Head-mounted Displays

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Publisher : McGraw-Hill Professional Publishing
ISBN 13 :
Total Pages : 376 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Head-mounted Displays by : James E. Melzer

Download or read book Head-mounted Displays written by James E. Melzer and published by McGraw-Hill Professional Publishing. This book was released on 1997 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: You have found the first guide to head-mounted displays (HMDs) that places the emphasis where it belongs - on the end-user. This volume addresses key disciplines for future head-mounted virtual reality (VR), industrial and military display systems. It gives you a solid understanding of factors critical to end-user acceptance: user-centered design, imaging and optics, anthropometry, safety, human factors, visual perception, and system testing. HMD visual displays, image alignment, head and neck strain, and brain-actuated control are explored in depth. You also have access to a superb categorization of HMD optical designs, and a state-of-the-art model for stereoscopic viewing. From basic optical parameters to supporting HMDs with head-tracking data, this guide covers the important aspects of designing cutting-edge HMDs for the designer, user, and buyer of next-generation devices and systems.

Head Mounted Displays for Virtual Reality

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (297 download)

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Book Synopsis Head Mounted Displays for Virtual Reality by : Paul J. Hezel

Download or read book Head Mounted Displays for Virtual Reality written by Paul J. Hezel and published by . This book was released on 1993 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Introduction to Flat Panel Displays

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Publisher : John Wiley & Sons
ISBN 13 : 1119282195
Total Pages : 376 pages
Book Rating : 4.1/5 (192 download)

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Book Synopsis Introduction to Flat Panel Displays by : Jiun-Haw Lee

Download or read book Introduction to Flat Panel Displays written by Jiun-Haw Lee and published by John Wiley & Sons. This book was released on 2020-06-10 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Flat Panel Displays describes the fundamental physics and materials of major flat panel display technologies including LED, OLED, LCD, PDP and FED and reflective displays. A reference for graduate students and new entrants to the display industry, the book currently covers the basic science behind each display technology and gives solved problems and homework problems in each chapter to aid self-study. With advancements in this field, there is enough change in the FPD industry to justify a second edition. This book offers the latest information on modern display technology and features new developments in OLED materials including phosphorescent, TTA, and TADF OLEDS, white light OLED and light extraction. It provides key information on blue phase, automotive lighting, quantum-dot enhanced LCDS, device configurations and performance, and LEDs, specifically nitrate-based. Application features include OLED for mobile, TV, light and flexible OLED, and reflective display specifically e-paper technology and low power consumption displays.

Head Mounted Displays for Virtual Reality

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Publisher :
ISBN 13 :
Total Pages : 43 pages
Book Rating : 4.:/5 (297 download)

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Book Synopsis Head Mounted Displays for Virtual Reality by : Paul J. Hezel

Download or read book Head Mounted Displays for Virtual Reality written by Paul J. Hezel and published by . This book was released on 1993 with total page 43 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Practical Augmented Reality

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Publisher : Addison-Wesley Professional
ISBN 13 : 0134094352
Total Pages : 595 pages
Book Rating : 4.1/5 (34 download)

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Book Synopsis Practical Augmented Reality by : Steve Aukstakalnis

Download or read book Practical Augmented Reality written by Steve Aukstakalnis and published by Addison-Wesley Professional. This book was released on 2016-09-08 with total page 595 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most comprehensive and up-to-date guide to the technologies, applications and human factors considerations of Augmented Reality (AR) and Virtual Reality (VR) systems and wearable computing devices. Practical Augmented Reality is ideal for practitioners and students concerned with any application, from gaming to medicine. It brings together comprehensive coverage of both theory and practice, emphasizing leading-edge displays, sensors, and DIY tools that are already available commercially or will be soon. Beginning with a Foreword by NASA research scientist Victor Luo, this guide begins by explaining the mechanics of human sight, hearing and touch, showing how these perceptual mechanisms (and their performance ranges) directly dictate the design and use of wearable displays, 3-D audio systems, and tactile/force feedback devices. Steve Aukstakalnis presents revealing case studies of real-world applications from gaming, entertainment, science, engineering, aeronautics and aerospace, defense, medicine, telerobotics, architecture, law enforcement, and geophysics. Readers will find clear, easy-to-understand explanations, photos, and illustrations of devices including the Atheer AiR, HTC Vive, DAQRI Smart Helmet, Oculus (Facebook) CV1, Sony PlayStation VR, Vuzix M300, Google Glass, and many more. Functional diagrams and photographs clearly explain how these devices operate, and link directly to relevant theoretical and practical content. Practical Augmented Reality thoroughly considers the human factors of these systems, including sensory and motor physiology constraints, monocular and binocular depth cues, elements contributing to visually-induced motion sickness and nausea, and vergence–accommodation conflicts. It concludes by assessing both the legal and societal implications of new and emerging AR, VR, and wearable technologies as well as provides a look next generation systems.

