Multicultural Educational Digital Game

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Publisher :
ISBN 13 :
Total Pages : 44 pages
Book Rating : 4.:/5 (14 download)

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Book Synopsis Multicultural Educational Digital Game by : Alexia Yanet Mercado

Download or read book Multicultural Educational Digital Game written by Alexia Yanet Mercado and published by . This book was released on 2018 with total page 44 pages. Available in PDF, EPUB and Kindle. Book excerpt: This report discusses the importance of digital cultural games, an analysis of the game that I created, Dia de los Muertos (Day of the Dead), and the connection of the game to an existing curriculum. I created the game with teachers and students in mind. Many teachers do not have the proper resources, such as funds, supplies, and cultural knowledge, to create activities and lessons that teach students about different cultures. As a result, students do not learn about cultures other than the ones they are surrounded by. Teaching children about various cultures, expands the knowledge of the world they live in and improves the interactions they may have with others who do not have similar backgrounds. The Dia de los Muertos game that I created can be used by students or anyone who has access to a tablet. It teaches the user about a Mexican-American cultural tradition without having prior knowledge. The purpose of the game is to introduce the Mexican-American culture and to motivate users to learn more.

Empowering Multiculturalism and Peacebuilding in Schools

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Publisher : IGI Global
ISBN 13 : 1799828298
Total Pages : 378 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Empowering Multiculturalism and Peacebuilding in Schools by : Polat, Soner

Download or read book Empowering Multiculturalism and Peacebuilding in Schools written by Polat, Soner and published by IGI Global. This book was released on 2020-03-06 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: With modern globalization and technological improvements, people from different cultural backgrounds have more opportunity to interact. These differences can be seen across various communities, from familial to organizational, so peacekeeping strategies become essential when navigating global communities. Since these various cultures collect in schools, teaching students to become peacemakers by encouraging skills that include intercultural communication, intercultural sensitivity, and intercultural competence are essential for structuring a peaceful and harmonious society. Empowering Multiculturalism and Peacebuilding in Schools is an essential research publication that provides comprehensive research on peacebuilding and multiculturalism in terms of educational organizations as well as the skills that need to be taught to students in order to promote peaceful interaction and inclusivity. Featuring a wide range of topics such as cyberbullying, restorative instruction, and intercultural education, this book is ideal for teachers, academicians, administrators, principals, professional development experts, curriculum designers, researchers, managers, and students.

Multiculturalism and Technology-Enhanced Language Learning

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Publisher : IGI Global
ISBN 13 : 1522518835
Total Pages : 360 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Multiculturalism and Technology-Enhanced Language Learning by : Tafazoli, Dara

Download or read book Multiculturalism and Technology-Enhanced Language Learning written by Tafazoli, Dara and published by IGI Global. This book was released on 2016-11-30 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: The implementation of technological tools in classroom settings provides significant enhancements to the learning process. When utilized properly, students can achieve better knowledge and understanding. Multiculturalism and Technology-Enhanced Language Learning is a critical source of research for the latest perspectives on the intersection of cross-cultural studies and technology in foreign language learning classrooms. Highlighting pertinent topics across a range of relevant coverage, such as mobile learning, game-based learning, and distance education, this book is ideally designed for educators, researchers, academics, linguists, and upper-level students interested in the latest innovations for language education.

What Video Games Have to Teach Us About Learning and Literacy. Second Edition

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Publisher : Macmillan
ISBN 13 : 1466886420
Total Pages : 233 pages
Book Rating : 4.4/5 (668 download)

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Book Synopsis What Video Games Have to Teach Us About Learning and Literacy. Second Edition by : James Paul Gee

Download or read book What Video Games Have to Teach Us About Learning and Literacy. Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

ICCIRS 2019

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Publisher : European Alliance for Innovation
ISBN 13 : 1631902733
Total Pages : 458 pages
Book Rating : 4.6/5 (319 download)

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Book Synopsis ICCIRS 2019 by : Thomas Pentury

Download or read book ICCIRS 2019 written by Thomas Pentury and published by European Alliance for Innovation. This book was released on 2020-11-18 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: As an annual event, 1st International Conference on Christian and Inter Religious Studies (ICCIRS) 2019 continued the agenda to bring together researcher, academics, experts and professionals in examining selected theme by applying multidisciplinary approaches. In 2019, IAKN Manado successfully held this event for the first time in 11-14 December at Institut Agama Kristen Negeri (IAKN) Manado, Indonesia. There were 134 papers presented during 2 days at the conference from any kind of stakeholders related with Christian education and learning development, Theology, Music and psychotherapy, Psychology and Counselling and Inter-Religious Studies. Each contributed paper was refereed before being accepted for publication. The double-blind peer reviewed was used in the paper selection. From all papers submitted, there were 80 papers were accepted successfully for publication based on their area of interest, relevance, research by applying multidisciplinary.

Culturally Responsive Teaching and The Brain

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Publisher : Corwin Press
ISBN 13 : 1483308022
Total Pages : 290 pages
Book Rating : 4.4/5 (833 download)

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Book Synopsis Culturally Responsive Teaching and The Brain by : Zaretta Hammond

Download or read book Culturally Responsive Teaching and The Brain written by Zaretta Hammond and published by Corwin Press. This book was released on 2014-11-13 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: A bold, brain-based teaching approach to culturally responsive instruction To close the achievement gap, diverse classrooms need a proven framework for optimizing student engagement. Culturally responsive instruction has shown promise, but many teachers have struggled with its implementation—until now. In this book, Zaretta Hammond draws on cutting-edge neuroscience research to offer an innovative approach for designing and implementing brain-compatible culturally responsive instruction. The book includes: Information on how one’s culture programs the brain to process data and affects learning relationships Ten “key moves” to build students’ learner operating systems and prepare them to become independent learners Prompts for action and valuable self-reflection

Digital Games and Mathematics Learning

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Publisher : Springer
ISBN 13 : 9401795177
Total Pages : 318 pages
Book Rating : 4.4/5 (17 download)

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Book Synopsis Digital Games and Mathematics Learning by : Tom Lowrie

Download or read book Digital Games and Mathematics Learning written by Tom Lowrie and published by Springer. This book was released on 2015-10-05 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital games offer enormous potential for learning and engagement in mathematics ideas and processes. This volume offers multidisciplinary perspectives—of educators, cognitive scientists, psychologists and sociologists—on how digital games influence the social activities and mathematical ideas of learners/gamers. Contributing authors identify opportunities for broadening current understandings of how mathematical ideas are fostered (and embedded) within digital game environments. In particular, the volume advocates for new and different ways of thinking about mathematics in our digital age—proposing that these mathematical ideas and numeracy practices are distinct from new literacies or multiliteracies. The authors acknowledge that the promise of digital games has not always been realised/fulfilled. There is emerging, and considerable, evidence to suggest that traditional discipline boundaries restrict opportunities for mathematical learning. Throughout the book, what constitutes mathematics learnings and pedagogy is contested. Multidisciplinary viewpoints are used to describe and understand the potential of digital games for learning mathematics and identify current tensions within the field. Mathematics learning is defined as being about problem solving; engagement in mathematical ideas and processes; and social engagement. The artefact, which is the game, shapes the ways in which the gamers engage with the social activity of gaming. In parallel, the book (as a te xtual artefact) will be supported by Springer’s online platform—allowing for video and digital communication (including links to relevant websites) to be used as supplementary material and establish a dynamic communication space.

Cross-Cultural Perspectives on Technology-Enhanced Language Learning

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Publisher : IGI Global
ISBN 13 : 1522554645
Total Pages : 431 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Cross-Cultural Perspectives on Technology-Enhanced Language Learning by : Tafazoli, Dara

Download or read book Cross-Cultural Perspectives on Technology-Enhanced Language Learning written by Tafazoli, Dara and published by IGI Global. This book was released on 2018-06-08 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ability to effectively communicate with individuals from different linguistic and cultural backgrounds is an invaluable asset. Learning a second language proves useful as students navigate the culturally diverse world; however, studying a second language can be difficult for learners who are not immersed in the real and natural environment of the foreign language. Also, changes in education and advancements in information and communication technologies pose a number of challenges for implementing and maintaining sound practices within technology-enhanced language learning (TELL). Cross-Cultural Perspectives on Technology-Enhanced Language Learning provides information on educational technologies that enable language learners to have access to authentic and useful language resources. Readers will explore themes such as language pedagogy, how specific and universal cultural contexts influence audio-visual media used in technology-enhanced language learning (TELL), and the use of English video games to promote foreign language learning. This book is a valuable resource for academicians, education practitioners, advanced-level students, and school administrators seeking to improve language learning through technology-based resources.

Digital Simulations for Improving Education: Learning Through Artificial Teaching Environments

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Publisher : IGI Global
ISBN 13 : 1605663239
Total Pages : 540 pages
Book Rating : 4.6/5 (56 download)

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Book Synopsis Digital Simulations for Improving Education: Learning Through Artificial Teaching Environments by : Gibson, David

Download or read book Digital Simulations for Improving Education: Learning Through Artificial Teaching Environments written by Gibson, David and published by IGI Global. This book was released on 2009-04-30 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contains research and current trends used in digital simulations of teaching, surveying the uses of games and simulations in teacher education.

