Glitch Art in Theory and Practice

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1315414805
Total Pages : 150 pages
Book Rating : 4.3/5 (154 download)

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Book Synopsis Glitch Art in Theory and Practice by : Michael Betancourt

Download or read book Glitch Art in Theory and Practice written by Michael Betancourt and published by Taylor & Francis. This book was released on 2016-09-13 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Glitch Art in Theory and Practice: Critical Failures and Post-Digital Aesthetics explores the concept of "glitch" alongside contemporary digital political economy to develop a general theory of critical media using glitch as a case study and model, focusing specifically on examples of digital art and aesthetics. While prior literature on glitch practice in visual arts has been divided between historical discussions and social-political analyses, this work provides a rigorous, contemporary theoretical foundation and framework.

Glitch Theory

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Publisher :
ISBN 13 : 9780979321559
Total Pages : 0 pages
Book Rating : 4.3/5 (215 download)

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Book Synopsis Glitch Theory by : Michael Betancourt

Download or read book Glitch Theory written by Michael Betancourt and published by . This book was released on 2023-11-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Betancourt offers a paradigm for Glitch Art that unpacks how engaging glitches and digital media can become a critical model for anyone interested in Contemporary Art, tactical media, and cultural activism.

Glitch Feminism

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Publisher : Verso Books
ISBN 13 : 1786632683
Total Pages : 140 pages
Book Rating : 4.7/5 (866 download)

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Book Synopsis Glitch Feminism by : Legacy Russell

Download or read book Glitch Feminism written by Legacy Russell and published by Verso Books. This book was released on 2020-09-29 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: The divide between the digital and the real world no longer exists: we are connected all the time. How do we find out who we are within this digital era? Where do we create the space to explore our identity? How can we come together and create solidarity? The glitch is often dismissed as an error, a faulty overlaying, but, as Legacy Russell shows, liberation can be found within the fissures between gender, technology and the body that it creates. The glitch offers the opportunity for us to perform and transform ourselves in an infinite variety of identities. In Glitch Feminism, Russell makes a series of radical demands through memoir, art and critical theory, and the work of contemporary artists who have travelled through the glitch in their work. Timely and provocative, Glitch Feminism shows how the error can be a revolution.

Digital Encounters

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Publisher : University of Toronto Press
ISBN 13 : 1487538812
Total Pages : 224 pages
Book Rating : 4.4/5 (875 download)

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Book Synopsis Digital Encounters by : Cecily Raynor

Download or read book Digital Encounters written by Cecily Raynor and published by University of Toronto Press. This book was released on 2023-03-30 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: To understand the creative fabric of digital networks, scholars of literary and cultural studies must turn their attention to crowdsourced forms of production, discussion, and distribution. Digital Encounters explores the influence of an increasingly networked world on contemporary Latin American cultural production. Drawing on a spectrum of case studies, the contributors to this volume examine literature, art, and political activism as they dialogue with programming languages, social media platforms, online publishing, and geospatial metadata. Implicit within these connections are questions of power, privilege, and stratification. The book critically examines issues of inequitable access and data privacy, technology’s capacity to divide people from one another, and the digital space as a site of racialized and gendered violence. Through an expansive approach to the study of connectivity, Digital Encounters illustrates how new connections – between analog and digital, human and machine, print text and pixel – alter representations of self, Other, and world.

The Iconology of Abstraction

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Publisher : Routledge
ISBN 13 : 0429557574
Total Pages : 246 pages
Book Rating : 4.4/5 (295 download)

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Book Synopsis The Iconology of Abstraction by : Krešimir Purgar

Download or read book The Iconology of Abstraction written by Krešimir Purgar and published by Routledge. This book was released on 2020-06-15 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book uncovers how we make meaning of abstraction, both historically and in present times, and examines abstract images as a visual language. The contributors demonstrate that abstraction is not primarily an artistic phenomenon, but rather arises from human beings’ desire to imagine, understand and communicate complex, ineffable concepts in fields ranging from fine art and philosophy to technologies of data visualization, from cartography and medicine to astronomy. The book will be of interest to scholars working in image studies, visual studies, art history, philosophy and aesthetics.

