Max Payne

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Author :
Publisher : Bradygames
ISBN 13 : 9780744001112
Total Pages : 0 pages
Book Rating : 4.0/5 (11 download)

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Book Synopsis Max Payne by : Bart Farkas

Download or read book Max Payne written by Bart Farkas and published by Bradygames. This book was released on 2001 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Max Payne Official Strategy Guide for PlayStation 2" provides detailed strategies for the main chapters and multiple levels of the game. Comprehensive walkthrough including in-depth coverage of weapons and enemies. Secrets and cheats revealed to uncover mysteries for scenarios in the game. Tips on maximizing the benefits of "bullet time."

Max Payne 3 Signature Series Guide

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Author :
Publisher : Bradygames
ISBN 13 : 9780744013818
Total Pages : 0 pages
Book Rating : 4.0/5 (138 download)

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Book Synopsis Max Payne 3 Signature Series Guide by : Tim Bogenn

Download or read book Max Payne 3 Signature Series Guide written by Tim Bogenn and published by Bradygames. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: BradyGames' Max Payne 3 Signature Series Strategy Guide includes the following: -Point-by-point gun tactics and maneuvers for the entire main story all the way up to the harrowing revelations Max uncovers at the end. -Maps diagram points of cover and targets for all areas of intense combat. -Unparalleled coverage of the enormous Multiplayer experience available in the game. -Gunplay tactics for stringing several deadly moves together for maximum damage. -Complete list of Achievements and Trophies.

100 Greatest Video Game Characters

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Author :
Publisher : Rowman & Littlefield
ISBN 13 : 1442278137
Total Pages : 261 pages
Book Rating : 4.4/5 (422 download)

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Book Synopsis 100 Greatest Video Game Characters by : Jaime Banks

Download or read book 100 Greatest Video Game Characters written by Jaime Banks and published by Rowman & Littlefield. This book was released on 2017-06-23 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Though in existence for only a few decades, video games are now firmly established in mainstream culture all around the planet. Every year new games are produced, and every year new favorites emerge. But certain characters have become so iconic that they withstand both time and the shifting interests of players. Such creations permeate other elements of popular culture—from graphic novels to film—and are known not only to dedicated gamers but to the general public as well. In 100 Greatest Video Game Characters, readers can learn about some of the most popular and influential figures that have leapt from computer monitors and television screens and into the public consciousness. The entries in this volume provide general facts about the characters as well as explore their cultural significance. The entries include the following information: Game developer Year character was established Video game franchise In addition, the book examines the commonalities of various video game characters to help readers better understand their popularity and how they operate within the video games and the industry itself. Whether casually looking up information on video game characters or researching what these icons says about society, readers will enjoy this entertaining and informative volume. Comprehensive and engaging, 100 Greatest Video Game Characters will appeal to fans and scholars alike.

Max Payne 2

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Publisher : Bradygames
ISBN 13 : 9780744003406
Total Pages : 164 pages
Book Rating : 4.0/5 (34 download)

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Book Synopsis Max Payne 2 by : Tim Bogenn

Download or read book Max Payne 2 written by Tim Bogenn and published by Bradygames. This book was released on 2003-12 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: BradyGames' Max Payne 2: The Fall of Max Payne Official Strategy Guide for PS2 & Xboxfeatures a comprehensive walkthrough to lead players through every trial Max faces. Expert mission strategy. Top-notch weapon strategies and tactics. Game secrets, cheat codes, and more!

Hepple and Matthews' Tort Law

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Publisher : Bloomsbury Publishing
ISBN 13 : 1782255095
Total Pages : 1056 pages
Book Rating : 4.7/5 (822 download)

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Book Synopsis Hepple and Matthews' Tort Law by : David Howarth

Download or read book Hepple and Matthews' Tort Law written by David Howarth and published by Bloomsbury Publishing. This book was released on 2016-01-07 with total page 1056 pages. Available in PDF, EPUB and Kindle. Book excerpt: New to Hart Publishing, this is the seventh edition of the classic casebook on tort, the first of its kind in the UK, and for many years now a bestselling and very popular text for students. This new edition retains all the features that have made it such a popular and respected text, with extensive commentary, questions and notes supplementing the selection of cases and statutes which form the core of the book. Taking a broadly contextual approach, the book addresses all the main topics in tort law, is up-to-date, doctrinally sound, stimulating and highly readable.

