Make Independent Computer Games

Download Make Independent Computer Games PDF Online Free

Author :
Publisher : Neil King
ISBN 13 :
Total Pages : 147 pages
Book Rating : 4.8/5 (672 download)

DOWNLOAD NOW!


Book Synopsis Make Independent Computer Games by : Neil King

Download or read book Make Independent Computer Games written by Neil King and published by Neil King. This book was released on 2023-11-19 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you want to make popular video games? This book is for anyone interested in learning how to create computer games, whether you are at school, college, University or already working in the industry. It is mainly aimed at the hobbyist or independent game maker who has a passion for computer games and a desire to make their own. You don’t need any game making or programming experience to benefit from this book. You will be able to use what you learn no matter what device your game will run on or what platform you choose to create it with. Some of the things you will take away from this book include: + A clear idea of how to make a video game. + Important things to research when designing your game. + Some of the pitfalls to avoid when making a game. + What makes a good game. + An idea of the mind-set you need to make your game work the way YOU want it to. The bite-sized sections are ideal to look back on during your game development journey (and after you have finished) to double check you have asked yourself the right questions. Chapters include information on: + Game concepts. + The psychology of gamers. + Thinking differently. + Interacting with device hardware. + How to get a computer to shuffle and deal cards efficiently. + Make your own "Fruit Slice" game. + Make your own "Maze" generator. + Artificial Intelligence and how to make your own simple neural network. + ...and much more. About the author: Neil King is a software engineer and has been making computer games since the 1980s, at the age of 10. More recently he has built himself a strong reputation in the I.T. industry for creativity and technical problem solving. Neil has developed cloud-based and stand-alone applications for multiple sectors including education, automotive, child safety, medical and gaming, and has had two number 1 best-selling apps in the App Store. His 20 years of experience in Further Education enables him to explain complex, technical instructions in an easy-to-understand way.

Indie Games

Download Indie Games PDF Online Free

Author :
Publisher : Ablaze Publishing
ISBN 13 :
Total Pages : 250 pages
Book Rating : 4.:/5 ( download)

DOWNLOAD NOW!


Book Synopsis Indie Games by : Bounthavy Suvilay

Download or read book Indie Games written by Bounthavy Suvilay and published by Ablaze Publishing. This book was released on 2022-08-03 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2nd volume in the hit art book series, covering the history, artwork, and sound design of independent video games! Indie Games 2 explores the major developments in independent games since 2018. Superbly illustrated and documented, for enthusiasts and curious amateurs alike, this book gives voice to those who drive this cultural industry. Featuring exclusive interviews, and more than 300 illustrations, concept arts and unpublished sketches, through which the reader will get a glimpse behind the scenes and get answers from the key people behind the blockbuster independent video games. Discover more than 300 independent video games within, including: A Plague Tale: Innocence, A short Hike, Children of Morta, Carto, Creaks, Eastward, Factorio, Frostpunk, Genesis Noir, Haven, LUNA–The Shadow Dust, Old Man’s Journey, Return of the Obra Dinn, Sayonara Wild Hearts, Season, Slay the Spire, Spelunky 2, Untitled Goose Game, When the Past Was Around, and more…

Independent Videogames

Download Independent Videogames PDF Online Free

Author :
Publisher : Routledge
ISBN 13 : 1000201155
Total Pages : 270 pages
Book Rating : 4.0/5 (2 download)

DOWNLOAD NOW!


Book Synopsis Independent Videogames by : Paolo Ruffino

Download or read book Independent Videogames written by Paolo Ruffino and published by Routledge. This book was released on 2020-10-07 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: Independent Videogames investigates the social and cultural implications of contemporary forms of independent video game development. Through a series of case studies and theoretical investigations, it evaluates the significance of such a multi-faceted phenomenon within video game and digital cultures. A diverse team of scholars highlight the specificities of independence within the industry and the culture of digital gaming through case studies and theoretical questions. The chapters focus on labor, gender, distribution models and technologies of production to map the current state of research on independent game development. The authors also identify how the boundaries of independence are becoming opaque in the contemporary game industry – often at the cost of the claims of autonomy, freedom and emancipation that underlie the indie scene. The book ultimately imagines new and better narratives for a less exploitative and more inclusive videogame industry. Systematically mapping the current directions of a phenomenon that is becoming increasingly difficult to define and limit, this book will be a crucial resource for scholars and students of game studies, media history, media industries and independent gaming.

