Late Arcade

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Author :
Publisher : New Directions Publishing
ISBN 13 : 0811226611
Total Pages : 203 pages
Book Rating : 4.8/5 (112 download)

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Book Synopsis Late Arcade by : Nathaniel Mackey

Download or read book Late Arcade written by Nathaniel Mackey and published by New Directions Publishing. This book was released on 2017-02-28 with total page 203 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new volume of the singular, ongoing, great American jazz novel Nathaniel Mackey’s Late Arcade opens in Los Angeles. A musician known only as N. writes the first of a series of letters to the enigmatic Angel of Dust. N.’s jazz sextet, Molimo m’Atet, has just rehearsed a new tune: the horn players read from The Egyptian Book of the Dead with lips clothespinned shut, while the rest of the band struts and saunters in a cosmic hymn to the sun god Ra. N. ends this breathless session by sending the Angel of Dust a cassette tape of their rehearsal. Over the next nine months, N.’s epistolary narration follows the musical goings-on of the ensemble. N. suffers from what he calls “cowrie shell at- tacks”—oil spills, N.’s memory of his mother’s melancholy musical Sundays— which all becomes the source of fresh artistic invention. Here is the newest installment of the National Book Award-winner Nathaniel Mackey’s From a Broken Bottle Traces of Perfume Still Emanate, the great American jazz novel of “exquisite rhythmic lyricism” (Bookforum).

The Sega Arcade Revolution

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Author :
Publisher : McFarland
ISBN 13 : 1476672253
Total Pages : 311 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis The Sega Arcade Revolution by : Ken Horowitz

Download or read book The Sega Arcade Revolution written by Ken Horowitz and published by McFarland. This book was released on 2018-07-06 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Long before it took the home video game console market by storm, Sega was already an arcade powerhouse. Parlaying its dominance in coin-operated machines into the home video game boom of the 1980s, the Japan-based company soon expanded with branches in Europe and the U.S., and continues to lead the gaming industry in design and quality. Drawing on interviews with former developers and hundreds of documents, this history follows the rise of Sega, from its electromechanical machines of the mid-1960s to the acquisition of Gremlin Industries to its 2003 merger with Sammy Corporation. Sixty-two of Sega's most popular and groundbreaking games are explored.

Artcade

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Publisher : Bitmap Books Limited
ISBN 13 : 9780993012976
Total Pages : 0 pages
Book Rating : 4.0/5 (129 download)

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Book Synopsis Artcade by : Tim Nicholls

Download or read book Artcade written by Tim Nicholls and published by Bitmap Books Limited. This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gamers who cut their teeth in the arcades will love this trip down memory lane. Artcade is a unique collection of coin-op cabinet marquees, some dating back 40 years to the dawn of video gaming. Originally acquired by Tim Nicholls from a Hollywood props company, this archive of marquees - many of which had suffered damage over time - have now been scanned and digitally restored to their former glory. The full collection of classic arcade cabinet artwork is presented here for the first time in this stunning landscape hardback book, and accompanied by interviews with artists Larry Day and the late Python Anghelo. Relive your mis-spent youth with artwork from dozens of coin-ops including Asteroid, Battlezone, Street Fighter II, Out Run, Moon Patrol, Gyruss, Q*Bert, Bubble Bobble and many more. Each marquee takes up a full double-page spread in the book, and is faithfully recreated using beautiful lithographic printing on the highest quality paper. Tim has spent over a thousand hours assembling the high-resolution scans, restoring the images in Photoshop and color-correcting them back to their vibrant, as-new appearance. The results of all that hard work are now available as a lasting record of the amazing artwork that adorned the arcades during the golden era of coin-op video gaming.

Arcade Britannia

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Author :
Publisher : MIT Press
ISBN 13 : 0262544709
Total Pages : 337 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Arcade Britannia by : Alan Meades

Download or read book Arcade Britannia written by Alan Meades and published by MIT Press. This book was released on 2022-10-25 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: The story of the British amusement arcade from the 1800s to the present. Amusement arcades are an important part of British culture, yet discussions of them tend to be based on American models. Alan Meades, who spent his childhood happily playing in British seaside arcades, presents the history of the arcade from its origins in traveling fairs of the 1800s to the present. Drawing on firsthand accounts of industry members and archival sources, including rare photographs and trade publications, he tells the story of the first arcades, the people who made the machines, the rise of video games, and the legislative and economic challenges spurred by public fears of moral decline. Arcade Britannia highlights the differences between British and North American arcades, especially in terms of the complex relationship between gambling and amusements. He also underlines Britain’s role in introducing coin-operated technologies into Europe, as well as the industry’s close links to America and, especially, Japan. He shows how the British arcade is a product of centuries of public play, gambling, entrepreneurship, and mechanization. Examining the arcade’s history through technological, social, cultural, biographic, and legislative perspectives, he describes a pendulum shift between control and liberalization, as well as the continued efforts of concerned moralists to limit and regulate public play. Finally, he recounts the impact on the industry of legislative challenges that included vicious taxation, questions of whether copyright law applied to video-game code, and the peculiar moment when every arcade game in Britain was considered a cinema.

