Impact of 3D technologies and environment stimuli on stereo vision perception

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Publisher :
ISBN 13 :
Total Pages : 149 pages
Book Rating : 4.:/5 (957 download)

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Book Synopsis Impact of 3D technologies and environment stimuli on stereo vision perception by : Di Zhang

Download or read book Impact of 3D technologies and environment stimuli on stereo vision perception written by Di Zhang and published by . This book was released on 2015 with total page 149 pages. Available in PDF, EPUB and Kindle. Book excerpt: Le confort de visualisation a été un objectif permanent dans la recherche stéréoscopique en raison du développement des technologies 3D. Cependant, divers paramètres affectent la perception de la vision stéréo. Dans cette thèse, une série d'expériences physiologiques ont été menées visant à évaluer la perception visuelle 3D par rapport à 3 des facteurs les plus importants: la technologie d'affichage 3D, les environnements de visualisation et de mouvement en profondeur (MID). Nous avons d'abord mesuré l'amplitude de fusion verticale (VFA) sur les projecteurs 3D et une télévision autostéréoscopique. Le VFA a été choisi comme un indicateur pour le confort visuel en raison de notre forte sensibilité à la disparité verticale. Plusieurs facteurs ont été testés (e.g. distance d'observation, la luminance du fond, la diaphonie, l'angle de vue, etc.). Nous avons comparé les performances d'observateur sur les deux écrans 3D et conclu que la tolérance pour la disparité verticale était meilleure sur le projecteur 3D que sur la télévision autostéréoscopique. Pour l'impact de l'environnement sur la perception stéréo, nous avons mesuré le VFA sur un projecteur 3D en fonction de l'éclairage de la pièce, de la complexité du contenu 3D, de la vitesse de disparité. Nous avons évalué l'interaction entre la fusion centrale et périphérique, en introduisant une série de prismes en face d'un oeil. Nous avons observé que l'équilibre de la fusion entre vision centrale et périphérique était rompu quand de grandes disparités périphériques (> 4 dioptries prismatiques) ou tailles de stimuli (angle central du stimulus

Human Factors of Stereoscopic 3D Displays

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Publisher : Springer
ISBN 13 : 1447166515
Total Pages : 107 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Human Factors of Stereoscopic 3D Displays by : Robert Earl Patterson, Ph.D.

Download or read book Human Factors of Stereoscopic 3D Displays written by Robert Earl Patterson, Ph.D. and published by Springer. This book was released on 2015-02-18 with total page 107 pages. Available in PDF, EPUB and Kindle. Book excerpt: Human Factors of Stereoscopic Displays provides an overview of all vision-relevant topics and issues that inform stereo display design from a user-centric or human factor, perspective. Although both the basic vision science literature and the applied literature will be reviewed, the strength and originality of this book comes from the emphasis on the basic science literature on human stereo vision and its implications for stereo display design. The reader will learn how to design stereo displays from a human vision/human factors perspective. Over the past several years, there has been a growing interest in the development of high-quality displays that present binocular parallax information to the human visual system for inducing the perception of three-dimensional depth. The methods for presenting binocular parallax to an observer vary widely and include three broad categories of display: stereoscopic, holographic and volumetric displays. Because the technology for stereoscopic displays is more developed and more widely used, than those based on holography or volumetric methods, the proposed book addresses those human factors issues involved in the viewing of stereoscopic displays. Despite the diverse methods for creating stereoscopic displays, which includes stereo spatial multiplexing as well as temporal multiplexing (i.e., field sequential) techniques, there remain common human factor issues that arise when viewing such displays. Human Factors of Stereoscopic Displays will provide a detailed review of these important issues so that they can be considered when designing and using 3D displays. In doing so, the following topics will be covered: interocular cross talk; interocular differences in luminance and contrast; accommodation-vergence mismatch; stereoanomaly; spatio-temporal frequency effects; distance scaling of disparity and high-level cue conflict. body>

Perceiving in Depth, Volume 2: Stereoscopic Vision

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Publisher : Oxford University Press
ISBN 13 : 0199877351
Total Pages : 642 pages
Book Rating : 4.1/5 (998 download)

