Java Studio by Example

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Publisher : Prentice Hall
ISBN 13 :
Total Pages : 458 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Java Studio by Example by : Lynn Weaver

Download or read book Java Studio by Example written by Lynn Weaver and published by Prentice Hall. This book was released on 1998 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: An insider's guide to writing Java-powered Web pages with JavaStudio, this book shows how without writing a single line of code. The hands-on format can be used as both a tutorial and reference, depending on the experience level. The CD-ROM contains a full, working 30-day "try and buy" version of JavaStudio.

Enterprise Java Programming with IBM WebSphere

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Publisher : Addison-Wesley Professional
ISBN 13 : 9780321185792
Total Pages : 1160 pages
Book Rating : 4.1/5 (857 download)

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Book Synopsis Enterprise Java Programming with IBM WebSphere by : Kyle Brown

Download or read book Enterprise Java Programming with IBM WebSphere written by Kyle Brown and published by Addison-Wesley Professional. This book was released on 2003 with total page 1160 pages. Available in PDF, EPUB and Kindle. Book excerpt: & • Everything Java developers need to start building J2EE applications using WebSphere Tools for the WebSphere Application Server & & • Hands-on techniques and case studies: servlets, JSP, EJB, IBM VisualAge for Java, and more & & • Written by IBM insiders for IBM Press

Kotlin Programming By Example

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Publisher : Packt Publishing Ltd
ISBN 13 : 1788479785
Total Pages : 490 pages
Book Rating : 4.7/5 (884 download)

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Book Synopsis Kotlin Programming By Example by : Iyanu Adelekan

Download or read book Kotlin Programming By Example written by Iyanu Adelekan and published by Packt Publishing Ltd. This book was released on 2018-03-28 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: Enhance your Kotlin programming skills by building 3 real-world applications Key Features Build three full-fledged, engaging applications from scratch and learn to deploy them Enhance your app development and programming activities with Kotlin’s powerful and intuitive tools and utilities. Experience the gentle learning curve, expressiveness, and intuitiveness of Kotlin, as you develop your own applications Book Description Kotlin greatly reduces the verbosity of source code. With Google having announced their support for Kotlin as a first-class language for writing Android apps, now's the time learn how to create apps from scratch with Kotlin Kotlin Programming By Example takes you through the building blocks of Kotlin, such as functions and classes. You’ll explore various features of Kotlin by building three applications of varying complexity. For a quick start to Android development, we look at building a classic game, Tetris, and elaborate on object-oriented programming in Kotlin. Our next application will be a messenger app, a level up in terms of complexity. Before moving onto the third app, we take a look at data persistent methods, helping us learn about the storage and retrieval of useful applications. Our final app is a place reviewer: a web application that will make use of the Google Maps API and Place Picker. By the end of this book, you will have gained experience of of creating and deploying Android applications using Kotlin. What you will learn Learn the building blocks of the Kotlin programming language Develop powerful RESTful microservices for Android applications Create reactive Android applications efficiently Implement an MVC architecture pattern and dependency management using Kotlin Centralize, transform, and stash data with Logstash Secure applications using Spring Security Deploy Kotlin microservices to AWS and Android applications to the Play Store Who this book is for This book is for those who are new to Kotlin or are familiar with the basics, having dabbled with Java until now. Basic programming knowledge is mandatory.

The Java Tutorial

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Publisher : Addison-Wesley
ISBN 13 : 0132761947
Total Pages : 1488 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis The Java Tutorial by : Sharon Biocca Zakhour

Download or read book The Java Tutorial written by Sharon Biocca Zakhour and published by Addison-Wesley. This book was released on 2013-02-27 with total page 1488 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Java®Tutorial, Fifth Edition, is based on Release 7 of the Java Platform Standard Edition. This revised and updated edition introduces the new features added to the platform, including a section on NIO.2, the new file I/O API, and information on migrating legacy code to the new API. The deployment coverage has also been expanded, with new chapters such as “Doing More with Rich Internet Applications” and “Deployment in Depth,” and a section on the fork/join feature has been added to the chapter on concurrency. Information reflecting Project Coin developments, including the new try-with-resources statement, the ability to catch more than one type of exception with a single exception handler, support for binary literals, and diamond syntax, which results in cleaner generics code, has been added where appropriate. The chapters covering generics, Java Web Start, and applets have also been updated. In addition, if you plan to take one of the Java SE 7 certification exams, this guide can help. A special appendix, “Preparing for Java Programming Language Certification,” lists the three exams available, details the items covered on each exam, and provides cross-references to where more information about each topic appears in the text. All of the material has been thoroughly reviewed by members of Oracle Java engineering to ensure that the information is accurate and up to date.