Making Great Games

Download Making Great Games PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1136132384
Total Pages : 225 pages
Book Rating : 4.1/5 (361 download)

DOWNLOAD NOW!


Book Synopsis Making Great Games by : Michael Wyman

Download or read book Making Great Games written by Michael Wyman and published by CRC Press. This book was released on 2012-11-12 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: Join videogame industry veteran Michael Thornton Wyman on a series of detailed, behind-the-scenes tours with the teams that have made some of the most popular and critically acclaimed videogames of the modern era. Drawing on insider's perspectives from a wide variety of teams, learn about the creation of a tiny, independent game project (World of Goo), casual game classics (Diner Dash, Bejeweled Twist), the world's most popular social game (FarmVille) as well as the world's most popular MMORPG (World of Warcraft), PC titles (Half Life 2) to AAA console games (Madden NFL 10), and modern-day masterpieces (Little Big Planet, Rock Band, Uncharted 2: Among Thieves). Hear directly from the creators about how these games were made, and learn from their stories from the trenches of videogames production. This book is an excellent resource for those working directly on game design or production, for those aspiring to work in the field, or for anyone who has wondered how the world's greatest videogames get made.

250 Indie Games You Must Play

Download 250 Indie Games You Must Play PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1439875758
Total Pages : 282 pages
Book Rating : 4.4/5 (398 download)

DOWNLOAD NOW!


Book Synopsis 250 Indie Games You Must Play by : Mike Rose

Download or read book 250 Indie Games You Must Play written by Mike Rose and published by CRC Press. This book was released on 2011-06-15 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: With a surge in popularity recently and an increase in great downloadable games, there has never been a better time to learn about independent "indie" games. 250 Indie Games You Must Play is a guide to the exciting and expanding world of indie gaming. Whether you are a veteran of the indie game scene or have never played an indie game before, this book helps you experience the best in indie gaming and further your understanding of why indie games are so important in the entertainment industry. The wide range of games highlighted in the text encompasses concepts and ideas that will change your perspective of what video games can be. The book covers puzzlers, platformers, beat ‘em ups, shoot ‘em ups, role-playing, and strategy. Apart from being fun, indie games can be experimental, emotional, nostalgic, and occasionally just plain bizarre. Some make you sit back in awe, while others have you thinking, "Why have I never played a game like this before?" Better still, the majority of these games are completely free to play and even the commercial releases are incredibly cheap. Once you start playing indie games, you may not be able to look at your big-budget blockbusters the same way ever again.

Indie Games in the Digital Age

Download Indie Games in the Digital Age PDF Online Free

Author :
Publisher : Bloomsbury Publishing USA
ISBN 13 : 1501356437
Total Pages : 240 pages
Book Rating : 4.5/5 (13 download)

DOWNLOAD NOW!


Book Synopsis Indie Games in the Digital Age by : M.J. Clarke

Download or read book Indie Games in the Digital Age written by M.J. Clarke and published by Bloomsbury Publishing USA. This book was released on 2020-04-16 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: A host of digital affordances, including reduced cost production tools, open distribution platforms, and ubiquitous connectivity, have engendered the growth of indie games among makers and users, forcing critics to reconsider the question of who makes games and why. Taking seriously this new mode of cultural produciton compells analysts to reconsider the blurred boundaries and relations of makers, users and texts as well as their respective relationship to cultural power and hierarchy. The contributions to Indie Games in the Digital Age consider these questions and examine a series of firms, makers, games and scenes, ranging from giants like Nintendo and Microsoft to grassroots games like Cards Against Humanity and Stardew Valley, to chart more precisely the productive and instructive disruption that this new site of cultural production offers.

Master the Art of Unreal Engine 4

Download Master the Art of Unreal Engine 4 PDF Online Free

Author :
Publisher : Kitatus Studios
ISBN 13 : 1506119042
Total Pages : 310 pages
Book Rating : 4.5/5 (61 download)

DOWNLOAD NOW!


