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Ios Development With Xamarin Cookbook
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Book Synopsis iOS Development with Xamarin Cookbook by : Dimitris Tavlikos
Download or read book iOS Development with Xamarin Cookbook written by Dimitris Tavlikos and published by Packt Publishing Ltd. This book was released on 2014-05-23 with total page 639 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is written in a recipe format with practical examples, allowing you to go directly to your topic of interest or follow topics throughout a chapter to gain an in-depth knowledge. There are also plenty of hints and best practices along the way. If you are a C#/.NET developer with no previous experience in iOS development or an Objective-C developer who wants to create complete iOS applications and deploy them to the App Store, then this book is ideal for you. No experience with Xamarin is needed.
Book Synopsis iOS Game Programming Cookbook by : Bhanu Birani
Download or read book iOS Game Programming Cookbook written by Bhanu Birani and published by Packt Publishing Ltd. This book was released on 2015-03-25 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is for developers who are willing to explore iOS game programming in depth. Good knowledge level and understanding of iOS game development will be an added advantage. You should already have a working installation of Xcode and Sprite kit.
Book Synopsis Xamarin Mobile Development for Android Cookbook by : Matthew Leibowitz
Download or read book Xamarin Mobile Development for Android Cookbook written by Matthew Leibowitz and published by Packt Publishing Ltd. This book was released on 2015-11-24 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 80 hands-on recipes to unleash full potential for Xamarin in development and monetization of feature-packed, real-world Android apps About This Book Create a number of Android applications using the Xamarin Android platform Extensively integrate your Android devices with other Android devices to enhance your app creation experience A comprehensive guide packed with real-world scenarios and pro-level practices and techniques to help you build successful Android apps Who This Book Is For If you are a Xamarin developer who wants to create complete Android applications with Xamarin, then this book is ideal for you. No prior knowledge of Android development is needed, however a basic knowledge of C# and .NET would be useful. What You Will Learn Install and use Xamarin.Android with Xamarin Studio and Visual Studio Design an app's user interface for multiple device configurations Store and protect data in databases, files, and on the cloud Utilize lists and collections to present data to the user Communicate across the network using NFC or Bluetooth Perform tasks in the background and update the user with notifications Capture and play multimedia, such as video and audio, with the camera Implement In-App Billing and Expansion Files and deploy to the store In Detail Xamarin is used by developers to write native iOS, Android, and Windows apps with native user interfaces and share code across multiple platforms not just on mobile devices, but on Windows, Mac OS X, and Linux. Developing apps with Xamarin.Android allows you to use and re-use your code and your skills on different platforms, making you more productive in any development. Although it's not a write-once-run-anywhere framework, Xamarin provides native platform integration and optimizations. There is no middleware; Xamarin.Android talks directly to the system, taking your C# and F# code directly to the low levels. This book will provide you with the necessary knowledge and skills to be part of the mobile development era using C#. Covering a wide range of recipes such as creating a simple application and using device features effectively, it will be your companion to the complete application development cycle. Starting with installing the necessary tools, you will be guided on everything you need to develop an application ready to be deployed. You will learn the best practices for interacting with the device hardware, such as GPS, NFC, and Bluetooth. Furthermore, you will be able to manage multimedia resources such as photos and videos captured with the device camera, and so much more! By the end of this book, you will be able to create Android apps as a result of learning and implementing pro-level practices, techniques, and solutions. This book will ascertain a seamless and successful app building experience. Style and approach This book employs a step-by-step approach to Android app creation, explained in a conversational and easy-to-follow style. A wide range of examples are listed to ensure a complete understanding of how to deploy competent apps on the Android market.
Book Synopsis Objective-C Memory Management Essentials by : Gibson Tang
Download or read book Objective-C Memory Management Essentials written by Gibson Tang and published by Packt Publishing Ltd. This book was released on 2015-03-25 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are new to Objective-C or a veteran in iOS application development, this is the book for you. This book will ensure that you can actively learn the methods and concepts in relation to memory management in a more engaging way. Basic knowledge of iOS development is required for this book.