Programming Game AI by Example

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Publisher : Jones & Bartlett Learning
ISBN 13 : 9781556220784
Total Pages : 522 pages
Book Rating : 4.2/5 (27 download)

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Book Synopsis Programming Game AI by Example by : Mat Buckland

Download or read book Programming Game AI by Example written by Mat Buckland and published by Jones & Bartlett Learning. This book was released on 2005 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the framework of several game developers with a practical foundation to game AI.

Java Studio Creator Field Guide

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Publisher : Prentice Hall
ISBN 13 : 9780132254601
Total Pages : 700 pages
Book Rating : 4.2/5 (546 download)

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Book Synopsis Java Studio Creator Field Guide by : Gail Anderson

Download or read book Java Studio Creator Field Guide written by Gail Anderson and published by Prentice Hall. This book was released on 2006 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Android Game Programming by Example

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1785286196
Total Pages : 389 pages
Book Rating : 4.7/5 (852 download)

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Book Synopsis Android Game Programming by Example by : John Horton

Download or read book Android Game Programming by Example written by John Horton and published by Packt Publishing Ltd. This book was released on 2015-06-30 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android gaming is a hot topic these days, but one of the few areas of technology that does not have an abundance of clear and useful documentation online. However, there is an ever-increasing demand for Android games. This book will help you get up to speed with the essentials of game development with Android. The book begins by teaching you the setup of a game development environment on a fundamental level. Moving on, the book deals with concepts such as building a home screen UI, implementing game objects, and painting the scene at a fixed resolution. Gradually, it builds up to the implementation of a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates. This is achieved by starting with a simple game and gradually increasing the complexity of the three complete games built step by step. By the end of the book, you will have successfully built three exciting games over the course of three engrossing and insightful projects.

Component Development for the Java Platform

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 9780201753066
Total Pages : 360 pages
Book Rating : 4.7/5 (53 download)

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Book Synopsis Component Development for the Java Platform by : Stuart Dabbs Halloway

Download or read book Component Development for the Java Platform written by Stuart Dabbs Halloway and published by Addison-Wesley Professional. This book was released on 2002 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fra bagsiden: As a platform, Java defines the services needed to connect binary components at runtime safely and reliably. To truly take advantage of alle Java has to offer, you must consider not just development, but also deployment, and not just objects, but also components. The book delves into the component-oriented features of the Java platform, thoroughly discussing class loading, refelction, serialization, native interoperation and code generation.

Java Programming for Android Developers For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119301084
Total Pages : 471 pages
Book Rating : 4.1/5 (193 download)

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Book Synopsis Java Programming for Android Developers For Dummies by : Barry Burd

Download or read book Java Programming for Android Developers For Dummies written by Barry Burd and published by John Wiley & Sons. This book was released on 2016-11-07 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop the next killer Android App using Java programming! Android is everywhere! It runs more than half the smartphones in the U.S.—and Java makes it go. If you want to cash in on its popularity by learning to build Android apps with Java, all the easy-to-follow guidance you need to get started is at your fingertips. Inside, you'll learn the basics of Java and grasp how it works with Android; then, you'll go on to create your first real, working application. How cool is that? The demand for Android apps isn't showing any signs of slowing, but if you're a mobile developer who wants to get in on the action, it's vital that you get the necessary Java background to be a success. With the help of Java Programming for Android Developers For Dummies, you'll quickly and painlessly discover the ins and outs of using Java to create groundbreaking Android apps—no prior knowledge or experience required! Get the know-how to create an Android program from the ground up Make sense of basic Java development concepts and techniques Develop the skills to handle programming challenges Find out how to debug your app Don't sit back and watch other developers release apps that bring in the bucks! Everything you need to create that next killer Android app is just a page away!

