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Graphics Guide To The Commodore 64
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Book Synopsis Graphics Guide to the Commodore 64 by : Charles Platt
Download or read book Graphics Guide to the Commodore 64 written by Charles Platt and published by Sybex. This book was released on 1984 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Commodore 64 Color Graphics by : Tamara L. Sullivan
Download or read book Commodore 64 Color Graphics written by Tamara L. Sullivan and published by Arrays. This book was released on 1984 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shows how to write programs to store, retrieve, paint, and translate shapes, explains how to take advantage of machine language coding, and tells how to create and manipulate sprite graphics
Book Synopsis Commodore 64 Color Graphics by : Schaffer
Download or read book Commodore 64 Color Graphics written by Schaffer and published by . This book was released on 1984-01-01 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Author :Shaffer & Shaffer Applied Research & Development Publisher :Arrays ISBN 13 :9780912003061 Total Pages :210 pages Book Rating :4.0/5 (3 download)
Book Synopsis Commodore 64 Color Graphics by : Shaffer & Shaffer Applied Research & Development
Download or read book Commodore 64 Color Graphics written by Shaffer & Shaffer Applied Research & Development and published by Arrays. This book was released on 1983-01-01 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Commodore 64 written by and published by . This book was released on 1983 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Commodore 64 Color Graphics by : Shaffer
Download or read book Commodore 64 Color Graphics written by Shaffer and published by . This book was released on 1984-01-01 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Compute!'s Reference Guide to Commodore 64 Graphics by : John Heilborn
Download or read book Compute!'s Reference Guide to Commodore 64 Graphics written by John Heilborn and published by Compute. This book was released on 1983 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Complete Tutorial Which Explains How to Program Sprites, Multicolored Screens, Animation & Custom Characters
Download or read book Commodore 64 Basics written by Ann Harris and published by Wiley. This book was released on 1985-01-18 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: This inviting, introductory self-teaching guide shows you how to use and program the Commodore 64 computer. It covers everything from turning on the machine and connecting the peripherals, through BASIC programming and structured programming--even how to use the machine's music and graphics capabilities. Includes programs for home management, entertainment, and education--from board and adventure games to checkbook balancing and data files. Programs become progressively more complex through useful and interesting examples.
Book Synopsis Commodore 64 Programmer's Reference Guide by :
Download or read book Commodore 64 Programmer's Reference Guide written by and published by Prentice Hall. This book was released on 1983-01 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces the BASIC programming language, shows how to incorporate graphics and music in programs, and discusses the machine language used by the Commodore 64 computer
Book Synopsis Understanding Commodore 64 Graphics by : Richard G. Peddicord
Download or read book Understanding Commodore 64 Graphics written by Richard G. Peddicord and published by . This book was released on 1984-01-01 with total page 47 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how to program the Commodore 64 computer in the BASIC language to produce a variety of graphics effects
Book Synopsis A Beginner's Guide to the Commodore 64 by : Bruce Presley
Download or read book A Beginner's Guide to the Commodore 64 written by Bruce Presley and published by Lawrenceville Press, Incorporated. This book was released on 1984 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Mastering the Commodore 64 by : Mark Greenshields
Download or read book Mastering the Commodore 64 written by Mark Greenshields and published by Acorn Books. This book was released on 2020-10-16 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1983, this user-friendly guide to the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to go further than the confines of programming purely in BASIC and is still a highly useful guide for those interested in retro gaming on the classic machine. * * * As the original publisher Interface Publications wrote: This book is a manual for all Commodore 64 users who wish to increase their understanding of how their computer works and how to program it proficiently in BASIC and machine code. The author explains how sound and music synthesis, programmable characters, high resolution graphics, function key programming, animation and sprites are done in both BASIC and machine code. It also contains a full memory map of the Commodore 64 and explains how the full 64K can be used and how to correct errors in both BASIC and the KERNAL ROMs. * * * Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 80s and 90s given a new lease of life in the 21st century. From standards of programming reference no self-respecting microcomputer coder would be without, to obscure works unavailable for many years, these modern re-prints are perfect for any connoisseur of retro computing.
Book Synopsis Commodore 64 Exposed by : Bruce Bayley
Download or read book Commodore 64 Exposed written by Bruce Bayley and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1983, this outstanding reference work about the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to perfect their coding skills in both BASIC and advanced machine code. To this day it remains a highly useful guide for those interested in retro games programming on the classic machine. * * * As the original publisher Melbourne House wrote: Here is the definitive book for the Commodore owner. A complete and comprehensive guide to make you total master of your Commodore 64. Commodore 64 Exposed is an encyclopedia of solutions from Basic programming through to machine language, and includes vital tables of memory locations and system variables. The step-by-step format is designed to ensure that every owner will understand exactly how their Commodore 64 works. Every feature and program variable is carefully explained with the aid of simple demonstration programs that can be entered in minutes. Whether you are a first-time computer user or a serious programmer, if you want to take full advantage of your Commodore 64's impressive capabilities, then this is the book for you. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.
Author :David D. Thornburg Publisher :Addison Wesley Publishing Company ISBN 13 :9780201065176 Total Pages :199 pages Book Rating :4.0/5 (651 download)
Book Synopsis Computer Art and Animation by : David D. Thornburg
Download or read book Computer Art and Animation written by David D. Thornburg and published by Addison Wesley Publishing Company. This book was released on 1984-01-01 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to computer graphics--the using of a computer as an artistic tool.
Book Synopsis Programming the Commodore 64 by : Raeto Collin West
Download or read book Programming the Commodore 64 written by Raeto Collin West and published by Compute Publications International. This book was released on 1985 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Learning BASIC Through Graphics on the Commodore 64 by : John Berestiansky
Download or read book Learning BASIC Through Graphics on the Commodore 64 written by John Berestiansky and published by Reston. This book was released on 1985 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Mastering Machine Code On Your Commodore 64 by : Mark Greenshields
Download or read book Mastering Machine Code On Your Commodore 64 written by Mark Greenshields and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1984, this highly-rated guide written by 8-bit expert Mark Greenshields helped Commodore 64 users take their skills further than ever before. It was designed to take 'bedroom coders' from a point where they were comfortable with the commands - and limitations - of BASIC, to having knowledge and experience of the home computer's far more powerful machine code. In addition to explaining the concepts of this more advanced language, the reader is provided with a number of example programs that not only help with learning, but are also of great practical use for both games and utilities. This book helped many a Commodore user with their first steps into the world of machine code and to this day remains an important reference for those interested in the world of retro games and programming. * * * As the original publisher Interface Publications wrote: Now, you can master machine code on the Commodore 64 quickly and easily. Say goodbye to jerky, slow-moving graphics in BASIC, and learn the secrets of professional, incredibly swift graphic production in machine code. You're holding the first complete tutorial on using assembly language on the Commodore 64. The book assumes that although you can program in BASIC, you know little or nothing of 6502/6510 machine code. Step by simple step the book progresses through the subject, until the whole instruction set of the 6510 has been covered. A large number of example programs - which are explained in detail - help make the learning simple. In section two of the book, you'll learn about practical applications of machine code use on the Commodore 64. High resolution graphics, scrolling, raster graphics, using interrupts and adding commands to BASIC - they're all here in a form you can readily understand and apply. This section of the book contains programs which put 24 sprites on the screen at once, programs to combine both text and high-resolution images on the same screen, function key programming and one key entry of commands. Written by Mark Greenshields, highly successful author of Mastering the Commodore 64, this book is your gateway into the exciting world of machine code programming on the Commodore 64. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer user would want to be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.