Book Synopsis Swift by Example by : Giordano Scalzo
Download or read book Swift by Example written by Giordano Scalzo and published by Packt Publishing Ltd. This book was released on 2015-06-19 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: When Apple announced Swift at the WWDC, the iOS developer community became excited about the opportunities to improve the way in which they build iOS apps. Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and flexible, and it introduces new ways to solve old problems. Swift by Example is a fast-paced, practical guide that shows you how to develop iOS apps using Swift. Through the development of six different apps, you'll learn how to use either the right feature of the language or the right tool to solve a given problem. By the end of the book you will be able to build well-designed apps, effectively use AutoLayout, and develop a video game.
Book Synopsis IOS Development with Xamarin Cookbook by : Dimitris Tavlikos
Download or read book IOS Development with Xamarin Cookbook written by Dimitris Tavlikos and published by . This book was released on 2014-01-01 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Detail This book will provide you with the necessary knowledge and skills to be part of the mobile development era, using C♯. Covering a wide range of recipes such as creating a simple application and using device features effectively, it will be your companion to the complete application development cycle. Starting from installing the necessary tools, you will be guided step-by-step on everything you need to develop an application ready to be deployed. You will learn the best practices for interacting with the device hardware, such as the GPS, compass, and the accelerometer. Furthermore, you will be able to manage multimedia resources such as photos and videos captured with the device camera, and much more!Approach The book is written in a recipe format with practical examples, allowing you to go directly to your topic of interest or follow topics throughout a chapter to gain an in-depth knowledge. There are also plenty of hints and best practices along the way. Who this book is for If you are a C♯/.NET developer with no previous experience in iOS development or an Objective-C developer who wants to create complete iOS applications and deploy them to the App Store, then this book is ideal for you. No experience with Xamarin is needed.
Book Synopsis C# 7 and .NET Core Cookbook by : Dirk Strauss
Download or read book C# 7 and .NET Core Cookbook written by Dirk Strauss and published by Packt Publishing Ltd. This book was released on 2017-04-25 with total page 614 pages. Available in PDF, EPUB and Kindle. Book excerpt: Quick solutions to common programming problems with the latest features of C# 7.0, .NET Core 1.1, and Visual Studio 2017 About This Book Easy-to-follow recipes to get you up-and-running with the new features of C# 7 and .NET Core 1.1 Practical solutions to assist you with microservices and serverless computing in C# Explore the new Visual Studio environment and write more secure code in it Who This Book Is For The book will appeal to C# and .NET developers who have a basic familiarity with C# and the Visual Studio 2015 environment What You Will Learn Writing better and less code to achieve the same result as in previous versions of C# Working with analyzers in Visual Studio Working with files, streams, and serialization Writing high-performant code in C# and understanding multi-threading Demystifying the Rx library using Reactive extensions Exploring .Net Core 1.1 and ASP.NET MVC Securing your applications and learning new debugging techniques Designing and building a microservice architecture Using Azure and AWS for serverless computing with C# In Detail C# has recently been open-sourced and C# 7 comes with a host of new features for building powerful, cross-platform applications. This book will be your solution to some common programming problems that you come across with C# and will also help you get started with .NET Core 1.1. Through a recipe-based approach, this book will help you overcome common programming challenges and get your applications ready to face the modern world. We start by running you through new features in C# 7, such as tuples, pattern matching, and so on, giving you hands-on experience with them. Moving forward, you will work with generics and the OOP features in C#. You will then move on to more advanced topics, such as reactive extensions, Regex, code analyzers, and asynchronous programming. This book will also cover new, cross-platform .NET Core 1.1 features and teach you how to utilize .NET Core on macOS. Then, we will explore microservices as well as serverless computing and how these benefit modern developers. Finally, you will learn what you can do with Visual Studio 2017 to put mobile application development across multiple platforms within the reach of any developer. Style and approach A unique recipe-based guide that will help you gain a solid understanding of the new concepts in C# 7.0 and Visual Studio 2017