Real VR – Immersive Digital Reality

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Publisher : Springer Nature
ISBN 13 : 3030418162
Total Pages : 361 pages
Book Rating : 4.0/5 (34 download)

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Book Synopsis Real VR – Immersive Digital Reality by : Marcus Magnor

Download or read book Real VR – Immersive Digital Reality written by Marcus Magnor and published by Springer Nature. This book was released on 2020-03-10 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the advent of consumer-market Virtual Reality (VR) technology, the next revolution in visual entertainment is already on the horizon: real VR will enable us to experience live-action movies, sports broadcasts, concert videos, etc. in true visual (and aural) immersion. This book provides a comprehensive overview of the algorithms and methods that make it possible to immerse into real-world recordings. It brings together the expertise of internationally renowned experts from academia and industry who present the state of the art in this fascinating, interdisciplinary new research field. Written by and for scientists, engineers, and practitioners, this book is the definitive reference for anyone interested in finding out about how to import the real world into head-mounted displays.

Virtual Reality Technology and Applications

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Publisher : Springer Science & Business Media
ISBN 13 : 9400769105
Total Pages : 236 pages
Book Rating : 4.4/5 (7 download)

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Book Synopsis Virtual Reality Technology and Applications by : Matjaž Mihelj

Download or read book Virtual Reality Technology and Applications written by Matjaž Mihelj and published by Springer Science & Business Media. This book was released on 2013-09-03 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: As virtual reality expands from the imaginary worlds of science fiction and pervades every corner of everyday life, it is becoming increasingly important for students and professionals alike to understand the diverse aspects of this technology. This book aims to provide a comprehensive guide to the theoretical and practical elements of virtual reality, from the mathematical and technological foundations of virtual worlds to the human factors and the applications that enrich our lives: in the fields of medicine, entertainment, education and others. After providing a brief introduction to the topic, the book describes the kinematic and dynamic mathematical models of virtual worlds. It explores the many ways a computer can track and interpret human movement, then progresses through the modalities that make up a virtual world: visual, acoustic and haptic. It explores the interaction between the actual and virtual environments, as well as design principles of the latter. The book closes with an examination of different applications, focusing on augmented reality as a special case. Though the content is primarily VR-related, it is also relevant for many other fields.

Virtual Reality in Manual Order Picking

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Publisher : Springer Nature
ISBN 13 : 365834704X
Total Pages : 237 pages
Book Rating : 4.6/5 (583 download)

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Book Synopsis Virtual Reality in Manual Order Picking by : Jan-Karl Knigge

Download or read book Virtual Reality in Manual Order Picking written by Jan-Karl Knigge and published by Springer Nature. This book was released on 2021-08-30 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: The introduction of consumer-level head-mounted devices (HMDs) has led to a major drop in the application costs of virtual reality (VR), making the technology available for a wide range of users. To understand if VR HMDs can be used for planning and training in the context of manual order picking, this thesis provides the results of a large-scale randomized controlled study in which order picking has been compared between a virtual and a real environment. The results imply that VR HMDs can indeed be used by manufacturers and warehouse operators in a rack planning process if the reduction of searching times or the perceived workload is in focus. Additionally, the findings enable the use of VR HMDs for scientific research on human-centred rack design. Finally, the thesis highlights the usability of VR HMDs for training manual order picking activities.

Virtual and Mixed Reality

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Publisher : Springer Science & Business Media
ISBN 13 : 3642027717
Total Pages : 663 pages
Book Rating : 4.6/5 (42 download)

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Book Synopsis Virtual and Mixed Reality by : Randall Shumaker

Download or read book Virtual and Mixed Reality written by Randall Shumaker and published by Springer Science & Business Media. This book was released on 2009-07-15 with total page 663 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human–Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third International Conference on Internati- alization, Design and Global Development, the Third International Conference on Online Communities and Social Computing, the 5th International Conference on Augmented Cognition, the Second International Conference on Digital Human Mod- ing, and the First International Conference on Human Centered Design. A total of 4,348 individuals from academia, research institutes, industry and gove- mental agencies from 73 countries submitted contributions, and 1,397 papers that were judged to be of high scientific quality were included in the program. These papers - dress the latest research and development efforts and highlight the human aspects of the design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human–computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.