ArtsIT, Interactivity and Game Creation

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Author :
Publisher : Springer Nature
ISBN 13 : 3031553128
Total Pages : 387 pages
Book Rating : 4.0/5 (315 download)

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Book Synopsis ArtsIT, Interactivity and Game Creation by : Anthony L. Brooks

Download or read book ArtsIT, Interactivity and Game Creation written by Anthony L. Brooks and published by Springer Nature. This book was released on with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Visual Activism in the 21st Century

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Publisher : Bloomsbury Publishing
ISBN 13 : 1350265098
Total Pages : 369 pages
Book Rating : 4.3/5 (52 download)

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Book Synopsis Visual Activism in the 21st Century by : Stephanie Hartle

Download or read book Visual Activism in the 21st Century written by Stephanie Hartle and published by Bloomsbury Publishing. This book was released on 2022-07-28 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: The world is in crisis, bringing activists and protesters onto the streets and into the public eye. More than ever, activism relies on spectacle and visibility in order to be noticed in the era of globalized capitalism and networked media. At the same time, a growing number of artists employ creative strategies to critique the establishment, act in resistance, and demand change. Visual activism of this kind is not new, but it is rapidly evolving. This anthology presents 16 case-studies of visual activism from across the globe, providing an up-to-date picture of the impact of contemporary visual and art activism, and combining a scholarly interrogation of visual activism with an examination of how it works in practice. The case studies address a wide range of issues including human rights abuses; state violence; gender and sexuality; racism; migration; and climate breakdown. They examine a range of approaches from playful carnivalesque parades to extreme practices such as 'lip-sewing', and are drawn from a wide range of international contexts – from Europe and the US, to Iran, India, Pakistan, Tunisia, and China. This diverse scope enables readers to consider examples comparatively – noticing emerging trends and key differences to reveal how geopolitical and cultural factors play an important role in shaping activist practices. This rich and timely collection provides a fresh perspective on the possibilities, limitations and politics of visual activism, as activists, artists, and curators respond to the changing world around them in this most uncertain of times.

The Routledge International Handbook of Ethnographic Film and Video

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Author :
Publisher : Routledge
ISBN 13 : 0429589360
Total Pages : 332 pages
Book Rating : 4.4/5 (295 download)

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Book Synopsis The Routledge International Handbook of Ethnographic Film and Video by : Phillip Vannini

Download or read book The Routledge International Handbook of Ethnographic Film and Video written by Phillip Vannini and published by Routledge. This book was released on 2020-04-02 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Routledge International Handbook of Ethnographic Film and Video is a state-of-the-art book which encompasses the breadth and depth of the field of ethnographic film and video-based research. With more and more researchers turning to film and video as a key element of their projects, and as research video production becomes more practical due to technological advances as well as the growing acceptance of video in everyday life, this critical book supports young researchers looking to develop the skills necessary to produce meaningful ethnographic films and videos, and serves as a comprehensive resource for social scientists looking to better understand and appreciate the unique ways in which film and video can serve as ways of knowing and as tools of knowledge mobilization. Comprised of 31 chapters authored by some of the world’s leading experts in their respective fields, the book’s contributors synthesize existing literature, introduce the historical and conceptual dimensions of the field, illustrate innovative methodologies and techniques, survey traditional and new technologies, reflect on ethics and moral imperatives, outline ways to work with people, objects, and tools, and shape the future agenda of the field. With a particular focus on making ethnographic film and video, as opposed to analyzing or critiquing it, from a variety of methodological approaches and styles, the Handbook provides both a comprehensive introduction and up-to-date survey of the field for a vast variety of audiovisual researchers, such as scholars and students in sociology, anthropology, geography, communication and media studies, education, cultural studies, film studies, visual arts, and related social science and humanities. As such, it will appeal to a multidisciplinary and international audience, and features a dynamic, forward-thinking, innovative, and contemporary focus oriented toward the very latest developments in the field, as well as future possibilities.

The Maternal, Digital Subjectivity, and the Aesthetics of Interruption

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Author :
Publisher : Bloomsbury Publishing USA
ISBN 13 : 1501364804
Total Pages : 241 pages
Book Rating : 4.5/5 (13 download)

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Book Synopsis The Maternal, Digital Subjectivity, and the Aesthetics of Interruption by : EL Putnam

Download or read book The Maternal, Digital Subjectivity, and the Aesthetics of Interruption written by EL Putnam and published by Bloomsbury Publishing USA. This book was released on 2022-04-21 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bringing together philosophies of the maternal with digital technology may appear to be an arbitrary pairing. However, reading them intertextually through select creative practices reveals how both encompass an aesthetics of interruption that becomes a novel means of understanding subjectivity. EL Putnam investigates how the digital performances of certain artists, creators, and technologists rupture existing representations of the maternal, taking advantage of the formal properties of digital media. What results are interruptions of visual and aural constructions through an immanent merging of the performing body with digital technologies. Putnam bases her analysis on close examinations of the way certain makers use the formal properties of digital imagery, such as the gap, the glitch, and the lag, as means of rendering images of the maternal uncanny in order to challenge mediation, constituting an aesthetics of interruption. The result is a radical critical strategy for engaging with digital technology and subsequent understandings of the subject that defy current modes of assimilation.

