Hanging Out in the Virtual Pub

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Publisher : Univ of California Press
ISBN 13 : 0520230388
Total Pages : 311 pages
Book Rating : 4.5/5 (22 download)

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Book Synopsis Hanging Out in the Virtual Pub by : Lori Kendall

Download or read book Hanging Out in the Virtual Pub written by Lori Kendall and published by Univ of California Press. This book was released on 2002-06-27 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this ethnography, Lori Kendall examines how men and women negotiate their gender roles on an online forum she calls BlueSky. The result is an analysis of the emerging social phenomenon of Internet-mediated communication and a study of the social and cultural effects of a medium that allows participants to assume identities of their own choosing.

Hanging Out in the Virtual Pub

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Publisher :
ISBN 13 :
Total Pages : 756 pages
Book Rating : 4.:/5 (57 download)

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Book Synopsis Hanging Out in the Virtual Pub by : Lori Sue Kendall

Download or read book Hanging Out in the Virtual Pub written by Lori Sue Kendall and published by . This book was released on 1998 with total page 756 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Media, Place and Mobility

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Publisher : Bloomsbury Publishing
ISBN 13 : 0230360122
Total Pages : 144 pages
Book Rating : 4.2/5 (33 download)

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Book Synopsis Media, Place and Mobility by : Shaun Moores

Download or read book Media, Place and Mobility written by Shaun Moores and published by Bloomsbury Publishing. This book was released on 2017-09-16 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Media, Place and Mobility offers a new understanding of media uses as place-making practices in everyday living.

Cyber Zen

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Publisher : Routledge
ISBN 13 : 1317293258
Total Pages : 264 pages
Book Rating : 4.3/5 (172 download)

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Book Synopsis Cyber Zen by : Gregory Price Grieve

Download or read book Cyber Zen written by Gregory Price Grieve and published by Routledge. This book was released on 2016-12-08 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cyber Zen ethnographically explores Buddhist practices in the online virtual world of Second Life. Does typing at a keyboard and moving avatars around the screen, however, count as real Buddhism? If authentic practices must mimic the actual world, then Second Life Buddhism does not. In fact, a critical investigation reveals that online Buddhist practices have at best only a family resemblance to canonical Asian traditions and owe much of their methods to the late twentieth-century field of cybernetics. If, however, they are judged existentially, by how they enable users to respond to the suffering generated by living in a highly mediated consumer society, then Second Life Buddhism consists of authentic spiritual practices. Cyber Zen explores how Second Life Buddhist enthusiasts form communities, identities, locations, and practices that are both products of and authentic responses to contemporary Network Consumer Society. Gregory Price Grieve illustrates that to some extent all religion has always been virtual and gives a glimpse of possible future alternative forms of religion.

Virtual Geographies

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Publisher : Routledge
ISBN 13 : 1134703740
Total Pages : 331 pages
Book Rating : 4.1/5 (347 download)

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Book Synopsis Virtual Geographies by : Mike Crang

Download or read book Virtual Geographies written by Mike Crang and published by Routledge. This book was released on 2013-04-15 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the interrelationship between telecommunications and tourism in shaping the nature of space, place and the urban at the end of the twentieth century. They discuss how these agents are instrumental in the production of homogenous world-spaces, and how htese, in turn, presuppose new kinds of political and cultural identity. Virtual Geographies explores how new communication technologies are being used to produce new geographies and new types of space. Leading contributors from a wide range of disciplines including geography, sociology, philosophy and literature: * investigate how visions of cyberspace have been constructed * offer a critical assessment of the status of virtual environments and geographies * explore how virtual environments reshape the way we think and write about the world. This book sets recent technological developments in a historical and geographical perspective to offer a clearer view of the new vistas ahead.

Handbook of Research on Methods and Techniques for Studying Virtual Communities: Paradigms and Phenomena

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Publisher : IGI Global
ISBN 13 : 160960041X
Total Pages : 912 pages
Book Rating : 4.6/5 (96 download)

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Book Synopsis Handbook of Research on Methods and Techniques for Studying Virtual Communities: Paradigms and Phenomena by : Daniel, Ben Kei

Download or read book Handbook of Research on Methods and Techniques for Studying Virtual Communities: Paradigms and Phenomena written by Daniel, Ben Kei and published by IGI Global. This book was released on 2010-11-30 with total page 912 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book satisfies the need for methodological consideration and tools for data collection, analysis and presentation in virtual communities, covering studies on various types of virtual communities, making this reference a comprehensive source of research for those in the social sciences and humanities"--Provided by publisher.