Night Game

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Publisher : Chronicle Books
ISBN 13 : 9780811841122
Total Pages : 430 pages
Book Rating : 4.8/5 (411 download)

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Book Synopsis Night Game by : Kirk Russell

Download or read book Night Game written by Kirk Russell and published by Chronicle Books. This book was released on 2004-10-21 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt: Former federal drug agent John Marquez again pushes the boundaries of safety and politics when he takes his team of Fish and Game officers on a dangerous operation in pursuit of ruthless bear poachers. A murdered student, a missing game warden, and threats to his own family draw Marquez into the tangled world of international traffickers and local thugs.

Attract Mode: The Rise and Fall of Coin-Op Arcade Games

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Author :
Publisher : Steel Gear Press
ISBN 13 :
Total Pages : 435 pages
Book Rating : 4./5 ( download)

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Book Synopsis Attract Mode: The Rise and Fall of Coin-Op Arcade Games by : Jamie Lendino

Download or read book Attract Mode: The Rise and Fall of Coin-Op Arcade Games written by Jamie Lendino and published by Steel Gear Press. This book was released on 2020-09-27 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: From their haunts in the shadowy corner of a bar, front and center at a convenience store, or reigning over a massive mall installation bursting with light, sound, and action, arcade games have been thrilling and addicting quarter-bearers of all ages ever since Pong first lit up its paddles. Whether you wanted a few minutes’ quick-twitch exhilaration or the taste of three-initial immortality that came with topping the high score screen, you could get it from the diverse range of space shooters, dot-eating extravaganzas, quirky beat-’em-ups, and more that have helped define pop culture for more than four decades. In Attract Mode: The Rise and Fall of Coin-Op Arcade Games, author Jamie Lendino celebrates both the biggest blockbusters (Pac-Man, Star Wars: The Arcade Game) and the forgotten gems (Phoenix, Star Castle) of the Golden Age of coin-op gaming, and pulls back the curtain on the personalities and the groundbreaking technologies that brought them to glitzy, color-drenched life in the U.S., Japan, and all over the world. You’ll start your journey exploring the electromechanical attractions and pinball games of the early 20th century. Next, you’ll meet the earliest innovators, who used college computers and untested electronics to outline the possibilities of the emerging form, and discover the surprising history behind the towering megahits from Nintendo, Sega, and others that still inform gaming today. Then you’ll witness the devastating crash that almost ended it all—and the rebirth no one expected. Whether you prefer the white-knuckle gameplay of Robotron: 2084, the barrel-jumping whimsy of Donkey Kong, or the stunning graphics and animation of Dragon’s Lair, Attract Mode will transport you back to the heyday of arcade games and let you relive—or experience for the first time—the unique magic that transformed entertainment forever.

Arcade

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Author :
Publisher :
ISBN 13 : 9781939419729
Total Pages : 0 pages
Book Rating : 4.4/5 (197 download)

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Book Synopsis Arcade by : Drew Nellins Smith

Download or read book Arcade written by Drew Nellins Smith and published by . This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new world opens up to Sam when, fresh from a breakup, he discovers a XXX peepshow on the outskirts of town. More than a mere venue for closeted men to meet for anonymous sex, it's an underground subculture populated by regular players, and marked by innumerable coded rules and customs. A welcome diversion from his dead-end job and the compulsive cyberstalking of the cop who broke his heart, Sam returns to the arcade again and again. When the bizarre setting triggers reflections on his own history and theories, he contemplates his anxious, religious upbringing in small-town Texas, the frightening overlap between horror movies and his love life, and the false expectations created by multiple childhood viewings of Close Encounters of the Third Kind. Then, of course, there isthe subject of sex. As his connection to the place strengthens, and his actions both outside and within the peepshow escalate, Sam wavers between dismissing the arcade as a frivolous pastime and accepting it as the most meaningful place in his life.Arcade is a relentlessly candid and graphic account of one man's attempt to square immutable desire with a carefully constructed self-image on the brink.

