Kobold Guide to Plots & Campaigns

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Publisher : Kobold Press
ISBN 13 : 9781936781621
Total Pages : 124 pages
Book Rating : 4.7/5 (816 download)

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Book Synopsis Kobold Guide to Plots & Campaigns by : Margaret Weis

Download or read book Kobold Guide to Plots & Campaigns written by Margaret Weis and published by Kobold Press. This book was released on 2016-07-17 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Best Role in Roleplaying Whether you're a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by 13 expert gamemasters demonstrate ways to construct your campaign from the ground up and keep your players engaged until the dramatic conclusion. Within this volume, masters of the art show you how to begin a new campaign, use published adventures or loot them for the best ideas, build toward cliffhangers, and design a game that can enthrall your players for month or even years. Want to run an evil campaign, or hurl the characters into unusual otherworldly settings? Want to ensure that you're creating memorable and effective NPCs and villains? We've got you covered. Complete with discussions on plotting, tone, branching storytelling, pacing, and crafting action scenes, you'll find all the tips and advice you need to take on the best role in roleplaying--and become an expert gamemaster, too! Featuring essays by Wolfgang Baur, Jeff Grubb, David "Zeb" Cook, Margaret Weis, Robert J. Schwalb, Steve Winter, and other game professionals.

KOBOLD GT GAMEMASTERING

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Publisher : Paizo Publishng Incorporated
ISBN 13 : 9781936781744
Total Pages : pages
Book Rating : 4.7/5 (817 download)

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Book Synopsis KOBOLD GT GAMEMASTERING by : Frank Mentzer

Download or read book KOBOLD GT GAMEMASTERING written by Frank Mentzer and published by Paizo Publishng Incorporated. This book was released on 2017-06-13 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The latest in the award-winning and fan-favorite series of Kobold Guides tackles gameplay head-on, with advice from everyone from veterans to talented newcomers on how to make a tabletop RPG session snap, crackle, and shine! Writers on include Frank Mentzer, Keith Baker, Zeb Cook, James Jacobs, Monica Valentinelli, Shanna Germain, and many other well-known industry vets and long-time GMs.

Kobold Guide to Worldbuilding

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Publisher :
ISBN 13 : 9781936781119
Total Pages : 124 pages
Book Rating : 4.7/5 (811 download)

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Book Synopsis Kobold Guide to Worldbuilding by : Wolfgang Baur

Download or read book Kobold Guide to Worldbuilding written by Wolfgang Baur and published by . This book was released on 2012-12 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Essential Elements for Building a World Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again. Now, eleven of adventure gaming's top designers come together to share their insights into building worlds that gamers will never forget. Learn the secrets of designing a pantheon, creating a setting that provokes conflict, determining which historical details are necessary, and so much more. Take that creative leap, and create dazzling worlds of your own! Essays by Wolfgang Baur, Keith Baker, Monte Cook, Jeff Grubb, Scott Hungerford, David "Zeb" Cook, Chris Pramas, Jonathan Roberts, Michael A. Stackpole, Steve Winter, with an introduction by Ken Scholes. NOMINATED FOR TWO ENNIE AWARDS: Best Writing and Best RPG-Related Book Praise for Prior Kobold Design Guides "Highly recommended for gaming nerds everywhere." --CityBookReview.com "If you're an aspiring pro this book is a must. If you're a rules hacker like me, this stuff is solid gold." --Berin Kinsman, UncleBear Media "A fantastic collection ... A solid 5 star rating." --Joshua Guillion, AdventureAWeek.com "An amazing collection ... from some of the best designers and writers creating role-playing game material today." --Brian Fitzpatrick, BlogCritics.org

Kobold Guide to Board Game Design

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Author :
Publisher : Open Design LLC
ISBN 13 : 9781936781041
Total Pages : 146 pages
Book Rating : 4.7/5 (81 download)

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Book Synopsis Kobold Guide to Board Game Design by : Mike Selinker

Download or read book Kobold Guide to Board Game Design written by Mike Selinker and published by Open Design LLC. This book was released on 2012-09 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of the 2012 Origins Award Pull up a chair and see how the world's top game designers roll. You want your games to be many things: Creative. Innovative. Playable. Fun. If you're a designer, add "published" to that list. The "Kobold Guide to Board Game Design" gives you an insider's view on how to make a game that people will want to play again and again. Author Mike Selinker (Betrayal at House on the Hill) has invited some of the world's most talented and experienced game designers to share their secrets on game conception, design, development, and presentation. In these pages, you'll learn about storyboarding, balancing, prototyping, and playtesting from the best in the business.

Midgard Worldbook

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Publisher :
ISBN 13 : 9781936781829
Total Pages : 400 pages
Book Rating : 4.7/5 (818 download)

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Book Synopsis Midgard Worldbook by : Wolfgang Baur

Download or read book Midgard Worldbook written by Wolfgang Baur and published by . This book was released on 2018-10 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Pathfinder roleplaying game compatible."

The Monsters Know What They're Doing

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Publisher : Simon and Schuster
ISBN 13 : 1982122684
Total Pages : 560 pages
Book Rating : 4.9/5 (821 download)

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Book Synopsis The Monsters Know What They're Doing by : Keith Ammann

Download or read book The Monsters Know What They're Doing written by Keith Ammann and published by Simon and Schuster. This book was released on 2019-10-29 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.

Rise of the Drow

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Publisher :
ISBN 13 : 9780989973601
Total Pages : 488 pages
Book Rating : 4.9/5 (736 download)

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Book Synopsis Rise of the Drow by : Jonathan G. Nelson

Download or read book Rise of the Drow written by Jonathan G. Nelson and published by . This book was released on 2014-06 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Underworld is boiling from the flames of war - Matron Maelora of House Gullion has taken control over the drow city of Holoth via a coup d'état - allying herself with the alien Vidre and siphoning power from an artifact granted by these enigmatic, crystalline schemers, she indeed triumphed and funneled the souls of her captives through the artifact to gain immense power. Unbeknownst to her, half of the souls have been funneled to the greedy clutches of the alien Vidre and sacrifices have become harder and harder to come by. Not one to be dictated what to do, the matron managed to sever the binding ties and arcane entwinements of the pact between her and the Vidre via the help of Naraneus the Spider Goddess for the promise of a conquest of the worlds above - the goddess has spoken and so it shall be done. The Vidre, meanwhile, prepare for war - their thirst for souls must be slaked. Rise of the Drow is a Pathfinder Roleplaying Game compatible adventure for 4-6 PCs of Levels 6-18. This book is hardbound, over 550 pages and is presented in full color on premium paper.

Kobold Guide to Magic

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Publisher : Kobold Press
ISBN 13 : 9781936781287
Total Pages : 162 pages
Book Rating : 4.7/5 (812 download)

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Book Synopsis Kobold Guide to Magic by : Wolfgang Baur

Download or read book Kobold Guide to Magic written by Wolfgang Baur and published by Kobold Press. This book was released on 2014-03 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Kobolds Work a Little Magic The popular and wildly useful Kobold Guide series tackles the biggest subject in fantasy: Magic! What makes a fantasy fantastic? Magic, of course! Whether it's unearthly beasts, scheming sorcerers, legendary swords or locales that defy logic and physics, a compelling fantasy story needs magical elements. The tricky part is that in order for the story to work, you have to get your reader or player to believe the unbelievable. The Kobold Guide to Magic takes you behind the scenes to learn the secrets of designing and writing about magic from 20 top fantasy authors and game designers. Find out how to create more compelling, more interesting, and more playable magic at your table or in your stories-with the word from some of the most talented creators working today. The topics are wide-ranging, from the secrets of Irish magic to tricks of impractical magic, from how to generate a sense of wonder at the gaming table to how to rejigger the teleport spell for stronger adventures tohow to sell a character's soul and how to run a game with visions and prophecies. There's even sections on the magic of J.R.R. Tolkien and the tools available to a game master for making magic their own. The Essential Guide to Magic in Fiction and Games This essential companion for fantasy gamers and readers alike feature essays by: Wolfgang Baur Clinton Boomer David Chart David "Zeb" Cook James Enge Ed Greenwood Jeff Grubb Kenneth Hite James Jacobs Colin McComb Richard Pett Tim Pratt John Rateliff Thomas Reid Aaron Rosenberg Ken Scholes F. Wesley Schneider Amber E. Scott Willie Walsh Martha Wells Steve Winter This latest volume in the best-selling and award-winning series of Kobold Guides tackles the mystery at the heart of the fantasy genre. Improve your game and expand your magical power with the Kobold Guide to Magic! This book ships early in 2014 and will be in high demand. Don't miss out, and get it in print before everyone else!