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Book Synopsis Perceiving in Depth, Volume 2: Stereoscopic Vision by : Ian P. Howard

Download or read book Perceiving in Depth, Volume 2: Stereoscopic Vision written by Ian P. Howard and published by Oxford University Press. This book was released on 2012-01-27 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume work Perceiving in Depth is a sequel to Binocular Vision and Stereopsis and to Seeing in Depth, both by Ian P. Howard and Brian J. Rogers. This work is much broader in scope than the previous books and includes mechanisms of depth perception by all senses, including aural, electrosensory organs, and the somatosensory system. Volume 1 reviews sensory coding, psychophysical and analytic procedures, and basic visual mechanisms. Volume 2 reviews stereoscopic vision. Volume 3 reviews all mechanisms of depth perception other than stereoscopic vision. The three volumes are extensively illustrated and referenced and provide the most detailed review of all aspects of perceiving the three-dimensional world. Volume 2 addresses stereoscopic vision in cats and primates, including humans. It begins with an account of the physiology of stereoscopic mechanisms. It then deals with binocular rivalry, binocular summation, binocular masking, and the interocular transfer of visual effects, such as the motion aftereffect and visual learning. The geometry of the region in binocular space that creates fused images (the horopter) is discussed in some detail. Objects outside the horopter produce images with binocular disparities that are used for stereoscopic vision. Two chapters provide accounts of mechanisms that bring the images into binocular register and of stimulus tokens that are used to detect binocular disparities. Another chapter discusses cyclopean effects, such as cyclopean illusions, cyclopean motion, and binocular direction that are seen only with binocular vision. Stereoacuity is the smallest depth interval that can be detected. Methods of measuring stereoacuity and factors that influence it are discussed. Two chapters deal with the various types of binocular disparity and the role of each type in stereoscopic vision. Another chapter deals with visual effects, such as figure perception, motion perception, and whiteness perception that are affected by the relative distances of stimuli. The spatiotemporal aspects of stereoscopic vision, including the Pulfrich stereomotion effect are reviewed. The volume ends with an account of techniques used to create stereoscopic displays and of the applications of stereoscopy.

Pictorial Communication In Real And Virtual Environments

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Publisher : CRC Press
ISBN 13 : 9780748400089
Total Pages : 618 pages
Book Rating : 4.4/5 ( download)

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Book Synopsis Pictorial Communication In Real And Virtual Environments by : Stephen Ellis

Download or read book Pictorial Communication In Real And Virtual Environments written by Stephen Ellis and published by CRC Press. This book was released on 1991-06-04 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advances in the quality and accessibility of computer graphics has provided new pictorial displays and the tools with which to control them. These new display technologies have focused interest on how to design the static and dynamic images they produce to ensure effective communication. This book, based on the conference on Spatial Displays and Spatial instruments held at the Asilomar Conference Centre in 1987, focuses on the geometry of this communication. It is intended to be a source book of theoretical analysis, experimental demonstrations and practical examples from a range of contributors interested in pictorial communication, from medical artists to astronauts. The book offers the theoretical background and practical guidance needed by designers of contemporary 2D and 3D graphical computer interfaces. Its major contribution lies in its outlining of the elements of human perception and motor control which underlie the geometric design of head-mounted graphics for virtual reality displays.

Multimedia Technologies: Concepts, Methodologies, Tools, and Applications

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Publisher : IGI Global
ISBN 13 : 1599049546
Total Pages : 1966 pages
Book Rating : 4.5/5 (99 download)

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Book Synopsis Multimedia Technologies: Concepts, Methodologies, Tools, and Applications by : Syed, Mahbubur Rahman

Download or read book Multimedia Technologies: Concepts, Methodologies, Tools, and Applications written by Syed, Mahbubur Rahman and published by IGI Global. This book was released on 2008-06-30 with total page 1966 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book offers an in-depth explanation of multimedia technologies within their many specific application areas as well as presenting developing trends for the future"--Provided by publisher.