Book Synopsis Master the Art of Unreal Engine 4 by : Ryan Shah

Download or read book Master the Art of Unreal Engine 4 written by Ryan Shah and published by Kitatus Studios. This book was released on 2015-02-01 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever played a video-game and wished you could make your own? Well, with the power of Unreal Engine 4 and this book... Now your dreams can now be reality! This book has been designed and crafted by independent developer Ryan Shah (of Kitatus Studios), who boasts over 10 years of experience working with video-game development tools as well as 2D/3D art applications. Ryan Shah will guide you through your adventures with Unreal Engine 4, Teaching you all the important information in an enjoyable, relaxed and entertaining style, which will help make sure you have the greatest possible adventure learning to create the video-game of your dreams. If you enjoyed 3D point and click adventure titles (Such as Telltale's The Walking Dead, Back to the Future, Sam and Max .etc) then this book is for you! In this title, we don't only cover how to create your own 3D point and click adventure project, but we also cover all the important pieces of Unreal Engine 4 that you'll need to make sure your projects rise above all others and become amazing titles that your fans will adore for years to come!

Building XNA 2.0 Games

Download Building XNA 2.0 Games PDF Online Free

Author :
Publisher : Apress
ISBN 13 : 1430209801
Total Pages : 453 pages
Book Rating : 4.4/5 (32 download)

DOWNLOAD NOW!


Book Synopsis Building XNA 2.0 Games by : John Sedlak

Download or read book Building XNA 2.0 Games written by John Sedlak and published by Apress. This book was released on 2008-10-21 with total page 453 pages. Available in PDF, EPUB and Kindle. Book excerpt: Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning game, The Dishwasher: Dead Samurai. Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in–depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award–winning title, from concept to reality. He reveals tips and techniques for creating a polished, high–quality game with very few resources, while bridging the gap between coding and art. This title shows software developers the following: The creation of a polished game from start to finish Design philosophies Next–gen 2D graphics, including shaders Techniques for fast, fluid game play XACT Audio and XInput Eye–catching particle effects for visual stimulation The book is packed full of code, pictures, and valuable insights into XNA game development.

The Publishing Challenge for Independent Video Game Developers

Download The Publishing Challenge for Independent Video Game Developers PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1000032647
Total Pages : 212 pages
Book Rating : 4.0/5 ( download)

DOWNLOAD NOW!


Book Synopsis The Publishing Challenge for Independent Video Game Developers by : Odile Limpach

Download or read book The Publishing Challenge for Independent Video Game Developers written by Odile Limpach and published by CRC Press. This book was released on 2020-02-04 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professor Odile Limpach gives independent developers everything they need to succeed in the world of video game publishing. The Publishing Challenge for Independent Video Game Developers: A Practical Guide defines what game publishing means for the indie developer and offers a concise framework to tackle the decision of whether to self-publish or not. Furthermore, the text establishes a catalogue of current known publishers with some salient characteristics and offers a list of useful publishing tools. Along with showcasing testimonials from several young and seasoned developers on their experiences with publishing and partners and recommendations from renown experts of the industry, this book offers tools, platforms, and guides to game publishing. Key features: Provides a broad overview of the game publishing market Explores criteria for choosing between a publishing partner or self-publishing Offers case studies and testimonials from indie game developers and publishers about the process. Professor Odile Limpach teaches economics and entrepreneurship at the Cologne Game Lab, TH Köln (Technical University of Cologne). She is also co-founder of the Acceleration Program SpielFabrique 360° and works as a Strategic Consultant for games and serious game projects. Between 2007 and 2014, she was the managing director of the German entertainment software studio Ubisoft Blue Byte. Before, she was the managing director of Ubisoft GmbH. She graduated from business school Institut Commercial de Nancy in France and completed her MBA in the United States. Odile Limpach is also involved as a volunteer in the areas of vocational training and acts as a German partner for Games for Change Europe. Furthermore, she acts as an advisor (Conseiller du Commerce Extérieur) for the French Ministry for International Business Development.

