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Lightning Fast Animation Graphics
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Book Synopsis Lightning-fast Animation Graphics by : Len Dorfman
Download or read book Lightning-fast Animation Graphics written by Len Dorfman and published by Windcrest. This book was released on 1994-01-01 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will make life a lot simpler for C programmers who develop high-speed graphics and special effects for the PC without the benefit of a graphics coprocessor. Dorfman introduces a disk library of sprite management routines that emulate segments of the graphics coprocessor, allowing programmers to more easily create graphic elements for full-motion games, animation and multimedia programs.
Book Synopsis Lightning Fast Animation in Element 3D by : Ty Audronis
Download or read book Lightning Fast Animation in Element 3D written by Ty Audronis and published by Packt Pub Limited. This book was released on 2014-03 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: An easytofollow and allinclusive guide, in which the underlying principles of 3D animation as well as their importance are explained in detail. The lessons are designed to teach you how to think of 3D animation in such a way that you can troubleshoot any problem, or animate any scene that comes your way.If you are a Digital Artist, Animation Artist, or a Game Programmer and you want to become an expert in Element 3D, this is the book for you. Although there are a lot of basics for beginners in this book, it includes some advanced techniques for both animating in Element 3D, and overcoming its limitations. A basic working knowledge of Adobe After Effects is needed.
Book Synopsis Essential Computer Animation fast by : John Vince
Download or read book Essential Computer Animation fast written by John Vince and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: For those who want to learn more about computer animation without being swamped with complex mathematics, this is the book to read! Beginning with the relationship between animation, the human visual system, and computers, Essential Computer Animation fast takes readers through a broad exploration of the subject. Readers will learn all about computer animation techniques; computer animation hardware; animation software, such as Softimage, Maya, 3D-Studio, MAX, and Lightwave; post-production techniques; and animation applications.
Book Synopsis Lightning-fast Animation Graphics by : Len Dorfman
Download or read book Lightning-fast Animation Graphics written by Len Dorfman and published by McGraw-Hill Companies. This book was released on 1994 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: A book/disk reference of C sprite-management routines and C library functions for creating bit-plane sprite motion on a PC, with step-by- step instructions for creating the effects found in arcade-style animation programs. Includes pages and pages of source code. The disk contains working source code examples, original code for a commercial- quality bit-plane graphics library, and source code and executable files for a sprite-editor program. Annotation copyright by Book News, Inc., Portland, OR
Download or read book PC Mag written by and published by . This book was released on 1996-10-22 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Download or read book PC Mag written by and published by . This book was released on 1996-11-05 with total page 558 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Book Synopsis Graphics Programming and Animation by : Peder Jungck
Download or read book Graphics Programming and Animation written by Peder Jungck and published by R&D Publications. This book was released on 1994 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on the Prographx Toolbox, a software product widely used in video game development, this text provides the tools and methods for any graphics development requiring high speed animation without demanding large hardware platforms.
Download or read book PC Mag written by and published by . This book was released on 1996-07 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Download or read book PC Mag written by and published by . This book was released on 1996-06-25 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Download or read book PC Mag written by and published by . This book was released on 1996-09-24 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Book Synopsis Windows/DOS Developer's Journal by :
Download or read book Windows/DOS Developer's Journal written by and published by . This book was released on 1995 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Maximum PC written by and published by . This book was released on 1998-12 with total page 158 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.
Book Synopsis Early British Animation by : Malcolm Cook
Download or read book Early British Animation written by Malcolm Cook and published by Springer. This book was released on 2018-05-04 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the first history of British animated cartoons, from the earliest period of cinema in the 1890s up to the late 1920s. In this period cartoonists and performers from earlier traditions of print and stage entertainment came to film to expand their artistic practice, bringing with them a range of techniques and ideas that shaped the development of British animation. These were commercial rather than avant-garde artists, but they nevertheless saw the new medium of cinema as offering the potential to engage with modern concerns of the early 20th century, be it the political and human turmoil of the First World War or new freedoms of the 1920s. Cook’s examination and reassessment of these films and their histories reveals their close attention and play with the way audiences saw the world. As such, this book offers new insight into the changing understanding of vision at that time as Britain’s place in the world was reshaped in the early 20th century.
Book Synopsis Sams Teach Yourself Windows XP Computer Basics All in One by : Greg M. Perry
Download or read book Sams Teach Yourself Windows XP Computer Basics All in One written by Greg M. Perry and published by Sams Publishing. This book was released on 2003 with total page 770 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Find out how to : get around in Windows XP ; upgrade your system ; hook up digital cameras, scanners, and printers ; surf the web ; send and receive email ; chat online ; protect your computer from hackers and viruses ; burn CDs filled with music, photos and video ; set up a simple home network ; share an Internet connection ; play DVDs ; and troubleshoot problems." - back cover.
Book Synopsis Game Graphics in C++ by : Len Dorfman
Download or read book Game Graphics in C++ written by Len Dorfman and published by McGraw-Hill Companies. This book was released on 1995 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Intermediate- and advanced-level C graphics and animation programmers who want to crank their skills up a notch will find here everything they need to start programming re-usable graphics objects for dazzling animation and special effects using C++. The disk is packed with useful material, including demonstration programs and a complete C++ graphics library.
Book Synopsis The Minds Behind Sega Genesis Games by : Patrick Hickey, Jr.
Download or read book The Minds Behind Sega Genesis Games written by Patrick Hickey, Jr. and published by McFarland. This book was released on 2022-07-08 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Prior to the arrival of the Sega Genesis, video games were still largely considered "kid stuff," but with a far more mature and eclectic range of titles, and an understanding of what gamers wanted, Sega and its Genesis/Mega Drive console began to shift the expectations for what gaming could be. Never scared to innovate, Sega's impact on the industry continues to this day through the games they originally developed and the technology their consoles pushed into the mainstream. Featuring interviews with the creators of over 40 games on the Sega Genesis console including Sonic the Hedgehog 2, Altered Beast, Aladdin, Earthworm Jim and NHL 95, this book gives a behind-the-scenes look at the creation of some of the influential, iconic, and sometimes forgotten games on Sega's most important contribution to the game industry. The interviewees reveal the challenges of working with mega publishers, the uncertainties of public reception, and the creative processes that produced some of the 16-bit era's classic titles.
Book Synopsis Flash CS5.5: The Missing Manual by : Chris Grover
Download or read book Flash CS5.5: The Missing Manual written by Chris Grover and published by "O'Reilly Media, Inc.". This book was released on 2011-06-14 with total page 866 pages. Available in PDF, EPUB and Kindle. Book excerpt: You can build everything from simple animations to full-fledged iOS and Android apps with Flash CS5.5, but learning this complex program can be difficult—unless you have this fully updated, bestselling guide. Learn how to create gorgeous Flash effects even if you have no programming experience. With Flash CS5.5: The Missing Manual, you'll move from the basics to power-user tools with ease. Learn animation basics. Discover how to turn simple ideas into stunning animations. Master Flash's tools. Learn the animation and effects tools with clear explanations and hands-on examples. Use 3D effects. Rotate objects and make them move in three dimensions. Create lifelike motion. Use the IK Bones tool to simulate realistic body movements and other linked motions. Build apps for tablets and smartphones. Create the next generation of iPhone, iPad, and Android apps. Add multimedia. Incorporate your own audio and video files into Flash. Create rich interactive animations. Dive into advanced interactivity with easy-to-learn ActionScript examples.