Games for Language Learning

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Publisher :
ISBN 13 :
Total Pages : 212 pages
Book Rating : 4.:/5 (373 download)

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Book Synopsis Games for Language Learning by : Andrew Wright

Download or read book Games for Language Learning written by Andrew Wright and published by . This book was released on 1989 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Digital Games in Language Learning and Teaching

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Publisher : Springer
ISBN 13 : 1137005262
Total Pages : 250 pages
Book Rating : 4.1/5 (37 download)

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Book Synopsis Digital Games in Language Learning and Teaching by : Hayo Reinders

Download or read book Digital Games in Language Learning and Teaching written by Hayo Reinders and published by Springer. This book was released on 2012-06-12 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited volume explores how digital games have the potential to engage learners both within and outside the classroom and to encourage interaction in the target language. This is the first dedicated collection of papers to bring together state-of-the-art research in game-based learning.

How to Use Games in Language Teaching

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Publisher : Prentice Hall
ISBN 13 : 9780134003269
Total Pages : 137 pages
Book Rating : 4.0/5 (32 download)

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Book Synopsis How to Use Games in Language Teaching by : Shelagh Rixon

Download or read book How to Use Games in Language Teaching written by Shelagh Rixon and published by Prentice Hall. This book was released on 1996 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt:

New Ways in Teaching with Games

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Publisher :
ISBN 13 : 9781945351747
Total Pages : 254 pages
Book Rating : 4.3/5 (517 download)

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Book Synopsis New Ways in Teaching with Games by : Ulugbek Nurmukhamedov

Download or read book New Ways in Teaching with Games written by Ulugbek Nurmukhamedov and published by . This book was released on 2020-02-21 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: For young learners to adults, New Ways in Teaching with Games offers over 90 fresh activities ? each with video instruction ? that involve play and games that will enrich your EFL and ESL classrooms. This innovative volumeIntroduces traditional, online, and commercial games and explainshow they can be used to practice language; Illustrates games that can reinforce language across the four skill areas, and encourage both culturally and pragmaticallyappropriate language productions; and Enriches language classrooms with a variety of innovative, leaner-friendly games that are seamlessly tied to language practice. Using gamification for your ESL classroom turns repetitive exercises into meaningful and fun activities! The activities are broken down by topic including: Traditional Pencil and Paper Games; Dice Games; Board Games; Card Games; Technology-Mediated Games: Online, Apps, and More; Miscellaneous Games. Video instructions included for each activity!

Games for Language Learning

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Publisher : Cambridge University Press
ISBN 13 : 0521618223
Total Pages : 195 pages
Book Rating : 4.5/5 (216 download)

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Book Synopsis Games for Language Learning by : Andrew Wright

Download or read book Games for Language Learning written by Andrew Wright and published by Cambridge University Press. This book was released on 2006-02-13 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fully updated and revised edition of this classic book which contains enjoyable games to practise language at any stage of the learning process.

Digital Games and Language Learning

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Publisher : Bloomsbury Publishing
ISBN 13 : 1350133019
Total Pages : 288 pages
Book Rating : 4.3/5 (51 download)

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Book Synopsis Digital Games and Language Learning by : Mark Peterson

Download or read book Digital Games and Language Learning written by Mark Peterson and published by Bloomsbury Publishing. This book was released on 2021-03-25 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Due to the rapid development of gaming technologies in recent years, there has been a surge of interest in the role that digital games can play in foreign and second language learning. Bringing together innovative research from an international team of contributors, this book provides a comprehensive overview of the use of digital games in computer-assisted language learning (CALL). The book firstly lays the theoretical foundations and outlines various rationales for using digital games, incorporating contemporary theories of second language acquisition. It also explores the development and impact of digital games designed specifically for language learning, giving due consideration to design principles, pedagogical requirements and student health. Chapters then draw on case studies from Europe and Japan to analyse in-game interaction, attitudes and participation in both institutional and out-of-classroom settings. Seamlessly combining theory with practical application, this book outlines recent developments in the field and the direction of future research, and is a valuable resource for instructors, researchers and practitioners who are designing games or looking to use them in their classrooms.

Digital Games in Language Learning

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Publisher : Taylor & Francis
ISBN 13 : 1000626717
Total Pages : 243 pages
Book Rating : 4.0/5 (6 download)

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Book Synopsis Digital Games in Language Learning by : Mark Peterson

Download or read book Digital Games in Language Learning written by Mark Peterson and published by Taylor & Francis. This book was released on 2022-08-12 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited volume provides a comprehensive overview of contemporary research into the application of digital games in second and foreign language teaching and learning. As the use of digital games in foreign language education continues to expand, there is a need for publications that provide a window into recent innovations in this increasingly influential area of language education. This volume is wide ranging in scope incorporating both theory and practice and includes contributions from authorities in the field. Areas covered include research reviews and a range of case studies conducted in a variety of international contexts. This volume represents an essential guide to developments in this field and will have wide appeal to students, language educators, game and instructional designers.

