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Maya 2008 In Simple Steps
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Book Synopsis Visual Basic 2008 In Simple Steps by : Kogent Solutions Inc
Download or read book Visual Basic 2008 In Simple Steps written by Kogent Solutions Inc and published by Dreamtech Press. This book was released on 2009-02 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a book that helps you to learn Visual Basic using Visual Studio 2008. Precision, an easy-to-understanding style, real life examples in support of the concepts, and practical approach in presentation are some of the features that make the book unique in itself. The text in the book is presented in such a way that is equally helpful to beginners as well as professionals.The book covers:· Introduction to .NET Framework and Visual Studio 2008· Fundamentals of Visual Basic 2008 programming language· Working with Windows Forms and common windows controls· Windows Workflow foundation (WF)· Working with database in Visual Basic 2008· Language Integrated Query (LINQ)· Deployment of applications in Visual Basic 2008· Windows Communication Foundation (WCF)
Book Synopsis Maya 2010 In Simple Steps by : Kogent Learning Solutions Inc.
Download or read book Maya 2010 In Simple Steps written by Kogent Learning Solutions Inc. and published by . This book was released on 2010-09-25 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Introducing Maya 2008 by : Dariush Derakhshani
Download or read book Introducing Maya 2008 written by Dariush Derakhshani and published by John Wiley & Sons. This book was released on 2008-03-04 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new edition of this perennial bestseller is the ideal initiation to 3D and Maya. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya's core tools while introducing the latest Maya 2008 features. Follow clear-cut, step-by-step lessons while you learn by doing using a wealth of hands-on files provided on the CD. You'll also find compelling examples in the full-color insert.
Book Synopsis Word 2007 In Simple Steps by : Kogent Solutions Inc
Download or read book Word 2007 In Simple Steps written by Kogent Solutions Inc and published by Dreamtech Press. This book was released on 2008-02 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: WORD 2007 IN SIMPLE STEPS is a book that helps you to learn WORD 2007, the latest offering from Microsoft. Being precise and complete, it offers the reader a cutting edge in the field of Microsoft Office. With an easy to understand style, lots of examples to support the concepts, and use of practical approach in presentation are some of the features that make the book not only unique but also provides a sort of limited-edition look to the book.
Book Synopsis Maya 2008 Character Modeling and Animation by : Tereza Flaxman
Download or read book Maya 2008 Character Modeling and Animation written by Tereza Flaxman and published by Charles River Media. This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how to use Maya to create a variety of believable 3D characters, presenting a series of concepts, programming techniques, and Maya tools, as well as hands-on exercises.
Book Synopsis Maya for Games by : Michael Ingrassia
Download or read book Maya for Games written by Michael Ingrassia and published by CRC Press. This book was released on 2008-10-03 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: Well-known Maya professional, Michael Ingrassia, takes readers through his unique style of modeling: "Image Based Modeling" where efficient, realistic models can be created very quickly. Ingrassia's techniques allow modelers to create exact replicas of their concept characters or objects. The techniques presented are very efficient and allow game modelers to quickly build out stand alone props to populate environments and game levels. Presented are tried and true techniques that the author has used successfully in game production for the past 10 years. Most, if not all 3D books, focus on basic "box" modeling techniques, which are the basis for proper 3D modeling but not the complete solution. In the author's experience, students who have learned through the Image Based Modeling brand, have quickly excelled into effective modelers. One of the hardest things for any modeler to do is match their model EXACTLY to the concept art or photos they are provided. The insider tips in this book walk artists through this process. Artists begin with basic modeling and advance to a creating a complete scene and set design/game level. Rather than including sporadic models with zero association from to one another, each model in the book becomes an integral part of an overall theme realistic in game development today. The accompanying downloadable resources include 8 exclusive video tutorials on advanced Maya techniques as bonus tracks for artists providing invaluable modeling, rigging and texturing samples. Also, an in-depth video on assembling a "Killer Demo Reel" showing simple but effective video editing techniques used by the author so that artists can learn how to get their work seen. The book not only teaches effective methodology, but provides the user with impressive content for producing effective demo reels and portfolios. Pros and cons of demo reel, website and artist representation are given, along with insights into the expectations of game studios today. The video tutorials show users the finished product, and then run through the process of step by step creation of that particular technique.
