Mutants and Masterminds Beginner's Guide

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Publisher : Green Ronin Publishing
ISBN 13 : 9781932442809
Total Pages : 0 pages
Book Rating : 4.4/5 (428 download)

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Book Synopsis Mutants and Masterminds Beginner's Guide by : Steve Kenson

Download or read book Mutants and Masterminds Beginner's Guide written by Steve Kenson and published by Green Ronin Publishing. This book was released on 2007-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Freedom City's prestigious Claremont Academy is a training ground for a new generation of super-heroes. Now you have the opportunity to follow along and take part as Claremont's newest students arrive at its hallowed halls. The Beginner's Guide walks newcomers to Mutants & Masterminds through all the steps of creating and playing their own super-heroes, from character concepts and super-powers to secret identities and codes of honor. It includes the basic rules so you can get a feel for Mutants & Masterminds, as well as a narrative adventure so you can experience game-play all on your own. Just like graduating from the Claremont Academy, mastering Mutants & Mastermind's Beginner's Guide will ensure you're ready to face off against devious villains and thwart their evil plans.

Mutants & Masterminds Hero's Handbook

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Publisher : Green Ronin Publishing
ISBN 13 : 9781934547410
Total Pages : 0 pages
Book Rating : 4.5/5 (474 download)

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Book Synopsis Mutants & Masterminds Hero's Handbook by : Stephen Kenson

Download or read book Mutants & Masterminds Hero's Handbook written by Stephen Kenson and published by Green Ronin Publishing. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since 2002, Mutants & Masterminds has earned its title as the World's Greatest Superhero RPG, inspiring countless game sessions and winning many awards for excellence. The Mutants & Masterminds Hero's Handbook is the core rulebook of the game's third edition, giving you everything you need to have your own superheroic adventures. The detailed character creation system lets you create the hero you want to play, choosing from a wide range of skills, advantages, and power effects. Customize your hero's powers with modifiers to create an almost endless range of superhuman abilities. Choose the complications your hero must overcome, earning you the hero points to achieve victory. You can also choose from one of more than a dozen heroic archetypes, customize as you like, and be ready to play in just minutes! The streamlined system of game play requires only a single die roll and features easy-to-use rules. Play out an entire heroic adventure in a few short hours without long, drawn-out encounters. Plus, the hero point system allows players to influence the flow of the story and pull off superheroic stunts in the best comic book tradition! Become a hero of legend with the Mutants & Masterminds Hero's Handbook!

Mutants & Masterminds Gamemaster's Guide

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Publisher : Green Ronin Publishing
ISBN 13 : 9781934547427
Total Pages : 0 pages
Book Rating : 4.5/5 (474 download)

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Book Synopsis Mutants & Masterminds Gamemaster's Guide by : Stephen Kenson

Download or read book Mutants & Masterminds Gamemaster's Guide written by Stephen Kenson and published by Green Ronin Publishing. This book was released on 2012-07-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds: Gamemaster's Guide is here to help. This book has everything a M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on designing your own setting and series. The Gamemaster's Guide includes guidance on how to set up and run your game and to help your players create the best heroes, archetypes that make building villains easy, world-building tips, and options for modifying the game to suit your group's play style.

Superteam Handbook

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Publisher :
ISBN 13 : 9781934547939
Total Pages : 0 pages
Book Rating : 4.5/5 (479 download)

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Book Synopsis Superteam Handbook by : Crystal Frasier

Download or read book Superteam Handbook written by Crystal Frasier and published by . This book was released on 2019-10-29 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Superteam Handbook puts the focus on the heroes and their team, with details for players and gamemasters alike to make their team cohesive, dramatic, and fun! Heroes can work closer together than ever before with new, team-focused powers, advantages, and attack options. Eight pre-made hero teams--ranging from PL 5 to PL 12--serve as campaign-kickstarters, with guidelines, resources, and advice for running a variety of heroic campaigns, along with background and statblocks for their members to use as player characters, rivals, or villains. Will you save the planet as part of the globe-hopping UNIQUE, battle to keep the streets safe as one of the street-brawling Ferroburg Four, or take on ancient aliens from the cockpit of your own giant robot as a member of MagnaForce? Whatever you choose, be stronger than the sum of yourparts!

The Algernon Files

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Publisher : Blackwyrm Games
ISBN 13 : 9780974780405
Total Pages : 128 pages
Book Rating : 4.7/5 (84 download)

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Book Synopsis The Algernon Files by : Blackwyrm Games

Download or read book The Algernon Files written by Blackwyrm Games and published by Blackwyrm Games. This book was released on 2004-03-15 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Algernon Files is a compilation of heroic and villainous NPCs designed to give a GM and his players additional resources for the Mutants & Masterminds game. It includes over 100 write-ups for NPCs of varying power levels, as well as maps, new rules, new powers, and new feats. It introduces the hero teams, The Sentinels, The Aerie, and The Covenant, as well as solo heroes. The book also introduces the villainous teams The Black Knights, The Prometheans, and The Sinister Circle, as well as heavy hitters such as Praetorian and The Serpent Queen, followed by other villains and potential sparring partners of different types, power models, and general effectiveness.

DC Adventures Hero's Handbook

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Publisher : Green Ronin Publishing
ISBN 13 : 9781934547373
Total Pages : 0 pages
Book Rating : 4.5/5 (473 download)

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Book Synopsis DC Adventures Hero's Handbook by : Stephen Kenson

Download or read book DC Adventures Hero's Handbook written by Stephen Kenson and published by Green Ronin Publishing. This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Super-hero roleplaying in the DC Universe"

Designing Games

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 144933802X
Total Pages : 416 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Designing Games by : Tynan Sylvester

Download or read book Designing Games written by Tynan Sylvester and published by "O'Reilly Media, Inc.". This book was released on 2013-01-03 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today’s hit video games. You’ll learn principles and practices for crafting games that generate emotionally charged experiences—a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players. In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design. Create game mechanics to trigger a range of emotions and provide a variety of play Explore several options for combining narrative with interactivity Build interactions that let multiplayer gamers get into each other’s heads Motivate players through rewards that align with the rest of the game Establish a metaphor vocabulary to help players learn which design aspects are game mechanics Plan, test, and analyze your design through iteration rather than deciding everything up front Learn how your game’s market positioning will affect your design

Mutants & Masterminds

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Publisher :
ISBN 13 : 9781932442793
Total Pages : 0 pages
Book Rating : 4.4/5 (427 download)

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Book Synopsis Mutants & Masterminds by :

Download or read book Mutants & Masterminds written by and published by . This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Mutants and Masterminds

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Publisher :
ISBN 13 : 9781932442557
Total Pages : 0 pages
Book Rating : 4.4/5 (425 download)

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Book Synopsis Mutants and Masterminds by : Steve Kenson

Download or read book Mutants and Masterminds written by Steve Kenson and published by . This book was released on 2005-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Mastermind's Manual is the perfect companion to the award-winning Mutants & Masterminds Superhero Roleplaying Game. In its pages you will find endless ways to customize the M&M system to suit your game, along with helpful Gamemaster advice, and insight into how the game is designed and played. The Mastermind's Manual includes a vast array of optional and variant rules, complete guidelines for creating your own feats and super-powers, expanded systems for proficiency, combat, chases, skill use, and nearly every other aspect of the game. With the Mastermind's Manual, you open up infinite possibilities, infinite options, and the power to truly make the world yours. It's your master plan for taking the game to the next level... and what evil mastermind wouldn't want that?

Mutants & Masterminds

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Publisher :
ISBN 13 : 9781934547519
Total Pages : 0 pages
Book Rating : 4.5/5 (475 download)

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Book Synopsis Mutants & Masterminds by : Steve Kenson

Download or read book Mutants & Masterminds written by Steve Kenson and published by . This book was released on 2017-07-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since 2002, Mutants & Masterminds has earned its title as the World's Greatest Superhero RPG, inspiring countless game sessions and winning many awards for excellence. The Mutants & Masterminds Deluxe Hero's Handbook is the revised and expanded core rulebook of the game's Third Edition, detailing everything you need to have your own superheroic adventures. The character creation system lets you make the hero you want to play, choosing from a wide range of skills, advantages, and power effects. Customize your hero's powers with modifiers to create an almost endless range of superhuman abilities. The Deluxe Hero's Handbook includes a Quickstart Character Generator and two brand-new adventures.

Hero High, Revised Edition

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Publisher :
ISBN 13 : 9781934547724
Total Pages : 176 pages
Book Rating : 4.5/5 (477 download)

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Book Synopsis Hero High, Revised Edition by : Lucien Soulban

Download or read book Hero High, Revised Edition written by Lucien Soulban and published by . This book was released on 2017-05-23 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hero High was one of the most popular and sought after books in the history of Mutants & Masterminds--and now it's returned for the game's Third Edition! The book examines the genre of teen heroes (and villains), provides players and GMs with all the information they need to create characters and run games featuring teenaged heroes, and includes pages and pages of plot ideas and story hooks. Finally, Hero High includes information on the Claremont Academy, a private school for the "gifted," and introduces a team of eight playable heroes--and their evil counterparts from a rival school known as the Elysian Academy. This Revised Edition updates and expands the original, making Hero High a must for any Third Edition Mutants & Masterminds campaign.

Mutants and Masterminds RPG

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Author :
Publisher : Exhibit A
ISBN 13 : 9781934547465
Total Pages : 174 pages
Book Rating : 4.5/5 (474 download)

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Book Synopsis Mutants and Masterminds RPG by : Glenn Hall

Download or read book Mutants and Masterminds RPG written by Glenn Hall and published by Exhibit A. This book was released on 2012-06-27 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: Giving you a plethora of villains to challenge your players, this book compiles most of Green Ronin's Threat Report PDF series of villain profiles, along with new content created just for this collection.

Ultimate Power

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Publisher :
ISBN 13 : 9781932442663
Total Pages : 0 pages
Book Rating : 4.4/5 (426 download)

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Book Synopsis Ultimate Power by : Steve Kenson

Download or read book Ultimate Power written by Steve Kenson and published by . This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ultimate Power is the complete guide to super-powers for the award-winning Mutants & Masterminds Super-hero RPG, written by M&M designer Steve Kenson. Its pages are packed with detailed power descriptions, expanding the material from the M&M rulebook alongside new powers, power modifiers, power feats and applications. Also included are optional rules for more detailed applications of powers and creating your own powers. Ultimate Power makes creating any sort of super-powered hero or villain a breeze: all the work is done for you! Just choose the powers you want your characters to have.

Champions Complete

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Publisher :
ISBN 13 : 9781583661451
Total Pages : 242 pages
Book Rating : 4.6/5 (614 download)

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Book Synopsis Champions Complete by : Derek Hiemforth

Download or read book Champions Complete written by Derek Hiemforth and published by . This book was released on 2019-04-05 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate super roleplaying game returns to reclaim its crown in Champions Complete! All the legendary flexibility and power of the renowned HERO System 6th Edition rules engine, plus all the superhero goodness Champions has been famous for over 30 years, now in one pulse-pounding, senses -shattering, heroic handbook of superpowered action! At 240 pages, Champions Complete includes everything superhero gamers need, and nothing they don't. New players will love the unmatched freedom of Champions that allows them to create and play exactly the hero they imagine. Longtime fans will appreciate the tight, concise new approach, presenting the full game system in a fraction of its former length. CREATE and play the hero that you want. AN excellent purchase for first time players and handy companion for long time players. THE Hero System you know and love, in a condensed and easy to use format. INCLUDES everything a gamemaster needs to create anything from a single session to an extended campaign. Note: This product (Champions Complete/HERO2000) is a stand-alone, moderately priced book for playing Champions: arguably the most popular and longest-running superhero game in roleplaying history. It contains all of the rules necessary to play Champions: The Super Roleplaying Game, with no other book required.

MUTANTS & MASTERMINDS GAME MASTER'S GUIDE, REVISED EDITION.

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Publisher :
ISBN 13 : 9781949160161
Total Pages : pages
Book Rating : 4.1/5 (61 download)

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Book Synopsis MUTANTS & MASTERMINDS GAME MASTER'S GUIDE, REVISED EDITION. by : STEVE. KENSON

Download or read book MUTANTS & MASTERMINDS GAME MASTER'S GUIDE, REVISED EDITION. written by STEVE. KENSON and published by . This book was released on 2019 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Gadget Guides

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Publisher :
ISBN 13 : 9781934547571
Total Pages : 136 pages
Book Rating : 4.5/5 (475 download)

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Book Synopsis Gadget Guides by : Steve Kenson

Download or read book Gadget Guides written by Steve Kenson and published by . This book was released on 2017-06-13 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Where do you get all those wonderful toys? Right here! Gadget Guides is a collection of diverse devices for the Mutants & Masterminds Superhero Role playing Game, from armor and weapons to psychic crystals and steamtech. In this book are twenty-two individual guides, each looking at a particular type of gadget, putting together the effects and modifiers from the Hero's Handbook to create a catalog of dozens of ready-to-use items. It includes: Weapons from guns and blasters to archaic and martial arts weapons, even weapons of mass destruction!; Constructs like artificial intelligences, robots, piloted mecha, and a wide variety of vehicles; Enhancements from biotech, cybertech, and nanotech to power devices, psychic gadgets, and magical items; Information compiled and stored in computers and the sensor and spy-tech to protect and get at it; Installations from hidden lairs to orbiting satellites, along with security systems and deathtraps to challenge your heroes! What Power Profiles did for super-powers, Gadget Guides does for gear, making it a great character creation and in-play resource for both players and gamemasters."--Publisher description.

DC Adventures RPG: Heroes & Villains Volume 2

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Publisher : Green Ronin Publishing
ISBN 13 : 9781934547397
Total Pages : 0 pages
Book Rating : 4.5/5 (473 download)

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Book Synopsis DC Adventures RPG: Heroes & Villains Volume 2 by : Darren Bulmer

Download or read book DC Adventures RPG: Heroes & Villains Volume 2 written by Darren Bulmer and published by Green Ronin Publishing. This book was released on 2012-05-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The DC Universe features a dazzling array of characters who have thrilled readers for generations. The two-volume Heroes & Villains set details more than 500 of those characters for use in your DC Adventures games, all featuring character stats fully compatible with the award-winning Mutants & Masterminds RPG. With Heroes & Villains in-hand, you will never lack for characters to use in your game, from heroic guest-stars and villainous foes to heroes suitable as ready-to-play characters. You'll also have a comprehensive guide for modeling your own DC characters based on existing examples along with a collection of animals and monsters useful for mimics and shapechangers. It's the comprehensive guide to the heroes and villains of the DC Universe no fan should be without! Volume 2 covers characters from the League of Assassins and Legion of Super-Heroes to Zatanna and Zauriel.