Illumination and Color in Computer Generated Imagery

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Publisher : Springer Science & Business Media
ISBN 13 : 146123526X
Total Pages : 287 pages
Book Rating : 4.4/5 (612 download)

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Book Synopsis Illumination and Color in Computer Generated Imagery by : Roy Hall

Download or read book Illumination and Color in Computer Generated Imagery written by Roy Hall and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a very broad sense the historical development of computer graphics can be considered in three phases, each a giant step down the road towards "realistic" computer generated images. The first, during the late 1960's and early 1970's, can perhaps be characterized as the "wire frame" era. Basically pictures were composed of lines. Considerable em phasis was placed on "real time" interactive manipulation of the model. As models became more complex and as raster technology developed, eliminating the hidden lines or hidden surfaces from the image became critical for visual understanding. This requirement resulted in the second phase of computer graphics, the "hidden surface" era, that developed during the 1970's and early 1980's. The names associated with hidden surface algorithms read like a who's who of computer graphics. The cul mination of the hidden surface era and the beginning of the current and third era in computer graphics, the "rendering" era, was Turner Whitted's incorporation of a global illumination model into the ray trac ing algorithm. Now the goal was not just to generate an image, but to generate a realistic appearing image.

Computer Graphics

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Publisher : CRC Press
ISBN 13 : 1568815808
Total Pages : 562 pages
Book Rating : 4.5/5 (688 download)

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Book Synopsis Computer Graphics by : Jonas Gomes

Download or read book Computer Graphics written by Jonas Gomes and published by CRC Press. This book was released on 2012-04-24 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making it an accessible introductory text for students. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical theories and models and the inherent problems in implementing them. In so doing, the book introduces readers to the core challenges of the field and provides suggestions for further reading and studying on various topics. For each conceptual problem described, solution strategies are compared and presented in algorithmic form. This book, along with its companion Design and Implementation of 3D Graphics Systems, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.

Imaging Beyond the Pinhole Camera

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Publisher : Springer Science & Business Media
ISBN 13 : 1402048947
Total Pages : 371 pages
Book Rating : 4.4/5 (2 download)

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Book Synopsis Imaging Beyond the Pinhole Camera by : Kostas Daniilidis

Download or read book Imaging Beyond the Pinhole Camera written by Kostas Daniilidis and published by Springer Science & Business Media. This book was released on 2006-09-21 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book traces progress in photography since the first pinhole, or camera obscura, architecture. The authors describe innovations such as photogrammetry, and omnidirectional vision for robotic navigation. The text shows how new camera architectures create a need to master related projective geometries for calibration, binocular stereo, static or dynamic scene understanding. Written by leading researchers in the field, this book also explores applications of alternative camera architectures.

Computer Vision -- ECCV 2012. Workshops and Demonstrations

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Publisher : Springer
ISBN 13 : 3642338682
Total Pages : 629 pages
Book Rating : 4.6/5 (423 download)

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Book Synopsis Computer Vision -- ECCV 2012. Workshops and Demonstrations by : Andrea Fusiello

Download or read book Computer Vision -- ECCV 2012. Workshops and Demonstrations written by Andrea Fusiello and published by Springer. This book was released on 2012-09-26 with total page 629 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three volume set LNCS 7583, 7584 and 7585 comprises the Workshops and Demonstrations which took place in connection with the European Conference on Computer Vision, ECCV 2012, held in Firenze, Italy, in October 2012. The total of 179 workshop papers and 23 demonstration papers was carefully reviewed and selected for inclusion in the proceedings. They where held at workshops with the following themes: non-rigid shape analysis and deformable image alignment; visual analysis and geo-localization of large-scale imagery; Web-scale vision and social media; video event categorization, tagging and retrieval; re-identification; biological and computer vision interfaces; where computer vision meets art; consumer depth cameras for computer vision; unsolved problems in optical flow and stereo estimation; what's in a face?; color and photometry in computer vision; computer vision in vehicle technology: from earth to mars; parts and attributes; analysis and retrieval of tracked events and motion in imagery streams; action recognition and pose estimation in still images; higher-order models and global constraints in computer vision; information fusion in computer vision for concept recognition; 2.5D sensing technologies in motion: the quest for 3D; benchmarking facial image analysis technologies.

The Computer Graphics Manual

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Publisher : Springer Science & Business Media
ISBN 13 : 0857298860
Total Pages : 1559 pages
Book Rating : 4.8/5 (572 download)

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Book Synopsis The Computer Graphics Manual by : David Salomon

Download or read book The Computer Graphics Manual written by David Salomon and published by Springer Science & Business Media. This book was released on 2011-09-18 with total page 1559 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a broad overview of computer graphics (CG), its history, and the hardware tools it employs. Covering a substantial number of concepts and algorithms, the text describes the techniques, approaches, and algorithms at the core of this field. Emphasis is placed on practical design and implementation, highlighting how graphics software works, and explaining how current CG can generate and display realistic-looking objects. The mathematics is non-rigorous, with the necessary mathematical background introduced in the Appendixes. Features: includes numerous figures, examples and solved exercises; discusses the key 2D and 3D transformations, and the main types of projections; presents an extensive selection of methods, algorithms, and techniques; examines advanced techniques in CG, including the nature and properties of light and color, graphics standards and file formats, and fractals; explores the principles of image compression; describes the important input/output graphics devices.

Illumination, Color and Imaging

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Publisher : John Wiley & Sons
ISBN 13 : 3527650741
Total Pages : 403 pages
Book Rating : 4.5/5 (276 download)

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Book Synopsis Illumination, Color and Imaging by : P. Bodrogi

Download or read book Illumination, Color and Imaging written by P. Bodrogi and published by John Wiley & Sons. This book was released on 2012-07-23 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: This much needed, comprehensive and modern reference on display technology, illumination sources and color imaging focuses on visual effects and how reproduced images are best matched to human visual features. As such, it teaches readers how to exploit the knowledge of human color information processing to design usable, ergonomic, and pleasing displays or visual environments. The contents describe design principles and methods to optimize self-luminous visual technologies for the human user, including modern still and motion image displays, and indoor light sources. Design principles and methods are derived from the knowledge of the human visual system, with a special emphasis on color vision, color cognition, color harmony, color preference and visually evoked emotions. The expert authors include the most important and latest applications of the design principles and methods, forming a comprehensive view of human color information processing from the receptors through the retina via high-level visual perception right up to the level of cognition, preference, harmony, as well as visually evoked emotions. This book is included in the Wiley SID Series.

Color and Light

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Publisher : Andrews McMeel Publishing
ISBN 13 : 0740797719
Total Pages : 226 pages
Book Rating : 4.7/5 (47 download)

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Book Synopsis Color and Light by : James Gurney

Download or read book Color and Light written by James Gurney and published by Andrews McMeel Publishing. This book was released on 2010-11-30 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlike many other art books only give recipes for mixing colors or describe step-by-step painting techniques, *Color and Light* answers the questions that realist painters continually ask, such as: "What happens with sky colors at sunset?", "How do colors change with distance?", and "What makes a form look three-dimensional?" Author James Gurney draws on his experience as a plain-air painter and science illustrator to share a wealth of information about the realist painter's most fundamental tools: color and light. He bridges the gap between abstract theory and practical knowledge for traditional and digital artists of all levels of experience.

Fundamentals of Computer Graphics

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Publisher : CRC Press
ISBN 13 : 1439864314
Total Pages : 652 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Fundamentals of Computer Graphics by : Peter Shirley

Download or read book Fundamentals of Computer Graphics written by Peter Shirley and published by CRC Press. This book was released on 2005-07-19 with total page 652 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second edition of this widely adopted text includes a wealth of new material, with new chapters on Signal Processing (Marschner), Using Graphics Hardware (Willemsen), Building Interactive Graphics Applications (Sung), Perception (Thompson), Curves (Gleicher), Computer Animation (Ashikhmin), and Tone Reproduction (Reinhard). Maintaining the stre

Computer-Aided Intelligent Recognition Techniques and Applications

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Publisher : John Wiley & Sons
ISBN 13 : 047009415X
Total Pages : 518 pages
Book Rating : 4.4/5 (7 download)

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Book Synopsis Computer-Aided Intelligent Recognition Techniques and Applications by : Dr. Muhammad Sarfraz

Download or read book Computer-Aided Intelligent Recognition Techniques and Applications written by Dr. Muhammad Sarfraz and published by John Wiley & Sons. This book was released on 2005-11-01 with total page 518 pages. Available in PDF, EPUB and Kindle. Book excerpt: Intelligent recognition methods have recently proven to be indispensable in a variety of modern industries, including computer vision, robotics, medical imaging, visualization and the media. Furthermore, they play a critical role in the traditional fields such as character recognition, natural language processing and personal identification. This cutting-edge book draws together the latest findings of industry experts and researchers from around the globe. It is a timely guide for all those require comprehensive, state-of-the-art advice on the present status and future potential of intelligent recognition technology. Computer-Aided Intelligent Recognition Techniques and Applications: Provides the user community with systems and tools for application in a very wide range of areas, including: IT, education, security, banking, police, postal services, manufacturing, mining, medicine, multimedia, entertainment, communications, data visualization, knowledge extraction, pattern classification and virtual reality. Disseminates information in a plethora of disciplines, for example pattern recognition, AI, image processing, computer vision and graphics, neural networks, cryptography, fuzzy logic, databases, evolutionary algorithms, shape and numerical analysis. Illustrates all theory with real-world examples and case studies. This valuable resource is essential reading for computer scientists, engineers, and consultants requiring up-to-date comprehensive guidance on the latest developments in computer-aided intelligent recognition techniques and applications. Its detailed, practical approach will be of interest to senior undergraduate and graduate students as well as researchers and industry experts in the field of intelligent recognition.

Image Processing for Computer Graphics

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Publisher : Springer Science & Business Media
ISBN 13 : 1475727453
Total Pages : 365 pages
Book Rating : 4.4/5 (757 download)

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Book Synopsis Image Processing for Computer Graphics by : Jonas Gomes

Download or read book Image Processing for Computer Graphics written by Jonas Gomes and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: The focus of this book is on providing a thorough treatment of image processing with an emphasis on those aspects most used in computer graphics. Throughout, the authors concentrate on describing and analysing the underlying concepts rather than on presenting algorithms or pseudocode. As befits a modern introduction to this topic, a healthy balance is struck between discussing the underlying mathematics of the subject and the main topics covered: signal processing, data discretization, the theory of colour and different colour systems, operations in images, dithering and half-toning, warping and morphing, and image processing.

Essential CG Lighting Techniques

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Publisher : Taylor & Francis
ISBN 13 : 1136134697
Total Pages : 385 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Essential CG Lighting Techniques by : Darren Brooker

Download or read book Essential CG Lighting Techniques written by Darren Brooker and published by Taylor & Francis. This book was released on 2012-11-12 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: Illustrated in color throughout, this comprehensive text not only looks at the technical and theoretical aspects of becoming skilled at using the light tools available in 3D software, but also provides invaluable tutorials so you can explore these techniques in-depth. Lighting is a core CG skill that makes or breaks a 3D environment. Providing all you need to master this vital aspect of CG, this comprehensive guide looks at the key concepts that can be applied in any 3D package. Every ounce of theory is backed up with practical tutorials, using the free demo version of 3ds max supplied on the accompanying CD-ROM. The tutorials deal with the fundamentals of lighting and as such are easily transferable to any other major 3D software package. The free CD also includes all the files needed to complete the tutorials step-by-step, as well as demo versions of Dark Tree Textures, Deep Paint 3D and Cinelook, acclaimed applications that every lighting artist should be aware of. If you are new to CG lighting, are thinking of specializing in this area, or want to brush up on your existing lighting skills, then this book will provide you with a one-stop master class so you too can achieve professional looking results.

Advances in Visual Computing

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Publisher : Springer
ISBN 13 : 3540486313
Total Pages : 946 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis Advances in Visual Computing by : Richard Boyle

Download or read book Advances in Visual Computing written by Richard Boyle and published by Springer. This book was released on 2006-11-02 with total page 946 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two volume set LNCS 4291 and LNCS 4292 constitutes the refereed proceedings of the Second International Symposium on Visual Computing, ISVC 2006, held in Lake Tahoe, NV, USA in November 2006. The 65 revised full papers and 56 poster papers presented together with 57 papers of ten special tracks were carefully reviewed and selected from more than 280 submissions. The papers cover the four main areas of visual computing.

Advances in Visual Computing

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Publisher : Springer Science & Business Media
ISBN 13 : 3540486283
Total Pages : 946 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis Advances in Visual Computing by : George Bebis

Download or read book Advances in Visual Computing written by George Bebis and published by Springer Science & Business Media. This book was released on 2006 with total page 946 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Rendering Computer Graphics

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Author :
Publisher : One Billion Knowledgeable
ISBN 13 :
Total Pages : 117 pages
Book Rating : 4.:/5 (661 download)

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Book Synopsis Rendering Computer Graphics by : Fouad Sabry

Download or read book Rendering Computer Graphics written by Fouad Sabry and published by One Billion Knowledgeable. This book was released on 2024-05-14 with total page 117 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is Rendering Computer Graphics Rendering or image synthesis is the process of generating a photorealistic or non-photorealistic image from a 2D or 3D model by means of a computer program. The resulting image is referred to as the render. Multiple models can be defined in a scene file containing objects in a strictly defined language or data structure. The scene file contains geometry, viewpoint, textures, lighting, and shading information describing the virtual scene. The data contained in the scene file is then passed to a rendering program to be processed and output to a digital image or raster graphics image file. The term "rendering" is analogous to the concept of an artist's impression of a scene. The term "rendering" is also used to describe the process of calculating effects in a video editing program to produce the final video output. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Rendering (computer graphics) Chapter 2: Global illumination Chapter 3: Ray tracing (graphics) Chapter 4: Scanline rendering Chapter 5: Rasterisation Chapter 6: Ray casting Chapter 7: Volume rendering Chapter 8: Non-photorealistic rendering Chapter 9: Real-time computer graphics Chapter 10: Computer graphics (II) Answering the public top questions about rendering computer graphics. (III) Real world examples for the usage of rendering computer graphics in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Rendering Computer Graphics.

Radiosity Computer Graphics

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Publisher : One Billion Knowledgeable
ISBN 13 :
Total Pages : 116 pages
Book Rating : 4.:/5 (661 download)

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Book Synopsis Radiosity Computer Graphics by : Fouad Sabry

Download or read book Radiosity Computer Graphics written by Fouad Sabry and published by One Billion Knowledgeable. This book was released on 2024-05-13 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is Radiosity Computer Graphics In 3D computer graphics, radiosity is an application of the finite element method to solving the rendering equation for scenes with surfaces that reflect light diffusely. Unlike rendering methods that use Monte Carlo algorithms, which handle all types of light paths, typical radiosity only account for paths which leave a light source and are reflected diffusely some number of times before hitting the eye. Radiosity is a global illumination algorithm in the sense that the illumination arriving on a surface comes not just directly from the light sources, but also from other surfaces reflecting light. Radiosity is viewpoint independent, which increases the calculations involved, but makes them useful for all viewpoints. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Radiosity (computer graphics) Chapter 2: Rendering (computer graphics) Chapter 3: Global illumination Chapter 4: Ray tracing (graphics) Chapter 5: Phong reflection model Chapter 6: Metropolis light transport Chapter 7: Photon mapping Chapter 8: Shading Chapter 9: Ray casting Chapter 10: Rendering equation (II) Answering the public top questions about radiosity computer graphics. (III) Real world examples for the usage of radiosity computer graphics in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Radiosity Computer Graphics.

Color Imaging ...

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Publisher :
ISBN 13 :
Total Pages : 522 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Color Imaging ... by :

Download or read book Color Imaging ... written by and published by . This book was released on 2004 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Image Understanding Workshop

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Publisher :
ISBN 13 :
Total Pages : 534 pages
Book Rating : 4.E/5 ( download)

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Book Synopsis Image Understanding Workshop by : United States. Defense Advanced Research Projects Agency. Information Science and Technology Office

Download or read book Image Understanding Workshop written by United States. Defense Advanced Research Projects Agency. Information Science and Technology Office and published by . This book was released on 1988 with total page 534 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The main theme of the 1988 workshop, the 18th in this DARPA sponsored series of meetings on Image Understanding and Computer Vision, is to cover new vision techniques in prototype vision systems for manufacturing, navigation, cartography, and photointerpretation." P. v.