Book Synopsis Cross-platform UI Development with Xamarin.Forms by : Paul F. Johnson
Download or read book Cross-platform UI Development with Xamarin.Forms written by Paul F. Johnson and published by Packt Publishing Ltd. This book was released on 2015-08-26 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create a fully operating application and deploy it to major mobile platforms using Xamarin.Forms About This Book Create standard user interfaces on Windows Mobile, Android, and iOS and then make those interfaces look good with ease Design a full-blown application in very little time with just about the entire code being shared Learn how to access platform-specific features and still have the same core code with this handy guide Who This Book Is For This book is intended for mobile software developers who are fed up with having three different code sets for the same application. If you want to put your code on all mobile platforms with minimum fuss, and just want to develop but haven't got the time to be digging too far into a particular platform, this is the book for you. Basic knowledge of C# is assumed. What You Will Learn Create a responsive UI, modified to suit the target platform Understand the basics of designing an application, and the considerations needed for target platforms Construct a complete app using a single codebase Develop attractive user interfaces Bind information to the code behind to generate a reactive application Design an effective portable class library (PCL) Include a Windows Mobile application within your standard Xamarin.Forms application Extend your applications using the Xamarin.Forms Labs library In Detail Xamarin is an IDE used for the development of native iOS, Android, and Windows, and cross-platform mobile applications in C#. For the mobile developer, that means learning three different languages to create the same application. Even if you use the Xamarin toolchain, you still need to work with three different user interface construction sets. Xamarin is essentially a container in which developers can write any application in C# and use the Xamarin compiler to package and deploy on Android, iOS, or Windows platforms. To top this, Xamarin.Forms plays the role of a single codebase for mobile applications. This book will show you, with fully-coded examples, how to use both the Xamarin toolchain and the Xamarin.Forms library to code once for the three platforms. It goes from the concept and design of a mobile messenger application to its execution. You will be introduced to Messenger—the messaging app—which includes key features such as push notifications, UI, maps, databases, and web services. Next, you will learn to plan the UI using Xamarin.Forms for cross-mobile platform development, and move on to creating custom buttons, extending the UI, and connecting to social sites such as Facebook and Twitter. You will also learn about the limitations of PCL libraries and how they make coding easier. This will be followed by the creation of a SQLite database and a database manager, and the SQLite database's reflection within the database manager. You will then be taken through the use of hardware features with ample coverage of iOS, Android, and Windows Mobile. Finally, the book will conclude by introducing common strategies that allow you to create applications that “just work” without having to reinvent the wheel each time. Style and approach A fun and informal approach to creating a mobile application using the most up-to-date cross-platform approach. Each coding chapter includes fully working code examples available for download from the Packt Publishing website.
Book Synopsis Learning Xamarin Studio by : William Smith
Download or read book Learning Xamarin Studio written by William Smith and published by Packt Publishing Ltd. This book was released on 2014-08-20 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is intended for .NET developers with any level of experience and who are interested in building native applications without the hassle of becoming Objective-C or Java experts. Although it will be beneficial to have some development experience, particularly in .NET, Learning Xamarin help even a novice developer get past the headaches of setting up and customizing their new development environment so they can move on to producing high-quality native applications quickly.
Book Synopsis Learning JavaScript Data Structures and Algorithms by : Loiane Groner
Download or read book Learning JavaScript Data Structures and Algorithms written by Loiane Groner and published by Packt Publishing Ltd. This book was released on 2014-10-27 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are a JavaScript developer or someone who has basic knowledge of JavaScript, and want to explore its optimum ability, this fast-paced book is definitely for you. Programming logic is the only thing you need to know to start having fun with algorithms.
Book Synopsis Xamarin: Cross-Platform Mobile Application Development by : Jonathan Peppers
Download or read book Xamarin: Cross-Platform Mobile Application Development written by Jonathan Peppers and published by Packt Publishing Ltd. This book was released on 2016-08-31 with total page 1049 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the skills required to develop cross-platform applications from drawing board to app store(s) using Xamarin About This Book Learn to deliver high-performance native apps that leverage platform specific acceleration, complied for native performance Learn development techniques that will allow you to use and create custom layouts for cross-platform UI Gain the knowledge needed to become more efficient in testing, deploying, and monitoring your applications Implement application life cycle management concepts to manage cross-platform projects Who This Book Is For Mobile application developers wanting to develop skills required to steer cross-platform applications using Xamarin. What You Will Learn Share C# code across platforms and call native Objective-C or Java libraries from C# Submit your app to the Apple App Store and Google Play Use the out-of-the-box services to support third-party libraries Find out how to get feedback while your application is used by your users Create shared data access using a local SQLite database and a REST service Test and monitor your applications Gain memory management skills to avoid memory leaks and premature code cycles while decreasing the memory print of your applications Integrate network resources with cross-platform applications Design and implement eye-catching and reusable UI components without compromising on nativity in mobile applications In Detail Developing a mobile application for just one platform is becoming a thing of the past. Companies expect their apps to be supported on iOS, Android and Windows Phone, while leveraging the best native features on all three platforms. Xamarin's tools help ease this problem by giving developers a single toolset to target all three platforms. The main goal of this course is to equip you with knowledge to successfully analyze, develop, and manage Xamarin cross-platform projects using the most efficient, robust, and scalable implementation patterns. Module 1 is a step-by-step guide to building real-world applications for iOS and Android. The module walks you through building a chat application, complete with a backend web service and native features such as GPS location, camera, and push notifications. Additionally, you'll learn how to use external libraries with Xamarin and Xamarin.Forms. Module 2 provide you recipes on how to create an architecture that will be maintainable, extendable, use Xamarin.Forms plugins to boost productivity. We start with a simple creation of a Xamarin.Forms solution, customize the style and behavior of views for each platform. Further on, we demonstrate the power of architecting a cross-platform solution. Next, you will utilize and access hardware features that vary from platform to platform with cross-platform techniques. You will master the steps of getting the app ready and publishing it in the app store. The last module starts with general topics such as memory management, asynchronous programming, local storage, networking, and platform-specific features. You will learn about key tools to leverage the pattern and advanced implementation strategies. Finally, we show you the toolset for application lifecycle management to help you prepare the development pipeline to manage and see cross-platform projects through to public or private release. After the completion of this course, you will learn a path that will get you up and running with developing cross-platform mobile applications and help you become the go-to person when it comes to Xamarin. Style and approach This course will serve as comprehensive guide for developing cross-platform applications with Xamarin with a unique approach that will engage you like never before as you create real-world cross-platform apps on your own.
Download or read book Android Cookbook written by Ian F. Darwin and published by "O'Reilly Media, Inc.". This book was released on 2017-05-10 with total page 733 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jump in and build working Android apps with the help of more than 230 tested recipes. The second edition of this acclaimed cookbook includes recipes for working with user interfaces, multitouch gestures, location awareness, web services, and specific device features such as the phone, camera, and accelerometer. You also get useful info on packaging your app for the Google Play Market. Ideal for developers familiar with Java, Android basics, and the Java SE API, this book features recipes contributed by more than three dozen Android developers. Each recipe provides a clear solution and sample code you can use in your project right away. Among numerous topics, this cookbook helps you: Get started with the tooling you need for developing and testing Android apps Create layouts with Android’s UI controls, graphical services, and pop-up mechanisms Build location-aware services on Google Maps and OpenStreetMap Control aspects of Android’s music, video, and other multimedia capabilities Work with accelerometers and other Android sensors Use various gaming and animation frameworks Store and retrieve persistent data in files and embedded databases Access RESTful web services with JSON and other formats Test and troubleshoot individual components and your entire application
Book Synopsis .NET Standard 2.0 Cookbook by : Fiqri Ismail
Download or read book .NET Standard 2.0 Cookbook written by Fiqri Ismail and published by Packt Publishing Ltd. This book was released on 2018-05-18 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get the most out of .NET framework using standard libraries and create a .NET Standard 2.0 library from scratch Key Features Write code once and share within .NET ecosystem in Windows, Linux and macOS Give your .NET Libraries a common framework in cloud and on premise with the latest .NET Standard 2.0 Build a wide range of applications from Mobile with Xamarin to Web with ASP.NET Book Description The .NET Standard is a standard that represents a set of APIs that all .NET platforms have to implement, making it easy for developers to access and use one common library for their development needs. This book begins with a quick refresher, helping you understand the mechanics of the new standard and offering insight into how it works. You’ll explore the core library concepts, such as working with collections, configurations, I/O, security, and multithreading. You’ll explore the iOS and Android libraries of Xamarin and we’ll guide you through creating a .NET Standard 2.0 library, which you’ll use with both Android and iOS applications. In the final chapters, you’ll learn the various debugging and diagnostics tools to deliver quality libraries and create a NuGet package of the .NET Standard 2.0 library. By the end of this book, you’ll be able to expand your current workflow to various .NET flavors and have the essential skills to create a .NET Standard 2.0 library from scratch to package and deliver it to the world. What you will learn Create a .NET Standard 2.0 library Use System.IO within the .NET Standard 2.0 Make use of your legacy .NET libraries with the new .NET Core standard Explore the thread support to create a multithreaded .NET Standard 2.0 library Create a .NET Standard 2.0 library and use it with an Android and iOS application Implement various Visual Studio 2017 diagnostics and debugging tools Create a NuGet Package and submit the package to the NuGet Package Manager Use Visual Studio 2017 azure tools to deploy the application to Azure Test and deliver a .NET Standard 2.0 library Who this book is for This book is for .NET developers who are looking to build dynamic applications with the latest .NET Standard. C# knowledge is required.