The Crayon Box that Talked

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Publisher : Random House Books for Young Readers
ISBN 13 : 0307974855
Total Pages : 24 pages
Book Rating : 4.3/5 (79 download)

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Book Synopsis The Crayon Box that Talked by :

Download or read book The Crayon Box that Talked written by and published by Random House Books for Young Readers. This book was released on 2011-10-26 with total page 24 pages. Available in PDF, EPUB and Kindle. Book excerpt: Yellow hates Red, so does Green, and no one likes Orange! Can these crayons quit arguing and learn to cooperate? Shane DeRolf's deceptively simple poem celebrates the creation of harmony through diversity. In combination with Michael Letzig's vibrant illustrations, young readers will understand that when we all work together, the results are much more colorful and interesting.

Supporting Multiculturalism in Open and Distance Learning Spaces

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Publisher : IGI Global
ISBN 13 : 1522530770
Total Pages : 400 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Supporting Multiculturalism in Open and Distance Learning Spaces by : Toprak, Elif

Download or read book Supporting Multiculturalism in Open and Distance Learning Spaces written by Toprak, Elif and published by IGI Global. This book was released on 2017-11-03 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: The growing interest in transnational cooperation in education across borders has different implications for developed and developing countries. It is true that globalization affects all societies, but not at the same speed and magnitude. Supporting Multiculturalism in Open and Distance Learning Spaces is a critical scholarly resource that examines cultural issues and challenges in distance education arising from the convergence of theoretical, administrative, instructional, communicational, and technological dimensions of global education. Featuring coverage on a broad range of topics such as cultural diversity, interaction in distance education, and culturally sensitive intuitional design, this book is geared towards school administrators, universities and colleges, policy makers, organizations, and researchers.

Social Interactions in Virtual Worlds

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Publisher : Cambridge University Press
ISBN 13 : 1108611273
Total Pages : 434 pages
Book Rating : 4.1/5 (86 download)

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Book Synopsis Social Interactions in Virtual Worlds by : Kiran Lakkaraju

Download or read book Social Interactions in Virtual Worlds written by Kiran Lakkaraju and published by Cambridge University Press. This book was released on 2018-04-30 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Within the rapidly-growing arena of 'virtual worlds', such as Massively Multiplayer Online Games (MMOs), individuals behave in particular ways, influence one another, and develop complex relationships. This setting can be a useful tool for modeling complex social systems, cognitive factors, and interactions between groups and within organizations. To study these worlds effectively requires a cross-disciplinary approach that integrates social science theories with big data analytics. This broad-based book offers a comprehensive and holistic perspective on the field. It brings together research findings from an international team of experts in computer science (artificial intelligence, game design, and social computing), psychology, and the social sciences to help researchers and practitioners better understand the fundamental processes underpinning social behavior in virtual worlds such as World of Warcraft, Rift, Eve Online, and Travian.

The SAGE Handbook of Child Development, Multiculturalism, and Media

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Publisher : SAGE Publications
ISBN 13 : 1483342719
Total Pages : 721 pages
Book Rating : 4.4/5 (833 download)

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Book Synopsis The SAGE Handbook of Child Development, Multiculturalism, and Media by : Joy Keiko Asamen

Download or read book The SAGE Handbook of Child Development, Multiculturalism, and Media written by Joy Keiko Asamen and published by SAGE Publications. This book was released on 2008-06-27 with total page 721 pages. Available in PDF, EPUB and Kindle. Book excerpt: "I suspect that this Handbook may become a ′definitive′ text as we seek to include the perspectives of all types of people, to reach beyond the boundaries that have separated people of one culture from those of another, and to socialize our youth to be more multiculturally sensitive." —Carolyn Stroman, Howard University The SAGE Handbook of Child Development explores the multicultural development of children through the varied and complex interplay of traditional agents of socialization as well as contemporary media influences, examining how socialization practices and media content construct and teach us about diverse cultures. Editors Joy K. Asamen, Mesha L. Ellis, and Gordon L. Berry, along with chapter authors from a wide variety of disciplines, highlight how to analyze, compare, and contrast alternative perspectives of children of different cultures, domestically and globally, with the major principles and theories of child development in cognitive, socioemotional, and/or social/contextual domains. This volume will help readers evaluate ethnicity, socioeconomic, and gender issues in child development and see how these issues influence individual development as well as social policy. Key Features Provides comprehensive coverage: This handbook covers theory, research, and best practices for traditional agents of socialization such as family and home, socio-political and religious communities, and schools and peers, as well as the traditional (e.g., print and television) and newer media forms (e.g., the Internet and video games). Presents multiple perspectives: A well-known and impressive list of contributors from numerous disciplines represent various theoretical orientations and offer a rich variety of viewpoints regarding research and methodological assumptions. Offers versatile utility: This volume will be a valuable resource for program development, research and evaluation, or hands-on community-based projects. In addition, the practical applications will be of interest to broadcasters, public policy and advocacy groups, teachers, and other childcare professionals.

ECGBL 2021 15th European Conference on Game-Based Learning

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Publisher : Academic Conferences Limited
ISBN 13 : 1914587138
Total Pages : pages
Book Rating : 4.9/5 (145 download)

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Book Synopsis ECGBL 2021 15th European Conference on Game-Based Learning by : Panagiotis Fotaris

Download or read book ECGBL 2021 15th European Conference on Game-Based Learning written by Panagiotis Fotaris and published by Academic Conferences Limited. This book was released on 2021-09-23 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Revolutionizing Education through Web-Based Instruction

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Publisher : IGI Global
ISBN 13 : 1466699337
Total Pages : 414 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Revolutionizing Education through Web-Based Instruction by : Raisinghani, Mahesh

Download or read book Revolutionizing Education through Web-Based Instruction written by Raisinghani, Mahesh and published by IGI Global. This book was released on 2016-02-29 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: The proliferation of technology has affected all aspects of human life, yet the continuing possibilities of their effects on education have yet to be fully explored. When viewed separately, one may believe that only paltry solutions can be wrought from online and web-based education; however, when applied and studied in a dynamic, interactive sense, these advancements may alter the very notion of learning and education. Revolutionizing Education through Web-Based Instruction is a comprehensive, multi-disciplinary exploration of the emerging digital opportunities available to educators. This book presents contemporary theoretical frameworks as well as practical research findings that support the use of these new computer-assisted teaching techniques. The myriad of research-based topics featured in this book allow for a thorough, diverse discussion about education, technology, and the intersection therein. This title is an invaluable resource for instructors, students of education, and researchers and professionals in the fields of knowledge management.

Handbook of Research on International Approaches and Practices for Gamifying Mathematics

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Publisher : IGI Global
ISBN 13 : 1799896625
Total Pages : 422 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Handbook of Research on International Approaches and Practices for Gamifying Mathematics by : Huertas-Abril, Cristina A.

Download or read book Handbook of Research on International Approaches and Practices for Gamifying Mathematics written by Huertas-Abril, Cristina A. and published by IGI Global. This book was released on 2022-05-13 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game-based resources provide opportunities to consolidate and develop a greater knowledge and understanding of both mathematical concepts and numeracy skills, which present opportunities and challenges for both teachers and learners when engaging with subject content. For learners for whom the language of instruction is not their first or main language, this can present challenges and barriers to their progress. This requires teachers to reconsider and adapt their teaching strategies to ensure the needs of these learners are fully addressed, thereby promoting inclusion and inclusive practices. The Handbook of Research on International Approaches and Practices for Gamifying Mathematics provides relevant theoretical frameworks and the latest empirical research findings in teaching and learning mathematics in bilingual/plurilingual education by using active methodologies, specifically gamification and game-based learning and teaching. Covering a wide range of topics such as e-safety, bilingual education, and multimodal mathematics, this major reference work is ideal for policymakers, researchers, academicians, practitioners, scholars, instructors, and students.

Practical Perspectives on Educational Theory and Game Development

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Publisher : IGI Global
ISBN 13 : 1799850226
Total Pages : 252 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Practical Perspectives on Educational Theory and Game Development by : Marzullo, Fabio Perez

Download or read book Practical Perspectives on Educational Theory and Game Development written by Marzullo, Fabio Perez and published by IGI Global. This book was released on 2021-06-25 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: The video game market continues to increase, reaching millions of users on a variety of platforms and revealing how engaging and pervasive gaming can be. Games create engagement and offer both entertainment and a powerful way to understand and interact with the world. It is natural that educators see the potential of games as a learning tool that can support students who have difficulties learning and also reinvent it. Practical Perspectives on Educational Theory and Game Development is a critical scholarly resource that combines educational scenarios and game fundamentals in order to improve the way people learn and evolve. The book supports professionals with the creation of strategies for using gamification and game-based learning theory with effectiveness and measured results. Featuring a wide range of topics such as entrepreneurship, gamification, and traditional learning, this book is ideal for academicians, education professionals, curriculum designers, educational game developers, researchers, and students.