Java Swing

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596004087
Total Pages : 1278 pages
Book Rating : 4.5/5 (96 download)

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Book Synopsis Java Swing by : Marc Loy

Download or read book Java Swing written by Marc Loy and published by "O'Reilly Media, Inc.". This book was released on 2002-11-20 with total page 1278 pages. Available in PDF, EPUB and Kindle. Book excerpt: Swing is a fully-featured user interface development kit for Java applications. Building on the foundations of the Abstract Window Toolkit (AWT), Swing enables cross-platform applications to use any of several pluggable look-and-feels. Swing developers can take advantage of its rich, flexible features and modular components, building elegant user interfaces with very little code. This second edition of Java Swing thoroughly covers all the features available in Java 2 SDK 1.3 and 1.4. More than simply a reference, this new edition takes a practical approach. It is a book by developers for developers, with hundreds of useful examples, from beginning level to advanced, covering every component available in Swing. All these features mean that there's a lot to learn. Even setting aside its platform flexibility, Swing compares favorably with any widely available user interface toolkit--it has great depth. Swing makes it easy to do simple things but is powerful enough to create complex, intricate interfaces. Java Swing, 2nd edition includes : A new chapter on Drag and Drop Accessibility features for creating a user interface meeting the needs of all users Coverage of the improved key binding infrastructure introduced in SDK 1.3 A new chapter on JFormattedTextField and input validation Mac OS X coverage and examples Coverage of the improved focus system introduced in SDK 1.4 Pluggable Look-and-Feel coverage Coverage of the new layout manager, SpringLayout, from SDK 1.4 Properties tables that summarize important features of each component Coverage of the 1.4 Spinner component Details about using HTML in components A new appendix listing bound actions for each component A supporting web site with utilities, examples, and supplemental materials Whether you're a seasoned Java developer or just trying to find out what Java can do, you'll find Java Swing, 2nd edition an indispensable guide.

Android App Development in Android Studio

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Publisher :
ISBN 13 : 9781542885843
Total Pages : 0 pages
Book Rating : 4.8/5 (858 download)

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Book Synopsis Android App Development in Android Studio by : J. Paul Carle

Download or read book Android App Development in Android Studio written by J. Paul Carle and published by . This book was released on 2017-02-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers Android app design fundamentals in Android Studio using Java programming language.The author assumes you have no experience in app development. The book starts with the installation of the required development environment and setting up the emulators. Then, the simplest "Hello World" app is developed step by step. In the next chapter, basics of the Java programming language are given with practical examples. Screenshots and code snippets are clearly given in the book to guide the reader. After the Java lecture, 6 complete Android apps are developed again by step by step instructions.Each code line is explained. As the reader follows the development of the example apps, he/she will learn designing user interfaces, connecting interface objects to code, developing efficient Java code and testing the app on emulators and real devices.The sample apps developed in this book are as follows:1. Headlight app: Learn the basics of app development and use buttons in your code.2. Body mass index (BMI) calculator app: Using input boxes, performing calculations and displaying the results on the screen.3. Simple dice roller app: Using random number generator functions, including images in your project, displaying images on the screen and changing the displayed image programmatically.4. The compass app: Accessing the magnetic field sensor, setting required permissions, extracting the direction angle and animating a compass figure.5. Show my location app: Creating a map project, setting required permissions, accessing GPS device and showing real time location on the map.6. S.O.S. sender app: Adding SMS functionality, setting required permissions and sending real time location using SMS.This book includes 146 figures and 114 code snippets that are used to explain app development concepts clearly. Full resolution colour figures and project files can be viewed and downloaded from the the book's website: www.android-java.website.

Developing Games in Java

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Publisher : New Riders
ISBN 13 : 9781592730056
Total Pages : 1012 pages
Book Rating : 4.7/5 (3 download)

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Book Synopsis Developing Games in Java by : David Brackeen

Download or read book Developing Games in Java written by David Brackeen and published by New Riders. This book was released on 2004 with total page 1012 pages. Available in PDF, EPUB and Kindle. Book excerpt: Companion web site available.

