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Learning And Mathematics Games
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Book Synopsis Mathematics Education for a New Era by : Keith Devlin
Download or read book Mathematics Education for a New Era written by Keith Devlin and published by CRC Press. This book was released on 2011-02-25 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Med
Book Synopsis Math Games Lab for Kids by : Rebecca Rapoport
Download or read book Math Games Lab for Kids written by Rebecca Rapoport and published by Lab for Kids. This book was released on 2017 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: Math is the foundation of all sciences and key to understanding the world around us. Math Games Lab for Kids uses over fifty hands-on activities to make learning a variety of math concepts fun and easy for kids. Make learning math fun by sharing these hands-on labs with your child. Math Games Lab for Kids presents more than 50 activities that incorporate coloring, drawing, games, and making shapes to make math more than just numbers. With Math Games Lab for Kids, kids can: Explore geometry and topology by making prisms, antiprisms, Platonic solids, and M bius strips. Build logic skills by playing and strategizing through tangrams, toothpick puzzles, and the game of Nim. Draw and chart graphs to learn the language of connections. Discover how to color maps like a mathematician by using the fewest colors possible. Create mind bending fractals with straight lines and repeat shapes. And don't worry about running to the store for expensive supplies Everything needed to complete the activities can be found in the book or around the house. Math is more important than ever. Give your child a great experience and solid foundation with Math Games Lab for Kids.
Book Synopsis Digital Games and Mathematics Learning by : Tom Lowrie
Download or read book Digital Games and Mathematics Learning written by Tom Lowrie and published by Springer. This book was released on 2015-10-05 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital games offer enormous potential for learning and engagement in mathematics ideas and processes. This volume offers multidisciplinary perspectives—of educators, cognitive scientists, psychologists and sociologists—on how digital games influence the social activities and mathematical ideas of learners/gamers. Contributing authors identify opportunities for broadening current understandings of how mathematical ideas are fostered (and embedded) within digital game environments. In particular, the volume advocates for new and different ways of thinking about mathematics in our digital age—proposing that these mathematical ideas and numeracy practices are distinct from new literacies or multiliteracies. The authors acknowledge that the promise of digital games has not always been realised/fulfilled. There is emerging, and considerable, evidence to suggest that traditional discipline boundaries restrict opportunities for mathematical learning. Throughout the book, what constitutes mathematics learnings and pedagogy is contested. Multidisciplinary viewpoints are used to describe and understand the potential of digital games for learning mathematics and identify current tensions within the field. Mathematics learning is defined as being about problem solving; engagement in mathematical ideas and processes; and social engagement. The artefact, which is the game, shapes the ways in which the gamers engage with the social activity of gaming. In parallel, the book (as a te xtual artefact) will be supported by Springer’s online platform—allowing for video and digital communication (including links to relevant websites) to be used as supplementary material and establish a dynamic communication space.
Book Synopsis Math Fact Fluency by : Jennifer Bay-Williams
Download or read book Math Fact Fluency written by Jennifer Bay-Williams and published by ASCD. This book was released on 2019-01-14 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: This approach to teaching basic math facts, grounded in years of research, will transform students' learning of basic facts and help them become more confident, adept, and successful at math. Mastering the basic facts for addition, subtraction, multiplication, and division is an essential goal for all students. Most educators also agree that success at higher levels of math hinges on this fundamental skill. But what's the best way to get there? Are flash cards, drills, and timed tests the answer? If so, then why do students go into the upper elementary grades (and beyond) still counting on their fingers or experiencing math anxiety? What does research say about teaching basic math facts so they will stick? In Math Fact Fluency, experts Jennifer Bay-Williams and Gina Kling provide the answers to these questions—and so much more. This book offers everything a teacher needs to teach, assess, and communicate with parents about basic math fact instruction, including The five fundamentals of fact fluency, which provide a research-based framework for effective instruction in the basic facts. Strategies students can use to find facts that are not yet committed to memory. More than 40 easy-to-make, easy-to-use games that provide engaging fact practice. More than 20 assessment tools that provide useful data on fact fluency and mastery. Suggestions and strategies for collaborating with families to help their children master the basic math facts. Math Fact Fluency is an indispensable guide for any educator who needs to teach basic math facts.
