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Human Computer Interaction Interact 99
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Book Synopsis Human-computer Interaction, INTERACT '99 by : Martina Angela Sasse
Download or read book Human-computer Interaction, INTERACT '99 written by Martina Angela Sasse and published by IOS Press. This book was released on 1999 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides an overview of leading-edge developments in the field of human-computer interaction. It includes contributions from many key areas that are influencing the use of computers. Sections include speech technology, interaction with mobile and hand-held computers, e-business, web-based systems, virtual reality and haptic interfaces.
Book Synopsis Human-Computer Interaction - INTERACT 2009 by : Tom Gross
Download or read book Human-Computer Interaction - INTERACT 2009 written by Tom Gross and published by Springer Science & Business Media. This book was released on 2009-08-06 with total page 1036 pages. Available in PDF, EPUB and Kindle. Book excerpt: INTERACT 2009 was the 12th of a series of INTERACT international c- ferences supported by the IFIP Technical Committee 13 on Human–Computer Interaction. This year,INTERACT washeld in Uppsala (Sweden), organizedby the Swedish Interdisciplinary Interest Group for Human–Computer Interaction (STIMDI) in cooperation with the Department of Information Technology at Uppsala University. Like its predecessors, INTERACT 2009 highlighted, both to the academic and to the industrial world, the importance of the human–computer interaction (HCI) area and its most recent breakthroughs on current applications. Both - perienced HCI researchers and professionals, as well as newcomers to the HCI ?eld, interested in designing or evaluating interactive software, developing new interaction technologies, or investigating overarching theories of HCI, found in INTERACT 2009 a great forum for communication with people of similar int- ests, to encourage collaboration and to learn. INTERACT 2009 had Research and Practice as its special theme. The r- son we selected this theme is that the research within the ?eld has drifted away from the practicalapplicability of its results and that the HCI practice has come to disregard the knowledge and development within the academic community.
Book Synopsis Human-computer Interaction, INTERACT '03 by : Matthias Rauterberg
Download or read book Human-computer Interaction, INTERACT '03 written by Matthias Rauterberg and published by IOS Press. This book was released on 2003 with total page 1160 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work brings together papers written by researchers and practitioners actively working in the field of human-computer interaction. It should be of use to students who study information technology and computer sciences, and to professional designers who are interested in User Interface design.
Book Synopsis Encyclopedia of Human Computer Interaction by : Ghaoui, Claude
Download or read book Encyclopedia of Human Computer Interaction written by Ghaoui, Claude and published by IGI Global. This book was released on 2005-12-31 with total page 780 pages. Available in PDF, EPUB and Kindle. Book excerpt: Esta enciclopedia presenta numerosas experiencias y discernimientos de profesionales de todo el mundo sobre discusiones y perspectivas de la la interacción hombre-computadoras
Book Synopsis Human-Computer Interaction – INTERACT 2015 by : Julio Abascal
Download or read book Human-Computer Interaction – INTERACT 2015 written by Julio Abascal and published by Springer. This book was released on 2015-08-31 with total page 663 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 9296-9299 constitutes the refereed proceedings of the 15th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2015, held in Bamberg, Germany, in September 2015. The 43 papers included in the third volume are organized in topical sections on HCI for global software development; HCI in healthcare; HCI studies; human-robot interaction; interactive tabletops; mobile and ubiquitous interaction; multi-screen visualization and large screens; participatory design; pointing and gesture interaction; and social interaction.