Java Programming for Kids

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Publisher :
ISBN 13 : 9780971843950
Total Pages : 216 pages
Book Rating : 4.8/5 (439 download)

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Book Synopsis Java Programming for Kids by : Yakov Fain

Download or read book Java Programming for Kids written by Yakov Fain and published by . This book was released on 2004-05-01 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: This illustrated book teaches kids to write computer programs. Kids will learn basics of programming while creating such computer games as Tic-Tac-Toe, Ping-Pong and others. This book can be useful for three categories of people: kids from 10 to 18 years old, school computer teachers, parents who want to teach their kids programming.

Java Programming for Android Developers For Dummies

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Publisher : John Wiley & Sons
ISBN 13 : 1118504380
Total Pages : 456 pages
Book Rating : 4.1/5 (185 download)

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Book Synopsis Java Programming for Android Developers For Dummies by : Barry Burd

Download or read book Java Programming for Android Developers For Dummies written by Barry Burd and published by John Wiley & Sons. This book was released on 2013-11-04 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents the basics of Java, how it works with Android, and step-by-step instructions for creating an Android application.

Android Sensor Programming By Example

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Publisher : Packt Publishing Ltd
ISBN 13 : 1785284665
Total Pages : 191 pages
Book Rating : 4.7/5 (852 download)

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Book Synopsis Android Sensor Programming By Example by : Varun Nagpal

Download or read book Android Sensor Programming By Example written by Varun Nagpal and published by Packt Publishing Ltd. This book was released on 2016-04-29 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take your Android applications to the next level of interactivity by exploring the wide variety of Android sensors About This Book Get a thorough understanding of the fundamentals and framework of Android sensors. Acquire knowledge of advance sensor programming, and learn how to connect and use sensors in external devices such as the Android Watch, Polar heart rate monitors, Adidas speed cells, and so on. Learn from real-world sensor-based applications such as the Pedometer app to detect daily steps, the Driving app to detect driving events, and the Professional Fitness tracker app to track heart rate, weight, daily steps, calories burned, and so on. Who This Book Is For This book is targeted at Android developers who want to get a good understanding of sensors and write sensor-based applications, or who want to enhance their existing applications with additional sensor functionality. A basic knowledge of Android development is required What You Will Learn Learn about sensor fundamentals, different types of sensors, and the sensor co-ordinate system Understand the various classes, callbacks, and APIs of the Android Sensor framework Check all the available sensors on an Android device and know their individual capabilities—for example, their range of values, power consumption, and so on. Implement sensor fusion using two or more sensors together and learn to compensate for the weakness of one sensor by using the strength of another Build a variety of sensor based, real-world applications such as Weather, Pedometer, Compass, Driving Events Detection, Fitness Tracker, and so on. Get to know about wake up and non-wake up sensors, wake locks, and how to use sensor batch processing along with the sensor hardware FIFO queue Develop efficient battery and processor algorithms using raw sensor data to solve real-world problems Connect to a variety of remote sensors such as body weight measurement and body fat percentage measurement using the Google Fit platform from your Android app In Detail Android phones available in today's market have a wide variety of powerful and highly precise sensors. Interesting applications can be built with them such as a local weather app using weather sensors, analyzing risky driving behavior using motion sensors, a fitness tracker using step-counter sensors, and so on. Sensors in external devices such as Android Watch, Body Analyzer & Weight Machine, Running Speed Cell, and so on can also be connected and used from your Android app running on your phone. Moving further, this book will provide the skills required to use sensors in your Android applications. It will walk you through all the fundamentals of sensors and will provide a thorough understanding of the Android Sensor Framework. You will also get to learn how to write code for the supportive infrastructure such as background services, scheduled and long running background threads, and databases for saving sensor data. Additionally, you will learn how to connect and use sensors in external devices from your Android app using the Google Fit platform. By the end of the book, you will be well versed in the use of Android sensors and programming to build interactive applications. Style and approach A step-by-step and easy-to-follow guide that focuses on utilizing sensors to perform certain tasks. After covering the fundamentals in the first chapter, the book develops the concepts by building a real-world, sensor-based application in subsequent chapters.