Head-Mounted Display 87 Success Secrets - 87 Most Asked Questions on Head-Mounted Display - What You Need to Know

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Author :
Publisher : Emereo Publishing
ISBN 13 : 9781488527654
Total Pages : 74 pages
Book Rating : 4.5/5 (276 download)

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Book Synopsis Head-Mounted Display 87 Success Secrets - 87 Most Asked Questions on Head-Mounted Display - What You Need to Know by : Kevin Petersen

Download or read book Head-Mounted Display 87 Success Secrets - 87 Most Asked Questions on Head-Mounted Display - What You Need to Know written by Kevin Petersen and published by Emereo Publishing. This book was released on 2014-02 with total page 74 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Head-Mounted display either headgear mounted display, either shortened HMD, is a exhibit implement, used on the lead either like piece of a headgear, that has a not so large exhibit ocular in fore of one (monocular HMD) either every one eye (binocular HMD). There has never been a Head-mounted display Guide like this. It contains 87 answers, much more than you can imagine; comprehensive answers and extensive details and references, with insights that have never before been offered in print. Get the information you need--fast! This all-embracing guide offers a thorough view of key knowledge and detailed insight. This Guide introduces what you want to know about Head-mounted display. A quick look inside of some of the subjects covered: Immersive technology - Perception, Myron Krueger, Stereopsis recovery - Stereopsis following training procedures, Stereoscopy - Head-mounted displays, Augmented reality - Head-mounted, Virtual Boy - Display, Vuzix, Sensics - Early years, 3D television - Displaying technologies, Id Software - John Carmack, Mobile devices - Types, Wearable computers - 2010s, Glasses - 3D glasses, Mobile device - Types, Interpupillary distance, Virtual reality, Augmented reality - Notable researchers, Stereo display - Head-mounted displays, Head-mounted display - Gaming and video, Glasstron, Wearable Computer - 2010s, MyVu, Physiological interaction - Virtual reality, Virtual reality - Training, Carl Zeiss AG - Products, The World (.hack) - Setting, Google X - Project Glass, Head-mounted display - Optical HMD, Head-mounted display - Peripherals, Optical head-mounted display - IBM and Olympus, Oculus Rift - Development, Java 3D - Features, Digital Micromirror Device - Applications, Forth Dimension Displays - Applications, Immersion (virtual reality) - Examples and applications, Display device - Applications, Methods of virtual reality - True Immersive Virtual Reality, Oculus Rift - Related projects, and much more...

Evaluation and Comparison of Head-mounted Displays in Immersive Virtual Environments

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Publisher :
ISBN 13 :
Total Pages : 208 pages
Book Rating : 4.:/5 (917 download)

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Book Synopsis Evaluation and Comparison of Head-mounted Displays in Immersive Virtual Environments by : Jian Ma

Download or read book Evaluation and Comparison of Head-mounted Displays in Immersive Virtual Environments written by Jian Ma and published by . This book was released on 2014 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: The overall objective of this thesis is to compare different head-mounted displays (HMDs) and their effects on usability, performance, and perception in different virtual reality (VR) environments. In an attempt to better understand the effects of field of view (FOV) and display resolution, the tradeoffs between them, and which is the dominant factor for VR experiences, we conducted two studies comparing the Oculus Rift Development Kit 1 (DK1), a wide-FOV low-resolution HMD, and the Sensics zSight, a narrow-FOV high-resolution HMD. Based on the results of our two experiments, we conclude that a wider FOV appears to be more important for visual scanning, physical locomotion, and hand-based manipulation tasks than a higher display resolution. Additionally, a wide FOV leads to a greater sense of presence. However, we found that it induces more simulator sickness when used with a virtual travel technique, such as Seven League Boots.

Visuelle Information und Leistung bei Head-Mounted Displays mit erweiterter Realität

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Publisher : GRIN Verlag
ISBN 13 : 3640691431
Total Pages : 17 pages
Book Rating : 4.6/5 (46 download)

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Book Synopsis Visuelle Information und Leistung bei Head-Mounted Displays mit erweiterter Realität by : Martina Ziefle

Download or read book Visuelle Information und Leistung bei Head-Mounted Displays mit erweiterter Realität written by Martina Ziefle and published by GRIN Verlag. This book was released on 2010-08-29 with total page 17 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scientific Essay from the year 2005 in the subject Ergonomics, , language: English, abstract: Mit so genannten Head-Mounted Displays (HMDs) kann dem Nutzer arbeitsbegleitend visuelle Informationen direkt auf die Netzhaut projiziert werden, so dass dem Nutzer zusätzliche visuelle Informationen zur Verfügung stehen. Im vorliegenden Experiment wurde eine Evaluation der Güte der Informationsdarstellung im HMD-Display unter visuell-ergonomischen Gesichtspunkten vorgenommen. Geprüft wurde, welchen Einfluss die Dichte und die Größe der darzustellenden Information auf die Lesbarkeit hat. Die visuelle Leistung (Suchgeschwindigkeit und Genauigkeit) am HMD wurde mit der bei einem herkömmlichen LCD-Bildschirm verglichen. Die Ergebnisse zeigen, dass die HMD-Technologie im Hinblick auf eine leistungsoptimale Darstellung noch nicht uneingeschränkt als Lesemedium empfohlen werden kann. Hervorzuheben ist, dass das HMD bereits im jetzigen Entwicklungsstadium dann ohne größere Leistungsminderung und Einschränkungen nutzbar ist, wenn nur wenig Information dargestellt wird und ausreichend große Reize verwendet werden. Eher ungünstig sind die Bedingungen jedoch, wenn viel Information in einer kleinen Fontgröße dargeboten wird. Die Ergebnisse der vorliegenden Studie zeigen, unter welchen Bedingungen das HMD in seiner jetzigen Ausgestaltung ohne Einschränkungen verwendbar ist und wann mit Leistungsminderungen gerechnet werden muss. Weiterhin werden Optimierungsvorschläge abgeleitet.