Download or read book Let's Play Math written by Denise Gaskins and published by Tabletop Academy Press. This book was released on 2012-09-04 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Joy of SET written by Liz McMahon and published by Princeton University Press. This book was released on 2019-07-09 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Have you ever played the addictive card game SET? Have you ever wondered about the connections between games and mathematics? . . . The Joy of SET takes readers on a fascinating journey into this seemingly simple card game and reveals its surprisingly deep and diverse mathematical dimensions. Absolutely no mathematical background is necessary to enjoy this book - all you need is a sense of curiosity and adventure. Originally invented in 1974 by Marsha Falco and officially released in 1991, SET has gained a widespread, loyal following. SET's eighty-one cards consist of one, two, or three symbols of different shapes (diamond, oval, squiggle), shadings (solid, striped, open), and colors (green, purple, red). In order to win, players must identify 'sets' of three cards for which each characteristic is the same - or different - on all the cards. SET's strategic and unique design opens connections to a plethora of mathematical disciplines, including geometry, modular arithmetic, combinatorics, probability, linear algebra, and computer simulations. The Joy of SET looks at these areas as well as avenues for further mathematical exploration. As the authors show, the relationship between SET and mathematics runs in both directions - playing this game has generated new mathematics, and the math has led to new questions about the game itself."--Provided by publisher.
Download or read book Power-Up written by Matthew Lane and published by Princeton University Press. This book was released on 2019-11-19 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Did you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a game world steeped in mathematics? Power-Up reveals the hidden mathematics in many of today's most popular video games and explains why mathematical learning doesn't just happen in the classroom or from books--you're doing it without even realizing it when you play games on your cell phone. In this lively and entertaining book, Matthew Lane discusses how gamers are engaging with the traveling salesman problem when they play Assassin's Creed, why it is mathematically impossible for Mario to jump through the Mushroom Kingdom in Super Mario Bros., and how The Sims teaches us the mathematical costs of maintaining relationships. He looks at mathematical pursuit problems in classic games like Missile Command and Ms. Pac-Man, and how each time you play Tetris, you're grappling with one of the most famous unsolved problems in all of mathematics and computer science. Along the way, Lane discusses why Family Feud and Pictionary make for ho-hum video games, how realism in video games (or the lack of it) influences learning, what video games can teach us about the mathematics of voting, the mathematics of designing video games, and much more. Power-Up shows how the world of video games is an unexpectedly rich medium for learning about the beautiful mathematical ideas that touch all aspects of our lives--including our virtual ones."--Dust jacket.
Book Synopsis Teaching Mathematics Through Games by : Mindy Beth Capaldi
Download or read book Teaching Mathematics Through Games written by Mindy Beth Capaldi and published by MAA Press. This book was released on 2021 with total page 159 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Active engagement is the key to learning. You want your students doing something that stimulates them to ask questions and creates a need to know. Teaching Mathematics Through Games presents a variety of classroom-tested exercises and activities that provoke the active learning and curiosity that you hope to promote. These games run the gamut from well-known favorites like SET and Settlers of Catan to original games involving simulating structural inequality in New York or playing Battleship with functions.The book contains activities suitable for a wide variety of college mathematics courses, including general education courses, math for elementary education, probability, calculus, linear algebra, history of math, and proof-based mathematics."--Back cover.
Book Synopsis Math Games: Skill-Based Practice for Kindergarten by : Ted H. Hull
Download or read book Math Games: Skill-Based Practice for Kindergarten written by Ted H. Hull and published by Teacher Created Materials. This book was released on 2014-01-01 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring learning mathematical skills into a whole new light for students in kindergarten! This book provides fun and unique skill-based games that encourage whole-group, whole-class, small-group, and partner interaction and collaboration. These activities will reinforce students' knowledge of mathematical skills while keeping learners motivated and engaged. Promote a fun learning environment for students to achieve mathematical success!