Curious Video Game Machines

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Publisher : White Owl
ISBN 13 : 139907380X
Total Pages : 242 pages
Book Rating : 4.3/5 (99 download)

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Book Synopsis Curious Video Game Machines by : Lewis Packwood

Download or read book Curious Video Game Machines written by Lewis Packwood and published by White Owl. This book was released on 2023-11-30 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: The story of video games is often told as the successive rise of computers and consoles from famous names like Atari, Commodore, Nintendo, Sega, Sony and Microsoft. But beyond this familiar tale, there’s a whole world of weird and wonderful gaming machines that seldom get talked about. Curious Video Game Machines reveals the fascinating stories behind a bevy of rare and unusual consoles, computers and coin-ops – like Kimtanktics, a 1970s wargame computer made out of calculator parts, or the suite of Korea-exclusive consoles made by car manufacturer Daewoo. Then there’s the Casio Loopy, a 1990s console that doubled up as a sticker printer, the RDI Halcyon, a 1985 LaserDisc-based machine that could recognize your voice, and the Interton VC 4000, a German console made by a hearing-aid company, as well as a range of bizarre arcade machines, from early attempts at virtual reality to pedal-powered flying contraptions. There are tales of missed opportunities, like the astonishingly powerful Enterprise 64 computer, which got caught in development hell and arrived too late to make an impact on the British microcomputer market. And there are tales of little-known triumphs, like the Galaksija DIY computer kit that introduced a whole generation of Yugoslavians to computing before the country became engulfed by war. Featuring exclusive interviews with creators, developers and collectors, Curious Video Game Machines finally shines a light on the forgotten corners of video-game history.

Arcade Catastrophe

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1481411209
Total Pages : 432 pages
Book Rating : 4.4/5 (814 download)

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Book Synopsis Arcade Catastrophe by : Brandon Mull

Download or read book Arcade Catastrophe written by Brandon Mull and published by Simon and Schuster. This book was released on 2014-06-10 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Nate and his friends think the new Arcadeland, where tickets can earn jets, tanks, subs, and race cars, is totally cool, until they learn that the arcade owner is hiding a secret.

Tempest

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Publisher : University of Michigan Press
ISBN 13 : 0472900102
Total Pages : 167 pages
Book Rating : 4.4/5 (729 download)

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Book Synopsis Tempest by : Judd Ethan Ruggill

Download or read book Tempest written by Judd Ethan Ruggill and published by University of Michigan Press. This book was released on 2015-08-27 with total page 167 pages. Available in PDF, EPUB and Kindle. Book excerpt: Atari’s 1981 arcade hit Tempest was a “tube shooter” built around glowing, vector-based geometric shapes. Among its many important contributions to both game and cultural history, Tempest was one of the first commercial titles to allow players to choose the game’s initial play difficulty (a system Atari dubbed “SkillStep”), a feature that has since became standard for games of all types. Tempest was also one of the most aesthetically impactful games of the twentieth century, lending its crisp, vector aesthetic to many subsequent movies, television shows, and video games. In this book, Ruggill and McAllister enumerate and analyze Tempest’s landmark qualities, exploring the game’s aesthetics, development context, and connections to and impact on video game history and culture. By describing the game in technical, historical, and ludic detail, they unpack the game’s latent and manifest audio-visual iconography and the ideological meanings this iconography evokes.

The Haunting at Arcade Manor

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Author :
Publisher : Drac Von Stoller
ISBN 13 :
Total Pages : 11 pages
Book Rating : 4./5 ( download)

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Book Synopsis The Haunting at Arcade Manor by : Drac Von Stoller

Download or read book The Haunting at Arcade Manor written by Drac Von Stoller and published by Drac Von Stoller. This book was released on 2024-06-15 with total page 11 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the small town of Willow Creek, nestled deep in the heart of the Appalachian Mountains, there stood an old, abandoned mansion known as Arcade Manor. Legends of the manor's dark past spread throughout the town, and many believed it to be haunted by the restless spirits of its former inhabitants. The mansion loomed over the town, its weathered Victorian facade a stark contrast to the modest homes surrounding it. Locals whispered that on moonless nights, eerie lights could be seen flickering in the windows, and the sound of carnival music would drift on the wind. Years ago, the manor was once the home of the wealthy Arcade family, who made their fortune from owning the town's only arcade. The family was known for their love of games and entertainment, and their arcade was the talk of the town. But one fateful night, tragedy struck the Arcade family, and they were found dead in their home under mysterious circumstances. The details of that night were never fully revealed, but rumors persisted. Some said the family had been playing a new game, one that Mr. Arcade himself had designed, when they met their demise. Others claimed to have heard blood-curdling screams echoing from the manor, followed by an unnatural silence that seemed to swallow the entire town. Since that night, the manor stood empty and decaying, with the townspeople too afraid to go near it. The once-manicured grounds became overgrown, twisted vines crawling up the walls as if nature itself was trying to reclaim the cursed property. But one day, a group of teenagers dared each other to enter the manor and explore its haunted halls.

An Inventory of the Historical Monuments in Essex: Essex (N. W.)