How to Use Games in Language Teaching

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Publisher :
ISBN 13 : 9789991802244
Total Pages : pages
Book Rating : 4.8/5 (22 download)

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Book Synopsis How to Use Games in Language Teaching by :

Download or read book How to Use Games in Language Teaching written by and published by . This book was released on 1989 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Games and Language Learning

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Publisher : Springer
ISBN 13 : 1137005173
Total Pages : 256 pages
Book Rating : 4.1/5 (37 download)

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Book Synopsis Computer Games and Language Learning by : M. Peterson

Download or read book Computer Games and Language Learning written by M. Peterson and published by Springer. This book was released on 2016-01-12 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive and accessible overview for language educators, researchers, and students, this book examines the relationship between technological innovation and development in the field of computer-assisted language learning, exploring relevant theories and providing practical evidence about the use of computer games in language learning.

Gameful Second and Foreign Language Teaching and Learning

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Publisher : Springer
ISBN 13 : 3030047296
Total Pages : 311 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Gameful Second and Foreign Language Teaching and Learning by : Jonathon Reinhardt

Download or read book Gameful Second and Foreign Language Teaching and Learning written by Jonathon Reinhardt and published by Springer. This book was released on 2018-12-30 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a comprehensive examination of the theory, research, and practice of the use of digital games in second and foreign language teaching and learning (L2TL). It explores how to harness the enthusiasm, engagement, and motivation that digital gaming can inspire by adopting a gameful L2TL approach that encompasses game-enhanced, game-informed, and game-based practice. The first part of the book situates gameful L2TL in the global practices of informal learnful L2 gaming and in the theories of play and games which are then applied throughout the discussion of gameful L2TL practice that follows. This includes analysis of practices of digital game-enhanced L2TL design (the use of vernacular, commercial games), game-informed L2TL design (gamification and the general application of gameful principles to L2 pedagogy), and game-based L2TL design (the creation of digital games purposed for L2 learning). Designed as a guide for researchers and teachers, the book also offers fresh insights for scholars of applied linguistics, second language acquisition, L2 pedagogy, computer-assisted language learning (CALL), game studies, and game design that will open pathways to future developments in the field.

Language Games: Innovative Activities for Teaching English

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Publisher : Classroom Practice
ISBN 13 : 9781931185530
Total Pages : 0 pages
Book Rating : 4.1/5 (855 download)

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Book Synopsis Language Games: Innovative Activities for Teaching English by : Maureen Snow Andrade

Download or read book Language Games: Innovative Activities for Teaching English written by Maureen Snow Andrade and published by Classroom Practice. This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: ESOL teachers use language games to increase motivation, provide authentic and meaningful language practice, increase student engagement, and infuse the classroom with fun. This volume describes a variety of innovative games used today in language classrooms around the globe, reflecting different contexts and cultures. Chapters in this book demonstrate how both theory and practice inform our teaching approaches. Though some of the games focus primarily on the four traditional language skills, reading, writing, listening, and speaking, as well as the supporting areas of vocabulary and grammar, other games clearly have a different emphasis, such as critical thinking and content-based language instruction. Yet other chapters focus on objectives such as getting acquainted, or provide ideas for game templates that teachers can adapt for various purposes and types of content. This book stands apart in that the contributions reflect multiple classroom uses. Themes evident throughout the volume reflect pedagogical goals and practices for language learning, such as communicative competence, interaction, authenticity, skills integration, content emphasis, and collaboration.

Learning Through Drama in the Primary Years

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Publisher : David Farmer
ISBN 13 : 1447877322
Total Pages : 175 pages
Book Rating : 4.4/5 (478 download)

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Book Synopsis Learning Through Drama in the Primary Years by : David Farmer

Download or read book Learning Through Drama in the Primary Years written by David Farmer and published by David Farmer. This book was released on 2011 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Learning Through Drama' contains drama strategies and lesson plans for use with primary school children across the curriculum. The book provides guidance to teachers who have never taught drama before but are considering using it in a subject area such as science or history and offers new approaches to those familiar with common drama techniques (such as hot-seating and teacher in role). The book includes 36 drama strategies and over 250 cross-curricular activities, including practical ideas for inspiring speaking, listening and writing. 'This book is a beautifully laid-out, easy to use resource, full of imaginative and practical ideas to help learning become much more memorable and inspirational.' - Hilary Lewis (Drama Consultant). 'Even the well-practiced and creative drama teacher will find something in this book that serves as a refresher, reminder or quite simply a new idea... a must-have publication for those serious about the teaching of drama in primary school settings.' - Teaching Drama magazine.