Contemporary Strategies and Approaches in 3-D Information Modeling

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Publisher : IGI Global
ISBN 13 : 1522556265
Total Pages : 336 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Contemporary Strategies and Approaches in 3-D Information Modeling by : Kumar, Bimal

Download or read book Contemporary Strategies and Approaches in 3-D Information Modeling written by Kumar, Bimal and published by IGI Global. This book was released on 2018-05-18 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is generally accepted that building information modeling (BIM) related technologies offer considerable advantages to many participants in the construction sector. Currently, there exists a whole range of commercially available BIM software platforms that are specialized to suit the functional needs of their main users. Contemporary Strategies and Approaches in 3-D Information Modeling is a critical scholarly resource that examines building information modeling and the integration of 3-D information in the urban built environments. Featuring coverage on a broad range of topics such as integrated project delivery, design collaboration, and 3-D model visualization, this book is geared towards engineers, architects, contractors, consultants, and facility managers seeking current research on methodologies, concepts, and instruments being used in the field of 3-D information modeling.

Advances in Human Factors in Wearable Technologies and Game Design

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Publisher : Springer
ISBN 13 : 3030204766
Total Pages : 429 pages
Book Rating : 4.0/5 (32 download)

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Book Synopsis Advances in Human Factors in Wearable Technologies and Game Design by : Tareq Ahram

Download or read book Advances in Human Factors in Wearable Technologies and Game Design written by Tareq Ahram and published by Springer. This book was released on 2019-06-13 with total page 429 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on the human aspects of wearable technologies and game design, which are often neglected. It shows how user-centered practices can optimize the wearable experience, thus improving user acceptance, satisfaction and engagement with novel wearable gadgets. It addresses both research and best practices in the applications of human factors and ergonomics to sensors, wearable technologies and game design innovations, as well as new findings on the integration of wearability principles with regard to: aesthetics, affordance, comfort, contextual awareness, customization, ease of use, ergonomics, information overload, intuitiveness, obtrusiveness, privacy, reliability, responsiveness, satisfaction, subtlety, user-friendliness and wearability. Gathering the outcomes of both the AHFE 2019 Conference on Human Factors and Wearable Technologies and the AHFE 2019 Conference on Human Factors in Game Design and Virtual Environments, held on July 24–28, 2019 in Washington, DC, USA, the book addresses the needs of professionals, researchers, and students whose work involves the human aspects of wearable, smart and/or interactive technologies and game design research.

Visual Perception and Quality of Distorted Stereoscopic 3D Images

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Publisher :
ISBN 13 :
Total Pages : 344 pages
Book Rating : 4.:/5 (826 download)

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Book Synopsis Visual Perception and Quality of Distorted Stereoscopic 3D Images by : Ming-Jun Chen

Download or read book Visual Perception and Quality of Distorted Stereoscopic 3D Images written by Ming-Jun Chen and published by . This book was released on 2012 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: This dissertation focuses on the investigation of human perception of stereoscopic 3D image quality and the development of automatic stereoscopic 3D image quality assessment frameworks. In order to assess human perception of visual quality, a human study was conducted and interactions between image quality, depth quality, visual comfort, and 3D viewing quality were inferred. The results indicate that the overall 3D viewing quality can be well predicted from only image quality and depth quality. Between image and depth quality, image quality seems to be the main factor that enables accurate prediction of overall 3D viewing quality. Two other human studies were conducted to study the effect of masking on stereoscopic distortions. Binocular suppression was observed in the stereo images which were distorted by blur, JPEG compression, or JPEG2K compression, however, no such suppression was observed for stereo images distorted by white noise. Further, a facilitation effect was also observed against disparity variation for blur and JPEG2K distorted stereo images while no depth masking effect was observed. Based on these results, I proposed an automatic full-reference (FR) 3D quality assessment framework. In this framework, I used Gabor filterbank responses to model stimulus strength and then synthesize a Cyclopean image from a stereo image pair. Because the quality of this synthesized view is similar to that of a Cyclopean image, which the human visual system recreates from the stereoscopic stimuli, performing the task of 3D quality assessment on synthesized views can deliver better performance. I verified the performance of this FR framework on the LIVE 3D Image Quality Database and the results indicate that applying the proposed framework improves the performance of FR 2D quality assessment algorithms when applied to stereo 3D images. Further, I proposed a no-reference (NR) 3D quality assessment (QA) algorithm based on natural scene statistics in both the spatial and the depth domain. Experiments indicate that the proposed NR algorithm outperforms all 2D FR QA algorithms and most 3D FR QA models in predicting 3D quality of stereo images. Finally, a fourth subjective study was conducted to understand depth quality when stereo content is free from visual discomfort. The result suggests that human perception of depth quality is correlated with the content of the stereo image and the stereoacuity function of human visual system.