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Author :
Publisher :
ISBN 13 :
Total Pages : 678 pages
Book Rating : 4.:/5 (39 download)

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Book Synopsis An Inventory of the Historical Monuments in Essex: Essex (N. W.) by : Royal Commission on Historical Monuments (England)

Download or read book An Inventory of the Historical Monuments in Essex: Essex (N. W.) written by Royal Commission on Historical Monuments (England) and published by . This book was released on 1916 with total page 678 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Travels with Lizbeth

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Publisher : St. Martin's Press
ISBN 13 : 146683644X
Total Pages : 265 pages
Book Rating : 4.4/5 (668 download)

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Book Synopsis Travels with Lizbeth by : Lars Eighner

Download or read book Travels with Lizbeth written by Lars Eighner and published by St. Martin's Press. This book was released on 2013-12-03 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: A New York Times Book Review Editor’s Choice, Travels with Lizbeth: Three Years on the Road and on the Streets is Lars Eighner’s account of his descent into homelessness and his adventures on the streets that has moved, charmed, and amused generations of readers. Selected by the New York Times as one of the 50 Best Memoirs of the Past 50 Years “When I began writing this account I was living under a shower curtain in a stand of bamboo in a public park. I did not undertake to write about homelessness, but wrote what I knew, as an artist paints a still life, not because he is especially fond of fruit, but because the subject is readily at hand.” Containing the widely anthologized essay “On Dumpster Diving,” Travels with Lizbeth is a beautifully written account of one man’s experience of homelessness, a story of physical survival, and the triumph of the artistic spirit in the face of enormous adversity. In his unique voice—dry, disciplined, poignant, comic—Eighner celebrates the companionship of his dog, Lizbeth, and recounts their ongoing struggle to survive on the streets of Austin, Texas, and hitchhiking along the highways to Southern California and back. “Lars Eighner is the Thoreau of the Dumpsters. Comparisons to Defoe’s Robinson Crusoe and Hamsun’s Hunger leap to mind. A classic of down-and-out literature.”—Phillip Lopate, author of Bachelorhood: Tales of the Metropolis “Eighner’s memoir contains the finest first-person writing we have about the experience of being homeless in America. Yet it’s not a dirge or a Bukowski-like scratching of the groin but an offbeat and plaintive hymn to life. It’s the sort of book that releases the emergency brake on your soul...A literate and exceedingly humane document.”—The New York Times

Classic Game Design

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Author :
Publisher : Mercury Learning and Information
ISBN 13 : 1683923863
Total Pages : 296 pages
Book Rating : 4.6/5 (839 download)

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Book Synopsis Classic Game Design by : Franz Lanzinger

Download or read book Classic Game Design written by Franz Lanzinger and published by Mercury Learning and Information. This book was released on 2019-05-14 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: You too can learn to design and develop classic arcade video games like Pong, Pac-Man, Space Invaders, and Scramble. Collision detection, extra lives, power ups, and countless other essential design elements were invented by the mostly anonymous designers at the early pioneering companies that produced these great games. In this book you’ll go step by step, using modern, free software tools such as Unity to create five games in the classic style, inspired by retro favorites like: Pong, Breakout, Space Invaders, Scramble, and Pac-Man. All the source code, art, and sound sources for the projects are available on the companion files. You'll discover the fun of making your own games, putting in your own color graphics, adjusting the scoring, coding the AI, and creating the sound effects. You'll gain a deep understanding of the roots of modern video game design: the classics of the ’70s and ’80s. Features: Uses Unity, C#, Blender, GIMP, and Audacity to make five fun classic games 4-color throughout with companion files that include source code, art, and full projects (also available for downloading from the publisher by emailing proof of purchase to [email protected]) Includes historical anecdotes direct from one of the fabled Atari coin-op programmers Detailed step-by-step instructions, dozens of exercises, and rules of classic game design Contains unique insights on applying classic game design concepts to modern games.

The British Architect

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Author :
Publisher :
ISBN 13 :
Total Pages : 630 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis The British Architect by :

Download or read book The British Architect written by and published by . This book was released on 1874 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Victoria History of the County of York, North Riding

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Author :
Publisher :
ISBN 13 :
Total Pages : 866 pages
Book Rating : 4.:/5 (3 download)

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Book Synopsis The Victoria History of the County of York, North Riding by : William Page

Download or read book The Victoria History of the County of York, North Riding written by William Page and published by . This book was released on 1914 with total page 866 pages. Available in PDF, EPUB and Kindle. Book excerpt:

An Inventory of the Historical Monuments in Essex: Essex (Central and S. W.)

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Author :
Publisher :
ISBN 13 :
Total Pages : 516 pages
Book Rating : 4.:/5 (39 download)

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Book Synopsis An Inventory of the Historical Monuments in Essex: Essex (Central and S. W.) by : Royal Commission on Historical Monuments (England)

Download or read book An Inventory of the Historical Monuments in Essex: Essex (Central and S. W.) written by Royal Commission on Historical Monuments (England) and published by . This book was released on 1921 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: