces bridge the gap between paper and the digital world. Rather than replacing paper with electronic media, they seamlessly integrate both worlds in a hybrid user interface. Classical paper documents become interactive. This opens up a huge field of novel computer applications at our workplaces and in our homes. This book provides readers with a broad and extensive overview of the field, so as to provide a full and up-to-date picture of pen-and-paper computing. It covers the underlying technologies, reviews the variety of modern interface concepts and discusses future directions of pen-and-paper computing. Based on the author’s award-winning dissertation, the book also provides the first theoretical interaction model of pen-and-paper user interfaces and an integrated set of interaction techniques for knowledge workers. The model proposes a ‘construction set’ of core interactions that are helpful in designing solutions that address the diversity of pen-and-paper environments. The interaction techniques, concrete instantiations of the model, provide innovative support for working with printed and digital documents. They integrate well-established paper-based practices with concepts derived from hypertext and social media. Researchers, practitioners who are considering deploying pen-and-paper user interfaces in real-world projects, and interested readers from other research disciplines will find the book an invaluable reference source. Also, it provides an introduction to pen-and-paper computing for the academic curriculum. The present book was overdue: a thorough, concise, and well-organized compendium of marriages between paper-based and electronic documents. Max Mühlhäuser, Technische Universität Darmstadt Everyone interested in how to design for real-world activities would profit from reading this book. James D. Hollan, University of California, San Diego

Paper Prototyping

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Author :
Publisher : Elsevier
ISBN 13 : 0080513506
Total Pages : 403 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis Paper Prototyping by : Carolyn Snyder

Download or read book Paper Prototyping written by Carolyn Snyder and published by Elsevier. This book was released on 2003-05-12 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you spend a lot of time during the design process wondering what users really need? Do you hate those endless meetings where you argue how the interface should work? Have you ever developed something that later had to be completely redesigned? Paper Prototyping can help. Written by a usability engineer with a long and successful paper prototyping history, this book is a practical, how-to guide that will prepare you to create and test paper prototypes of all kinds of user interfaces. You'll see how to simulate various kinds of interface elements and interactions. You'll learn about the practical aspects of paper prototyping, such as deciding when the technique is appropriate, scheduling the activities, and handling the skepticism of others in your organization. Numerous case studies and images throughout the book show you real world examples of paper prototyping at work. Learn how to use this powerful technique to develop products that are more useful, intuitive, efficient, and pleasing: * Save time and money - solve key problems before implementation begins * Get user feedback early - use it to focus the development process * Communicate better - involve development team members from a variety of disciplines * Be more creative - experiment with many ideas before committing to one*Enables designers to solve design problems before implementation begins *Five case studies provide real world examples of paper prototyping at work *Delves into the specifics of what types of projects paper prototyping is and isn't good for.

3D User Interfaces

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Author :
Publisher : Addison-Wesley
ISBN 13 : 013339056X
Total Pages : 867 pages
Book Rating : 4.1/5 (333 download)

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Book Synopsis 3D User Interfaces by : Doug Bowman

Download or read book 3D User Interfaces written by Doug Bowman and published by Addison-Wesley. This book was released on 2004-07-26 with total page 867 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.

Prototyping of User Interfaces for Mobile Applications

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Author :
Publisher : Springer
ISBN 13 : 3319532103
Total Pages : 169 pages
Book Rating : 4.3/5 (195 download)

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Book Synopsis Prototyping of User Interfaces for Mobile Applications by : Benjamin Bähr

Download or read book Prototyping of User Interfaces for Mobile Applications written by Benjamin Bähr and published by Springer. This book was released on 2017-03-14 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book investigates processes for the prototyping of user interfaces for mobile apps, and describes the development of new concepts and tools that can improve the prototype driven app development in the early stages. It presents the development and evaluation of a new requirements catalogue for prototyping mobile app tools that identifies the most important criteria such tools should meet at different prototype-development stages. This catalogue is not just a good point of orientation for designing new prototyping approaches, but also provides a set of metrics for a comparing the performance of alternative prototyping tools. In addition, the book discusses the development of Blended Prototyping, a new approach for prototyping user interfaces for mobile applications in the early and middle development stages, and presents the results of an evaluation of its performance, showing that it provides a tool for teamwork-oriented, creative prototyping of mobile apps in the early design stages.