Extended Reality in Practice

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Publisher : John Wiley & Sons
ISBN 13 : 1119699371
Total Pages : 272 pages
Book Rating : 4.1/5 (196 download)

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Book Synopsis Extended Reality in Practice by : Bernard Marr

Download or read book Extended Reality in Practice written by Bernard Marr and published by John Wiley & Sons. This book was released on 2021-04-19 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: EXTENDED REALITY IN PRACTICE As one of the leading business trends today, extended reality (XR) promises to revolutionize the way consumers experience their encounters with brands and products of all kinds. Top brands from Pepsi and Uber to Boeing and the U.S. Army are creating immersive digital experiences that capture the interest and imaginations of their target markets. In Extended Reality in Practice: 100+ Amazing Ways Virtual, Augmented and Mixed Reality are Changing Business and Society, celebrated futurist, technologist, speaker, and author Bernard Marr delivers a robust and accessible explanation of how all kinds of firms are developing innovative XR solutions to business problems. You’ll discover the new ways that companies are harnessing virtual, augmented, and mixed reality to improve consumers’ perception of their brands. You’ll also find out why there are likely to be no industries that will remain untouched by the use of XR, and why these technologies are popular across the commercial, governmental, and non‐profit spectrums. Perfect for Chief Executive Officers, business owners, leaders, managers, and professionals working in business development, Extended Reality in Practice will also earn a place in the libraries of professionals working within innovation teams seeking an accessible resource on the possibilities and potential created by augmented, virtual, and mixed reality technologies. An insightful exploration of extended reality from a renowned thought leader, technologist, and futurist Extended Reality in Practice: 100+ Amazing Ways Virtual, Augmented and Mixed Reality are Changing Business and Society offers readers a front-row seat to one of the most exciting and impactful business trends to find traction in years. Celebrated futurist and author Bernard Marr walks you through the ins and outs of XR, or extended reality, and how it promises to revolutionize everything from the experience of walking through an airport or shopping mall to grabbing a burger at a fast-food restaurant. Discover insightful and illuminating case studies from businesses and organizations in a variety of industries, including Burger King, BMW, Boeing, and the U.S. Army, and see how they’re turning virtual, mixed, and augmented reality experiences into big wins for their stakeholders. You’ll also find out about how XR can help businesses tackle the problems of lackluster engagement and lukewarm customer loyalty with reinvigorated consumer experiences. Ideal for executives, founders, business leaders and owners, and professionals of all sorts, Extended Reality in Practice is an indispensable guide to an indispensable new technology. The book is the leading resource for anyone seeking a one-stop reference for augmented, virtual, and mixed reality tech and their limitless potential for enterprise.

Designing for Virtual Communities in the Service of Learning

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Publisher : Cambridge University Press
ISBN 13 : 9780521520812
Total Pages : 484 pages
Book Rating : 4.5/5 (28 download)

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Book Synopsis Designing for Virtual Communities in the Service of Learning by : Sasha Barab

Download or read book Designing for Virtual Communities in the Service of Learning written by Sasha Barab and published by Cambridge University Press. This book was released on 2004-03-29 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher Description

Hong Kong Culture and Society in the New Millennium

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Publisher : Springer
ISBN 13 : 9811036683
Total Pages : 238 pages
Book Rating : 4.8/5 (11 download)

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Book Synopsis Hong Kong Culture and Society in the New Millennium by : Yiu-Wai Chu

Download or read book Hong Kong Culture and Society in the New Millennium written by Yiu-Wai Chu and published by Springer. This book was released on 2017-03-15 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book discusses the notion of “Hong Kong as Method” as it relates to the rise of China in the context of Asianization. It explores new Hong Kong imaginaries with regard to the complex relationship between the local, the national and the global. The major theoretical thrust of the book is to address the reconfiguration of Hong Kong’s culture and society in an age of global modernity from the standpoints of different disciplines, exploring the possibilities of approaching Hong Kong as a method. Through critical inquiries into different fields related to Hong Kong’s culture and society, including gender, resistance and minorities, various perspectives on the country’s culture and society can be re-assessed. New directions and guidelines related to Hong Kong are also presented, offering a unique resource for researchers and students in the fields of cultural studies, media studies, postcolonial studies, globalization and Asian studies.

