Learn Computer Science with Swift

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Author :
Publisher : Apress
ISBN 13 : 1484230663
Total Pages : 309 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Learn Computer Science with Swift by : Jesse Feiler

Download or read book Learn Computer Science with Swift written by Jesse Feiler and published by Apress. This book was released on 2017-12-15 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the basics of solving logic puzzles, and creating algorithms using Swift on Apple platforms. This book is based on the curriculum currently being used in common computer classes. You’ll learn to automate algorithmic processes that scale using Swift in the context of iOS, macOS, tvOS, and watchOS. Begin by understanding how to think computationally: to formulate a computational problem and recognize patterns and ways to validate it. Then jump ahead past the abstractions and conceptual work into using code snippets to build frameworks and write code using Xcode and Swift. Once you have frameworks in place, you’ll learn to use algorithms and structure data. Finally, you’ll see how to bring people into what you’ve built through a useable UI and how UI and code relate. What You'll Learn Recognize patterns and use abstractions Build code into reusable frameworks Manage code and share version control Solve logic puzzles Who This Book Is For Young professionals interested in learning computer science from an Apple platform standpoint.

Classic Computer Science Problems in Python

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638355231
Total Pages : 331 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Classic Computer Science Problems in Python by : David Kopec

Download or read book Classic Computer Science Problems in Python written by David Kopec and published by Simon and Schuster. This book was released on 2019-03-05 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Whether you're a novice or a seasoned professional, there's an Aha! moment in this book for everyone." - James Watson, Adaptive ”Highly recommended to everyone interested in deepening their understanding of Python and practical computer science.” —Daniel Kenney-Jung, MD, University of Minnesota Key Features • Master formal techniques taught in college computer science classes • Connect computer science theory to real-world applications, data, and performance • Prepare for programmer interviews • Recognize the core ideas behind most “new” challenges • Covers Python 3.7 Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book Programming problems that seem new or unique are usually rooted in well-known engineering principles. Classic Computer Science Problems in Python guides you through time-tested scenarios, exercises, and algorithms that will prepare you for the “new” problems you’ll face when you start your next project. In this amazing book, you'll tackle dozens of coding challenges, ranging from simple tasks like binary search algorithms to clustering data using k-means. As you work through examples for web development, machine learning, and more, you'll remember important things you've forgotten and discover classic solutions that will save you hours of time. What You Will Learn • Search algorithms • Common techniques for graphs • Neural networks • Genetic algorithms • Adversarial search • Uses type hints throughout This Book Is Written For For intermediate Python programmers. About The Author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. He is the author of Dart for Absolute Beginners (Apress, 2014), Classic Computer Science Problems in Swift (Manning, 2018), and Classic Computer Science Problems in Java (Manning, 2020) Table of Contents 1. Small problems 2. Search problems 3. Constraint-satisfaction problems 4. Graph problems 5. Genetic algorithms 6. K-means clustering 7. Fairly simple neural networks 8. Adversarial search 9. Miscellaneous problems

Learn Swift by Building Applications

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Publisher : Packt Publishing Ltd
ISBN 13 : 1786466015
Total Pages : 356 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis Learn Swift by Building Applications by : Emil Atanasov

Download or read book Learn Swift by Building Applications written by Emil Atanasov and published by Packt Publishing Ltd. This book was released on 2018-05-25 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Start building your very own mobile apps with this comprehensive introduction to Swift and object-oriented programming Key Features A complete beginner's guide to Swift programming language Understand core Swift programming concepts and techniques for creating popular iOS apps Start your journey toward building mobile app development with this practical guide Book Description Swift Language is now more powerful than ever; it has introduced new ways to solve old problems and has gone on to become one of the fastest growing popular languages. It is now a de-facto choice for iOS developers and it powers most of the newly released and popular apps. This practical guide will help you to begin your journey with Swift programming through learning how to build iOS apps. You will learn all about basic variables, if clauses, functions, loops, and other core concepts; then structures, classes, and inheritance will be discussed. Next, you’ll dive into developing a weather app that consumes data from the internet and presents information to the user. The final project is more complex, involving creating an Instagram like app that integrates different external libraries. The app also uses CocoaPods as its package dependency manager, to give you a cutting-edge tool to add to your skillset. By the end of the book, you will have learned how to model real-world apps in Swift. What you will learn Become a pro at iOS development by creating simple-to-complex iOS mobile applications Master Playgrounds, a unique and intuitive approach to teaching Xcode Tackle the basics, including variables, if clauses, functions, loops and structures, classes, and inheritance Model real-world objects in Swift and have an in-depth understanding of the data structures used, along with OOP concepts and protocols Use CocoaPods, an open source Swift package manager to ease your everyday developer requirements Develop a wide range of apps, from a simple weather app to an Instagram-like social app Get ahead in the industry by learning how to use third-party libraries efficiently in your apps Who this book is for This book is for beginners who are new to Swift or may have some preliminary knowledge of Objective-C. If you are interested in learning and mastering Swift in Apple’s ecosystem, namely mobile development, then this book is for you.