Pro iOS Web Design and Development

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Author :
Publisher : Apress
ISBN 13 : 1430232471
Total Pages : 481 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Pro iOS Web Design and Development by : Andrea Picchi

Download or read book Pro iOS Web Design and Development written by Andrea Picchi and published by Apress. This book was released on 2012-02-16 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: With Pro iOS Web Design and Development, you’ll design websites and develop web applications for iPhone and iPad using web standards deployed with Apple's Safari browser. Utilizing the very latest web and mobile technologies and releases, this book shows every web professional how to use HTML5 to do the heavy lifting, CSS3 to create the look and feel, and JavaScript to add program logic to their mobile sites and Web applications. In addition, you’ll learn how to address the specific features made available through Apple's iOS, especially with regard to designing Web-based touch-screen interfaces. Pro iOS Web Design and Development will help you deliver rich mobile user experiences without compromise by optimizing your sites for WebKit and Safari, the de facto standard for the iPhone, iPad, and iPod touch.

Advances in Information Retrieval

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Publisher : Springer Science & Business Media
ISBN 13 : 3642289967
Total Pages : 609 pages
Book Rating : 4.6/5 (422 download)

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Book Synopsis Advances in Information Retrieval by : Ricardo Baeza-Yates

Download or read book Advances in Information Retrieval written by Ricardo Baeza-Yates and published by Springer Science & Business Media. This book was released on 2012-03-27 with total page 609 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 34th European Conference on IR Research, ECIR 2012, held in Barcelona, Spain, in April 2012. The 37 full papers, 28 poster papers and 7 demonstrations presented in this volume were carefully reviewed and selected from 167 submissions. The contributions are organized in sections named: query representation; blogs and online-community search; semi-structured retrieval; evaluation; applications; retrieval models; image and video retrieval; text and content classification, categorisation, clustering; systems efficiency; industry track; and posters.

The Computer Engineering Handbook

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Author :
Publisher : CRC Press
ISBN 13 : 9780849308857
Total Pages : 1422 pages
Book Rating : 4.3/5 (88 download)

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Book Synopsis The Computer Engineering Handbook by : Vojin G. Oklobdzija

Download or read book The Computer Engineering Handbook written by Vojin G. Oklobdzija and published by CRC Press. This book was released on 2001-12-26 with total page 1422 pages. Available in PDF, EPUB and Kindle. Book excerpt: There is arguably no field in greater need of a comprehensive handbook than computer engineering. The unparalleled rate of technological advancement, the explosion of computer applications, and the now-in-progress migration to a wireless world have made it difficult for engineers to keep up with all the developments in specialties outside their own. References published only a few years ago are now sorely out of date. The Computer Engineering Handbook changes all of that. Under the leadership of Vojin Oklobdzija and a stellar editorial board, some of the industry's foremost experts have joined forces to create what promises to be the definitive resource for computer design and engineering. Instead of focusing on basic, introductory material, it forms a comprehensive, state-of-the-art review of the field's most recent achievements, outstanding issues, and future directions. The world of computer engineering is vast and evolving so rapidly that what is cutting-edge today may be obsolete in a few months. While exploring the new developments, trends, and future directions of the field, The Computer Engineering Handbook captures what is fundamental and of lasting value.

Human-Computer Interfaces and Interactivity: Emergent Research and Applications

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Author :
Publisher : IGI Global
ISBN 13 : 1466662298
Total Pages : 372 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Human-Computer Interfaces and Interactivity: Emergent Research and Applications by : Isaías, Pedro

Download or read book Human-Computer Interfaces and Interactivity: Emergent Research and Applications written by Isaías, Pedro and published by IGI Global. This book was released on 2014-06-30 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: In more ways than one, assistive technologies can have a profound impact on humans and their operations within society. Understanding these emerging technologies is crucial to their effective use in improving human lives. Human-Computer Interfaces and Interactivity: Emergent Research and Applications aims to address the main issues of interest within the culture and design of interactive systems for individuals living with disabilities. This premier reference work addresses a range of approaches including, but not limited to, the conceptual, technological, and design issues related to human-computer interaction, issues of interest to a range of individuals including academics, university teachers, researchers, post-graduate students, public and private institutions, and HCI developers and researchers.