Ideologies of the Real in Title Sequences, Motion Graphics and Cinema

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Author :
Publisher : Routledge
ISBN 13 : 0429534302
Total Pages : 273 pages
Book Rating : 4.4/5 (295 download)

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Book Synopsis Ideologies of the Real in Title Sequences, Motion Graphics and Cinema by : Michael Betancourt

Download or read book Ideologies of the Real in Title Sequences, Motion Graphics and Cinema written by Michael Betancourt and published by Routledge. This book was released on 2019-08-13 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the question of realism in motion pictures. Specifically, it explores how understanding the role of realism in the history of title sequences in film can illuminate discussions raised by the advent of digital cinema. Ideologies of the Real in Title Sequences, Motion Graphics and Cinema fills a critical and theoretical void in the existing literature on motion graphics. Developed from careful analysis of André Bazin, Stanley Cavell, and Giles Deleuze’s approaches to cinematic realism, this analysis uses title sequences to engage the interface between narrative and non-narrative media to consider cinematic realism in depth through highly detailed close readings of the title sequences for Bullitt (1968), Kolchak: The Night Stalker (1974), The Number 23 (2007), The Kingdom (2008), Blade Runner: 2049 (2017) and the James Bond films. From this critique, author Michael Betancourt develops a modal approach to cinematic realism where ontology is irrelevant to indexicality. His analysis shows the continuity between historical analogue film and contemporary digital motion pictures by developing a framework for rethinking how realism shapes interpretation.

Error, Ambiguity, and Creativity

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Author :
Publisher : Springer Nature
ISBN 13 : 3030397556
Total Pages : 260 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis Error, Ambiguity, and Creativity by : Sita Popat

Download or read book Error, Ambiguity, and Creativity written by Sita Popat and published by Springer Nature. This book was released on 2020-06-30 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a set of eleven discipline-specific chapters from across the arts, humanities, psychology, and medicine. Each contributor considers the creative potential of error and/or ambiguity, defining these terms in the particular context of that discipline and exploring their values and applications. Themes include error in choreography, poetry, media art, healthcare, psychology, critical typography and mixed reality performance. The book emerges from a core question of how dance research and HCI can inform each other through consideration of error, ambiguity and ‘messiness’ as methodological tools. The digital age had heralded the possibility that error could be eradicated by the logic of computers but several chapters focus on glitch in arts practices that exploit errors in computer programmes, or even create programmes specifically to produce errors. Together, the chapters explore how error can take us somewhere different or somewhere new, to develop a new, more interesting way of working.

Metagames

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Publisher : Taylor & Francis
ISBN 13 : 1003861261
Total Pages : 209 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis Metagames by : Agata Waszkiewicz

Download or read book Metagames written by Agata Waszkiewicz and published by Taylor & Francis. This book was released on 2024-03-05 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Metagames: Games about Games scrutinizes how various meta devices, such as breaking the fourth wall and unreliable narrator, change and adapt when translated into the uniquely interactive medium of digital games. Through its theoretical analyses and case studies, the book shows how metafictional experimentation can be used to both challenge and push the boundaries of what a game is and what a player’s role is in play, and to raise more profound topics such as those describing experiences of people of oppressed identities. The book is divided into six chapters that deal with the following meta devices: breaking the fourth wall, hypermediation, unreliable narrator, abusive game design, fragmentation, and parody. The book will predominantly interest scholars and students of media studies and game studies as it continues discourses held in the discipline regarding the metareferential character of digital games.

Teaching Civic Participation with Digital Media in Art Education

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Publisher : Taylor & Francis
ISBN 13 : 1000932559
Total Pages : 191 pages
Book Rating : 4.0/5 (9 download)

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Book Synopsis Teaching Civic Participation with Digital Media in Art Education by : Michelle Bae-Dimitriadis