Software Techniques for Improving Head Mounted Displays to Create Comfortable User Experiences in Virtual Reality

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (951 download)

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Book Synopsis Software Techniques for Improving Head Mounted Displays to Create Comfortable User Experiences in Virtual Reality by : Pulkit Budhiraja

Download or read book Software Techniques for Improving Head Mounted Displays to Create Comfortable User Experiences in Virtual Reality written by Pulkit Budhiraja and published by . This book was released on 2015 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Virtual, Augmented and Mixed Reality. Design and Interaction

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Publisher : Springer Nature
ISBN 13 : 3030496953
Total Pages : 674 pages
Book Rating : 4.0/5 (34 download)

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Book Synopsis Virtual, Augmented and Mixed Reality. Design and Interaction by : Jessie Y. C. Chen

Download or read book Virtual, Augmented and Mixed Reality. Design and Interaction written by Jessie Y. C. Chen and published by Springer Nature. This book was released on 2020-07-10 with total page 674 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2 volume-set of LNCS 12190 and 12191 constitutes the refereed proceedings of the 12th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2020, which was due to be held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark. The conference was held virtually due to the COVID-19 pandemic. A total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions. The 71 papers included in these HCI 2020 proceedings were organized in topical sections as follows: Part I: design and user experience in VAMR; gestures and haptic interaction in VAMR; cognitive, psychological and health aspects in VAMR; robots in VAMR. Part II: VAMR for training, guidance and assistance in industry and business; learning, narrative, storytelling and cultural applications of VAMR; VAMR for health, well-being and medicine.

Utilizing Head Mounted Displays and Virtual Reality as a Learning Tool for Children with Autism

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Publisher :
ISBN 13 : 9781303944345
Total Pages : 118 pages
Book Rating : 4.9/5 (443 download)

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Book Synopsis Utilizing Head Mounted Displays and Virtual Reality as a Learning Tool for Children with Autism by : James P. Munger

Download or read book Utilizing Head Mounted Displays and Virtual Reality as a Learning Tool for Children with Autism written by James P. Munger and published by . This book was released on 2014 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Optical Architectures for Augmented-, Virtual-, and Mixed-reality Headsets

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Publisher :
ISBN 13 : 9781510634343
Total Pages : pages
Book Rating : 4.6/5 (343 download)

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Book Synopsis Optical Architectures for Augmented-, Virtual-, and Mixed-reality Headsets by : Bernard C. Kress

Download or read book Optical Architectures for Augmented-, Virtual-, and Mixed-reality Headsets written by Bernard C. Kress and published by . This book was released on 2020 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book is a timely review of the various optical architectures, display technologies, and building blocks for modern consumer, enterprise, and defense head-mounted displays for various applications, including smart glasses, smart eyewear, and virtual-reality, augmented-reality, and mixed-reality headsets. Special attention is paid to the facets of the human perception system and the need for a human-centric optical design process that allows for the most comfortable headset that does not compromise the user's experience. Major challenges--from wearability and visual comfort to sensory and display immersion--must be overcome to meet market analyst expectations, and the book reviews the most appropriate optical technologies to address such challenges, as well as the latest product implementations"--

Virtual, Augmented and Mixed Reality

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Publisher : Springer
ISBN 13 : 3319399071
Total Pages : 752 pages
Book Rating : 4.3/5 (193 download)

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Book Synopsis Virtual, Augmented and Mixed Reality by : Stephanie Lackey

Download or read book Virtual, Augmented and Mixed Reality written by Stephanie Lackey and published by Springer. This book was released on 2016-07-04 with total page 752 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume constitutes the refereed proceedings of the 8th International Conference on HCI in Virtual, Augmented and Mixed Reality, VAMR 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016. HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful reviewing process. The 70 papers presented in this volume are organized in topical sections named: Usability, User Experience and Design in VAMR, Perception, Cognition, Psychology and Behaviour in VAMR, Multimodal Interaction in VAMR, Novel Devices and Technologies in VAMR, VAMR Applications in Aviation, Space and the Military, Medicine, Health and Well-Being Applications of VAMR, VAMR in Industry, Design and Engineering, Novel Virtual Environments.