Download or read book CMake Cookbook written by Radovan Bast and published by Packt Publishing Ltd. This book was released on 2018-09-26 with total page 600 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn CMake through a series of task-based recipes that provide you with practical, simple, and ready-to-use CMake solutions for your code Key FeaturesLearn to configure, build, test, and package software written in C, C++, and FortranProgress from simple to advanced tasks with examples tested on Linux, macOS, and WindowsManage code complexity and library dependencies with reusable CMake building blocksBook Description CMake is cross-platform, open-source software for managing the build process in a portable fashion. This book features a collection of recipes and building blocks with tips and techniques for working with CMake, CTest, CPack, and CDash. CMake Cookbook includes real-world examples in the form of recipes that cover different ways to structure, configure, build, and test small- to large-scale code projects. You will learn to use CMake's command-line tools and master modern CMake practices for configuring, building, and testing binaries and libraries. With this book, you will be able to work with external libraries and structure your own projects in a modular and reusable way. You will be well-equipped to generate native build scripts for Linux, MacOS, and Windows, simplify and refactor projects using CMake, and port projects to CMake. What you will learnConfigure, build, test, and install code projects using CMakeDetect operating systems, processors, libraries, files, and programs for conditional compilationIncrease the portability of your codeRefactor a large codebase into modules with the help of CMakeBuild multi-language projectsKnow where and how to tweak CMake configuration files written by somebody elsePackage projects for distributionPort projects to CMakeWho this book is for If you are a software developer keen to manage build systems using CMake or would like to understand and modify CMake code written by others, this book is for you. A basic knowledge of C++, C, or Fortran is required to understand the topics covered in this book.
Book Synopsis Xamarin Mobile Application Development by : Dan Hermes
Download or read book Xamarin Mobile Application Development written by Dan Hermes and published by Apress. This book was released on 2015-07-04 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: Xamarin Mobile Application Development is a hands-on Xamarin.Forms primer and a cross-platform reference for building native Android, iOS, and Windows Phone apps using C# and .NET. This book explains how to use Xamarin.Forms, Xamarin.Android, and Xamarin.iOS to build business apps for your customers and consumer apps for Google Play and the iTunes App Store. Learn how to leverage Xamarin.Forms for cross-platform development using the most common UI pages, layouts, views, controls, and design patterns. Combine these with platform-specific UI to craft a visually stunning and highly interactive mobile user experience. Use Xamarin.Forms to data bind your UI to both data models and to view models for a Model-View-ViewModel (MVVM) implementation. Use this book to answer the important question: Is Xamarin.Forms right for my project? Platform-specific UI is a key concept in cross-platform development, and Xamarin.Android and Xamarin.iOS are the foundation of the Xamarin platform. Xamarin Mobile Application Development will cover how to build an Android app using Xamarin.Android and an iOS app using Xamarin.iOS while sharing a core code library. SQLite is the database-of-choice for many Xamarin developers. This book will explain local data access techniques using SQLite.NET and ADO.NET. Build a mobile data access layer (DAL) using SQLite and weigh your options for web services and enterprise cloud data solutions. This book will show how organize your Xamarin code into a professional-grade application architecture. Explore solution-building techniques from starter-to-enterprise to help you decouple your functional layers, manage your platform-specific code, and share your cross-platform classes for code reuse, testability, and maintainability. Also included are 250+ screenshots on iOS, Android, and Windows Phone and 200+ C# code examples with downloadable C# and XAML versions available from Apress.com. This comprehensive recipe and reference book addresses one of the most important and vexing problems in the software industry today: How do we effectively design and develop cross-platform mobile applications?
