Historical Simulation and Wargames

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Author :
Publisher : CRC Press
ISBN 13 : 1040117198
Total Pages : 214 pages
Book Rating : 4.0/5 (41 download)

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Book Synopsis Historical Simulation and Wargames by : Riccardo Masini

Download or read book Historical Simulation and Wargames written by Riccardo Masini and published by CRC Press. This book was released on 2024-09-18 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a comprehensive study on analog historical simulation games, exploring both their theoretical concepts and practical solutions. It considers the various ways used by simulation games to depict the different dynamics of historical events and analyzes how commercial analog miniature and board wargames can become valuable tools for historical research and provide a more modern and captivating interpretation of past events. The nature of “simulation” is discussed, exposing its differences with other forms of ludic activity, both analog and digital, as well as intellectual speculation. Many of the most common game mechanics are analyzed in depth and in their practical use, to answer whether “reconstructive” simulations dedicated to historical episodes can provide valuable, reliable and useful insights for researchers. It critically examines the challenges presented to game designers that look to produce an accurate (even if not necessarily complex) simulation of historical events. The book will be of great interest to those curious about the potential applications of such a powerful research and experimental tool for historical, sociologic and anthropologic research, as well as wargaming and board gaming enthusiasts looking to gain a deeper understanding of the inner workings of historical simulations.

Zones of Control

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Author :
Publisher : MIT Press
ISBN 13 : 0262033992
Total Pages : 845 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Zones of Control by : Pat Harrigan

Download or read book Zones of Control written by Pat Harrigan and published by MIT Press. This book was released on 2016-04-15 with total page 845 pages. Available in PDF, EPUB and Kindle. Book excerpt: Examinations of wargaming for entertainment, education, and military planning, in terms of design, critical analysis, and historical contexts. Games with military themes date back to antiquity, and yet they are curiously neglected in much of the academic and trade literature on games and game history. This volume fills that gap, providing a diverse set of perspectives on wargaming's past, present, and future. In Zones of Control, contributors consider wargames played for entertainment, education, and military planning, in terms of design, critical analysis, and historical contexts. They consider both digital and especially tabletop games, most of which cover specific historical conflicts or are grounded in recognizable real-world geopolitics. Game designers and players will find the historical and critical contexts often missing from design and hobby literature; military analysts will find connections to game design and the humanities; and academics will find documentation and critique of a sophisticated body of cultural work in which the complexity of military conflict is represented in ludic systems and procedures. Each section begins with a long anchoring chapter by an established authority, which is followed by a variety of shorter pieces both analytic and anecdotal. Topics include the history of playing at war; operations research and systems design; wargaming and military history; wargaming's ethics and politics; gaming irregular and non-kinetic warfare; and wargames as artistic practice. Contributors Jeremy Antley, Richard Barbrook, Elizabeth M. Bartels, Ed Beach, Larry Bond, Larry Brom, Lee Brimmicombe-Wood, Rex Brynen, Matthew B. Caffrey, Jr., Luke Caldwell, Catherine Cavagnaro, Robert M. Citino, Laurent Closier, Stephen V. Cole, Brian Conley, Greg Costikyan, Patrick Crogan, John Curry, James F. Dunnigan, Robert J. Elder, Lisa Faden, Mary Flanagan, John A. Foley, Alexander R. Galloway, Sharon Ghamari-Tabrizi, Don R. Gilman, A. Scott Glancy, Troy Goodfellow, Jack Greene, Mark Herman, Kacper Kwiatkowski, Tim Lenoir, David Levinthal, Alexander H. Levis, Henry Lowood, Elizabeth Losh, Esther MacCallum-Stewart, Rob MacDougall, Mark Mahaffey, Bill McDonald, Brien J. Miller, Joseph Miranda, Soraya Murray, Tetsuya Nakamura, Michael Peck, Peter P. Perla, Jon Peterson, John Prados, Ted S. Raicer, Volko Ruhnke, Philip Sabin, Thomas C. Schelling, Marcus Schulzke, Miguel Sicart, Rachel Simmons, Ian Sturrock, Jenny Thompson, John Tiller, J. R. Tracy, Brian Train, Russell Vane, Charles Vasey, Andrew Wackerfuss, James Wallis, James Wallman, Yuna Huh Wong

Innovations in Wargaming Vol. 1 Developments in Professional and Hobby Wargames

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Author :
Publisher :
ISBN 13 : 9781471041273
Total Pages : 188 pages
Book Rating : 4.0/5 (412 download)