Not-Quite-Supermodel

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Publisher : Swp
ISBN 13 : 9781734073607
Total Pages : 396 pages
Book Rating : 4.0/5 (736 download)

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Book Synopsis Not-Quite-Supermodel by : Kathy Tong

Download or read book Not-Quite-Supermodel written by Kathy Tong and published by Swp. This book was released on 2019-11 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: Meet Alex Emmerson. She's awkward, she's neurotic, she's slicing fish at Safeway. But when she's discovered by a modeling agency, Alex may have the chance to reinvent herself. Buyer beware... it's a runway to hell, but perdition does have its perks!

Making a Game Demo

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Author :
Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556220480
Total Pages : 422 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis Making a Game Demo by : Chad Gregory Walker

Download or read book Making a Game Demo written by Chad Gregory Walker and published by Wordware Publishing, Inc.. This book was released on 2005 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making a Game Demo: From Concept to Demo Gold provides a detailed and comprehensive guide to getting started in the computer game industry. Written by professional game designers and developers, this book combines the fields of design, art, scripting, and programming in one book to help you take your first steps toward creating a game demo. Discover how the use of documentation can help you organize the game design process; understand how to model and animate a variety of objects, including human characters; explore the basics of scripting with Lua; learn about texturing, vertex lighting, light mapping, motion capture, and collision checking. The companion CD contains all the code and other files needed for the tutorials, the Ka3D game engine, the Zax demo, all the images in the book, demo software, and more!

Quantum Break: Zero State

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Author :
Publisher : Macmillan + ORM
ISBN 13 : 0765391619
Total Pages : 355 pages
Book Rating : 4.7/5 (653 download)

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Book Synopsis Quantum Break: Zero State by : Cam Rogers

Download or read book Quantum Break: Zero State written by Cam Rogers and published by Macmillan + ORM. This book was released on 2016-04-05 with total page 355 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Remedy Entertainment, the masters of cinematic action games such as Max Payne and Alan Wake, comes a gripping novelization of this time-amplified suspenseful blockbuster. The Quantum Break experience is part game, part show—where decisions in one dramatically affect the other. Both experiences share the same incredible cast of actors who have played leading roles in Lost, X-Men, Game of Thrones and more. The novel, Quantum Break: Zero State, is the story of the game’s hero, Jack Joyce, who, with his newly gained superpowers, fights the nefarious Monarch corporation to stop the end of time. Epic moments of destruction, frozen in chaotic “time stutters,” become playgrounds for intense combat and gripping story. The novel greatly expands on the game’s narrative, offering intriguing new timelines and characters to explore! At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Die Hard: The Ultimate Visual History

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Author :
Publisher : Insight Editions
ISBN 13 : 9781608879731
Total Pages : 0 pages
Book Rating : 4.8/5 (797 download)

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Book Synopsis Die Hard: The Ultimate Visual History by : James Mottram

Download or read book Die Hard: The Ultimate Visual History written by James Mottram and published by Insight Editions. This book was released on 2018-11-13 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Yippee-ki-yay . . . Discover the explosive story behind the creation of the Die Hard saga in this visually stunning, behind-the-scenes look at the adventures of detective John McClane. Thirty years after the release of the groundbreaking action film, Die Hard: The Ultimate Visual History takes an in-depth look at the entire Die Hard saga, from the original movie through to the hit sequels, comics, video games, and other extensions of hero John McClane’s story. Loosely based on Roderick Thorp’s novel Nothing Lasts Forever, Die Hard, released in 1988, saw Moonlighting star Bruce Willis seamlessly make the transition from TV success to movie stardom in a film so taut, explosive, and full of suspense that it would come to define the action movie genre for decades to come. Directed by John McTiernan (Predator), Die Hard also starred revered British stage actor Alan Rickman who turned lead villain Hans Gruber into a presence so deliciously malevolent, audiences didn’t know whether to love him or hate him. For the first time, Die Hard: The Ultimate Visual History tells the complete story of the making of Die Hard and its sequels, through exclusive interviews with the cast and crew of each film and a wealth of rare and unseen imagery, including set photography and concept art. Also exploring Die Hard comics, video games, and other merchandise, this book will tell the full story of the saga and its remarkable thirty-year legacy.