Online Worlds: Convergence of the Real and the Virtual

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Publisher : Springer Science & Business Media
ISBN 13 : 184882825X
Total Pages : 317 pages
Book Rating : 4.8/5 (488 download)

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Book Synopsis Online Worlds: Convergence of the Real and the Virtual by : William Sims Bainbridge

Download or read book Online Worlds: Convergence of the Real and the Virtual written by William Sims Bainbridge and published by Springer Science & Business Media. This book was released on 2009-12-08 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: William Sims Bainbridge Virtual worlds are persistent online computer-generated environments where people can interact, whether for work or play, in a manner comparable to the real world. The most prominent current example is World of Warcraft (Corneliussen and Rettberg 2008), a massively multiplayer online game with 11 million s- scribers. Some other virtual worlds, notably Second Life (Rymaszewski et al. 2007), are not games at all, but Internet-based collaboration contexts in which people can create virtual objects, simulated architecture, and working groups. Although interest in virtual worlds has been growing for at least a dozen years, only today it is possible to bring together an international team of highly acc- plished authors to examine them with both care and excitement, employing a range of theories and methodologies to discover the principles that are making virtual worlds increasingly popular and may in future establish them as a major sector of human-centered computing.

Virtual Intimacies

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Publisher : State University of New York Press
ISBN 13 : 1438448791
Total Pages : 180 pages
Book Rating : 4.4/5 (384 download)

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Book Synopsis Virtual Intimacies by : Shaka McGlotten

Download or read book Virtual Intimacies written by Shaka McGlotten and published by State University of New York Press. This book was released on 2013-11-12 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Intimacies tells the stories of gay men, including the author, who navigate social worlds in which the boundaries between real and virtual have been thoroughly confounded. Shaka McGlotten analyzes intimate connection and disconnection across an array of media sites, including mass mediated public sex scandals, online spaces, Do-It-Yourself porn, and smartphone apps in order to show the ordinary ways people challenge and rework sexuality and technology. The book frames "virtual intimacy" in terms of the mocking disapproval that looks at using technology to connect as something shameful or as a means of last resort. However, where many see a dead end, Virtual Intimacies argues on behalf of more extensive understandings of intimacy, thereby contributing to many feminist and queer approaches that seek to expand the scope of what counts as connection, belonging, or love. The author also highlights the creative and resilient ways that queer people build social worlds using spaces and technologies in ways they were not intended.

Social Interactions in Virtual Worlds

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Publisher : Cambridge University Press
ISBN 13 : 1108558984
Total Pages : 433 pages
Book Rating : 4.1/5 (85 download)

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Book Synopsis Social Interactions in Virtual Worlds by : Kiran Lakkaraju

Download or read book Social Interactions in Virtual Worlds written by Kiran Lakkaraju and published by Cambridge University Press. This book was released on 2018-07-05 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: Within the rapidly-growing arena of 'virtual worlds', such as Massively Multiplayer Online Games (MMOs), individuals behave in particular ways, influence one another, and develop complex relationships. This setting can be a useful tool for modeling complex social systems, cognitive factors, and interactions between groups and within organizations. To study these worlds effectively requires a cross-disciplinary approach that integrates social science theories with big data analytics. This broad-based book offers a comprehensive and holistic perspective on the field. It brings together research findings from an international team of experts in computer science (artificial intelligence, game design, and social computing), psychology, and the social sciences to help researchers and practitioners better understand the fundamental processes underpinning social behavior in virtual worlds such as World of Warcraft, Rift, Eve Online, and Travian.

The Leisure Commons

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Publisher : Routledge
ISBN 13 : 1317678923
Total Pages : 210 pages
Book Rating : 4.3/5 (176 download)

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Book Synopsis The Leisure Commons by : Payal Arora

Download or read book The Leisure Commons written by Payal Arora and published by Routledge. This book was released on 2014-06-27 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: There is much excitement about Web 2.0 as an unprecedented, novel, community-building space for experiencing, producing, and consuming leisure, particularly through social network sites. What is needed is a perspective that is invested in neither a utopian or dystopian posture but sees historical continuity to this cyberleisure geography. This book investigates the digital public sphere by drawing parallels to another leisure space that shares its rhetoric of being open, democratic, and free for all: the urban park. It makes the case that the history and politics of public parks as an urban commons provides fresh insight into contemporary debates on corporatization, democratization and privatization of the digital commons. This book takes the reader on a metaphorical journey through multiple forms of public parks such as Protest Parks, Walled Gardens, Corporate Parks, Fantasy Parks, and Global Parks, addressing issues such as virtual activism, online privacy/surveillance, digital labor, branding, and globalization of digital networks. Ranging from the 19th century British factory garden to Tokyo Disneyland, this book offers numerous spatial metaphors to bring to life aspects of new media spaces. Readers looking for an interdisciplinary, historical and spatial approach to staid Web 2.0 discourses will undoubtedly benefit from this text.