Graphics Interface 2014

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Publisher : CRC Press
ISBN 13 : 1000106985
Total Pages : 250 pages
Book Rating : 4.0/5 (1 download)

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Book Synopsis Graphics Interface 2014 by : Paul G. Kry

Download or read book Graphics Interface 2014 written by Paul G. Kry and published by CRC Press. This book was released on 2020-11-25 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the proceedings of the 40th annual Graphics Interface conference-the oldest continuously scheduled conference in the field. The book includes high-quality papers on recent advances in interactive systems, human computer interaction, and graphics from around the world. It covers the following topics: shading and rendering, geometric modeling and meshing, image-based rendering, image synthesis and realism, computer animation, real-time rendering, non-photorealistic rendering, interaction techniques, human interface devices, augmented reality, data and information visualization, mobile computing, haptic and tangible interfaces, and perception.

Evolution of the Human-computer Interaction

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Author :
Publisher : Nova Publishers
ISBN 13 : 9781594543661
Total Pages : 146 pages
Book Rating : 4.5/5 (436 download)

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Book Synopsis Evolution of the Human-computer Interaction by : Xiangshi Ren

Download or read book Evolution of the Human-computer Interaction written by Xiangshi Ren and published by Nova Publishers. This book was released on 2005 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: Human-Computer Interaction (HCI) technology plays a vital role in diverse fields such as education, industry, national policy and cultural development. This is true not only in developed countries but also in rapidly developing countries. HCI technology is not only a relatively new industry in its own right; it also plays a central role in the integration of most, if not all, areas of expertise, including newer technologies, established industries, research and development fields and cultural activities. The evolution of HCI can be viewed analytically using a basic model which consists of three elements: the human, the computer, and the interaction between the two. First, regarding the human, ease-of-use is making computers (or artefacts) accessible to more and more people, including the young, the elderly, the physically or visually handicapped. A new research view, universal usability (or universal design), is emerging. Second, the computer, which interacts with humans, has come a long way from the mainframe to the compact personal computer. Now the locus of computation is shifting from the PC to personal digital assistants (PDAs), tablet computers and electronic whiteboards. Wearable computers, which may be worn like watches, glasses, clothing, and the like, are also greatly changing the traditional image of computers. Third, the interaction between humans and computers has developed from batch processing, through command lines, and on to the WIMP GUI which manipulates objects displayed in a bit map display using pointing devices such as a mouse. In recent years pen-based input interfaces, voice input interfaces, and non-verbal user interfaces (body language user interfaces which use gesture or eye gaze input), have each been actively researched. The chapters in this book deal with ubiquitous computing, interaction strategies and usability. Index.

Computer Supported Cooperative Work in Design I

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Author :
Publisher : Springer
ISBN 13 : 3540317406
Total Pages : 469 pages
Book Rating : 4.5/5 (43 download)

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Book Synopsis Computer Supported Cooperative Work in Design I by : Weiming Shen

Download or read book Computer Supported Cooperative Work in Design I written by Weiming Shen and published by Springer. This book was released on 2005-11-03 with total page 469 pages. Available in PDF, EPUB and Kindle. Book excerpt: The design of complex artifacts and systems requires the cooperation of multidisciplinary design teams using multiple commercial and non-commercial engineering tools such as CAD tools, modeling, simulation and optimization software, engineering databases, and knowledge-based systems. Individuals or individual groups of multidisciplinary design teams usually work in parallel and separately with various engineering tools, which are located on different sites, often for quite a long time. At any moment, individual members may be working on different versions of a design or viewing the design from various perspectives, at different levels of detail. In order to meet these requirements, it is necessary to have effective and efficient collaborative design environments. These environments should not only automate individual tasks, in the manner of traditional computer-aided engineering tools, but also enable individual members to share information, collaborate and coordinate their activities within the context of a design project. CSCW (computer-supported cooperative work) in design is concerned with the development of such environments.