The Tetris Effect

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Author :
Publisher : PublicAffairs
ISBN 13 : 161039612X
Total Pages : 272 pages
Book Rating : 4.6/5 (13 download)

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Book Synopsis The Tetris Effect by : Dan Ackerman

Download or read book The Tetris Effect written by Dan Ackerman and published by PublicAffairs. This book was released on 2016-09-06 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive story of a game so great, even the Cold War couldn't stop it Tetris is perhaps the most instantly recognizable, popular video game ever made. But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product which has now earned nearly 1 billion in sales? How did a makeshift game turn into a worldwide sensation, which has been displayed at the Museum of Modern Art, inspired a big-budget sci-fi movie, and been played in outer space? A quiet but brilliant young man, Alexey Pajitnov had long nurtured a love for the obscure puzzle game pentominoes, and became obsessed with turning it into a computer game. Little did he know that the project that he labored on alone, hour after hour, would soon become the most addictive game ever made. In this fast-paced business story, reporter Dan Ackerman reveals how Tetris became one of the world's first viral hits, passed from player to player, eventually breaking through the Iron Curtain into the West. British, American, and Japanese moguls waged a bitter fight over the rights, sending their fixers racing around the globe to secure backroom deals, while a secretive Soviet organization named ELORG chased down the game's growing global profits. The Tetris Effect is an homage to both creator and creation, and a must-read for anyone who's ever played the game—which is to say everyone.

Run

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Author :
Publisher : Knopf
ISBN 13 : 0375411623
Total Pages : 316 pages
Book Rating : 4.3/5 (754 download)

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Book Synopsis Run by : Douglas E. Winter

Download or read book Run written by Douglas E. Winter and published by Knopf. This book was released on 2012-03-07 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: The buyers find us. Establish their bona fides. Then, and only then, we run. Burdon Lane is a businessman living out the American Dream in a shiny suburb of Washington, D.C. His business card lists him as Executive VP of UniArms, Inc., a legitimate arms dealer that's a front for a gunrunning empire. His girlfriend thinks he's a salesman. His best friend thinks he's a role model. His boss thinks he's a good soldier. This weekend's run should be business as usual -- guns for money, money for guns -- moving the product north on the Iron Highway from Dirty City to Manhattan. But this weekend is going to teach Burdon something he doesn't yet know about who he is . . . and isn't. When the meet in Manhattan turns into a five-alarm fire and an all-out war on the tenth floor of a New York hotel, there is only one way out: an uneasy alliance with a hard case named Jinx and the street gang known as the U Street Crew. And once the heat is on, with a cadre of killers and every police officer and Federal agent on the eastern seaboard on their tail, Burdon gets the chilling sensation that, one way or another, this so-called milk run may be his last. This is the story of the last run, the run where no one -- criminal, cop, or civilian -- is who or what they seem. Douglas E. Winter's debut novel blasts into the dark heart of America's culture of guns and violence with breathtaking velocity. Run is a streamlined tour de force of full-throttle action and high-tech weaponry, a brilliantly controlled ride through America's most brutal terrain, with a surprising moral message -- fantastically harrowing, relentlessly cinematic, impossible to look away from.

Neo-Noir

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Author :
Publisher : Columbia University Press
ISBN 13 : 0231850476
Total Pages : 278 pages
Book Rating : 4.2/5 (318 download)

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Book Synopsis Neo-Noir by : Mark Bould

Download or read book Neo-Noir written by Mark Bould and published by Columbia University Press. This book was released on 2009-06-30 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: Neo-noir knows its past. It knows the rules of the game – and how to break them. From Point Blank (1998) to Oldboy (2003), from Get Carter (2000) to 36 Quai des Orfèvres (2004), from Catherine Tramell to Max Payne, neo-noir is a transnational global phenomenon. This wide-ranging collection maps out the terrain, combining genre, stylistic and textual analysis with Marxist, feminist, psychoanalytic and industrial approaches. Essays discuss works from the US, UK, France, Japan, South Korea, Hong Kong and New Zealand; key figures, such as David Lynch, the Coen Brothers, Quentin Tarantino and Sharon Stone; major conventions, such as the femme fatale, paranoia, anxiety, the city and the threat to the self; and the use of sound and colour.