Tales of the Old Margreve

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Publisher :
ISBN 13 : 9781936781973
Total Pages : 200 pages
Book Rating : 4.7/5 (819 download)

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Book Synopsis Tales of the Old Margreve by : Wolfgang Baur

Download or read book Tales of the Old Margreve written by Wolfgang Baur and published by . This book was released on 2019-06-11 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tales of the Old Margreve takes your 5th Edition game deep into the ancient, magical forest, with new spells, monsters, magic items, and wondrous locations by Richard Green and Wolfgang Baur; a monster appendix by Jon Sawatsky and James Introcaso; and twelve challenging adventures for heroes level 1-10.

Courts of the Shadow Fey (5th Edition)

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Publisher :
ISBN 13 : 9781936781799
Total Pages : 124 pages
Book Rating : 4.7/5 (817 download)

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Book Synopsis Courts of the Shadow Fey (5th Edition) by : Wolfgang Baur

Download or read book Courts of the Shadow Fey (5th Edition) written by Wolfgang Baur and published by . This book was released on 2019-05-07 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: Friends or Foes? A Game of Shifting Dangers The Shadow Fey arrive and turn the city upside down--and their ambassador demands that the player characters explain themselves for interfering in a legitimate assassination! So begins the looking-glass adventure that takes 7th to 10th level adventurers to the Realm of Shadows. This inventive take on courtly combat and sandbox roleplaying includes: More than 60-location map of the Courts, fully detailed with 100+ NPCs More than 40 combat and roleplaying encounters Dozens of new monsters your players have never seen! Demon lovers and dangerous liaisons for those who seek them Jealous rivals, a quick-play dueling system, and the King and Queen of Shadows A Status system to track player character prestige--and new Status powers! Enter the world of shadows, and play the 5th Edition of the world's first roleplaying game on a whole new level! More than 140 pages of real action and adventure by designers Wolfgang Baur and Dan Dillon.

Adventures from the Potbellied Kobold

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Publisher : Jeff Stevens Games
ISBN 13 : 9781736823101
Total Pages : 174 pages
Book Rating : 4.8/5 (231 download)

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Book Synopsis Adventures from the Potbellied Kobold by : Jeff C Stevens

Download or read book Adventures from the Potbellied Kobold written by Jeff C Stevens and published by Jeff Stevens Games. This book was released on 2021-04-02 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adventures from the Potbellied Kobold provides you with fifteen adventures to use as one-shots, additions to your current campaign, or as inspiration for a new campaign. We've even included a way to link several of the adventures, providing you with a mini-campaign. The adventures range in difficulty from low to mid-level, and many include adjustment suggestions, allowing you flexibility with the adventure's difficulty. The adventures are short and sweet, targeting play times of 1 to 3 hours. Of course some adventures may run a bit longer depending on your play style, group, and how often your adventurers debate over who gets what magic item.

Kobold Guide to Combat

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Publisher : Kobold Press
ISBN 13 : 9781936781324
Total Pages : 162 pages
Book Rating : 4.7/5 (813 download)

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Book Synopsis Kobold Guide to Combat by : Wolfgang Baur

Download or read book Kobold Guide to Combat written by Wolfgang Baur and published by Kobold Press. This book was released on 2014-09-30 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: At the heart of every adventure lies conflict. A Full-Throated Battle Cry, the Clash of Swords, the Smell of Smoke & Blood... COMBAT! Whether it's between a cursed knight and an elf prince at swordspoint, adventurers facing down an ogre, or two great armies clashing for ultimate power, combat changes everything. Between these covers, more than 15 master game designers and storytellers get into the thick of it. These essays cover strategy and tactics, and the history of military systems at war. They demonstrate how to increase the tension in a conflict, and use monsters, magic, and war machines on the field. And these creators show you how to create great combat on the tabletop and in your storytelling. Open these pages and enter the fray!

