Opengl Programming Guide: The Official Guide To Learning Opengl, Version 2.1, 6/E

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Publisher : Pearson Education India
ISBN 13 : 9788131721841
Total Pages : 932 pages
Book Rating : 4.7/5 (218 download)

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Book Synopsis Opengl Programming Guide: The Official Guide To Learning Opengl, Version 2.1, 6/E by : Shreiner

Download or read book Opengl Programming Guide: The Official Guide To Learning Opengl, Version 2.1, 6/E written by Shreiner and published by Pearson Education India. This book was released on 2008-09 with total page 932 pages. Available in PDF, EPUB and Kindle. Book excerpt:

OpenGL Programming Guide

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Author :
Publisher : Pearson Education
ISBN 13 : 0321669274
Total Pages : 1074 pages
Book Rating : 4.3/5 (216 download)

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Book Synopsis OpenGL Programming Guide by : Dave Shreiner

Download or read book OpenGL Programming Guide written by Dave Shreiner and published by Pearson Education. This book was released on 2009-07-21 with total page 1074 pages. Available in PDF, EPUB and Kindle. Book excerpt: Please note that this title's color insert (referred to as "Plates" within the text) is not available for this digital product. OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images. The OpenGL® Programming Guide, Seventh Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.1. This seventh edition of the best-selling “red book” describes the latest features of OpenGL Versions 3.0 and 3.1. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques. This seventh edition has been updated to include the newest features of OpenGL Versions 3.0 and 3.1, including Using framebuffer objects for off-screen rendering and texture updates Examples of the various new buffer object types, including uniform-buffer objects, transform feedback buffers, and vertex array objects Using texture arrays to increase performance when using numerous textures Efficient rendering using primitive restart and conditional rendering Discussion of OpenGL’s deprecation mechanism and how to verify your programs for future versions of OpenGL This edition continues the discussion of the OpenGL Shading Language (GLSL) and explains the mechanics of using this language to create complex graphics effects and boost the computational power of OpenGL. The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of the Khronos OpenGL ARB Working Group, an industry consortium responsible for guiding the evolution of OpenGL and related technologies.

OpenGL Programming Guide

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Publisher :
ISBN 13 : 9780321525673
Total Pages : 0 pages
Book Rating : 4.5/5 (256 download)

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Download or read book OpenGL Programming Guide written by and published by . This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

OpenGL Programming Guide

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Author :
Publisher : Addison-Wesley
ISBN 13 : 0132748436
Total Pages : 1489 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis OpenGL Programming Guide by : Dave Shreiner

Download or read book OpenGL Programming Guide written by Dave Shreiner and published by Addison-Wesley. This book was released on 2013-03-19 with total page 1489 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes Complete Coverage of the OpenGL® Shading Language! Today’s OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable shaders. OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 4.3, Eighth Edition, has been almost completely rewritten and provides definitive, comprehensive information on OpenGL and the OpenGL Shading Language. This edition of the best-selling “Red Book” describes the features through OpenGL version 4.3. It also includes updated information and techniques formerly covered in OpenGL® Shading Language (the “Orange Book”). For the first time, this guide completely integrates shader techniques, alongside classic, functioncentric techniques. Extensive new text and code are presented, demonstrating the latest in OpenGL programming techniques. OpenGL® Programming Guide, Eighth Edition, provides clear explanations of OpenGL functionality and techniques, including processing geometric objects with vertex, tessellation, and geometry shaders using geometric transformations and viewing matrices; working with pixels and texture maps through fragment shaders; and advanced data techniques using framebuffer objects and compute shaders. New OpenGL features covered in this edition include Best practices and sample code for taking full advantage of shaders and the entire shading pipeline (including geometry and tessellation shaders) Integration of general computation into the rendering pipeline via compute shaders Techniques for binding multiple shader programs at once during application execution Latest GLSL features for doing advanced shading techniques Additional new techniques for optimizing graphics program performance

OpenGL Programming Guide : the Official Guide to Learning OpenGL, Version 4.3

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Publisher :
ISBN 13 : 9780132748445
Total Pages : pages
Book Rating : 4.7/5 (484 download)

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Book Synopsis OpenGL Programming Guide : the Official Guide to Learning OpenGL, Version 4.3 by :

Download or read book OpenGL Programming Guide : the Official Guide to Learning OpenGL, Version 4.3 written by and published by . This book was released on 2013 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

OpenGL Programming Guide

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Author :
Publisher : Addison Wesley Publishing Company
ISBN 13 : 9780201632743
Total Pages : 580 pages
Book Rating : 4.6/5 (327 download)

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Book Synopsis OpenGL Programming Guide by : Jackie Neider

Download or read book OpenGL Programming Guide written by Jackie Neider and published by Addison Wesley Publishing Company. This book was released on 1993 with total page 580 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explains how to create graphics programs using OpenGL, Release 1. It presents the overall architecture of OpenGL and discusses in detail every function included in the specification. Numerous programming examples in C show how to use OpenGL functions.

OpenGL Programming Guide

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Publisher :
ISBN 13 :
Total Pages : 730 pages
Book Rating : 4.:/5 (13 download)

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Download or read book OpenGL Programming Guide written by and published by . This book was released on 1999 with total page 730 pages. Available in PDF, EPUB and Kindle. Book excerpt:

OpenGL Programming Guide

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Author :
Publisher : Addison Wesley Publishing Company
ISBN 13 : 9780201461381
Total Pages : 708 pages
Book Rating : 4.4/5 (613 download)

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Book Synopsis OpenGL Programming Guide by : Mason Woo

Download or read book OpenGL Programming Guide written by Mason Woo and published by Addison Wesley Publishing Company. This book was released on 1997 with total page 708 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explaining how graphics programs using Release 1.1, the latest release of OpenGL, this book presents the overall structure of OpenGL and discusses in detail every OpenGL feature including the new features introduced in Release 1.1. Numerous programming examples in C show how to use OpenGL functions. Also includes 16 pages of full-color examples.

OpenGL Programming Guide

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Author :
Publisher : OpenGL
ISBN 13 : 9780134495491
Total Pages : 0 pages
Book Rating : 4.4/5 (954 download)

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Book Synopsis OpenGL Programming Guide by : John M. Kessenich

Download or read book OpenGL Programming Guide written by John M. Kessenich and published by OpenGL. This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book integrates shader techniques alongside classic, function-centric approaches, and contains extensive code examples that demonstrate modern techniques. Starting with the fundamentals, its wide-ranging coverage includes drawing, color, pixels, fragments, transformations, textures, framebuffers, light and shadow, and memory techniques for advanced rendering and nongraphical applications. It also offers discussions of all shader stages, including thorough explorations of tessellation, geometric, and compute shaders.

OpenGL Programming Guide

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Publisher :
ISBN 13 : 9780201604580
Total Pages : 650 pages
Book Rating : 4.6/5 (45 download)

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Book Synopsis OpenGL Programming Guide by :

Download or read book OpenGL Programming Guide written by and published by . This book was released on 1997 with total page 650 pages. Available in PDF, EPUB and Kindle. Book excerpt:

OpenGL Programming Guide

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 :
Total Pages : 836 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis OpenGL Programming Guide by : Dave Shreiner

Download or read book OpenGL Programming Guide written by Dave Shreiner and published by Addison-Wesley Professional. This book was released on 2004 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fully updated for OpenGL Versions 1.3 and 1.4, with many new example programs and colour slides bull; Introduces the new shading technologies, including the ARB vertex and fragment program extension bull; Written under the auspices of the OpenGL Architectural Review Board; the previous edition alone has sold more than 40,000 copies

OpenGL Programming Guide

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 :
Total Pages : 916 pages
Book Rating : 4.3/5 (97 download)

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Book Synopsis OpenGL Programming Guide by : Dave Shreiner

Download or read book OpenGL Programming Guide written by Dave Shreiner and published by Addison-Wesley Professional. This book was released on 2006 with total page 916 pages. Available in PDF, EPUB and Kindle. Book excerpt: OpenGL runs on any platform, has many supporting tools and applications and is used to create powerful graphic applications. This new edition will provide basic information about GLSL itself, as well as all the other changes to the 1.5 and 1.0 versions.