How to Make a Video Game All By Yourself

Download How to Make a Video Game All By Yourself PDF Online Free

Author :
Publisher : Valadria
ISBN 13 : 1736576208
Total Pages : 141 pages
Book Rating : 4.7/5 (365 download)

DOWNLOAD NOW!


Book Synopsis How to Make a Video Game All By Yourself by : Matt Hackett

Download or read book How to Make a Video Game All By Yourself written by Matt Hackett and published by Valadria. This book was released on 2022-03-15 with total page 141 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash your creativity and bring your game ideas to life with How to Make a Video Game All By Yourself. Written by games industry veteran Matt Hackett, this inspirational and motivational guide takes you through the process of discovering your passion, picking the right game engine, and finding the fun in your unique game. Filled with advice, personal anecdotes, handmade illustrations, and quotes from renowned game developers, this book is the ultimate resource for creative folks looking to make their own video game. It’s a lean, practical guide that gives you the tough love and encouragement you need to ship your game! Let’s get started.

Game Design Workshop

Download Game Design Workshop PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1351597698
Total Pages : 851 pages
Book Rating : 4.3/5 (515 download)

DOWNLOAD NOW!


Book Synopsis Game Design Workshop by : Tracy Fullerton

Download or read book Game Design Workshop written by Tracy Fullerton and published by CRC Press. This book was released on 2018-08-06 with total page 851 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book helps you to create the digital games you love to play, using a non-technical approach to game design without the need for programming or artistic experience. Award-winning author Tracy Fullerton demystifies the creative process with clear and accessible guidance on the formal and dramatic systems of game design. Using examples of popular games, illustrations of design techniques, and refined exercises to strengthen your understanding of how game systems function, the book gives you the skills and tools necessary to create a compelling and engaging game. This fully updated 4th edition includes expanded coverage of new platforms and genres of play, including casual games and games for learning. It expands on agile development processes and includes a host of new perspectives from top industry game designers. Game Design Workshop puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. These skills will provide the foundation for your career in any facet of the game industry including design, producing, programming, and visual design.

End-to-End Game Development

Download End-to-End Game Development PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1136137181
Total Pages : 360 pages
Book Rating : 4.1/5 (361 download)

DOWNLOAD NOW!


Book Synopsis End-to-End Game Development by : Nick Iuppa

Download or read book End-to-End Game Development written by Nick Iuppa and published by CRC Press. This book was released on 2012-10-12 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: You're part of a new venture, an independent gaming company, and you are about to undertake your first development project. The client wants a serious game, one with instructional goals and assessment metrics. Or you may be in a position to green light such a project yourself, believing that it can advance your organization's mission and goals. This book provides a proven process to take an independent game project from start to finish. In order to build a successful game, you need to wear many hats. There are graphic artists, software engineers, designers, producers, marketers - all take part in the process at various (coordinated) stages, and the end result is hopefully a successful game. Veteran game producers and writers (Iuppa and Borst) cover all of these areas for you, with step by step instructions and checklists to get the work done. The final section of the book offers a series of case studies from REAL indy games that have been developed and launched succesfully, and show exactly how the principles outlined in the book can be applied to real world products. The book's associated author web site offers ancillary materials & references as well as serious game demos and presentations.

Intercultural Management

Download Intercultural Management PDF Online Free

Author :
Publisher : Kogan Page Publishers
ISBN 13 : 9780749435820
Total Pages : 266 pages
Book Rating : 4.4/5 (358 download)

DOWNLOAD NOW!


Book Synopsis Intercultural Management by : Nina Jacob

Download or read book Intercultural Management written by Nina Jacob and published by Kogan Page Publishers. This book was released on 2003 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Any company operating across culturally different contexts has a need for intercultural management, whether the cultural differences are ""external"" (e.g. different regional cultures) or ""internal"" (e.g. differences in company culture). With the number of companies falling into this category, it is not surprising that intercultural management is an area of increasing importance to both academics and practitioners.

Make Amazing Games

Download Make Amazing Games PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 330 pages
Book Rating : 4.6/5 (426 download)

DOWNLOAD NOW!