Book Synopsis Learning Autodesk Maya 2008, (Official Autodesk Training Guide, includes DVD) by : Autodesk Maya Press
Download or read book Learning Autodesk Maya 2008, (Official Autodesk Training Guide, includes DVD) written by Autodesk Maya Press and published by Sybex. This book was released on 2007-09-24 with total page 640 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning Autodesk Maya 2008 I Foundation is your key to unlocking the power of Autodesk Maya software, directly from the creators of one of the world's most powerful 3D animation and effects software products. Get hands-on experience with the innovative tools and powerful techniques available in Autodesk Maya 2008. You'll gain a sense of the entire production process as you work on creating and animating characters from Sony Pictures Animation's feature film, Surf's Up. You'll even learn about compositing your characters into alternate environments in a bonus chapter on Autodesk Combustion software. Explore the Maya user interface, create organic structures with NURBS, apply forward and inverse kinematics, deform surfaces, learn to use Trax non-linear animation, discover rendering techniques, and so much more with this easy to follow guide to Maya. Includes bonus DVD with scene files, instructor-led podcasts, and other reference guides to give you a solid foundation in the art of animating with Maya.
Book Synopsis Introducing Maya 2011 by : Dariush Derakhshani
Download or read book Introducing Maya 2011 written by Dariush Derakhshani and published by John Wiley & Sons. This book was released on 2010-04-29 with total page 1154 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical, step-by-step guide to Maya 2011 Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You’ll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box—among other projects—and master all essential tools. Provides a thorough, step-by-step introduction to Maya 2011 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files Includes a color insert with pages of striking examples from talented Maya beginners Build your Maya and animation skills from the ground up with this practical, thorough guide. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.
Book Synopsis Introducing Autodesk Maya by : Dariush Derakhshani
Download or read book Introducing Autodesk Maya written by Dariush Derakhshani and published by CRC Press. This book was released on 2024-07-15 with total page 930 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is your perfect hands‐on guide to start animating quickly. Using approachable, real‐world exercises, you’ll master the fundamentals of this animation software by following full‐color screenshots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands‐on tutorials that give you firsthand experience and a good start. You’ll learn the basics of modeling, texturing, animating, and visual effects. Whether you’re a complete beginner or migrating from another 3D application, this task‐based book provides the solid grounding you need in Autodesk Maya. Key Features Model with polygons, meshes, and more Add motion with simple and complex animations Add color and textures to visualize materials and surfaces Render scenes with great lighting and camera placement
Book Synopsis An Essential Introduction to Maya Character Rigging with DVD by : Cheryl Cabrera
Download or read book An Essential Introduction to Maya Character Rigging with DVD written by Cheryl Cabrera and published by CRC Press. This book was released on 2012-09-10 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, student work and tutorial assets on the companion DVD to offer a crash course in this vital skill. With Cheryl Cabrera you'll learn about: Designing your first Biped Character; Creating your first Biped Character - Modeling Basics, Biped Character Facial Expressions, Texturing Basics; Skeleton setup for a Biped Character Joint Placement; Control Rig setup for a Biped Character - IK and FK; Wrapping up the setup; Skinning your Character
Book Synopsis Learning Autodesk Maya 2008, (Official Autodesk Training Guide, includes DVD) by : Autodesk Maya Press
Download or read book Learning Autodesk Maya 2008, (Official Autodesk Training Guide, includes DVD) written by Autodesk Maya Press and published by Sybex. This book was released on 2007-09-24 with total page 608 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop out of this world modeling and animation skills with Learning Autodesk Maya 2008 I The Modeling & Animation Handbook. Follow clear, step-by-step tutorials to understand the modeling and animation stages of production using artwork from the LAIKA short film Moongirl. Learn to build models with a variety of surface types and then make them move with a wide range of animation techniques directly from the makers of Autodesk Maya. You'll learn to make sound decisions from the beginning, to save yourself unnecessary challenges further down the pipeline. You'll learn how to model with polygons, NURBS and Subdivision Surfaces; understand skeletons and joint orientation; work with inverse kinematics, skin your characters; animate a complete scene including props, constraints, and characters; and much more. The bonus DVD includes free models from Turbo Squid, Autodesk Maya reference guides, and scene files to help you breathe life into your creations.