OpenGL Programming Guide

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Publisher :
ISBN 13 : 9788131748541
Total Pages : 1019 pages
Book Rating : 4.7/5 (485 download)

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Book Synopsis OpenGL Programming Guide by : Shreiner

Download or read book OpenGL Programming Guide written by Shreiner and published by . This book was released on 2009 with total page 1019 pages. Available in PDF, EPUB and Kindle. Book excerpt:

OpenGL Library

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Publisher : Addison-Wesley Professional
ISBN 13 : 9780321637642
Total Pages : 0 pages
Book Rating : 4.6/5 (376 download)

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Book Synopsis OpenGL Library by : Dave Shreiner

Download or read book OpenGL Library written by Dave Shreiner and published by Addison-Wesley Professional. This book was released on 2009-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This boxed set includes: The best-selling OpenGL® Programming Guide, Seventh Edition, which covers the latest releases of OpenGL, Versions 3.0 and 3.1, and includes a 16-page color insert. This is the definitive guide to graphics programming with OpenGL, the platform-independent standard for professional-quality 3D graphics. The popular OpenGL® Shading Language, Third Edition, which addresses the more integrated nature of the shading language in OpenGL 3.0 and 3.1, with key coverage of special shading techniques, light and shading techniques, light and shadow shaders, and multipass shaders. Plus: A bonus schematic poster of the OpenGL Machine for both the 3.0 and 3.1 versions of OpenGL 032163764X / 9780321637642 OpenGL Library 7/e Package consists of: 0321552628 / 9780321552624 OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1, 7/e 0321637631 / 9780321637635 OpenGL Shading Language, 3/e 0321660609 / 9780321660602 OpenGL Library Poster, 2/e 0321670124 / 9780321670120 OpenGL Library, Fifth Edition (slipcase), 5/e

OpenGL Programming Guide

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0134495535
Total Pages : 1528 pages
Book Rating : 4.1/5 (344 download)

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Book Synopsis OpenGL Programming Guide by : John Kessenich

Download or read book OpenGL Programming Guide written by John Kessenich and published by Addison-Wesley Professional. This book was released on 2016-07-25 with total page 1528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Complete Coverage of OpenGL® 4.5—the Latest Version (Includes 4.5, 4.4, SPIR-V, and Extensions) The latest version of today’s leading worldwide standard for computer graphics, OpenGL 4.5 delivers significant improvements in application efficiency, flexibility, and performance. OpenGL 4.5 is an exceptionally mature and robust platform for programming high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and shaders. OpenGL® Programming Guide, Ninth Edition, presents definitive, comprehensive information on OpenGL 4.5, 4.4, SPIR-V, OpenGL extensions, and the OpenGL Shading Language. It will serve you for as long as you write or maintain OpenGL code. This edition of the best-selling “Red Book” fully integrates shader techniques alongside classic, function-centric approaches, and contains extensive code examples that demonstrate modern techniques. Starting with the fundamentals, its wide-ranging coverage includes drawing, color, pixels, fragments, transformations, textures, framebuffers, light and shadow, and memory techniques for advanced rendering and nongraphical applications. It also offers discussions of all shader stages, including thorough explorations of tessellation, geometric, and compute shaders. New coverage in this edition includes Thorough coverage of OpenGL 4.5 Direct State Access (DSA), which overhauls the OpenGL programming model and how applications access objects Deeper discussions and more examples of shader functionality and GPU processing, reflecting industry trends to move functionality onto graphics processors Demonstrations and examples of key features based on community feedback and suggestions Updated appendixes covering the latest OpenGL libraries, related APIs, functions, variables, formats, and debugging and profiling techniques

OpenGL programming guide

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Publisher :
ISBN 13 : 9780201632767
Total Pages : 516 pages
Book Rating : 4.6/5 (327 download)

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Book Synopsis OpenGL programming guide by : Jackie Neider

Download or read book OpenGL programming guide written by Jackie Neider and published by . This book was released on 1995 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt:

OpenGL programming guide

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Author :
Publisher :
ISBN 13 : 9784795296459
Total Pages : 516 pages
Book Rating : 4.2/5 (964 download)

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Book Synopsis OpenGL programming guide by : OpenGL Architecture Review Board

Download or read book OpenGL programming guide written by OpenGL Architecture Review Board and published by . This book was released on 1993 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: