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Lego Mindstorms Nxt G Programming Guide Second Edition
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Book Synopsis The Art of LEGO MINDSTORMS NXT-G Programming by : Terry Griffin
Download or read book The Art of LEGO MINDSTORMS NXT-G Programming written by Terry Griffin and published by No Starch Press. This book was released on 2010 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of LEGO MINDSTORMS NXT-G Programmingteaches you how to create powerful programs using the LEGO MINDSTORMS NXT programming language, NXT-G. You'll learn how to program a basic robot to perform tasks such as line following, maze navigation, and object detection and how to combine programming elements (known as blocks) to create sophisticated programs. Author Terry Griffin covers essential functions like movement, sensors, and sound as well as more complex NXT-G features like synchronizing multiple operations. Because it's common for programs to not work quite right the first time they are run, a section of the book is dedicated to troubleshooting common problems including timing, sensor calibration, and proper debugging. Throughout the book, you'll learn best practices to help eliminate frustration when programming your robotic creations. This book is perfect for anyone with little to no previous programming experience who wants to master the art of NXT-G programming.
Book Synopsis LEGO MINDSTORMS NXT-G Programming Guide by : James Floyd Kelly
Download or read book LEGO MINDSTORMS NXT-G Programming Guide written by James Floyd Kelly and published by Apress. This book was released on 2010-08-03 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: James Kelly’s LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO’s MINDSTORMS NXT robotics kits. This second edition is fully-updated to cover all the latest features and parts in the NXT 2.0 series. It also includes exercises at the end of each chapter and other content suggestions from educators and other readers of the first edition. LEGO MINDSTORMS NXT-G Programming Guide, Second Edition focuses on the NXT-G programming language. Readers 10 years old and up learn to apply NXT-G to real-life problems such as moving and turning, locating objects based upon their color, making decisions, and much more. Perfect for for those who are new to programming, the book covers the language, the underlying mathematics, and explains how to calibrate and adjust robots for best execution of their programming. Provides programming techniques and easy-to-follow examples for each and every programming block Includes homework-style exercises for use by educators Gives clear instructions on how to build a test robot for use in running the example programs Please note: the print version of this title is black & white; the eBook is full color.
Book Synopsis Unofficial LEGO MINDSTORMS NXT 2.0 Inventor's Guide by : David J. Perdue
Download or read book Unofficial LEGO MINDSTORMS NXT 2.0 Inventor's Guide written by David J. Perdue and published by No Starch Press. This book was released on 2011 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: Helps readers harness the capabilities of the LEGO MINDSTORMS NXT set and effectively plan, build and program NXT 2.0 robots, offering an overview of the pieces in the NXT set, practical building techniques, instruction on the official NXT-G programming language and step-by-step instructions for building, programming and testing a variety of sample robots. Original.
Download or read book Winning Design! written by James Trobaugh and published by Apress. This book was released on 2011-07-21 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winning Design! LEGO Mindstorms NXT Design Patterns for Fun and Competition is about design that works. It’s about building with LEGO MINDSTORMS NXT for fun, for education, but especially for competition. Author James Trobaugh is an experienced coach and leader in the FIRST LEGO League. In this book, he shares his hard-won knowledge about design principles and techniques that contribute to success in robotics competitions. Winning Design! unlocks the secrets of reliable design using LEGO MINDSTORMS NXT. You’ll learn proven design patterns that you can employ for common tasks such as turning, pushing, and pulling. You’ll reduce and compensate for variation in performance from battery charge levels and motor calibration differences. You’ll produce designs that won’t frustrate you by not working, but that will delight you with their reliable performance in the heat of competition. Good design is about more than just the hardware. Software counts for a lot, and Winning Design! has you covered. You’ll find chapters on program design and organization with tips on effective coding and documentation practices. You’ll learn about master programs and the needed flexibility they provide. There’s even a section on presenting your robot and software designs to the judges. Winning Design! is the book you need if your involved in competitions such as FIRST LEGO League events. Whether coach, parent, or student, you’ll find much in this book to make your design and competition experience fun and memorable, and educational. Please note: the print version of this title is black & white; the eBook is full color.
Book Synopsis LEGO MINDSTORMS NXT-G Programming Guide by : James Floyd Kelly
Download or read book LEGO MINDSTORMS NXT-G Programming Guide written by James Floyd Kelly and published by Apress. This book was released on 2011-07-21 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: James Kelly's LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO's MINDSTORMS NXT robotics kits. This second edition is fully-updated to cover all the latest features and parts in the NXT 2.0 series. It also includes exercises at the end of each chapter and other content suggestions from educators and other readers of the first edition. LEGO MINDSTORMS NXT-G Programming Guide, Second Edition focuses on the NXT-G programming language. Readers 10 years old and up learn to apply NXT-G to real-life problems such as moving and turning, locating objects based upon their color, making decisions, and much more. Perfect for for those who are new to programming, the book covers the language, the underlying mathematics, and explains how to calibrate and adjust robots for best execution of their programming. Provides programming techniques and easy-to-follow examples for each and every programming block Includes homework-style exercises for use by educators Gives clear instructions on how to build a test robot for use in running the example programs Please note: the print version of this title is black & white; the eBook is full color.
Book Synopsis LEGO MINDSTORMS NXT by : James Floyd Kelly
Download or read book LEGO MINDSTORMS NXT written by James Floyd Kelly and published by Apress. This book was released on 2007-03-01 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: Through the use of a fictional story, this book details how to build and design robots. Max, the story's main character, is part of an archaeological expedition investigating a newly discovered Mayan pyramid. During the expedition, the team encounters various problems, each solved with the help of a unique robot that Max creates using the Lego Mindstorms NXT kit. Although the book reveals possible robotic solutions and offers detailed information on how to build and program each robot, readers are encouraged to come up with their own. The book includes complete building theory information and provides worksheets for brainstorming.
Book Synopsis Programming Lego Mindstorms NXT by : Owen Bishop
Download or read book Programming Lego Mindstorms NXT written by Owen Bishop and published by Syngress. This book was released on 2008-06-16 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teach your robot new tricks! With this projects-based approach you can program your Mindstorms NXT robot to solve a maze, build a house, run an obstacle course, and many other activities. Along the way you will learn the basics of programming structures and techniques using NXT-G and Microsoft VPL. For hobbyists, and students working on robot projects, Bishop provides the background and tools to program your robot for tasks that go beyond the simple routines provided with the robot kit. The programs range in complexity from simple contact avoidance and path following, to programs generating some degree of artificial intelligence * a how-to guide for programming your robot, using NXT-G and Microsoft VPL * ten robot-specific projects show how to extend your robot's capabilities beyond the manufacturer's provided software. Examples of projects include: Maze solver, Robot House Builder, Search (obstacle avoidance), Song and Dance Act * flowcharts and data flow diagrams are used to illustrate how to develop programs * introduces basic programming structures
Book Synopsis LEGO MINDSTORMS NXT Hacker's Guide by : Dave Prochnow
Download or read book LEGO MINDSTORMS NXT Hacker's Guide written by Dave Prochnow and published by McGraw Hill Professional. This book was released on 2006-12-12 with total page 479 pages. Available in PDF, EPUB and Kindle. Book excerpt: "More powerful and intuitive than ever, LEGO, MINDSTORMS, NXT is a new robotics toolset that enables you to build and program all kinds of projects. The LEGO, MINDSTORMS, NXT Hackers guide explores this new generation of LEGO MINDSTORMS providing in a collection of projects, how-to expertise, insider tips, and over 500 illustrations to help you become an expert NXT hacker."--Back cover.
Book Synopsis The LEGO MINDSTORMS EV3 Discovery Book by : Laurens Valk
Download or read book The LEGO MINDSTORMS EV3 Discovery Book written by Laurens Valk and published by No Starch Press. This book was released on 2014-06-14 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: LEGO MINDSTORMS has changed the way we think about robotics by making it possible for anyone to build real, working robots. The latest MINDSTORMS set, EV3, is more powerful than ever, and The LEGO MINDSTORMS EV3 Discovery Book is the complete, beginner-friendly guide you need to get started. Begin with the basics as you build and program a simple robot to experiment with motors, sensors, and EV3 programming. Then you’ll move on to a series of increasingly sophisticated robots that will show you how to work with advanced programming techniques like data wires, variables, and custom-made programming blocks. You’ll also learn essential building techniques like how to use beams, gears, and connector blocks effectively in your own designs. Master the possibilities of the EV3 set as you build and program: –The EXPLOR3R, a wheeled vehicle that uses sensors to navigate around a room and follow lines –The FORMULA EV3 RACE CAR, a streamlined remote-controlled race car –ANTY, a six-legged walking creature that adapts its behavior to its surroundings –SK3TCHBOT, a robot that lets you play games on the EV3 screen –The SNATCH3R, a robotic arm that can autonomously find, grab, lift, and move the infrared beacon –LAVA R3X, a humanoid robot that walks and talks More than 150 building and programming challenges throughout encourage you to think creatively and apply what you’ve learned to invent your own robots. With The LEGO MINDSTORMS EV3 Discovery Book as your guide, you’ll be building your own out-of-this-world creations in no time! Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)
Book Synopsis Core Lego Mindstorms Programming by : Brian Bagnall
Download or read book Core Lego Mindstorms Programming written by Brian Bagnall and published by . This book was released on 2002 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Lego Mindstorms" allows you to build and program simple robots, but wouldn't it be nice to take programming to the next level? This book starts off with the basics and each chapter progresses to even more ambitious projects.
Book Synopsis The Art of LEGO MINDSTORMS EV3 Programming by : Terry Griffin
Download or read book The Art of LEGO MINDSTORMS EV3 Programming written by Terry Griffin and published by No Starch Press. This book was released on 2014-10-01 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: With its colorful, block-based interface, The LEGO® MINDSTORMS® EV3 programming language is designed to allow anyone to program intelligent robots, but its powerful features can be intimidating at first. The Art of LEGO MINDSTORMS EV3 Programming is a full-color, beginner-friendly guide designed to bridge that gap. Inside, you’ll discover how to combine core EV3 elements like blocks, data wires, files, and variables to create sophisticated programs. You’ll also learn good programming practices, memory management, and helpful debugging strategies—general skills that will be relevant to programming in any language. All of the book’s programs work with one general-purpose test robot that you’ll build early on. As you follow along, you’ll program your robot to: –React to different environments and respond to commands –Follow a wall to navigate a maze –Display drawings that you input with dials, sensors, and data wires on the EV3 screen –Play a Simon Says–style game that uses arrays to save your high score –Follow a line using a PID-type controller like the ones in real industrial systems The Art of LEGO MINDSTORMS EV3 Programming covers both the Home and Education Editions of the EV3 set, making it perfect for kids, parents, and teachers alike. Whether your robotics lab is the living room or the classroom, this is the complete guide to EV3 programming that you’ve been waiting for. Requirements: One LEGO MINDSTORMS EV3 Home OR Education set (#31313 OR #45544).
Book Synopsis LEGO MINDSTORMS NXT One-Kit Wonders by : James Floyd Kelly
Download or read book LEGO MINDSTORMS NXT One-Kit Wonders written by James Floyd Kelly and published by No Starch Press. This book was released on 2009 with total page 411 pages. Available in PDF, EPUB and Kindle. Book excerpt: Furnishes detailed, step-by-step instructions for designing, constructing, and programming ten innovative robots--including the Grabbot, Dragster, and The Hand--with detailed guidelines on how a NXT program works and its applications in the world of robotics. Original. (All Users)
Book Synopsis The LEGO MINDSTORMS NXT Zoo! by : Fay Rhodes
Download or read book The LEGO MINDSTORMS NXT Zoo! written by Fay Rhodes and published by . This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering nine animal robots constructed with the Nxt Robotics System, this work features detailed building and programming instructions to build animal-like models of a rabbit, spider, peacock, stegosaurus, and more.
Book Synopsis Advanced NXT by : Matthias Paul Scholz
Download or read book Advanced NXT written by Matthias Paul Scholz and published by Apress. This book was released on 2008-09-08 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: The popularity of NXT and the success of The Da Vinci Code are combined in this fascinating book. Projects for building and programming five of Leonardo's most famous inventions are covered in detail: the tank, the helicopter, the catapult, the flying machine, and the revolving bridge. This book is written for serious NXT programmers and covers the most popular programming environments available today. The book is abundantly illustrated and includes sample code and countless best-practices strategies.