Swift Programming

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Publisher : Pearson Technology Group
ISBN 13 : 0134610695
Total Pages : 609 pages
Book Rating : 4.1/5 (346 download)

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Book Synopsis Swift Programming by : Matthew Mathias

Download or read book Swift Programming written by Matthew Mathias and published by Pearson Technology Group. This book was released on 2016-11-23 with total page 609 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Through the authors' carefully constructed explanations and examples, you will develop an understanding of Swift grammar and the elements of effective Swift style. This book is written for Swift 3.0 and will also show you how to navigate Xcode 8 and get the most out of Apple's documentation. Throughout the book, the authors share their insights into Swift to ensure that you understand the hows and whys of Swift and can put that understanding to use in different contexts. After working through the book, you will have the knowledge and confidence to develop your own solutions to a wide range of programming challenges using Swift.

Swift for Beginners

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Publisher : Pearson Education
ISBN 13 : 0134044703
Total Pages : 304 pages
Book Rating : 4.1/5 (34 download)

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Book Synopsis Swift for Beginners by : Boisy G. Pitre

Download or read book Swift for Beginners written by Boisy G. Pitre and published by Pearson Education. This book was released on 2015 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: NOTE: This edition is now out of date, and does not conform with the current version of Swift. Please check out the newer edition instead, which is ISBN 9780134289779. LEARNING A NEW PROGRAMMING LANGUAGE can be daunting. With Swift, Apple has lowered the barrier of entry for developing iOS and OS X apps by giving developers an innovative new programming language for Cocoa and Cocoa Touch. If you are new to Swift, this book is for you. If you have never used C, C++, or Objective-C, this book is definitely for you. With this handson guide, you'll quickly be writing Swift code, using Playgrounds to instantly see the results of your work. Author Boisy G. Pitre gives you a solid grounding in key Swift language concepts-including variables, constants, types, arrays, and dictionaries-before he shows you how to use Swift's innovative Xcode integrated development environment to create apps for iOS and OS X. THIS BOOK INCLUDES: Detailed instruction, ample illustrations, and clear examples Real-world guidance and advice Best practices from an experienced Mac and iOS developer Emphasis on how to use Xcode, Playgrounds, and the REPL COMPANION WEBSITE: www.peachpit.com/swiftbeginners includes additional resources.

Learning Swift Programming

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Author :
Publisher : Pearson Education
ISBN 13 : 0133950409
Total Pages : 251 pages
Book Rating : 4.1/5 (339 download)

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Book Synopsis Learning Swift Programming by : Jacob Schatz

Download or read book Learning Swift Programming written by Jacob Schatz and published by Pearson Education. This book was released on 2015 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to writing iOS and OS X apps with Apple's new programming language, covering from basic syntax through such advanced features as closures and generics, with case studies for building complete apps from scratch.

Hello Swift!