Download or read book Teaching Civic Participation with Digital Media in Art Education written by Michelle Bae-Dimitriadis and published by Taylor & Francis. This book was released on 2023-08-28 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: This anthology shares educational practices to engage young people in critical digital media consumption and production. Comprehensive frameworks and teaching guidance enable educators to empower students to use digital technologies to respond to the social, political, economic, and other critical issues in their real-life and online communities. Section I of the book explores philosophical and conceptual approaches to teaching civic participation via digital media and technologies in various educational settings, Section II focuses on the participatory civic approaches in K-16 art education classrooms, and Section III outlines these approaches for arts-based community settings (after school programs, camps, online sites). Throughout, authors reference different technologies – video, digital collage, glitch, game design, mobile applications, virtual reality, and social media – and offer in-depth discussions of pedagogical processes and exemplary curriculum projects. Building on National (NAEA) and State Media Arts Standards, the educational practices outlined facilitate students’ media literacy skills and digital citizenship awareness in the art classroom and provide a solid foundation for teaching civic-minded media making. Ideal for art and media educators within preservice and higher education spaces, this book equips readers to prepare their students to be thoughtful and critical producers of their own media that can effectively advocate for social change.

Visual Alterity

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Author :
Publisher : University of Illinois Press
ISBN 13 : 0252052595
Total Pages : 361 pages
Book Rating : 4.2/5 (52 download)

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Book Synopsis Visual Alterity by : Randall Halle

Download or read book Visual Alterity written by Randall Halle and published by University of Illinois Press. This book was released on 2021-03-30 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reconsidering the dynamics of perception Using cinema to explore the visual aspects of alterity, Randall Halle analyzes how we become cognizant of each other and how we perceive and judge another person in a visual field. Halle draws on insights from philosophy and recent developments in cognitive and neuroscience to argue that there is no pure "natural" sight. We always see in a particular way, from a particular vantage point, and through a specific apparatus, and Halle shows how human beings have used cinema to experiment with the apparatus of seeing for over a century. Visual alterity goes beyond seeing difference to being conscious of how one sees difference. Investigating the process allows us to move from mere perception to apperception, or conscious perception. Innovative and insightful, Visual Alterity merges film theory with philosophy and cutting-edge science to propose new ways of perceiving and knowing.

Uncertain Archives

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Publisher : MIT Press
ISBN 13 : 0262539888
Total Pages : 638 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Uncertain Archives by : Nanna Bonde Thylstrup

Download or read book Uncertain Archives written by Nanna Bonde Thylstrup and published by MIT Press. This book was released on 2021-02-02 with total page 638 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scholars from a range of disciplines interrogate terms relevant to critical studies of big data, from abuse and aggregate to visualization and vulnerability. This pathbreaking work offers an interdisciplinary perspective on big data, interrogating key terms. Scholars from a range of disciplines interrogate concepts relevant to critical studies of big data--arranged glossary style, from from abuse and aggregate to visualization and vulnerability--both challenging conventional usage of such often-used terms as prediction and objectivity and introducing such unfamiliar ones as overfitting and copynorm. The contributors include both leading researchers, including N. Katherine Hayles, Johanna Drucker and Lisa Gitelman, and such emerging agenda-setting scholars as Safiya Noble, Sarah T. Roberts and Nicole Starosielski.

Encyclopedia of Video Games [3 volumes]

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 1440870209
Total Pages : 1365 pages
Book Rating : 4.4/5 (48 download)

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Book Synopsis Encyclopedia of Video Games [3 volumes] by : Mark J. P. Wolf

Download or read book Encyclopedia of Video Games [3 volumes] written by Mark J. P. Wolf and published by Bloomsbury Publishing USA. This book was released on 2021-05-24 with total page 1365 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.

How to Do Things with Dead People

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Publisher : Cornell University Press
ISBN 13 : 1501763679
Total Pages : 265 pages
Book Rating : 4.5/5 (17 download)

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Book Synopsis How to Do Things with Dead People by : Alice Dailey

Download or read book How to Do Things with Dead People written by Alice Dailey and published by Cornell University Press. This book was released on 2022-06-15 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: How to Do Things with Dead People studies human contrivances for representing and relating to the dead. Alice Dailey takes as her principal objects of inquiry Shakespeare's English history plays, describing them as reproductive mechanisms by which living replicas of dead historical figures are regenerated in the present and re-killed. Considering the plays in these terms exposes their affinity with a transhistorical array of technologies for producing, reproducing, and interacting with dead things—technologies such as literary doppelgängers, photography, ventriloquist puppetry, X-ray imaging, glitch art, capital punishment machines, and cloning. By situating Shakespeare's historical drama in this intermedial conversation, Dailey challenges conventional assumptions about what constitutes the context of a work of art and contests foundational models of linear temporality that inform long-standing conceptions of historical periodization and teleological order. Working from an eclectic body of theories, pictures, and machines that transcend time and media, Dailey composes a searching exploration of how the living use the dead to think back and look forward, to rule, to love, to wish and create.