Book Synopsis Robot Programming by : Cameron Hughes
Download or read book Robot Programming written by Cameron Hughes and published by Que Publishing. This book was released on 2016-05-02 with total page 735 pages. Available in PDF, EPUB and Kindle. Book excerpt: Start programming robots NOW! Learn hands-on, through easy examples, visuals, and code This is a unique introduction to programming robots to execute tasks autonomously. Drawing on years of experience in artificial intelligence and robot programming, Cameron and Tracey Hughes introduce the reader to basic concepts of programming robots to execute tasks without the use of remote controls. Robot Programming: A Guide to Controlling Autonomous Robots takes the reader on an adventure through the eyes of Midamba, a lad who has been stranded on a desert island and must find a way to program robots to help him escape. In this guide, you are presented with practical approaches and techniques to program robot sensors, motors, and translate your ideas into tasks a robot can execute autonomously. These techniques can be used on today’s leading robot microcontrollers (ARM9 and ARM7) and robot platforms (including the wildly popular low-cost Arduino platforms, LEGO® Mindstorms EV3, NXT, and Wowee RS Media Robot) for your hardware/Maker/DIY projects. Along the way the reader will learn how to: Program robot sensors and motors Program a robot arm to perform a task Describe the robot’s tasks and environments in a way that a robot can process using robot S.T.O.R.I.E.S. Develop a R.S.V.P. (Robot Scenario Visual Planning) used for designing the robot’s tasks in an environment Program a robot to deal with the “unexpected” using robot S.P.A.C.E.S. Program robots safely using S.A.R.A.A. (Safe Autonomous Robot Application Architecture) Approach Program robots using Arduino C/C++ and Java languages Use robot programming techniques with LEGO® Mindstorms EV3, Arduino, and other ARM7 and ARM9-based robots.
Book Synopsis The LEGO MINDSTORMS Robot Inventor Activity Book by : Daniele Benedettelli
Download or read book The LEGO MINDSTORMS Robot Inventor Activity Book written by Daniele Benedettelli and published by No Starch Press. This book was released on 2021-09-21 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to the LEGO Mindstorms Robot Inventor Kit through seven engaging projects. With its amazing assortment of bricks, motors, and smart sensors, the LEGO® MINDSTORMS® Robot Inventor set opens the door to a physical-meets-digital world. The LEGO MINDSTORMS Robot Inventor Activity Book expands that world into an entire universe of incredibly fun, uniquely interactive robotic creations! Using the Robot Inventor set and a device that can run the companion app, you’ll learn how to build bots beyond your imagination—from a magical monster that gobbles up paper and answers written questions, to a remote-controlled transformer car that you can drive, steer, and shape-shift into a walking humanoid robot at the press of a button. Author and MINDSTORMS master Daniele Benedettelli, a robotics expert, takes a project-based approach as he leads you through an increasingly sophisticated collection of his most captivating robot models, chapter by chapter. Each project features illustrated step-by-step building instructions, as well as detailed explanations on programming your robots through the MINDSTORMS App—no coding experience required. As you build and program an adorable pet turtle, an electric guitar that lets you shred out solos, a fully functional, whiz-bang pinball machine and more, you’ll discover dozens of cool building and programming techniques to apply to your own LEGO creations, from working with gears and motors, to smoothing out sensor measurement errors, storing data in variables and lists, and beyond. By the end of this book, you’ll have all the tools, talent and inspiration you need to invent your own LEGO MINDSTORMS robots.
Book Synopsis The LEGO MINDSTORMS EV3 Laboratory by : Daniele Benedettelli
Download or read book The LEGO MINDSTORMS EV3 Laboratory written by Daniele Benedettelli and published by No Starch Press. This book was released on 2013-10-13 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: The LEGO® MINDSTORMS® EV3 set offers so many new and exciting features that it can be hard to know where to begin. Without the help of an expert, it could take months of experimentation to learn how to use the advanced mechanisms and numerous programming features. In The LEGO MINDSTORMS EV3 Laboratory, author Daniele Benedettelli, robotics expert and member of the elite LEGO MINDSTORMS Expert Panel, shows you how to use gears, beams, motors, sensors, and programming blocks to create sophisticated robots that can avoid obstacles, walk on two legs, and even demonstrate autonomous behavior. You’ll also dig into related math, engineering, and robotics concepts that will help you create your own amazing robots. Programming experiments throughout will challenge you, while a series of comics and countless illustrations inform the discussion and keep things fun. As you make your way through the book, you’ll build and program five wicked cool robots: –ROV3R, a vehicle you can modify to do things like follow a line, avoid obstacles, and even clean a room –WATCHGOOZ3, a bipedal robot that can be programmed to patrol a room using only the Brick Program App (no computer required!) –SUP3R CAR, a rear-wheel-drive armored car with an ergonomic two-lever remote control –SENTIN3L, a walking tripod that can record and execute color-coded sequences of commands –T-R3X, a fearsome bipedal robot that will find and chase down prey With The LEGO MINDSTORMS EV3 Laboratory as your guide, you’ll become an EV3 master in no time. Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)