Noir Affect

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Publisher : Fordham University Press
ISBN 13 : 0823287785
Total Pages : 180 pages
Book Rating : 4.8/5 (232 download)

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Book Synopsis Noir Affect by : Christopher Breu

Download or read book Noir Affect written by Christopher Breu and published by Fordham University Press. This book was released on 2020-06-02 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: Noir Affect proposes a new understanding of noir as defined by negative affect. This new understanding emphasizes that noir is, first and foremost, an affective disposition rather than a specific cycle of films or novels associated with a given time period or national tradition. Instead, the essays in Noir Affect trace noir’s negativity as it manifests in different national contexts from the United States to Mexico, France, and Japan and in a range of different media, including films, novels, video games, and manga. The forms of affect associated with noir are resolutely negative: These are narratives centered on loss, sadness, rage, shame, guilt, regret, anxiety, humiliation, resentment, resistance, and refusal. Moreover, noir often asks us to identify with those on the losing end of cultural narratives, especially the criminal, the lost, the compromised, the haunted, the unlucky, the cast-aside, and the erotically “perverse,” including those whose greatest erotic attachment is to death. Drawing on contemporary work in affect theory, while also re-orienting some of its core assumptions to address the resolutely negative affects narrated by noir, Noir Affect is invested in thinking through the material, bodily, social, and political–economic impact of the various forms noir affect takes. If much affect theory asks us to consider affect as a space of possibility and becoming, Noir Affect asks us to consider affect as also a site of repetition, dissolution, redundancy, unmaking, and decay. It also asks us to consider the way in which the affective dimensions of noir enable the staging of various forms of social antagonism, including those associated with racial, gendered, sexual, and economic inequality. Featuring an Afterword by the celebrated noir scholar Paula Rabinowitz and essays by an array of leading scholars, Noir Affect aims to fundamentally re-orient our understanding of noir. Contributors: Alexander Dunst, Sean Grattan, Peter Hitchcock, Justus Nieland, Andrew Pepper, Ignacio Sánchez Prado, Brian Rejack, Pamela Thoma, Kirin Wachter-Grene

1001 Video Games You Must Play Before You Die

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Publisher : Hachette UK
ISBN 13 : 1844037150
Total Pages : 960 pages
Book Rating : 4.8/5 (44 download)

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Book Synopsis 1001 Video Games You Must Play Before You Die by : Tony Mott

Download or read book 1001 Video Games You Must Play Before You Die written by Tony Mott and published by Hachette UK. This book was released on 2011-12-05 with total page 960 pages. Available in PDF, EPUB and Kindle. Book excerpt: In fewer than fifty years videogames have become one of the most popular forms of entertainment, but which are the best games, the ones you must play? This action packed book presents the best videogames from around the world - from 80's classic Donkey Kong to Doom, Frogger and Final Fantasy. Covering everything from old favourites to those breaking new ground, these are the games that should not be missed. Video game expert Tony Mott presents 1001 of the best video games from around the world and on all formats, from primitive pioneering consoles like Atari's VCS to modern-day home entertainment platforms such as Sony's PlayStation 3. 1001 VIDEO GAMES defines arcade experiences that first turned video gaming into a worldwide phenomenon such as Space Invaders, Asteroids, and Pac-Man - games that made the likes of Atari, Sinclair and Commadore household names. It also includes the games that have taken the console era by storm from Nintendo Wii to Sony Playstation and beyond - games of the modern era that have become cultural reference points in their own right including multi-million selling series such as Halo, Grand Theft Auto and Resident Evil. For aficionados this is a keepsake - charting the highlights of the past fifty years giving them key information for games they must play. For those just discovering the appeal of gaming this extensive volume will provide everything they need to ensure they don't miss out on the games that revolutionized this overwhelmingly popular medium.

Duke Nukem: Glorious Bastard

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Publisher : IDW Publishing
ISBN 13 : 9781613771204
Total Pages : 0 pages
Book Rating : 4.7/5 (712 download)

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Book Synopsis Duke Nukem: Glorious Bastard by : Tom Waltz

Download or read book Duke Nukem: Glorious Bastard written by Tom Waltz and published by IDW Publishing. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: What do time-traveling Nazi UFOs, space pigs, and a hot French Resistance babe code-named the "French Tickler" have in common? They're all about to run head-on into Duke Nukem, and for some of them (the ones that don't look good in bikinis, that is), it's gonna end painfully! Video game legend Duke Nukem tears it up in his first-ever graphic novel, written by Tom Waltz (The A-Team: Shotgun Wedding) and illustrated by Xermanico. The King is finally back, baby, and he's bigger and badder than ever!

Max Payne 3: The Complete Series

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Author :
Publisher : Titan Books (US, CA)
ISBN 13 : 1781169012
Total Pages : 0 pages
Book Rating : 4.7/5 (811 download)

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Book Synopsis Max Payne 3: The Complete Series by : Dan Houser

Download or read book Max Payne 3: The Complete Series written by Dan Houser and published by Titan Books (US, CA). This book was released on 2013-11-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Co-authored by the writers of the Max Payne franchise, the complete collection of the Max Payne 3 official prequel comics are bound together here for the first time! Bridging the gaps between Max Payne, Max Payne 2: The Fall of Max Payne and 2012's critically acclaimed Max Payne 3 from Rockstar Games, Max Payne 3: The Complete Series reveals formerly hidden moments in Max's life story, from a young cop on the rise to the man whose battles with the criminal underworld cost him everything he ever held close. Max is now more alone than ever - and this time, he may not even be able to rely on himself.

Zero World

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Author :
Publisher : Del Rey
ISBN 13 : 0553391275
Total Pages : 592 pages
Book Rating : 4.5/5 (533 download)

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Book Synopsis Zero World by : Jason M. Hough

Download or read book Zero World written by Jason M. Hough and published by Del Rey. This book was released on 2015-08-18 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: Published in rapid succession, Jason M. Hough’s first three novels, The Darwin Elevator, The Exodus Towers, and The Plague Forge, earned mountains of praise and comparisons to such authors as James S. A. Corey and John Scalzi. Now Hough returns with a riveting near-future spy thriller that combines the adrenaline of a high-octane James Bond adventure with mind-blowing sci-fi speculations worthy of Christopher Nolan’s Inception. Technologically enhanced superspy Peter Caswell has been dispatched on a top-secret assignment unlike any he’s ever faced. A spaceship that vanished years ago has been found, along with the bodies of its murdered crew—save one. Peter’s mission is to find the missing crew member, who fled through what appears to be a tear in the fabric of space. Beyond this mysterious doorway lies an even more confounding reality: a world that seems to be Earth’s twin. Peter discovers that this mirrored world is indeed different from his home, and far more dangerous. Cut off from all support, and with only days to complete his operation, Peter must track his quarry alone on an alien world. But he’s unprepared for what awaits on the planet’s surface, where his skills will be put to the ultimate test—and everything he knows about the universe will be challenged in ways he never could have imagined. Includes the complete bonus novella The Dire Earth, a prequel to the bestselling sci-fi adventure The Darwin Elevator. Praise for Zero World “This is sci-fi writing at its best. I couldn’t put the book down.”—Felicia Day, author of You’re Never Weird on the Internet (Almost) “An enjoyable read . . . Expect minor whiplash from the frenetic pace.”—Entertainment Weekly “[A] science fiction [novel that] smashes The Bourne Identity together with The End of Eternity to create a thrilling action rampage that confirms Hough as an important new voice in genre fiction.”—Publishers Weekly (starred review) “No one has created a multiverse like Jason Hough does in Zero World. Imagine Eternal Sunshine of the Spotless Mind meets James Bond.”—New York Journal of Books “A fast-paced cinematic novel full of action . . . Story, character, world building, action—all points are firing on all cylinders here.”—Bookreporter “Hough has combined all the ingredients of a first-rate sci-fi thriller.”—Kirkus Reviews “One hell of an entertaining read. Hough continues to deliver white-knuckle books anchored by unusual and fascinating characters. Zero World is a giant cup of pure badassery that secures his place among the finest sci-fi action writers today.”—Kevin Hearne, New York Times bestselling author of the Iron Druid Chronicles “A high-octane blend of science fiction and mystery, Zero World is a thrill ride that shoots you out of a cannon and doesn’t let up until the very last page.”—Wesley Chu, author of Time Salvager “Warning: Do not pick up this book if there is anything else you need to do.”—Brian Staveley, author of the Emperor’s Blades series “I just finished Zero World and there’s only one thing I need to know: How long must I wait for the sequel!?”—Raymond Benson, former James Bond novelist and author of the Black Stiletto series