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Publisher : Simon and Schuster
ISBN 13 : 1638355827
Total Pages : 613 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Hello Swift! by : Puneet Bakshi

Download or read book Hello Swift! written by Puneet Bakshi and published by Simon and Schuster. This book was released on 2019-04-19 with total page 613 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Hello Swift! is a how-to guide to programming iOS Apps with the Swift language, written from a kid's perspective. This approachable, well-illustrated, step-by-step guide takes you from beginning programming concepts all the way through developing complete apps. (Adults will like it too!) Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology It's fun to play games and explore new things on your iPhone. How amazing would it be to create your own apps? With a little practice, you can! Apple's Swift language, along with special coding playgrounds and an easy-to-use programming environment, make it easier than ever. Take it from author Tanmay Bakshi, who started programming when he was just five years old. About the Book His book, Hello Swift! iOS app programming for kids and other beginners, teaches you how to write apps for iPhones and iOS devices step by step, starting with your first line of Swift code. Packed with dozens of apps and special exercises, the book will teach you how to program by writing games, solving puzzles, and exploring what your iPhone can do. Hello Swift! gets you started. Where you go next is up to you! What's inside Crystal-clear explanations anyone can understand Kid-friendly examples, including games and puzzles Learn by doing—you'll build dozens of small apps Exercises that encourage critical thinking About the Reader Written for kids who want to learn how to program. (Psst! Adults like it, too.) About the Author Tanmay Bakshi had his first app on the iOS App Store at the age of nine. He's now the youngest IBM Champion, a Cloud Advisor, Watson Developer, TED Speaker, and Manning author! Table of Contents Get ready to build apps with Swift! Create your first app Your first real Swift code using variables I/O laboratory Computers make decisions, too! Let computers do repetitive work Knitting variables into arrays and dictionaries Reuse your code: Clean it with function detergent Reduce your code: Use less, do more with class detergent Reading and writing files Frameworks: Bookshelves of classes SpriteKit: Fun animation time Time to watch your WatchKit code Continuing your journey with Swift

Beginning Swift

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Publisher : Packt Publishing Ltd
ISBN 13 : 1789538645
Total Pages : 202 pages
Book Rating : 4.7/5 (895 download)

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Book Synopsis Beginning Swift by : Rob Kerr

Download or read book Beginning Swift written by Rob Kerr and published by Packt Publishing Ltd. This book was released on 2018-05-31 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: Swift greatly simplifies the process of developing applications for Apple devices. This book provides you with the essential skills to help you get started with developing applications using Swift. Key Features Teaches you how to correctly structure and architect software using Swift Uses real-world examples to connect the theory to a professional setting Imparts expertise in the core Swift standard library Book Description Take your first foray into programming for Apple devices with Swift.Swift is fundamentally different from Objective-C, as it is a protocol-oriented language. While you can still write normal object-oriented code in Swift, it requires a new way of thinking to take advantage of its powerful features and a solid understanding of the basics to become productive. What you will learn Explore the fundamental Swift programming concepts, language structure, and the Swift programming syntax Learn how Swift compares to other computer languages and how to transform your thinking to leverage new concepts such as optionals and protocols Master how to use key language elements, such as strings and collections Grasp how Swift supports modern application development using advanced features, such as built-in Unicode support and higher-order functions Who this book is for If you are seeking fundamental Swift programming skills, in preparation for learning to develop native applications for iOS or macOS, this book is the best for you. You don’t need to have any prior Swift knowledge; however, object-oriented programming experience is desired.

Swift 3 for Absolute Beginners

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Author :
Publisher : Apress
ISBN 13 : 1484223314
Total Pages : 334 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Swift 3 for Absolute Beginners by : Gary Bennett

Download or read book Swift 3 for Absolute Beginners written by Gary Bennett and published by Apress. This book was released on 2016-12-19 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t programmed since school, and it is now updated for Swift 3. Many people have a difficult time believing they can learn to write iOS apps. Swift 3 for Absolute Beginners, along with the free, live online training sessions will show you how to do so. You'll learn Object Oriented Programming and be introduced to HealthKit before moving on to write your own iPhone and Watch apps from scratch. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. What You’ll Learn: · Work with Swift classes, properties, and functions · Examine proper user interface and user experience design · Understand Swift data types: integers, floats, strings, and booleans · Use Swift data collections: arrays and dictionaries · Review Boolean logic, comparing data, and flow control Who This Book Is For Anyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary.