Book Synopsis Make Amazing Games by : Jason Darby

Download or read book Make Amazing Games written by Jason Darby and published by . This book was released on 2020-06-21 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many people have aspirations to create their own games but don't know where to start. Make Amazing Games 2nd Edition introduces the game creation process to the aspiring game developer with no experience or programming ability. Taking the reader step-by-step through the various stages of developing a game and using the popular "drag and drop" game creation software (a free version which is available from Steam), the reader can build their very own games. Using the tutorials, the reader will complete a number of fully playable games including a platform, bat & ball, and side-scrolling shoot-em up games. Other chapters cover more complex game features such as porting the game onto the Web, distribution and publishing. This must-have book is the essential resource for anyone interested in learning game creation and don't know where to start.

Invent Your Own Computer Games with Python, 4th Edition

Download Invent Your Own Computer Games with Python, 4th Edition PDF Online Free

Author :
Publisher : No Starch Press
ISBN 13 : 1593277954
Total Pages : 377 pages
Book Rating : 4.5/5 (932 download)

DOWNLOAD NOW!


Book Synopsis Invent Your Own Computer Games with Python, 4th Edition by : Al Sweigart

Download or read book Invent Your Own Computer Games with Python, 4th Edition written by Al Sweigart and published by No Starch Press. This book was released on 2016-12-16 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.

Create your own 3D Video Games like pros with Blender

Download Create your own 3D Video Games like pros with Blender PDF Online Free

Author :
Publisher : Editions Graziel
ISBN 13 :
Total Pages : 354 pages
Book Rating : 4.0/5 (938 download)

DOWNLOAD NOW!


Book Synopsis Create your own 3D Video Games like pros with Blender by : Gregory Gossellin de Benicourt

Download or read book Create your own 3D Video Games like pros with Blender written by Gregory Gossellin de Benicourt and published by Editions Graziel. This book was released on 2023-02-22 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reserved, for a long time, to a small circle of enthusiast developers, 3D is not yet commonly used by independent video games development studios (the Indies). It's for a good reason: the entrance ticket is relatively high. With Blender 2.76 (free and Open Source), you can model, animate, create a 3D rendering and have a game engine. It is a perfect tool for the beginner and for the one that wants to create a commercial game. Blender is also a complement to tools like Unity, CryEngine, Unreal Engine and other commercial engines. Thanks to the resources freely available to everybody on the Internet, you don't have to be graphic designer or programmer to create a game. You don't want to read 400 pages of theory about modeling, animating and programming in python? This book was written for you. You are invited to create directly several game projects: a platform game (like Super mario), a First-person Shooter (like Doom, Far Cry or Half-Life), a Third-person RPG (like Tomb Raider, GTA or Watch Dogs), a voxel sandbox game (like Minecraft), a car race and a flight simulator. With these projects, about a hundred recipes will help you to create any type of game. If you aren't an addict, it'll come to you sooner than you realize. It's more fun to create a game than to play with the last blockbuster. You'll be the architect of a new world, with its own rules. The only limits are the one of your imagination... High technology enthusiast, games addict and 3D geek, the author wants to honor these games that have revolutionized this domain.

Making Games

Download Making Games PDF Online Free

Author :
Publisher : MIT Press
ISBN 13 : 0262044838
Total Pages : 171 pages
Book Rating : 4.2/5 (62 download)

DOWNLOAD NOW!


Book Synopsis Making Games by : Stefan Werning

Download or read book Making Games written by Stefan Werning and published by MIT Press. This book was released on 2021-02-16 with total page 171 pages. Available in PDF, EPUB and Kindle. Book excerpt: An argument that production tools shape the aesthetics and political economy of games as an expressive medium. In Making Games, Stefan Werning considers the role of tools (primarily but not exclusively software), their design affordances, and the role they play as sociotechnical actors. Drawing on a wide variety of case studies, Werning argues that production tools shape the aesthetics and political economy of games as an expressive medium. He frames game-making as a (meta)game in itself and shows that tools, like games, have their own "procedural rhetoric" and should not always be conceived simply in terms of optimization and best practices.