Java Design Patterns

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Publisher : Addison-Wesley Professional
ISBN 13 : 9780201485394
Total Pages : 352 pages
Book Rating : 4.4/5 (853 download)

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Book Synopsis Java Design Patterns by : James William Cooper

Download or read book Java Design Patterns written by James William Cooper and published by Addison-Wesley Professional. This book was released on 2000 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Java developers know that design patterns offer powerful productivity benefits but few books have been specific enough to address their programming challenges. With "Java Design Patterns", there's finally a hands-on guide focused specifically on real-world Java development. The book covers three main categories of design patterns--creational, structural, and behavioral--and the example programs and useful variations can be found on the accompanying CD-ROM.

Java in 21 Days, Sams Teach Yourself (Covering Java 8)

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Publisher : Sams Publishing
ISBN 13 : 0133755835
Total Pages : 1541 pages
Book Rating : 4.1/5 (337 download)

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Book Synopsis Java in 21 Days, Sams Teach Yourself (Covering Java 8) by : Rogers Cadenhead

Download or read book Java in 21 Days, Sams Teach Yourself (Covering Java 8) written by Rogers Cadenhead and published by Sams Publishing. This book was released on 2015-12-22 with total page 1541 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 21 days you can acquire the knowledge and skills necessary to develop applications on your computer and apps that run on Android phones and tablets. With this complete tutorial you’ll quickly master the basics and then move on to more advanced features and concepts. Completely updated for Java 8, this book teaches you about the Java language and how to use it to create applications for any computing environment and Android apps. By the time you have finished the book, you’ll have well-rounded knowledge of Java and the Java class libraries. Using your new skills, you will be able to develop your own programs for tasks such as web services, database connectivity, XML processing, and mobile programming. No previous programming experience required. By following the 21 carefully organized lessons in this book, anyone can learn the basics of Java programming. Learn at your own pace. You can work through each chapter sequentially to make sure you thoroughly understand all the concepts and methodologies, or you can focus on specific lessons to learn the techniques that interest you most. Test your knowledge. Each chapter ends with a Workshop section filled with questions, answers, and exercises for further study. There are even certification practice questions. Completely revised, updated, and expanded to cover the latest features of Java 8 Learn to develop Java applications and Android apps using NetBeans and Google’s new Android Studio -- two excellent (and free!) programming platforms Covers new features of Java 8 such as closures, the most eagerly anticipated language feature in years Easy-to-understand, practical examples clearly illustrate the fundamentals of Java programming Discover how Swing can help you quickly develop programs with a graphical user interface Find out about JDBC 4.2 programming with the Derby database and XML parsing with the open source XOM class library Learn how to use streams to write programs that communicate with the Internet, including socket programming, buffers, channels, and URL handling. Contents at a Glance WEEK 1: The Java Language DAY 1 Getting Started with Java DAY 2 The ABCs of Programming DAY 3 Working with Objects DAY 4 Lists, Logic, and Loops DAY 5 Creating Classesand Methods DAY 6 Packages, Interfaces, and Other Class Features DAY 7 Exceptions and Threads WEEK 2: The Java Class Library DAY 8 Data Structures DAY 9 Working with Swing DAY 10 Building a Swing Interface DAY 11 Arranging Components on a User Interface DAY 12 Responding to User Input DAY 13 Creating Java2D Graphics DAY 14 Developing Swing Applications WEEK 3: Java Programming DAY 15 Working with Input and Output DAY 16 Using Inner Classes and Closures DAY 17 Communicating Across the Internet DAY 18 Accessing Databases with JDBC 4.2 and Derby DAY 19 Reading and Writing RSS Feeds DAY 20 XML Web Services DAY 21 Writing Android Apps for Java APPENDIX A Using the NetBeans IDE APPENDIX B This Book’s Website APPENDIX C Fixing a Problem with the Android Studio Emulator APPENDIX D Using the Java Development Kit APPENDIX E Programming with the Java Development Kit