Machine Learning with Swift

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Publisher : Packt Publishing Ltd
ISBN 13 : 1787123529
Total Pages : 371 pages
Book Rating : 4.7/5 (871 download)

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Book Synopsis Machine Learning with Swift by : Oleksandr Sosnovshchenko

Download or read book Machine Learning with Swift written by Oleksandr Sosnovshchenko and published by Packt Publishing Ltd. This book was released on 2018-02-28 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leverage the power of machine learning and Swift programming to build intelligent iOS applications with ease Key Features Implement effective machine learning solutions for your iOS applications Use Swift and Core ML to build and deploy popular machine learning models Develop neural networks for natural language processing and computer vision Book Description Machine learning as a field promises to bring increased intelligence to the software by helping us learn and analyse information efficiently and discover certain patterns that humans cannot. This book will be your guide as you embark on an exciting journey in machine learning using the popular Swift language. We’ll start with machine learning basics in the first part of the book to develop a lasting intuition about fundamental machine learning concepts. We explore various supervised and unsupervised statistical learning techniques and how to implement them in Swift, while the third section walks you through deep learning techniques with the help of typical real-world cases. In the last section, we will dive into some hard core topics such as model compression, GPU acceleration and provide some recommendations to avoid common mistakes during machine learning application development. By the end of the book, you'll be able to develop intelligent applications written in Swift that can learn for themselves. What you will learn Learn rapid model prototyping with Python and Swift Deploy pre-trained models to iOS using Core ML Find hidden patterns in the data using unsupervised learning Get a deeper understanding of the clustering techniques Learn modern compact architectures of neural networks for iOS devices Train neural networks for image processing and natural language processing Who this book is for iOS developers who wish to create smarter iOS applications using the power of machine learning will find this book to be useful. This book will also benefit data science professionals who are interested in performing machine learning on mobile devices. Familiarity with Swift programming is all you need to get started with this book.

Programming

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781539490197
Total Pages : 118 pages
Book Rating : 4.4/5 (91 download)

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Book Synopsis Programming by : Marc Rawen

Download or read book Programming written by Marc Rawen and published by Createspace Independent Publishing Platform. This book was released on 2016-08-16 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: Become A Programming Master By Learning These Fundamentals Languages Discover the secret right here, right now ! Have you ever wanted to become a programmer ? If you answered "yes", this book is made for you. You will learn the most popular computer languages to make any program you want. Here is what's inside: An introduction of what a program really is How to use popular languages such as C+, Java, Python.. A lot of programs examples that you can do right now ! Marc Rawen, the author of this book, will guide you each step of the way. This is your chance create any program you want. So start your training now and achieve the goals that you have. This book will show you how to do it precisely. Begin your journey TODAY by scrolling up and clicking the BUY button.

Swift 3 Object-Oriented Programming

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1787120996
Total Pages : 363 pages
Book Rating : 4.7/5 (871 download)

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Book Synopsis Swift 3 Object-Oriented Programming by : Gaston C. Hillar

Download or read book Swift 3 Object-Oriented Programming written by Gaston C. Hillar and published by Packt Publishing Ltd. This book was released on 2017-02-27 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications About This Book Leverage the most efficient object-oriented design patterns in your Swift applications Write robust, safer, and better code using the blueprints that generate objects Build a platform with object-oriented code using real-world elements and represent them in your apps Who This Book Is For This book is for iOS and macOS developers who want to get a detailed practical understanding of object-oriented programming with the latest version of Swift: 3.0. What You Will Learn Write high-quality and easy-to-maintain reusable object-oriented code to build applications for iOS, macOS, and Linux Work with encapsulation, abstraction, and polymorphism using Swift 3.0 Work with classes, instances, properties, and methods in Swift 3.0 Take advantage of inheritance, specialization, and the possibility to overload or override members Implement encapsulation, abstraction, and polymorphism Explore functional programming techniques mixed with object-oriented code in Swift 3.0 Understand the differences between Swift 3.0, previous Swift versions, and Objective-C code In Detail Swift has quickly become one of the most-liked languages and developers' de-facto choice when building applications that target iOS and macOS. In the new version, the Swift team wants to take its adoption to the next level by making it available for new platforms and audiences. This book introduces the object-oriented paradigm and its implementation in the Swift 3 programming language to help you understand how real-world objects can become part of fundamental reusable elements in the code. This book is developed with XCode 8.x and covers all the enhancements included in Swift 3.0. In addition, we teach you to run most of the examples with the Swift REPL available on macOS and Linux, and with a Web-based Swift sandbox developed by IBM capable of running on any web browser, including Windows and mobile devices. You will organize data in blueprints that generate instances. You'll work with examples so you understand how to encapsulate and hide data by working with properties and access control. Then, you'll get to grips with complex scenarios where you use instances that belong to more than one blueprint. You'll discover the power of contract programming and parametric polymorphism. You'll combine generic code with inheritance and multiple inheritance. Later, you'll see how to combine functional programming with object-oriented programming and find out how to refactor your existing code for easy maintenance. Style and approach This simple guide is packed with practical examples of solutions to common problems. Each chapter includes exercises and the possibility for you to test your progress by answering a quiz