The Impact of Virtual and Augmented Reality on Individuals and Society

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Publisher : Frontiers Media SA
ISBN 13 : 2889630641
Total Pages : 335 pages
Book Rating : 4.8/5 (896 download)

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Book Synopsis The Impact of Virtual and Augmented Reality on Individuals and Society by : Mel Slater

Download or read book The Impact of Virtual and Augmented Reality on Individuals and Society written by Mel Slater and published by Frontiers Media SA. This book was released on 2019-10-24 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Digital Multimedia Perception and Design

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Publisher : IGI Global
ISBN 13 : 1591408628
Total Pages : 318 pages
Book Rating : 4.5/5 (914 download)

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Book Synopsis Digital Multimedia Perception and Design by : Ghinea, Gheorghita

Download or read book Digital Multimedia Perception and Design written by Ghinea, Gheorghita and published by IGI Global. This book was released on 2006-04-30 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book provides a well-rounded synopsis of the state-of-the-art in perceptual-based multimedia design"--Provided by publisher.

Fixing My Gaze

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Publisher : Basic Books
ISBN 13 : 078674474X
Total Pages : 272 pages
Book Rating : 4.7/5 (867 download)

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Book Synopsis Fixing My Gaze by : Susan R. Barry

Download or read book Fixing My Gaze written by Susan R. Barry and published by Basic Books. This book was released on 2009-05-26 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: A revelatory account of the brain's capacity for change When neuroscientist Susan Barry was fifty years old, she experienced the sense of immersion in a three dimensional world for the first time. Skyscrapers on street corners appeared to loom out toward her like the bows of giant ships. Tree branches projected upward and outward, enclosing and commanding palpable volumes of space. Leaves created intricate mosaics in 3D. Barry had been cross-eyed and stereoblind since early infancy. After half a century of perceiving her surroundings as flat and compressed, on that day she saw the city of Manhattan in stereo depth for first time in her life. As a neuroscientist, she understood just how extraordinary this transformation was, not only for herself but for the scientific understanding of the human brain. Scientists have long believed that the brain is malleable only during a "critical period" in early childhood. According to this theory, Barry's brain had organized itself when she was a baby to avoid double vision - and there was no way to rewire it as an adult. But Barry found an optometrist who prescribed a little-known program of vision therapy; after intensive training, Barry was ultimately able to accomplish what other scientists and even she herself had once considered impossible. Dubbed "Stereo Sue" by renowned neurologist Oliver Sacks, Susan Barry tells her own remarkable journey and celebrates the joyous pleasure of our senses.

The Impact of Stereoscopic 3-D on Visual Short-Term Memory

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (136 download)

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Book Synopsis The Impact of Stereoscopic 3-D on Visual Short-Term Memory by : Sarah Rose Zohar

Download or read book The Impact of Stereoscopic 3-D on Visual Short-Term Memory written by Sarah Rose Zohar and published by . This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visual short-term memory has been studied extensively, however nearly all research on this topic has assessed two-dimensional object properties. This is unexpected, given that most individuals perceive the visual environment in three-dimensions. In the experiments reported here, I investigate the stimuli necessary to assess visual short-term memory while eliminating potential confounds: the use of verbal memory to encode visual information, and the unintentional use of mental resources directed at irrelevant aspects of the memory task. I assess the impact of the amount of disparity, and the distribution of elements in depth, on visual short-term memory. Individuals retain simple visual stimuli equivalently when information is displayed in 2-D or 3-D, regardless of how objects are distributed in 3-D. Conversely, ease of encoding does influence visual short-term memory. Tasks that facilitate encoding result in better visual short-term memory performance. The experiments reported show that stereoscopic 3-D does not improve visual short-term memory.