Eberron Campaign Guide

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Publisher :
ISBN 13 : 9780786950997
Total Pages : 0 pages
Book Rating : 4.9/5 (59 download)

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Book Synopsis Eberron Campaign Guide by : James Wyatt

Download or read book Eberron Campaign Guide written by James Wyatt and published by . This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Eberron(R) world moves into 4th edition D&D(R)! This books contains all the information any DM would need about the world of Eberron. This exciting world is complete with soaring cities, viscious wars, and a gritty mean-streets style that harkens back to the traditions of film noir. The Eberron campaign setting is updated into the 4th edition D&D family with the Eberron Campaign Guide. Featuring all of the character elements from the core rulebooks, this updated version of the Eberron world is a must for any gamer that likes the magic-as-technology, film noir, high-adventure campaign setting that was chosen from over 15,000 game submissions.

Cobalt Book of Kobolds

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Publisher :
ISBN 13 : 9781735707945
Total Pages : pages
Book Rating : 4.7/5 (79 download)

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Book Synopsis Cobalt Book of Kobolds by : Michael Holik

Download or read book Cobalt Book of Kobolds written by Michael Holik and published by . This book was released on 2022 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A supplement for D&D 5th edition that highlights everyone's favorite dragon-people, kobolds!

Dungeon Master's Guide II

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Publisher :
ISBN 13 : 9780786936878
Total Pages : 0 pages
Book Rating : 4.9/5 (368 download)

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Book Synopsis Dungeon Master's Guide II by : Jesse Decker

Download or read book Dungeon Master's Guide II written by Jesse Decker and published by . This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Building upon existing materials in the "Dungeon Master's Guide," this title was specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings.

Explorer's Guide to Wildemount (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons)

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Publisher : National Geographic Books
ISBN 13 : 0786966912
Total Pages : 0 pages
Book Rating : 4.7/5 (869 download)

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Book Synopsis Explorer's Guide to Wildemount (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons) by : Dungeons & Dragons

Download or read book Explorer's Guide to Wildemount (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons) written by Dungeons & Dragons and published by National Geographic Books. This book was released on 2020-03-17 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: HOW DO YOU WANT TO DO THIS? A war brews on a continent that has withstood more than its fair share of conflict. The Dwendalian Empire and the Kryn Dynasty are carving up the lands around them, and only the greatest heroes would dare stand between them. Somewhere in the far corners of this war-torn landscape are secrets that could end this conflict and usher in a new age of peace—or burn the world to a cinder. Create a band of heroes and embark on a journey across the continent of Wildemount, the setting for Campaign 2 of the hit Dungeons & Dragons series Critical Role. Within this book, you’ll find new character options, a heroic chronicle to help you craft your character’s backstory, four different starting adventures, and everything a Dungeon Master needs to breathe life into a Wildemount-based D&D campaign… · Delve through the first Dungeons & Dragons book to let players experience the game as played within the world of Critical Role, the world’s most popular livestreaming D&D show. · Uncover a trove of options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Exandria—such as Vestiges of Divergence and the possibility manipulating magic of Dunamancy. · Start a Dungeons & Dragons campaign in any of Wildemount’s regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system—a way to create character backstories rooted in Wildemount. Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer.

A Magical Medieval Society

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Publisher :
ISBN 13 : 9780972937603
Total Pages : 144 pages
Book Rating : 4.9/5 (376 download)

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Book Synopsis A Magical Medieval Society by : Suzi Yee

Download or read book A Magical Medieval Society written by Suzi Yee and published by . This book was released on 2003-03-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: D20 role-playing game supplement. Allows role-playing in a pseudo-medieval environment.