Book Synopsis RightStart Mathematics by : Joan A. Cotter
Download or read book RightStart Mathematics written by Joan A. Cotter and published by . This book was released on 2013 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: RightStart Mathematics is a comprehensive math program for children that is easy to teach and provides the foundation for everyday life, for advanced math, and for science in our technological world. The research-based elementary and intermediate RightStart Mathematics program is easy to use: the lessons tell you what to teach, and how and why, day by day and year by year. This unique program uses visualization of quantities, de-emphasizes counting, and provides visual strategies (mental pictures) for memorizing the facts. Understanding is emphasized. Math needs to be taught so 95 percent is understood and only 5 percent memorized. When children don't understand, they memorize until the burden becomes too great and then they give up. When children understand, they need less time in review and practice.
Download or read book Multiplication Word Problems written by and published by Remedia Publications. This book was released on 2006 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Algebra I written by and published by CRDG. This book was released on 2001 with total page 632 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Math Games: Skill-Based Practice for First Grade by : Ted H. Hull
Download or read book Math Games: Skill-Based Practice for First Grade written by Ted H. Hull and published by Teacher Created Materials. This book was released on 2014-01-01 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring learning mathematical skills into a whole new light for students in 1st grade! This book provides fun and unique skill-based games that encourage whole-group, whole-class, small-group, and partner interaction and collaboration. These activities will reinforce students' knowledge of mathematical skills while keeping learners motivated and engaged. Promote a fun learning environment for students to achieve mathematical success!
Book Synopsis Cambridge Primary Mathematics Stage 1 Teacher's Resource with CD-ROM by : Cherri Moseley
Download or read book Cambridge Primary Mathematics Stage 1 Teacher's Resource with CD-ROM written by Cherri Moseley and published by Cambridge University Press. This book was released on 2014-05-22 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: This series is endorsed by Cambridge International Examinations and is part of Cambridge Maths. This teacher's resource for stage 1 will fully support teachers to get the best from their learners and effectively use the learner's book and games book. Detailed lesson plans based on the course objectives are offered, along with additional activity ideas. Teachers will be guided to formatively assess their learners' understanding. They will have the confidence to engage the class in mathematical discussion and encourage learners to justify answers and make connections between ideas. Answers to the learner's book and all photocopiable sheets required are provided. All book content, plus more, is included on the CD for convenience.
Book Synopsis Math Games with Bad Drawings by : Ben Orlin
Download or read book Math Games with Bad Drawings written by Ben Orlin and published by Black Dog & Leventhal Publishers, Incorporated. This book was released on 2022-04-05 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Best-selling author and worst-drawing artist Ben Orlin expands his oeuvre with this interactive collection of mathematical games. Each taking a minute to learn and a lifetime to master, this treasure chest of 70-plus games will delight, educate, and entertain"--
Book Synopsis Math Games: Skill-Based Practice for Fourth Grade by : Ted H. Hull
Download or read book Math Games: Skill-Based Practice for Fourth Grade written by Ted H. Hull and published by Teacher Created Materials. This book was released on 2014-01-01 with total page 155 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring learning mathematical skills into a whole new light for students in 4th grade! This book provides fun and unique skill-based games that encourage whole-group, whole-class, small-group, and partner interaction and collaboration. These activities will reinforce students' knowledge of mathematical skills while keeping learners motivated and engaged. Promote a fun learning environment for students to achieve mathematical success!
Book Synopsis Math Games: Skill-Based Practice for Fifth Grade by : Ted H. Hull
Download or read book Math Games: Skill-Based Practice for Fifth Grade written by Ted H. Hull and published by Teacher Created Materials. This book was released on 2014-01-01 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring learning mathematical skills into a whole new light for students in 5th grade! This book provides fun and unique skill-based games that encourage whole-group, whole-class, small-group, and partner interaction and collaboration. These activities will reinforce students' knowledge of mathematical skills while keeping learners motivated and engaged. Promote a fun learning environment for students to achieve mathematical success!