Book Synopsis Design, Specification and Verification of Interactive Systems ’99 by : D.J. Duke
Download or read book Design, Specification and Verification of Interactive Systems ’99 written by D.J. Duke and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the formal proceedings of the Eurographics Workshop on Design, Specifi cation and Verification ofInteractive Systems, DSV-IS'99, which was held at the Uni versity of Minho, Braga, Portugal from June 2 to June 4, 1999. The previous events of this series were held at Pisa, Toulouse, Namur, Granada, and Abingdon; the theme this year was "Engaging the Mind by Enriching the Senses", emphasising the importance of the interface in making interaction both effective and enjoyable. Presentations and discussions covered topics that included specification methods and their use in design, model-based tool support, task and dialogue models, distributed col laboration, and models for VR input. As in previous years, there was a strong emphasis on formal representations and modelling techniques, and their use in understanding in teraction and informing the design of artefacts. However, the aim of the workshop is to encourage an exchange of views within a broad community, and other approaches, in particular tool support for model-based design, were also represented. This book includes the papers of the two invited speakers (one as an abstract only), the fourteen full papers accepted for publication, two shorter position papers, and the reports from the working group discussions. The format of the workshop aimed to mix formal paper presentations with informal discussion sessions, with the two invited talks setting the tone for the meeting.
Book Synopsis Human-Computer Interactions in Transport by : Christophe Kolski
Download or read book Human-Computer Interactions in Transport written by Christophe Kolski and published by John Wiley & Sons. This book was released on 2013-01-24 with total page 421 pages. Available in PDF, EPUB and Kindle. Book excerpt: The human-computer interactions are more and more present in our everyday life, and lead to many conceptual and methodological problems for the designers and evaluators of interactive systems. This book is about Human-Computer Interaction in Transport domain, in which the traveler becomes a user of information systems, particularly before and during the travel(s). This book will focus on traveler information and personalized systems, using a human-centered design approach.
Book Synopsis Human-computer Interaction by : Michitaka Hirose
Download or read book Human-computer Interaction written by Michitaka Hirose and published by IOS Press. This book was released on 2001 with total page 1312 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers the proceedings of INTERACT 2001 held in Tokyo, Japan, July 2001. The conference covers human-computer interaction and topics presented include: interaction design, usability, novel interface devices, computer supported co-operative works, visualization, and virtual reality. The papers presented in this book should appeal to students and professionals who wish to understand multimedia technologies and human-computer interaction.
Book Synopsis Human-Computer Interaction – INTERACT 2005 by : Maria Francesca Costabile
Download or read book Human-Computer Interaction – INTERACT 2005 written by Maria Francesca Costabile and published by Springer. This book was released on 2005-09-28 with total page 1186 pages. Available in PDF, EPUB and Kindle. Book excerpt: We will be, sooner or later, not only handling personal computers but also mul- purpose cellular phones, complex personal digital assistants, devices that will be context-aware, and even wearable computers stitched to our clothes...we would like these personal systems to become transparent to the tasks they will be performing. In fact the best interface is an invisible one, one giving the user natural and fast access to the application he (or she) intends to be executed. The working group that organized this conference (the last of a long row!) tried to combine a powerful scientific program (with drastic refereeing) with an entertaining cultural program, so as to make your stay in Rome the most pleasant one all round: I do hope that this expectation becomes true. July 2005 Stefano Levialdi, IEEE Life Fellow INTERACT 2005 General Chairman [1] Peter J. Denning, ACM Communications, April 2005, vol. 48, N° 4, pp. 27-31. Editors’ Preface INTERACT is one of the most important conferences in the area of Human-Computer Interaction at the world-wide level. We believe that this edition, which for the first time takes place in a Southern European country, will strengthen this role, and that Rome, with its history and beautiful setting provides a very congenial atmosphere for this conference. The theme of INTERACT 2005 is Communicating Naturally with Computers.
Book Synopsis The Human-Computer Interaction Handbook by : Andrew Sears
Download or read book The Human-Computer Interaction Handbook written by Andrew Sears and published by CRC Press. This book was released on 2002-09-01 with total page 1330 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications is a comprehensive survey of this fast-paced field that is of interest to all HCI practitioners, educators, consultants, and researchers. This includes computer scientists; industrial, electrical, and computer engineers; cognitive scientists; exp
Book Synopsis The Handbook of Formal Methods in Human-Computer Interaction by : Benjamin Weyers
Download or read book The Handbook of Formal Methods in Human-Computer Interaction written by Benjamin Weyers and published by Springer. This book was released on 2017-04-24 with total page 577 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a comprehensive collection of methods and approaches for using formal methods within Human-Computer Interaction (HCI) research, the use of which is a prerequisite for usability and user-experience (UX) when engineering interactive systems. World-leading researchers present methods, tools and techniques to design and develop reliable interactive systems, offering an extensive discussion of the current state-of-the-art with case studies which highlight relevant scenarios and topics in HCI as well as presenting current trends and gaps in research and future opportunities and developments within this emerging field. The Handbook of Formal Methods in Human-Computer Interaction is intended for HCI researchers and engineers of interactive systems interested in facilitating formal methods into their research or practical work.
Book Synopsis Human-Computer Interaction – INTERACT 2021 by : Carmelo Ardito
Download or read book Human-Computer Interaction – INTERACT 2021 written by Carmelo Ardito and published by Springer Nature. This book was released on 2021-08-25 with total page 689 pages. Available in PDF, EPUB and Kindle. Book excerpt: The five-volume set LNCS 12932-12936 constitutes the proceedings of the 18th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2021, held in Bari, Italy, in August/September 2021. The total of 105 full papers presented together with 72 short papers and 70 other papers in these books was carefully reviewed and selected from 680 submissions. The contributions are organized in topical sections named: Part I: affective computing; assistive technology for cognition and neurodevelopment disorders; assistive technology for mobility and rehabilitation; assistive technology for visually impaired; augmented reality; computer supported cooperative work. Part II: COVID-19 & HCI; croudsourcing methods in HCI; design for automotive interfaces; design methods; designing for smart devices & IoT; designing for the elderly and accessibility; education and HCI; experiencing sound and music technologies; explainable AI. Part III: games and gamification; gesture interaction; human-centered AI; human-centered development of sustainable technology; human-robot interaction; information visualization; interactive design and cultural development. Part IV: interaction techniques; interaction with conversational agents; interaction with mobile devices; methods for user studies; personalization and recommender systems; social networks and social media; tangible interaction; usable security. Part V: user studies; virtual reality; courses; industrial experiences; interactive demos; panels; posters; workshops. The chapter ‘Stress Out: Translating Real-World Stressors into Audio-Visual Stress Cues in VR for Police Training’ is open access under a CC BY 4.0 license at link.springer.com. The chapter ‘WhatsApp in Politics?! Collaborative Tools Shifting Boundaries’ is open access under a CC BY 4.0 license at link.springer.com.
Book Synopsis Research Methods in Human-Computer Interaction by : Jonathan Lazar
Download or read book Research Methods in Human-Computer Interaction written by Jonathan Lazar and published by Morgan Kaufmann. This book was released on 2017-04-28 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research Methods in Human-Computer Interaction is a comprehensive guide to performing research and is essential reading for both quantitative and qualitative methods. Since the first edition was published in 2009, the book has been adopted for use at leading universities around the world, including Harvard University, Carnegie-Mellon University, the University of Washington, the University of Toronto, HiOA (Norway), KTH (Sweden), Tel Aviv University (Israel), and many others. Chapters cover a broad range of topics relevant to the collection and analysis of HCI data, going beyond experimental design and surveys, to cover ethnography, diaries, physiological measurements, case studies, crowdsourcing, and other essential elements in the well-informed HCI researcher's toolkit. Continual technological evolution has led to an explosion of new techniques and a need for this updated 2nd edition, to reflect the most recent research in the field and newer trends in research methodology. This Research Methods in HCI revision contains updates throughout, including more detail on statistical tests, coding qualitative data, and data collection via mobile devices and sensors. Other new material covers performing research with children, older adults, and people with cognitive impairments. - Comprehensive and updated guide to the latest research methodologies and approaches, and now available in EPUB3 format (choose any of the ePub or Mobi formats after purchase of the eBook) - Expanded discussions of online datasets, crowdsourcing, statistical tests, coding qualitative data, laws and regulations relating to the use of human participants, and data collection via mobile devices and sensors - New material on performing research with children, older adults, and people with cognitive impairments, two new case studies from Google and Yahoo!, and techniques for expanding the influence of your research to reach non-researcher audiences, including software developers and policymakers
Book Synopsis Human Computer Interaction by : Panayiotis Zaphiris
Download or read book Human Computer Interaction written by Panayiotis Zaphiris and published by IGI Global. This book was released on 2009-01-01 with total page 2765 pages. Available in PDF, EPUB and Kindle. Book excerpt: Penetrates the human computer interaction (HCI) field with breadth and depth of comprehensive research.
Book Synopsis Human-Computer Interaction by : Andrew Sears
Download or read book Human-Computer Interaction written by Andrew Sears and published by CRC Press. This book was released on 2009-03-02 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hailed on first publication as a compendium of foundational principles and cutting-edge research, The Human-Computer Interaction Handbook has become the gold standard reference in this field. Derived from select chapters of this groundbreaking resource, Human-Computer Interaction: Design Issues, Solutions, and Applications focuses on HCI from a pri
Book Synopsis Learn Human-Computer Interaction by : Christopher Reid Becker
Download or read book Learn Human-Computer Interaction written by Christopher Reid Becker and published by Packt Publishing Ltd. This book was released on 2020-09-18 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore fundamentals, strategies, and emerging techniques in the field of human-computer interaction to enhance how users and computers interact Key FeaturesExplore various HCI techniques and methodologies to enhance the user experienceDelve into user behavior analytics to solve common and not-so-common challenges faced while designing user interfacesLearn essential principles, techniques and explore the future of HCIBook Description Human-Computer Interaction (HCI) is a field of study that researches, designs, and develops software solutions that solve human problems. This book will help you understand various aspects of the software development phase, from planning and data gathering through to the design and development of software solutions. The book guides you through implementing methodologies that will help you build robust software. You will perform data gathering, evaluate user data, and execute data analysis and interpretation techniques. You’ll also understand why human-centered methodologies are successful in software development, and learn how to build effective software solutions through practical research processes. The book will even show you how to translate your human understanding into software solutions through validation methods and rapid prototyping leading to usability testing. Later, you will understand how to use effective storytelling to convey the key aspects of your software to users. Throughout the book, you will learn the key concepts with the help of historical figures, best practices, and references to common challenges faced in the software industry. By the end of this book, you will be well-versed with HCI strategies and methodologies to design effective user interfaces. What you will learnBecome well-versed with HCI and UX conceptsEvaluate prototypes to understand data gathering, analysis, and interpretation techniquesExecute qualitative and quantitative methods for establishing humans as a feedback loop in the software design processCreate human-centered solutions and validate these solutions with the help of quantitative testing methodsMove ideas from the research and definition phase into the software solution phaseImprove your systems by becoming well-versed with the essential design concepts for creating user interfacesWho this book is for This book is for software engineers, UX designers, entrepreneurs, or anyone who is just getting started with user interface design and looking to gain a solid understanding of human-computer interaction and UX design. No prior HCI knowledge is required to get started.
Book Synopsis Interactive Systems. Design, Specification, and Verification by : Joaquim Jorge
Download or read book Interactive Systems. Design, Specification, and Verification written by Joaquim Jorge and published by Springer. This book was released on 2003-12-15 with total page 441 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-proceedings of the 10th International Workshop on Design, Specification, and Verification of Interactive Systems, DSV-IS 2003, held in Funchal, Madeira Island, Portugal, in June 2003. The 26 revised full papers and 5 revised short papers presented together with an invited paper have passed through two rounds of reviewing, selection, and improvement. The papers are organized in topical sections on test and evaluation, Web and groupware, tools and technologies, task modeling, model-based design, mobile and multiple devices, UML, and specification languages.