Advances in Computer Graphics

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Author :
Publisher : Springer
ISBN 13 : 3540356398
Total Pages : 788 pages
Book Rating : 4.5/5 (43 download)

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Book Synopsis Advances in Computer Graphics by : Hans-Peter Seidel

Download or read book Advances in Computer Graphics written by Hans-Peter Seidel and published by Springer. This book was released on 2006-09-29 with total page 788 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the refereed proceedings of the 24th Computer Graphics International Conference, CGI 2006. The 38 revised full papers and 37 revised short papers presented were carefully reviewed. The papers are organized in topical sections on rendering and texture, efficient modeling and deformation, digital geometry processing, shape matching and shape analysis, face, virtual reality, motion and image, as well as CAGD.

Summary of Tactile User Interfaces Techniques and Systems

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Author :
Publisher :
ISBN 13 :
Total Pages : 42 pages
Book Rating : 4.:/5 (317 download)

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Book Synopsis Summary of Tactile User Interfaces Techniques and Systems by :

Download or read book Summary of Tactile User Interfaces Techniques and Systems written by and published by . This book was released on 2005 with total page 42 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Human-Computer Interaction. Interaction Platforms and Techniques

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Author :
Publisher : Springer
ISBN 13 : 3540731075
Total Pages : 1262 pages
Book Rating : 4.5/5 (47 download)

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Book Synopsis Human-Computer Interaction. Interaction Platforms and Techniques by : Julie A. Jacko

Download or read book Human-Computer Interaction. Interaction Platforms and Techniques written by Julie A. Jacko and published by Springer. This book was released on 2007-08-23 with total page 1262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is the second of a four-volume set that constitutes the refereed proceedings of the 12th International Conference on Human-Computer Interaction, HCII 2007, held in Beijing, China, jointly with eight other thematically similar conferences. It covers graphical user interfaces and visualization, mobile devices and mobile interaction, virtual environments and 3D interaction, ubiquitous interaction, and emerging interactive technologies.

Usability Evaluation and Interface Design

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Author :
Publisher : CRC Press
ISBN 13 : 9780805836073
Total Pages : 1610 pages
Book Rating : 4.8/5 (36 download)

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Book Synopsis Usability Evaluation and Interface Design by : Michael J. Smith

Download or read book Usability Evaluation and Interface Design written by Michael J. Smith and published by CRC Press. This book was released on 2001-08-01 with total page 1610 pages. Available in PDF, EPUB and Kindle. Book excerpt: This three volume set provides the complete proceedings of the Ninth International Conference on Human-Computer Interaction held August, 2001 in New Orleans. A total of 2,738 individuals from industry, academia, research institutes, and governmental agencies from 37 countries submitted their work for presentation at the conference. The papers address the latest research and application in the human aspects of design and use of computing systems. Those accepted for presentation thoroughly cover the entire field of human-computer interaction, including the cognitive, social, ergonomic, and health aspects of work with computers. The papers also address major advances in knowledge and effective use of computers in a variety of diversified application areas, including offices, financial institutions, manufacturing, electronic publishing, construction, and health care.

Interaction Design for 3D User Interfaces

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Author :
Publisher : CRC Press
ISBN 13 : 1482216957
Total Pages : 784 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis Interaction Design for 3D User Interfaces by : Francisco R. Ortega

Download or read book Interaction Design for 3D User Interfaces written by Francisco R. Ortega and published by CRC Press. This book was released on 2016-01-06 with total page 784 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book addresses the new interaction modalities that are becoming possible with new devices by looking at user interfaces from an input perspective. It deals with modern input devices and user interaction and design covering in-depth theory, advanced topics for noise reduction using Kalman Filters, a case study, and multiple chapters showing hands-on approaches to relevant technology, including modern devices such as the Leap-Motion, Xbox One Kinect, inertial measurement units, and multi-touch technology. It also discusses theories behind interaction and navigation, past and current techniques, and practical topics about input devices.