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Book Synopsis Innovations in Wargaming Vol. 1 Developments in Professional and Hobby Wargames by : John Curry

Download or read book Innovations in Wargaming Vol. 1 Developments in Professional and Hobby Wargames written by John Curry and published by . This book was released on 2012-02 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Matrix Games for Modern Wargaming Developments in Professional and Educational Wargames Innovations in Wargaming Volume 2

Download Matrix Games for Modern Wargaming Developments in Professional and Educational Wargames Innovations in Wargaming Volume 2 PDF Online Free

Author :
Publisher :
ISBN 13 : 9781291979657
Total Pages : 56 pages
Book Rating : 4.9/5 (796 download)

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Book Synopsis Matrix Games for Modern Wargaming Developments in Professional and Educational Wargames Innovations in Wargaming Volume 2 by : John Curry

Download or read book Matrix Games for Modern Wargaming Developments in Professional and Educational Wargames Innovations in Wargaming Volume 2 written by John Curry and published by . This book was released on 2014 with total page 56 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book includes: A foreword by Peter Perla, author of the classic Art of Wargaming. An introduction to Matrix Games, S.C.R.U.D. Simple Combat Resolution Using Dice The five scenarios are: The Falklands War (1982) ; Chaoslavia- Former Yugoslavia (1993) ; Crisis in Crimea: A Counter Revolution (March 2014) ; The Red Line- The Civil War in Syria (August 2013) ; Lasgah Pol- Peace keeping in Afghanistan (2008).

The Sandhurst Kriegsspiel Wargaming for the Modern Infantry Officer Training for War

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Author :
Publisher :
ISBN 13 : 9781326772499
Total Pages : 124 pages
Book Rating : 4.7/5 (724 download)

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Book Synopsis The Sandhurst Kriegsspiel Wargaming for the Modern Infantry Officer Training for War by : John Curry

Download or read book The Sandhurst Kriegsspiel Wargaming for the Modern Infantry Officer Training for War written by John Curry and published by . This book was released on 2016-10-05 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: The aim of this book is the first of a series to provide off the shelf wargames that may be of immediate use in military training. This book contains 4 ready to use wargames: Game 1: The Sandhurst Kriegsspiel aims to allow officers to test the plan they devised in a TEWT on the actual ground using the tool of wargaming. Game 2: The Battlegroup Kriegsspiel is next level up game. While still a kriegsspiel, dependent on sound military judgement by the umpire (and players), it includes some hard operational research based tables to help arbitrate the combat outcomes. Game 3: Current Ops: the Modern Infantry Battle is a more rigid kriegsspiel, with more detailed rules to govern movement, combat, suppression and ammunition expenditure. Game 4: Counter IED Kriegsspiel is an excellent example of using some of the recent developments in wargaming to create an engaging game about when faced by an IED threat. This book is part of a series documenting current practice in professional wargaming.

Wargames

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Author :
Publisher : Cambridge University Press
ISBN 13 : 110703695X
Total Pages : 343 pages
Book Rating : 4.1/5 (7 download)

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Book Synopsis Wargames by : Martin van Creveld

Download or read book Wargames written by Martin van Creveld and published by Cambridge University Press. This book was released on 2013-04-04 with total page 343 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores the history and development of wargames, and how they relate to real war and society in general.

The Confrontation Analysis Handbook

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Author :
Publisher :
ISBN 13 : 9780244913878
Total Pages : 94 pages
Book Rating : 4.9/5 (138 download)

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Book Synopsis The Confrontation Analysis Handbook by : John Curry

Download or read book The Confrontation Analysis Handbook written by John Curry and published by . This book was released on 2017-06-25 with total page 94 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Confrontation analysis, also called dilemma analysis or drama theory, was originally devised by Professor Nigel Howard in 1997 as a way of modeling crises. ... The method has been developed into a tool to model and help resolve international confrontations. This handbook aims to document the method and equip the reader to apply confrontation analysis as an operational analysis technique to structure, understand and think through multi-party interactions such as negotiations"--Back cover.

Next-Generation Wargaming for the U. S. Marine Corps

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Author :
Publisher :
ISBN 13 : 9781977403117
Total Pages : 0 pages
Book Rating : 4.4/5 (31 download)

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Book Synopsis Next-Generation Wargaming for the U. S. Marine Corps by : Yuna Huh Wong

Download or read book Next-Generation Wargaming for the U. S. Marine Corps written by Yuna Huh Wong and published by . This book was released on 2019-11-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The authors evaluate wargaming tools as the U.S. Marine Corps invests its next-generation wargaming concept. The authors describe wargaming processes, facilities, and skill sets and recommend courses of action.

The Matrix Games Handbook

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Author :
Publisher : Lulu.com
ISBN 13 : 9780244992132
Total Pages : 300 pages
Book Rating : 4.9/5 (921 download)

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Book Synopsis The Matrix Games Handbook by : John Curry

Download or read book The Matrix Games Handbook written by John Curry and published by Lulu.com. This book was released on 2019-01-02 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Matrix Games are an established way of running seminar type narrative games in the professional environment. This handbook is the most comprehensive set of papers to date on their use in education, training, research and innovation. The book starts by exploring the origins of Matrix Games, with contributions on the development of the method. It includes a sample game about NATO and Russian posturing on the Baltic Sea. Many wargames explore war in this contested area of sea, but a Matrix Game is used to explore a conflict short of kinetic. In the theory section, some of the underpinning philosophy of Matrix Games is outlined by Chris Engle, the inventor of the method. Education has applied Matrix Games in teaching. This section includes examples from around the world from language training to military education. The final section outlines operational analysis problems, innovation and using a Matrix Game to explore contemporary conflict by Professor Rex Brynen.

The Art of Wargaming

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Author :
Publisher : US Naval Institute Press
ISBN 13 : 9780870210501
Total Pages : 0 pages
Book Rating : 4.2/5 (15 download)

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Book Synopsis The Art of Wargaming by : Peter P. Perla

Download or read book The Art of Wargaming written by Peter P. Perla and published by US Naval Institute Press. This book was released on 1990 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author discusses fundamental principles and techniques governing the design and use of war games.

Paddy Griffith's Game of War

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 232 pages
Book Rating : 4.4/5 (644 download)

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Book Synopsis Paddy Griffith's Game of War by : John Curry

Download or read book Paddy Griffith's Game of War written by John Curry and published by Independently Published. This book was released on 2021-09-07 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: Paddy Griffith was a key figure in development of operational and tactical military history, as well as the professional and hobby wargaming. As a senior lecturer at the Royal Military Academy (1973-89) his use of wargames made significant input into strategic decisions at the height of the Cold War. He also applied wargaming as a tool to assist his research into military history, as well as for teaching. This book captures some of the key points of the development of his ideas and innovations in wargaming, such as contributing to the Wargamer's Newsletter, to the launch of Wargames Developments in 1980 and his correspondence with some of the key figures in wargaming. Included in this book are chapters on: Gaming World War III: Paddy's Greatest Legacy The relationship between Donald Featherstone and Paddy Griffith The Game of War, Wargaming for TV Roleplaying the Experience of Combat: Men Against Fire Naval Wargaming: Hunt the Bismarck Monkey Orange Solo Game- The tame that got him barred from Salute The Taiwan Crisis Game: The Game that Almost Became an International Incident Paddy Griffith was at times a controversial character, but no-one can challenge the fact he made a significant impact in the development of study of military history and wargaming. This book is a summary of that contribution.

Modern Crises Scenarios for Matrix Wargames

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Author :
Publisher :
ISBN 13 : 9780244016166
Total Pages : 128 pages
Book Rating : 4.0/5 (161 download)

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Book Synopsis Modern Crises Scenarios for Matrix Wargames by : John Curry

Download or read book Modern Crises Scenarios for Matrix Wargames written by John Curry and published by . This book was released on 2017-06-26 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: "In Matrix Games, knowledge, imagination, and persuasiveness dominate. Matrix Games boil down the art of gaming to its essence". Peter Perla Since the book Matrix Games for Modern Wargaming was first published in 2014, they have made a massive impact on professional military education, operational analysis and training. This book was written in response to requests for a more comprehensive account of the methodology, plus more examples of such games from the active edge of their professional application in the UK. Included are 6 scenarios to demonstrate different aspects of the method: NATO/Russian Posturing in the Baltic Sea Russian/NATO Posturing in the Black Sea and Eastern Mediterranean Incidents in the South China Sea An election game Conflict on the Korean Peninsula De Valera's War: Irish Neutrality in WW2 This book is published by the History of Wargaming Project as part of its ongoing work to document current practise in wargaming.