Language at Play

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Publisher : Prentice Hall
ISBN 13 : 9780205000852
Total Pages : 157 pages
Book Rating : 4.0/5 (8 download)

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Book Synopsis Language at Play by : Julie M. Sykes

Download or read book Language at Play written by Julie M. Sykes and published by Prentice Hall. This book was released on 2012 with total page 157 pages. Available in PDF, EPUB and Kindle. Book excerpt: How digital games can inform, enhance and transform L2 pedagogy The potential of digital games in the second and foreign (L2) classroom is enormous but harnessing their potential for application in the L2 classroom, however, presents complex challenges. In Language at Play: Digital Games in Second and Foreign Language Teaching and Learning , Sykes and Reinhart combine research from a variety of perspectives in applied linguistics, educational gaming, and games studies, and structure their discussion of five major concepts central to these areas: goal, interaction, feedback, motivation and context. While theoretically grounded, the volume's audience is primarily practicing L2 professionals with classroom experience. Intended for current and future foreign language teaching professionals, volumes in the Theory and Practice in Second Language Classroom Instruction series examine issues in teaching and learning in language classrooms. The topics selected and the discussions of them draw in principled ways on theory and practice in a range of fields, including second language acquisition, foreign language education, educational policy, language policy, linguistics, and other areas of applied linguistics.

An Introduction to Using Games in the ESL/EFL Classroom

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Author :
Publisher : Wayzgoose Press
ISBN 13 :
Total Pages : 35 pages
Book Rating : 4./5 ( download)

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Book Synopsis An Introduction to Using Games in the ESL/EFL Classroom by : Dorothy Zemach

Download or read book An Introduction to Using Games in the ESL/EFL Classroom written by Dorothy Zemach and published by Wayzgoose Press. This book was released on 2019-07-27 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: This short introductory guide to using games in the ESL/EFL classroom gives some guiding principles for creating and selecting which games to use, and then gives three in-depth examples of games you can make for your own classroom, with photos of the games in use and a discussion of adaptations and variations. While all of the example language is from English-teaching contexts, the games would work equally well to teach other languages.

Research Anthology on Developments in Gamification and Game-Based Learning

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Publisher : IGI Global
ISBN 13 : 1668437112
Total Pages : 1971 pages
Book Rating : 4.6/5 (684 download)

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Book Synopsis Research Anthology on Developments in Gamification and Game-Based Learning by : Management Association, Information Resources

Download or read book Research Anthology on Developments in Gamification and Game-Based Learning written by Management Association, Information Resources and published by IGI Global. This book was released on 2021-11-26 with total page 1971 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technologies that are being implemented into course work are game-based learning programs. Introducing game-based learning into the classroom can help to improve students’ communication and teamwork skills and build more meaningful connections to the subject matter. While this growing field has numerous benefits for education at all levels, it is important to understand and acknowledge the current best practices of gamification and game-based learning and better learn how they are correctly implemented in all areas of education. The Research Anthology on Developments in Gamification and Game-Based Learning is a comprehensive reference source that considers all aspects of gamification and game-based learning in an educational context including the benefits, difficulties, opportunities, and future directions. Covering a wide range of topics including game concepts, mobile learning, educational games, and learning processes, it is an ideal resource for academicians, researchers, curricula developers, instructional designers, technologists, IT specialists, education professionals, administrators, software designers, students, and stakeholders in all levels of education.

Puzzles and Games in Language Teaching

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Publisher :
ISBN 13 : 9780844293318
Total Pages : 70 pages
Book Rating : 4.2/5 (933 download)

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Book Synopsis Puzzles and Games in Language Teaching by : Marcel Danesi

Download or read book Puzzles and Games in Language Teaching written by Marcel Danesi and published by . This book was released on 1987 with total page 70 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides practical information about how to use puzzles and games in the language classroom. Instructions on how to construct puzzles and games are included. For all ages.

Games Language People Play

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Publisher : Agincourt, Ont. : Dominie Press
ISBN 13 : 9780887510175
Total Pages : 136 pages
Book Rating : 4.5/5 (11 download)

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Book Synopsis Games Language People Play by : Jerry Steinberg

Download or read book Games Language People Play written by Jerry Steinberg and published by Agincourt, Ont. : Dominie Press. This book was released on 1983 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning a new language can be very demanding, but it can also be good fun, and in between the hard work of language acquisition there are opportunities for breaks from the regular classroom routine where what has been learned is put to rewarding and practical use. Games Language People Play provides teachers with a variety of language games to make the teaching and learning of a new language an occasion for enjoyable competitiveness. There are 110 games in all, ranging in level from Beginners to Advanced. Each game carries an indication of the language skill or combination of skills being employed -- reading, writing, listening, speaking -- and the optimal group size, from as few as 10 students to games suitable for classes of unlimited size. The game's instructional objective -- for example, vocabulary expansion -- the materials needed, a full description and additional suggestions are all provided, with all that remains being for you and your class to enjoy the wonderfully creative ideas that Jerry Steinberg has put into book form for you. Originally published more than 20 years ago, Games Language People Play has continued to delight teachers and students of English every year since then.