Learning Swift

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Publisher : Packt Publishing Ltd
ISBN 13 : 178588381X
Total Pages : 308 pages
Book Rating : 4.7/5 (858 download)

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Book Synopsis Learning Swift by : Andrew J Wagner

Download or read book Learning Swift written by Andrew J Wagner and published by Packt Publishing Ltd. This book was released on 2016-03-23 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop the skills required to create compelling, maintainable, and robust iOS and OS X apps with Swift About This Book Write expressive, understandable, and maintainable Swift 2 code with this hands-on tutorial Unveil the complex underpinnings of Swift to turn your app ideas into reality This book is packed with real-life examples to help you implement concepts as you learn Who This Book Is For If you are looking to build iOS or OS X apps using the most modern technology, this book is ideal for you. You will find this book especially useful if you are new to programming or if you are yet to develop for iOS or OS X. No prior programming exposure is required. What You Will Learn Form a solid understanding of the Swift 2 language Get to know the practical aspects of how a computer program actually works Understand the paradigms used by Apple's frameworks so you are not intimidated by them Utilize the vast resources written in Objective-C to better inform your Swift programming Develop a basic portfolio of Swift code by learning the critical concepts Experience both object-oriented and functional programming Get to know the new coding techniques made available by Swift 2 Discover resources to ensure you never stop becoming a better developer In Detail Swift is Apple's new programming language and the future of iOS and OS X app development. It is a high-performance language that feels like a modern scripting language. On the surface, Swift is easy to jump into, but it has complex underpinnings that are critical to becoming proficient at turning an idea into reality. This book is an approachable, step-by-step introduction into programming with Swift for everyone. It begins by giving you an overview of the key features through practical examples and progresses to more advanced topics that help differentiate the proficient developers from the mediocre ones. It covers important concepts such as Variables, Optionals, Closures, Generics, and Memory Management. Mixed in with those concepts, it also helps you learn the art of programming such as maintainability, useful design patterns, and resources to further your knowledge. This all culminates in writing a basic iOS app that will get you well on your way to turning your own app ideas into reality. Style and approach This is an approachable, step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics so you can develop a proficient and comprehensive understanding of app development in Swift 2.

Swift Game Programming for Absolute Beginners

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Author :
Publisher : Apress
ISBN 13 : 1484206509
Total Pages : 353 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Swift Game Programming for Absolute Beginners by : Arjan Egges

Download or read book Swift Game Programming for Absolute Beginners written by Arjan Egges and published by Apress. This book was released on 2015-08-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Concepts of game programming are explained well, and no prior knowledge of Swift language programming is required. ... The images and audio provided are professional and clean." William Fahle, Computing Review, May 31, 2016 Swift Game Programming for Absolute Beginners teaches Apple’s Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time – a double win! The four games you’ll develop while reading this book are: Painter Tut’s Tomb Penguin Pairs Tick Tick These four games are casual, arcade-style games representing the aim-and-shoot, casual, puzzle, and platform styles of game play. Professionally developed game assets form part of the book download. You’ll get professionally drawn sprites and imagery that’ll have you proud to show your learning to friends and family. The approach in Swift Game Programming for Absolute Beginners follows the structure of a game rather than the syntax of a language. You’ll learn to create game worlds, manage game objects and game states, define levels for players to pass through, implement animations based upon realistic physics, and much more. Along the way you’ll learn the language, but always in the context of fun and games. Swift is Apple’s new programming language introduced in 2014 to replace Objective-C as the main programming language for iOS devices and Mac OS X. Swift is a must learn language for anyone targeting Apple devices, and Swift Game Programming for Absolute Beginners provides the most fun you’ll ever have in stepping over the threshold toward eventual mastery of the language.