Buddhism, the Internet, and Digital Media

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Publisher : Routledge
ISBN 13 : 1317950348
Total Pages : 241 pages
Book Rating : 4.3/5 (179 download)

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Book Synopsis Buddhism, the Internet, and Digital Media by : Gregory Price Grieve

Download or read book Buddhism, the Internet, and Digital Media written by Gregory Price Grieve and published by Routledge. This book was released on 2014-09-19 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Buddhism, the Internet and Digital Media: The Pixel in the Lotus explores Buddhist practice and teachings in an increasingly networked and digital era. Contributors consider the ways Buddhism plays a role and is present in digital media through a variety of methods including concrete case studies, ethnographic research, and content analysis, as well as interviews with practitioners and cyber-communities. In addition to considering Buddhism in the context of technologies such as virtual worlds, social media, and mobile devices, authors ask how the Internet affects identity, authority and community, and what effect this might have on the development, proliferation, and perception of Buddhism in an online environment. Together, these essays make the case that studying contemporary online Buddhist practice can provide valuable insights into the shifting role religion plays in our constantly changing, mediated, hurried, and uncertain culture.

The Theory and Criticism of Virtual Texts

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 0313095884
Total Pages : 350 pages
Book Rating : 4.3/5 (13 download)

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Book Synopsis The Theory and Criticism of Virtual Texts by : Lory Hawkes

Download or read book The Theory and Criticism of Virtual Texts written by Lory Hawkes and published by Bloomsbury Publishing USA. This book was released on 2000-11-30 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual texts have emerged within the realm of the Internet as the predominant means of global communication. As both technological and cultural artifacts, they embody and challenge cultural assumptions and invite new ways of conceptualizing knowledge, community, identity, and meaning. But despite the pervasiveness of the Internet in nearly all aspects of contemporary life, no single resource has cataloged the ways in which numerous disciplines have investigated and critiqued virtual texts. This bibliography includes more than 1500 annotated entries for books, articles, dissertations, and electronic resources on virtual texts published between 1988 and 1999. Because of the multiple contexts in which virtual texts are studied, the bibliography addresses virtual communication across a broad range of disciplines and philosophies. It encompasses studies of the historical development of virtual texts; investigations of the many interdisciplinary applications of virtual texts and discussions of such legal issues as privacy and intellectual property. Entries are arranged alphabetically within topical chapters, and extensive indexes facilitate easy access.

Ethnography and Virtual Worlds

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Publisher : Princeton University Press
ISBN 13 : 0691264856
Total Pages : 264 pages
Book Rating : 4.6/5 (912 download)

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Book Synopsis Ethnography and Virtual Worlds by : Tom Boellstorff

Download or read book Ethnography and Virtual Worlds written by Tom Boellstorff and published by Princeton University Press. This book was released on 2024-08-06 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical guide to the ethnographic study of online cultures, and beyond Ethnography and Virtual Worlds is the only book of its kind—a concise, comprehensive, and practical guide for students, teachers, designers, and scholars interested in using ethnographic methods to study online virtual worlds, including both game and nongame environments. Written by leading ethnographers of virtual worlds, and focusing on the key method of participant observation, the book provides invaluable advice, tips, guidelines, and principles to aid researchers through every stage of a project, from choosing an online fieldsite to writing and publishing the results. Provides practical and detailed techniques for ethnographic research customized to reflect the specific issues of online virtual worlds, both game and nongame Draws on research in a range of virtual worlds, including Everquest, Second Life, There.com, and World of Warcraft Provides suggestions for dealing with institutional review boards, human subjects protocols, and ethical issues Guides the reader through the full trajectory of ethnographic research, from research design to data collection, data analysis, and writing up and publishing research results Addresses myths and misunderstandings about ethnographic research, and argues for the scientific value of ethnography

Virtual Community Participation and Motivation: Cross-Disciplinary Theories

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Publisher : IGI Global
ISBN 13 : 1466603135
Total Pages : 452 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Virtual Community Participation and Motivation: Cross-Disciplinary Theories by : Li, Honglei

Download or read book Virtual Community Participation and Motivation: Cross-Disciplinary Theories written by Li, Honglei and published by IGI Global. This book was released on 2012-03-31 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book gives in-depth coverage of state-of-the-art research on virtual community participation,covering the concept of virtual community participation, followed by several streams of virtual community participation theories"--Provided by publishe