Rerolling Boardgames

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Author :
Publisher : McFarland
ISBN 13 : 1476639272
Total Pages : 228 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis Rerolling Boardgames by : Douglas Brown

Download or read book Rerolling Boardgames written by Douglas Brown and published by McFarland. This book was released on 2020-08-28 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the advent and explosion of videogames, boardgames--from fast-paced party games to intensely strategic titles--have in recent years become more numerous and more diverse in terms of genre, ethos and content. The growth of gaming events and conventions such as Essen Spiel, Gen Con and the UK Games EXPO, as well as crowdfunding through sites like Kickstarter, has diversified the evolution of game development, which is increasingly driven by fans, and boardgames provide an important glue to geek culture. In academia, boardgames are used in a practical sense to teach elements of design and game mechanics. Game studies is also recognizing the importance of expanding its focus beyond the digital. As yet, however, no collected work has explored the many different approaches emerging around the critical challenges that boardgaming represents. In this collection, game theorists analyze boardgame play and player behavior, and explore the complex interactions between the sociality, conflict, competition and cooperation that boardgames foster. Game designers discuss the opportunities boardgame system designs offer for narrative and social play. Cultural theorists discuss boardgames' complex history as both beautiful physical artifacts and special places within cultural experiences of play.

The Complete Wargames Handbook

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Author :
Publisher : William Morrow
ISBN 13 :
Total Pages : 342 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis The Complete Wargames Handbook by : James F. Dunnigan

Download or read book The Complete Wargames Handbook written by James F. Dunnigan and published by William Morrow. This book was released on 1992 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the wide availability of the home computer, wargame enthusiasts (now numbering nearly half a million) regularly confront each other in action-packed simulated battles. This is the definitive all-in-one sourcebook on the new potentials and classic excitement of wargaming--one of America's fastest growing hobbies. 40 maps and charts.

Zones of Control

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Author :
Publisher : MIT Press
ISBN 13 : 026233495X
Total Pages : 845 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Zones of Control by : Pat Harrigan

Download or read book Zones of Control written by Pat Harrigan and published by MIT Press. This book was released on 2016-04-15 with total page 845 pages. Available in PDF, EPUB and Kindle. Book excerpt: A look at wargaming’s past, present, and future—from digital games to tabletop games—and its use in entertainment, education, and military planning. With examples from Call of Duty: Modern Warfare, Harpoon, Warhammer 40,000, and more! Games with military themes date back to antiquity, and yet they are curiously neglected in much of the academic and trade literature on games and game history. This volume fills that gap, providing a diverse set of perspectives on wargaming’s past, present, and future. In Zones of Control, contributors consider wargames played for entertainment, education, and military planning, in terms of design, critical analysis, and historical contexts. They consider both digital and especially tabletop games, most of which cover specific historical conflicts or are grounded in recognizable real-world geopolitics. Game designers and players will find the historical and critical contexts often missing from design and hobby literature; military analysts will find connections to game design and the humanities; and academics will find documentation and critique of a sophisticated body of cultural work in which the complexity of military conflict is represented in ludic systems and procedures. Each section begins with a long anchoring chapter by an established authority, which is followed by a variety of shorter pieces both analytic and anecdotal. Topics include the history of playing at war; operations research and systems design; wargaming and military history; wargaming’s ethics and politics; gaming irregular and non-kinetic warfare; and wargames as artistic practice.

Out Of Control

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Author :
Publisher : Basic Books
ISBN 13 : 078674703X
Total Pages : 666 pages
Book Rating : 4.7/5 (867 download)

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Book Synopsis Out Of Control by : Kevin Kelly

Download or read book Out Of Control written by Kevin Kelly and published by Basic Books. This book was released on 2009-04-30 with total page 666 pages. Available in PDF, EPUB and Kindle. Book excerpt: Out of Control chronicles the dawn of a new era in which the machines and systems that drive our economy are so complex and autonomous as to be indistinguishable from living things.

The Art of Computer Game Design

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Author :
Publisher : McGraw-Hill/Glencoe
ISBN 13 : 9780078811173
Total Pages : 120 pages
Book Rating : 4.8/5 (111 download)

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Book Synopsis The Art of Computer Game Design by : Linda L Crawford

Download or read book The Art of Computer Game Design written by Linda L Crawford and published by McGraw-Hill/Glencoe. This book was released on 1984-01-01 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discusses the elements of games, surveys the various types of computer games, and describes the steps in the process of computer game development