Sams Teach Yourself Swift in 24 Hours

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Author :
Publisher : Pearson Education
ISBN 13 : 067233724X
Total Pages : 445 pages
Book Rating : 4.6/5 (723 download)

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Book Synopsis Sams Teach Yourself Swift in 24 Hours by : BJ Miller (Computer software developer)

Download or read book Sams Teach Yourself Swift in 24 Hours written by BJ Miller (Computer software developer) and published by Pearson Education. This book was released on 2015 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: Swift builds on the best of C and Objective-C, without their constraints, and integrates 20 years of advances in Apple development. Now, in just 24 lessons of one hour or less, you can learn all the Swift development skills you'll need, even if you're new to Apple programming. Each short, easy lesson builds on all that's come before: you'll learn all of Swift's essentials as you build complete iOS apps with the newest version of Cocoa Touch framework. Sams Teach Yourself Swift in 24 Hours covers all this, and much more: "--Publisher's description.

Coding iPhone Apps for Kids

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Author :
Publisher : No Starch Press
ISBN 13 : 1593278373
Total Pages : 336 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Coding iPhone Apps for Kids by : Gloria Winquist

Download or read book Coding iPhone Apps for Kids written by Gloria Winquist and published by No Starch Press. This book was released on 2017-05-15 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple’s Swift is a powerful, beginner-friendly programming language that anyone can use to make cool apps for the iPhone or iPad. In Coding iPhone Apps for Kids, you’ll learn how to use Swift to write programs, even if you’ve never programmed before. You’ll work in the Xcode playground, an interactive environment where you can play with your code and see the results of your work immediately! You’ll learn the fundamentals of programming too, like how to store data in arrays, use conditional statements to make decisions, and create functions to organize your code—all with the help of clear and patient explanations. Once you master the basics, you’ll build a birthday tracker app so that you won’t forget anyone’s birthday and a platform game called Schoolhouse Skateboarder with animation, jumps, and more! As you begin your programming adventure, you’ll learn how to: –Build programs to save you time, like one that invites all of your friends to a party with just the click of a button! –Program a number-guessing game with loops to make the computer keep guessing until it gets the right answer –Make a real, playable game with graphics and sound effects using SpriteKit –Challenge players by speeding up your game and adding a high-score systemWhy should serious adults have all the fun? Coding iPhone Apps for Kids is your ticket to the exciting world of computer programming. Covers Swift 3.x and Xcode 8.x. Requires OS X 10.11 or higher.

Learning Swift

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491940697
Total Pages : 806 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Learning Swift by : Paris Buttfield-Addison

Download or read book Learning Swift written by Paris Buttfield-Addison and published by "O'Reilly Media, Inc.". This book was released on 2016-05-02 with total page 806 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get hands-on experience with Apple’s Swift programming language by building real working apps. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with Swift 2 by developing three complete, tightly linked versions of the Notes application for the OS X, iOS, and watchOS platforms. In the process, you’ll learn Swift’s fundamentals, including its syntax and features, along with the basics of the Cocoa, CocoaTouch, and WatchKit frameworks. This book teaches you how to use common design patterns for Swift, how to structure an application for Apple’s platforms, and how to submit working apps to the App Store. Divided into four distinct parts, this book includes: Swift 2 basics: Learn Swift’s features for object-oriented development, as well as various developer tools OS X app development: Set up your app, work with its documents, and build out its features iOS app development: Use multimedia, contacts, location, notifications, and iCloud files to build a fully featured iOS Notes app Advanced app extensions: Support Apple Watch and learn how to debug, monitor, and test all three of your Swift apps