Virtual Environments and Advanced Interface Design

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Publisher : Oxford University Press
ISBN 13 : 0195075552
Total Pages : 595 pages
Book Rating : 4.1/5 (95 download)

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Book Synopsis Virtual Environments and Advanced Interface Design by : Woodrow Barfield

Download or read book Virtual Environments and Advanced Interface Design written by Woodrow Barfield and published by Oxford University Press. This book was released on 1995-06 with total page 595 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Environments and Advanced Interface Design is a volume of original chapters to introduce the reader to the technology of virtual reality. The research presented in this book examines the impact of the new technology of virtual reality on the field of human factors. The first editor, Barfield, is head of the Human Factor Laboratory at the University of Washington in the USA, and he has assembled contributions from experts in key laboratories around the US to discuss their basic approaches to this new field. Some of the topics discussed are computer graphics, eye tracking, tactile and kinesthetic input, interface design, and applications in medicine and aerospace.

Annual Review of Cybertherapy and Telemedicine 2015

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Publisher : IOS Press
ISBN 13 : 1614995958
Total Pages : 228 pages
Book Rating : 4.6/5 (149 download)

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Book Synopsis Annual Review of Cybertherapy and Telemedicine 2015 by : B.K. Wiederhold

Download or read book Annual Review of Cybertherapy and Telemedicine 2015 written by B.K. Wiederhold and published by IOS Press. This book was released on 2016-01-28 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Healthcare delivery systems have evolved to rely more heavily on technology in recent years. There has been a shift in care, diagnosis and treatment which has decreased the importance of traditional methods of care delivery. Technology has not only helped to extend our lifespan, but it has improved the quality of life for all citizens. This book presents the proceedings of the 20th Annual CyberPsychology, CyberTherapy & Social Networking Conference (CYPSY20), held in San Diego, California, in June/July 2015. The conference is an international networking and sharing platform for researchers, clinicians, policymakers and funding agents to share and discuss advancements in the growing disciplines of CyberTherapy & CyberPsychology. The papers included here have been divided into six main sections: editorial; critical reviews; evaluation studies; original research; clinical observations and work in progress. The book underlines how cybertherapy has started to make progress in treating a variety of disorders, and provides an overview of the necessary skills and tools available, as well as illuminating the context of interaction in which they operate.

Scientific and Technical Aerospace Reports

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Publisher :
ISBN 13 :
Total Pages : 702 pages
Book Rating : 4.:/5 (31 download)

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Book Synopsis Scientific and Technical Aerospace Reports by :

Download or read book Scientific and Technical Aerospace Reports written by and published by . This book was released on 1995 with total page 702 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Seeing in Depth: Depth perception

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Publisher :
ISBN 13 :
Total Pages : 646 pages
Book Rating : 4.X/5 (4 download)

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Book Synopsis Seeing in Depth: Depth perception by : Ian P. Howard

Download or read book Seeing in Depth: Depth perception written by Ian P. Howard and published by . This book was released on 2002 with total page 646 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Haptic Interaction

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Publisher : Springer Nature
ISBN 13 : 3031468392
Total Pages : 250 pages
Book Rating : 4.0/5 (314 download)

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Book Synopsis Haptic Interaction by : Dangxiao Wang

Download or read book Haptic Interaction written by Dangxiao Wang and published by Springer Nature. This book was released on 2023-12-09 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 5th International Conference, AsiaHaptics 2022, in Beijing, China, in November 2022.The 17 full papers included in this volume were carefully reviewed and selected from 46 submissions. The conference presents the latest developments of haptic hardware in education, culture, tourism, medicine, elderly care and disability assistance.