Book Synopsis Windows Application Development Cookbook by : Marcin Jamro
Download or read book Windows Application Development Cookbook written by Marcin Jamro and published by Packt Publishing Ltd. This book was released on 2016-12-21 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover over 125 solution-based recipes to help you build applications for smartphones, tablets, and desktops About This Book Learn to build applications for Windows 10, the latest Windows version Develop your applications to be compatible with smartphones, tablets, and desktops This guide is packed with recipes covering major solutions to day-to-day problems faced by Windows programmers Who This Book Is For The book is dedicated to programmers with various experience of developing applications for Windows-based smartphones, tablets, and desktops—even beginners can find suitable content. What You Will Learn Start developing universal applications for Windows 10 Design user interface in the XAML language Use the MVVM design pattern with data binding Store data in files and in a database Use multimedia content and animations Capture data from built-in sensors Handle various Internet-based scenarios Test the application and submit it to the Windows Store In Detail Need to ensure you can always create the best Windows apps regardless of platform? What you need are solutions to the biggest issues you can face, so you can always ensure you're making the right choices and creating the best apps you can. The book starts with recipes that will help you set up the integrated development environment before you go ahead and design the user interface. You will learn how to use the MVVM design pattern together with data binding, as well as how to work with data in different file formats. Moving on, you will explore techniques to add animations and graphics to your application, and enable your solution to work with multimedia content. You will also see how to use sensors, such as an accelerometer and a compass, as well as obtain the current GPS location. You will make your application ready to work with Internet-based scenarios, such as composing e-mails or downloading files, before finally testing the project and submitting it to the Windows Store. By the end of the book, you will have a market-ready application compatible across different Windows devices, including smartphones, tablets, and desktops. Style and approach This quick-start book takes a cookbook format with recipes covering more than 125 solutions to help you create and build applications for Windows 10. The examples presented in the book use the free integrated development environment. A supporting set of codes that present solutions to problems described in particular chapters is available as well.
Book Synopsis Building Xamarin.Forms Mobile Apps Using XAML by : Dan Hermes
Download or read book Building Xamarin.Forms Mobile Apps Using XAML written by Dan Hermes and published by Apress. This book was released on 2019-02-12 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leverage Xamarin.Forms to build iOS and Android apps using a single, cross-platform approach. This book is the XAML companion to the C# guide Xamarin Mobile Application Development. You'll begin with an overview of Xamarin.Forms, then move on to an in-depth XAML (eXtensible Application Markup Language) primer covering syntax, namespaces, markup extensions, constructors, and the XAML standard. XAML gives us both the power of decoupled UI development and the direct use of Xamarin.Forms elements. This book explores the core of the Xamarin.Forms mobile app UI: using layouts and FlexLayouts to position controls and views to design and build screens, formatting your UI using resource dictionaries, styles, themes and CSS, then coding user interactions with behaviors, commands, and triggers. You'll see how to use XAML to build sophisticated, robust cross-platform mobile apps and help your user get around your app using Xamarin.Forms navigation patterns. Building Xamarin.Forms Mobile Apps Using XAML explains how to bind UI to data models using data binding and using the MVVM pattern, and how to customize UI elements for each platform using industry-standard menus, effects, custom renderers, and native view declaration. What You Will Learn Create world-class mobile apps for iOS and Android using C# and XAMLBuild a XAML UI decoupled from the C# code behind Design UI layouts such as FrameLayout, controls, lists, and navigation patterns Style your app using resource dictionaries, styles, themes, and CSS Customize controls to have platform-specific features using effects, custom renderers, and native views Who This Book Is For XAML and C# developers, architects, and technical managers as well as many Android and iOS developers