Book Synopsis MEL Scripting for Maya Animators by : Mark R. Wilkins
Download or read book MEL Scripting for Maya Animators written by Mark R. Wilkins and published by Elsevier. This book was released on 2005-08-23 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya’s scripting language. Now fully revised and updated, the second edition also includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface techniques, and optimizing character rigs. New chapters on utility nodes and Maya's Web Panel feature provide new ideas on how to use MEL in applications. This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. A generous collection of code examples and Maya scene files is included on the companion Web site. This is a book for animators, artists, game developers, visual effects developers, and technical directors who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL. Fully updated with several new chapters Profusely illustrated and includes a companion Web site with numerous code examples and scene files The authors bring their extensive experience in professional production studios to provide expert guidance
Book Synopsis How to Cheat in Maya 2012 by : Eric Luhta
Download or read book How to Cheat in Maya 2012 written by Eric Luhta and published by Taylor & Francis. This book was released on 2013-03-20 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Maya guide for animators, How to Cheat in Maya 2012 presents everything you need to know about character animation in Maya. Fully updated for the latest revision of Maya, this book provides you with complete, step-by-step walkthroughs of essential animation techniques to increase your efficiency and speed. This is an animator's workflow in book form, written by professional animators-not a software book with a few animation pointers thrown in. In addition to all the gold-mine coverage and interviews with expert animators from the previous edition, How to Cheat in Maya 2012 also features a new in-depth chapter on the principles of animation, updated information on camera settings and animation using Maya's new Camera Sequencer tool, the ins and outs of the brand new Editable Motion Trails tool, new techniques for working with characters in multi-shot animation tests and short films, a new cycles chapter covering actions like flying and walks, time-saving scripts, and advanced tricks with the new Graph Editor. The proven "How to Cheat" series gets you up to speed quickly, and in a way that's fun.
Book Synopsis Character Modeling with Maya and ZBrush by : Jason Patnode
Download or read book Character Modeling with Maya and ZBrush written by Jason Patnode and published by CRC Press. This book was released on 2012-08-06 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel
Book Synopsis 5 Steps to a 5 AP Psychology, 2008-2009 Edition by : Laura Lincoln Maitland
Download or read book 5 Steps to a 5 AP Psychology, 2008-2009 Edition written by Laura Lincoln Maitland and published by McGraw Hill Professional. This book was released on 2008-01-04 with total page 355 pages. Available in PDF, EPUB and Kindle. Book excerpt: A PERFECT PLAN FOR THE PERFECT SCORE We want you to succeed on your AP* exam. That's why we've created this 5-step plan to help you study more effectively, use your preparation time wisely, and get your best score. This easy-to-follow guide offers you a complete review of your AP course, strategies to give you the edge on test day, and plenty of practice with AP-style test questions. You'll sharpen your subject knowledge, strengthen your thinking skills, and build your test-taking confidence with Full-length practice exams modeled on the real test All the terms and concepts you need to know to get your best score Your choice of three customized study schedules-so you can pick the one that meets your needs The 5-Step Plan helps you get the most out of your study time: Step 1: Set Up Your Study Program Step 2: Determine Your Readiness Step 3: Develop the Strategies Step 4: Review the Knowledge Step 5: Build Your Confidence
Book Synopsis Introducing Autodesk Maya 2012 by : Dariush Derakhshani
Download or read book Introducing Autodesk Maya 2012 written by Dariush Derakhshani and published by John Wiley & Sons. This book was released on 2011-03-29 with total page 658 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical, step-by-step guide to Maya 2012 This book is the ideal primer to getting started with Maya, the premier 3D animation and effects software used in movies, visual effects, games, cartoons, short films, and commercials. You'll learn the Maya interface and the basics of modeling, texturing, animating, and visual effects. Professional visual effects artist and instructor Dariush Derakhshani explains the nuances of the complex software, while creative tutorials offer realistic, professional challenges for those new to 3D. You'll be up and running in no time with the world's most popular professional 3D software application. Provides a thorough, step-by-step introduction to Maya 2012 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Concepts are reinforced with tutorials that offer realistic challenges and clear explanations Color insert provides real-world examples from talented beginning Maya users Build your Maya and animation skills from the ground up with this practical, thorough guide.
Book Synopsis Maya Hyper-Realistic Creature Creation, with DVD by : Autodesk Maya Press
Download or read book Maya Hyper-Realistic Creature Creation, with DVD written by Autodesk Maya Press and published by Sybex. This book was released on 2008-05-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maya Hyper-Realistic Creature Creation is your solution for creating convincing characters in Autodesk Maya. Get hands-on experience with innovative tools and powerful industry-recognized techniques as you learn to model like a professional; set-up your skeleton in a fast and easy way; and create realistic facial controls. This book will help you achieve hyper-real characters quickly and effectively. Get the inside scoop on high-end production techniques from industry pros Erick Miller, Paul Thuriot, and Jeff Unay. Through project-based lessons, follow Jeff's process for modeling the beast, Paul's workflow for rigging the beast's body, and Erick's tips and techniques on complex facial rigging for maximum flexibility. This book carefully delineates the entire production process for the beast's creation, so that you can both understand the individual techniques and how they relate to each other in a pipeline. The companion DVD includes helpful video demonstrations so you can watch the experts at work.