Learning Design with Alias StudioTools

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Author :
Publisher : Sybex
ISBN 13 :
Total Pages : 330 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Learning Design with Alias StudioTools by : Fridolin T. Beisert

Download or read book Learning Design with Alias StudioTools written by Fridolin T. Beisert and published by Sybex. This book was released on 2006-04-17 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning Design with Alias StudioTools is your hands-on guide to modeling and visualization in 3D. Learn to communicate ideas quickly, accurately and efficiently with software tools that set the standard for outstanding design for transportation and consumer products. Learning Design with Alias StudioTools will teach you to build the most efficient designs quickly and effectively. Learn to master the world's most powerful computer aided design software through easy to follow hands-on exercises. Working with consumer and transportation projects, you'll discover the powerful tools at your disposal and learn how to translate your concepts to the screen. You'll understand the power of working in 3D for rapid ideation and collaboration. Make changes simply and quickly with a click of your mouse.Take your design from the concept stage to the final render, ready for presentation. The book explores eight unique projects based on the designs of Fridolin Beisert, Instructor at the Art Center College of Design and Features a gallery of images by students and faculty. We've even included a 90-day trial of Alias DesignStudio & Alias ImageStudio to help you further develop your skills! With this book you will: * Get to know the Alias StudioTools interface * Model with primitives * Work with curves * Learn to trim and fillet * Learn to create surface edges * Understand texturing, shading & lighting * Work with Industrial & Transportation Design Projects * Explore animation with your Designs * Troubleshoot y our work * Build a mobile phone, car, tires, rims, & more... What you need to use this book * Alias DesignStudio 13, Studio 13, or AutoStudio 13, or Studio Personal Learning Edition 13 * DVD-ROM drive Bonus Features * 90-day trial of Alias DesignStudio & Alas ImageStudio * Instructor-led movies * Support files Recommended Prerequisites: * Alias StudioTools Beginner's Guide Related Products: * StudioTools Techniques/Product Design * StudioTools Techniques/Packaging Design * StudioTools Techniques/Art to Part

Global Design to Gain a Competitive Edge

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Publisher : Springer Science & Business Media
ISBN 13 : 1848002394
Total Pages : 870 pages
Book Rating : 4.8/5 (48 download)

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Book Synopsis Global Design to Gain a Competitive Edge by : Xiu-Tian Yan

Download or read book Global Design to Gain a Competitive Edge written by Xiu-Tian Yan and published by Springer Science & Business Media. This book was released on 2008-07-30 with total page 870 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recent rapid globalisation of manufacturing industries leads to a drive and thirst for rapid advancements in technological development and expertise in the fields of advanced design and manufacturing, especially at their interfaces. This development results in many economical benefits to and improvement of quality of life for many people all over the world. Technically speaking, this rapid development also create many opportunities and challenges for both industrialists and academics, as the design requirements and constraints have completely changed in this global design and manufacture environment. Consequently the way to design, manufacture and realise products have changed as well. The days of designing for a local market and using local suppliers in manufacturing have gone, if enterprises aim to maintain their competitiveness and global expansion leading to further success. In this global context and scenario, both industry and the academia have an urgent need to equip themselves with the latest knowledge, technology and methods developed for engineering design and manufacture. To address this shift in engineering design and manufacture, supported by the European Commission under the Asia Link Programme with a project title FASTAHEAD (A Framework Approach to Strengthening Asian Higher Education in Advanced Design and Manufacture), three key project partners, namely the University of Strathclyde of the United Kingdom, Northwestern Polytechncial University of China, and the Troyes University of Technology of France organised a third international conference.

Learning Autodesk 3ds Max Design 2010 Essentials

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136137424
Total Pages : 629 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Learning Autodesk 3ds Max Design 2010 Essentials by : Autodesk

Download or read book Learning Autodesk 3ds Max Design 2010 Essentials written by Autodesk and published by Taylor & Francis. This book was released on 2013-05-02 with total page 629 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning Autodesk 3ds Max XXXX Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max, so that users can learn how to use 3ds Max confidently in a production environment. Each chapter offers a series of lessons - which introduce the functional areas of Max and go over all associated features (with examples), and then a lab (which demonstrates a practical application of the lesson). Together, all of the lessons deliver and sound and complete approach to revealing the functions, features, and principles of 3ds Max XXXX. New Bonus section on MaxScript covering techniques for automating repetitive tasks and customizing 3ds Max to make you more productive. The DVD includes: Project Scene & support files, Free models & texture maps from Turbo Squid, NEW!! HIGH VALUE: Autodesk product Sketchbook Pro (for character development) valued at $199.99 US.

Machine Design

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Publisher :
ISBN 13 :
Total Pages : 160 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis Machine Design by :

Download or read book Machine Design written by and published by . This book was released on 2005 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Learning Autodesk Inventor 2010

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1897177658
Total Pages : 1009 pages
Book Rating : 4.8/5 (971 download)

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Book Synopsis Learning Autodesk Inventor 2010 by : Autodesk Official Training Guide

Download or read book Learning Autodesk Inventor 2010 written by Autodesk Official Training Guide and published by John Wiley & Sons. This book was released on 2009-11-16 with total page 1009 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Autodesk Inventor 2010in this full-color Official Training Guide This Official Training Guide from Autodesk is the perfect resource for beginners or professionals seeking training or preparing for certification in Autodesk's Inventor 3D mechanical design software. With instruction provided by experts who helped create the software, the book thoroughly covers Inventor principles and fundamentals, including 3D parametric part and assembly design, digital prototyping, and the creation of production-ready drawings. In eye-popping full color, the book includes pages of screen shots, step-by-step instruction, and real-world examples that both instruct and inspire. Takes you under the hood of Inventor 2010, Autodesk's 3D mechanical design software; this book is an Autodesk Official Training Guide Offers Autodesk's own, proven Inventor techniques, workflows, and content tailored to those developing their skills as well as professionals preparing for Inventor certification Teaches 3D parametric part and assembly design, digital prototyping, annotation, dimensioning, and drawing standards Demonstrates best practices for grouping parts into assemblies-then editing, manipulating, and creating drawings Illustrates in full-color with real-world designs, examples, and screen shots Learn Autodesk Inventor 2010 and prepare for Inventor certification with this in-depth guide.

Learning Autodesk 3ds Max 2008 Foundation

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Author :
Publisher : CRC Press
ISBN 13 : 1136140468
Total Pages : 447 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Learning Autodesk 3ds Max 2008 Foundation by : Autodesk

Download or read book Learning Autodesk 3ds Max 2008 Foundation written by Autodesk and published by CRC Press. This book was released on 2013-03-20 with total page 447 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning Autodesk® 3ds Max® 2008 | Foundation is your shortcut to learning 3ds Max quickly and effectively. You'll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games & design visualization pipelines. By the end of the book you'll have a sense of the entire production process as you work on real-life production examples. Whether you're a game artist or a graphic artist, Autodesk® 3ds Max® 2008 has the tools you need to succeed. Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset, unparalleled polygon modeling and texturing workflow. Design Visualization Specialists such as architects, designers, and graphic artists, will gain the power to visually inform the design process through conceptual exploration, design validation and visual communication. Bonus features included on DVD: . Link to a 30-day trial of Autodesk® 3ds Max® software . Bonus short films and new software feature demos . Autodesk 3ds Max hotkeys reference guide . Free models from Turbo Squid worth $160 . Autodesk® 3ds Max® 2008

Technology-Enhanced Learning

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Author :
Publisher : BRILL
ISBN 13 : 9460910629
Total Pages : 328 pages
Book Rating : 4.4/5 (69 download)

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Book Synopsis Technology-Enhanced Learning by :

Download or read book Technology-Enhanced Learning written by and published by BRILL. This book was released on 2010-01-01 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing for technology enhanced learning (TEL) is often a demanding process. It involves creating challenging learning tasks, making sure that students have access to the right tools and resources, and ensuring there are appropriate opportunities for them to learn with and from each other. This book introduces the use of design patterns and pattern languages as ways of capturing and sharing TEL design knowledge. The editors have assembled a team of authors who have pioneered research and development in this rapidly expanding field.

Beginner’s Guide to Instructional Design

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Author :
Publisher : BPB Publications
ISBN 13 : 9355510772
Total Pages : 242 pages
Book Rating : 4.3/5 (555 download)

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Book Synopsis Beginner’s Guide to Instructional Design by : Purnima

Download or read book Beginner’s Guide to Instructional Design written by Purnima and published by BPB Publications. This book was released on 2022-03-25 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Applying instructional design principles to serve content just right! KEY FEATURES ● Covers concepts and methodologies for determining the learning objectives, study content, and the mode of delivery. ● Exclusive coverage of best practices for designing education and workplace training material. ● Includes strategies for designing and delivering online and classroom learning content. DESCRIPTION This book aims to give instructional designers a better understanding of how learning science can be used in their work. Four real-world case studies illustrate educational needs and the associated solution, bridging theory and practice. Professionals can use the book's templates and formats to create job aids, virtual training, and online learning storyboards. The prominent ADDIE methodology for instructional material development is used throughout the book. The ADDIE model's phases are taught and demonstrated using a variety of real-world scenarios. Gagne's Events of Instruction, Kolb's Experiential Model, and Merrill's Principles of Learning are just a few of the foundational frameworks thoroughly presented with the examples. This book provides examples to show assessment strategies for verifying declarative knowledge and assessment tools for evaluating procedural knowledge. Information about authoring tools,LMSs and LXPs are also covered. WHAT YOU WILL LEARN ● Create synchronous and asynchronous online learning resources. ● Acquire familiarity with authoring tools and learning management systems. ● Conduct a job analysis to identify skill development and workplace learning opportunities. ● Examine the audience profile for educational, professional, and performance objectives. ● Assemble lesson plans for online training sessions. WHO THIS BOOK IS FOR This book is intended for traditional educators, academics, corporate trainers, and instructional designers who wish to improve their knowledge of modern teaching techniques and give their audience a methodical and dynamic learning experience. The book is accessible to everybody, making no assumptions about the reader's past knowledge. TABLE OF CONTENTS 1. Understanding Instructional Design 2. Analyzing Learning Needs 3. Designing the Outline 4. Defining learning outcomes 5. Designing Instructional Material 6. Developing Instructional Material 7. Delivery Strategies 8. Assessment Strategies 9. Case Studies

Crossing Design Boundaries

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Publisher : CRC Press
ISBN 13 : 0203088530
Total Pages : 772 pages
Book Rating : 4.2/5 (3 download)

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Book Synopsis Crossing Design Boundaries by : Paul Rodgers

Download or read book Crossing Design Boundaries written by Paul Rodgers and published by CRC Press. This book was released on 2006-02-01 with total page 772 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents over 100 papers from the 3rd Engineering & Product Design Education International Conference dedicated to the subject of exploring novel approaches in product design education. The theme of the book is "Crossing Design Boundaries" which reflects the editors’ wish to incorporate many of the disciplines associated with, and integral to, modern product design and development pursuits. Crossing Design Boundaries covers, for example, the conjunction of anthropology and design, the psychology of design products, the application of soft computing in wearable products, and the utilisation of new media and design and how these can be best exploited within the current product design arena. The book includes discussions concerning product design education and the cross-over into other well established design disciplines such as interaction design, jewellery design, furniture design, and exhibition design which have been somewhat under represented in recent years. The book comprises a number of sections containing papers which cover highly topical and relevant issues including Design Curriculum Development, Interdisciplinarity, Design Collaboration and Team Working, Philosophies of Design Education, Design Knowledge, New Materials and New Technologies in Design, Design Communication, Industrial Collaborations and Working with Industry, Teaching and Learning Tools, and Design Theory.

Real World Instructional Design

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Publisher : Routledge
ISBN 13 : 1351362240
Total Pages : 386 pages
Book Rating : 4.3/5 (513 download)

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Book Synopsis Real World Instructional Design by : Katherine Cennamo

Download or read book Real World Instructional Design written by Katherine Cennamo and published by Routledge. This book was released on 2018-12-19 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: An ideal textbook for instructional designers in training, Real World Instructional Design emphasizes the collaborative, iterative nature of instructional design. Positing instructional design as a process of simultaneous rather than sequential tasks with learner-centered outcomes, this volume engages with the essential building blocks of systematically designed instruction: learner needs and characteristics, goals and objectives, instructional activities, assessments, and formative evaluations. Key features include a Designer’s Toolkit that includes tips and approaches that practitioners use in their work; vignettes and narrative case studies that illustrate the complexities and iterative nature of instructional design; and forms, templates, and questionnaires to support students in applying the chapter content. With updated examples, this streamlined second edition presents a timeless approach to instructional design.

The Future of Learning Design

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Publisher : Routledge
ISBN 13 : 1317976827
Total Pages : 124 pages
Book Rating : 4.3/5 (179 download)

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Book Synopsis The Future of Learning Design by : Shirley Agostinho

Download or read book The Future of Learning Design written by Shirley Agostinho and published by Routledge. This book was released on 2013-09-13 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning Design refers to research and development work that equips teachers with tools and strategies to aid their design thinking. Its origin stems from two lines of inquiry: (i) how to represent teaching practice from a technical perspective in the development and delivery of online learning environments; and (ii) how to represent teaching practice in an appropriate form to enable teachers to share ideas about innovative online pedagogy and think about the process of design. The underlying premise of learning design is that, if effective, teaching and learning practice can be represented in a systematic way, thus supporting the process of reuse, which could ultimately lead to improved practice. A large international body of work has produced specifications of technical standards to support the delivery of online learning, different learning design representations to disseminate ‘best practice’ examples to support and encourage adaptation, and software tools and strategies to support the design process. This book presents a view of current thinking about learning design and provides insight into the future direction of this field of research and development. It is a timely contribution that will stimulate discussion about these issues and guide and advance the learning design field. This book was originally published as a special issue of Learning, Media and Technology.

3ds Max 9 Essentials

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136141251
Total Pages : 635 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis 3ds Max 9 Essentials by : Autodesk

Download or read book 3ds Max 9 Essentials written by Autodesk and published by Taylor & Francis. This book was released on 2006-10-06 with total page 635 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring 3D film effects to the big screen. Generate realistic characters for a top-selling game. Create rich and complex design visualization. Autodesk® 3ds Max® 9 lets you maximize your productivity and tackle challenging animation projects. And this book, developed by Autodesk insiders, lets you master the essential tools and techniques. Learn how to use 3ds Max 9 confidently in a production environment. Each chapter of this book has a series of theory lessons and one lab. The theory lessons introduce you to the functional areas of 3ds Max and explain these features with short simple examples. The lab demonstrates a practical application of the theory. Combined, each chapter delivers a sound understanding of the functions, features and principles behind 3ds Max 9, and shows you how to apply this knowledge to real-world situations.

BUILDING A SPORTSCAR EXTERIOR TO CLASS-A SURFACING STANDARDS TUTORIAL

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Author :
Publisher : Serdar Hakan DÜZGÖREN
ISBN 13 :
Total Pages : 93 pages
Book Rating : 4./5 ( download)

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Book Synopsis BUILDING A SPORTSCAR EXTERIOR TO CLASS-A SURFACING STANDARDS TUTORIAL by : Serdar Hakan DÜZGÖREN

Download or read book BUILDING A SPORTSCAR EXTERIOR TO CLASS-A SURFACING STANDARDS TUTORIAL written by Serdar Hakan DÜZGÖREN and published by Serdar Hakan DÜZGÖREN. This book was released on with total page 93 pages. Available in PDF, EPUB and Kindle. Book excerpt: PREFACE INTRODUCTION TO ‘CLASS A SURFACING’ ‘Class A surfacing’ is to produce mathematical surfaces to the most exacting standard. Once completed the ‘A Class surface’ is the final output of styling design. These surfaces are the ‘Master’ for making the tools that produces the product itself. ‘Class A’ surfacing is one of the most complex and tedious 3D computer modeling tasks you can do. ‘Class A’ surface development occurs in the final phase of a project, when constraints are much tighter to adhere to. Modeling under these conditions is very hard without adoption of certain ‘surface basics’ rules. 3D computer modeling is still based on the knowledge and skill set of the individual user. Therefore productivity and surface quality is user dependent. The surfacing task can begin from the scan of a physical model, as in this tutorial, but it can also start from 2D sketch or verbal input. In most cases it is the continuation of a concept 3D digital model. Most of the time you will also need to be aware of and include flanges, draft angles, tool split lines and other engineering constraints In the tutorial these are not included. To include them would put even more constraints on the modeling/surfacing itself. This tutorial demonstrates only one small part of ‘class A’ surfacing, but a very important element of creating good quality surfaces When you are starting a project or a part, always take some time to think how you will build this before you start. It is not a good idea to rush in the beginning of a project. To be successful and to achieve that right quality in the time given you need a ‘strategy’. Without this you can find yourself in a corner from which you can never escape a dead end. These points below are, in my opinion, the most important, basic rules to succeed. 􀁳 It is very important to have a strategy on methodology, surface layout and surface construction. 􀁳 Always try to build the surfaces to allow easy modification. 􀁳 Keep the surfaces as simple as possible. 􀁳 Always try to build to an intersection. By following these basic rules you have come a long way to succeeding in your modeling. Good luck.

Best Pratices for Managing Gweospatial Data

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Author :
Publisher : Autodesk, Inc.
ISBN 13 :
Total Pages : 136 pages
Book Rating : 4./5 ( download)

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Book Synopsis Best Pratices for Managing Gweospatial Data by :

Download or read book Best Pratices for Managing Gweospatial Data written by and published by Autodesk, Inc.. This book was released on with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Art & Science of Learning Design

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Author :
Publisher : Brill
ISBN 13 : 9789463001021
Total Pages : 227 pages
Book Rating : 4.0/5 (1 download)

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Book Synopsis The Art & Science of Learning Design by : Marcelo Maina

Download or read book The Art & Science of Learning Design written by Marcelo Maina and published by Brill. This book was released on 2015 with total page 227 pages. Available in PDF, EPUB and Kindle. Book excerpt: We live in an era defined by a wealth of open and readily available information, and the accelerated evolution of social, mobile and creative technologies. The provision of knowledge, once a primary role of educators, is now devolved to an immense web of free and readily accessible sources. Consequently, educators need to redefine their role not just "from sage on the stage to guide on the side" but, as more and more voices insist, as "designers for learning." The call for such a repositioning of educators is heard from leaders in the field of technology-enhanced learning (TEL) and resonates well with the growing culture of design-based research in Education. However, it is still struggling to find a foothold in educational practice. We contend that the root causes of this discrepancy are the lack of articulation of design practices and methods, along with a shortage of tools and representations to support such practices, a lack of a culture of teacher-as-designer among practitioners, and insufficient theoretical development. The Art and Science of Learning Design (ASLD) explores the frameworks, methods, and tools available for teachers, technologists and researchers interested in designing for learning Learning Design theories arising from findings of research are explored, drawing upon research and practitioner experiences. It then surveys current trends in the practices, methods, and methodologies of Learning Design. Highlighting the translation of theory into practice, this book showcases some of the latest tools that support the learning design process itself.

3ds Max MAXScript Essentials

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136140379
Total Pages : 302 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis 3ds Max MAXScript Essentials by : Autodesk,

Download or read book 3ds Max MAXScript Essentials written by Autodesk, and published by Taylor & Francis. This book was released on 2013-05-29 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: Write your own MAXScript functions and utilities to automate repetitive tasks and create custom tools and UI elements. Beginning with an introduction to essential programming concepts, you learn the MAXScript basics that include cloning objects, MAX commands, toolbar access, picking scene nodes, picking points, and using the mousetrack command and painter interface. Real-world tutorial examples are provided throughout the book to demonstrate how to use the MAXScript techniques in your own production environment.

Rapid Instructional Design

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Author :
Publisher : Pfeiffer
ISBN 13 :
Total Pages : 328 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Rapid Instructional Design by : George M. Piskurich

Download or read book Rapid Instructional Design written by George M. Piskurich and published by Pfeiffer. This book was released on 2000-02-10 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get it done fast and get it done right! You're busy! You don't have the time or the need to wade through the theory of a traditional instructional design book. But you do need a basic understanding of what instructional design is and a hands-on, to-the-point method of ensuring that the training and performance interventions you put into place meet the needs of your staff and your organization. Right? This book is what you've been waiting for! If you have any involvement in training or HRD at all, you'll find this guide to understanding and creating quick and effective training designs an asset to your work. This is the book is for you if: You're an occasional instructional designer. As a subject matter expert you are, from time to time, called upon to not only deliver training, but to create it. This book will teach you what ID is and why it's important. Plus, you'll find the basic instructional design methodology helpful in quickly creating effective training. You're a temporary instructional designer. Perhaps you've taken a position as a training professional in a strategic career move or maybe you've just "found" yourself in the position of providing training for your organization because you're good at it. Either way, you may not be sufficiently prepared for your new responsibilities, so you'll appreciate the comprehensive set of tools this book gives you to work with-everything from analyzing your company's training needs to evaluating programs to make sure those needs have been met. You're a seasoned designer. You already know how to design well, but you want a guide that will give you new ideas and methods-fast. You're not a designer. You may be a manager or an administrator who determines when training is needed or purchases it from outside vendors. You still need an understanding of what instructional design is and you need to know what your options are. You'll learn about the various delivery methods-from traditional classroom instruction to Web-based training and much more! Respected consultant and author, George Piskurich has included input and commentary from practitioners and trainers in this one-of-a-kind guide. Find out how these methods are applied in real world situations and how you can put them to work for you!