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Girls Change The Game
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Book Synopsis Girls Change the Game by : Michael Hyde
Download or read book Girls Change the Game written by Michael Hyde and published by . This book was released on 2021 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Games Girls Play by : Carolyn Cunningham
Download or read book Games Girls Play written by Carolyn Cunningham and published by Studies in New Media. This book was released on 2018 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games Girls Play examines the role that video games play in girls' lives, including how games structure girls' leisure time, how playing video games constitutes different performances of femininity, and what influences girls to play or not play video games. Through interviews, focus groups, and qualitative content analyses, this book analyzes girls' involvement with video games. It also examines different contexts in which discourses of girls and video games occur, including girl-oriented video games, activist efforts to change the video game industry, and informal education programs that teach girls video game design.
Download or read book Gamer Girls written by Mary Kenney and published by Running Press Kids. This book was released on 2022-07-19 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the women behind the video games we love—the iconic games they created, the genres they invented, the studios and companies they built—and how they changed the industry forever. Women have always made video games, from the 1960s and the first-of-its-kind, projector-based Sumerian Game to the blockbuster Uncharted games that defined the early 2000s. Women have been behind the writing, design, scores, and engines that power one of the most influential industries out there. In Gamer Girls, now you can explore the stories of 25 of those women. Bursting with bold artwork, easy-to-read profiles, and real-life stories of the women working on games like Centipede, Final Fantasy, Halo, and more, this dynamic illustrated book shows what a huge role women have played—and will continue to play—in the creation of video games. With additional sidebars about other influential women in the industry, as well as a glossary and additional resources page, Gamer Girls offers a look into the work and lives of influential pixel queens such as: Roberta Williams (one of the creators of the adventure genre) Mabel Addis Mergardt (the first person to write a video game) Muriel Tramis (the French "knight" of video games) Keiko Erikawa (creator of the otome genre) Yoko Shimomura (composer for Street Fighter, Final Fantasy, and Kingdom Hearts) Rebecca Heineman (first national video game tournament champion) Danielle Bunten Berry (creator of M.U.L.E. and early advocate for multiplayer games) and more! Whether you’re a gamer girl who plays video games, a gamer girl who makes video games, or a parent raising a gamer girl, this entertaining, inspiring book will have you itching to pick up a controller or create your own video games!
Book Synopsis Changing the Game by : Joanne L. Goodwin
Download or read book Changing the Game written by Joanne L. Goodwin and published by University of Nevada Press. This book was released on 2014-09-08 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: The growth of Las Vegas that began in the 1940s brought an influx of both women and men looking to work in the expanding hotel and casino industries. In fact, for the next fifty years the proportion of women in the labor force was greater in Las Vegas than the United States as a whole. Joanne L. Goodwin’s study captures the shifting boundaries of women’s employment in the postwar decades with narratives drawn from the Las Vegas Women Oral History Project. It counters clichéd pictures of women at work in the famed resort city as it explores women’s real strategies for economic survival and success. Their experiences anticipated major trends in post-World War II labor history: the national migration of workers during and after the war, the growing proportion of women in the labor force, balancing work with family life, the unionization of service workers, and, above all, the desegregation of the labor force by sex and race. These narratives show women in Las Vegas resisting preassigned roles, seeing their work as a testimony of skill, a measure of independence, and a fulfillment of needs. Overall, these stories of women who lived and worked in Las Vegas in the last half of the twentieth century reveal much about the broader transitions for women in America between 1940 and 1990.
Book Synopsis Games Girls Play by : Carolyn M. Cunningham
Download or read book Games Girls Play written by Carolyn M. Cunningham and published by Lexington Books. This book was released on 2020-07-06 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games Girls Play examines the role that video games play in girls’ lives, including how games structure girls’ leisure time, how playing video games constitutes different performances of femininity, and what influences girls to play or not play video games. Through interviews, focus groups, and qualitative content analyses, this book analyzes girls’ involvement with video games. It also examines different contexts in which discourses of girls and video games occur, including girl-oriented video games, activist efforts to change the video game industry, and informal education programs that teach girls video game design.
Download or read book The Game written by Neil Strauss and published by Harper Collins. This book was released on 2012-05-01 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hidden somewhere, in nearly every major city in the world, is an underground seduction lair. And in these lairs, men trade the most devastatingly effective techniques ever invented to charm women. This is not fiction. These men really exist. They live together in houses known as Projects. And Neil Strauss, the bestselling author and journalist, spent two years living among them, using the pseudonym Style to protect his real-life identity. The result is one of the most explosive and controversial books of the last decade—guaranteed to change the lives of men and transform the way women understand the opposite sex forever. On his journey from AFC (average frustrated chump) to PUA (pick-up artist) to PUG (pick-up guru), Strauss not only shares scores of original seduction techniques but also has unforgettable encounters with the likes of Tom Cruise, Britney Spears, Paris Hilton, Heidi Fleiss, and Courtney Love. And then things really start to get strange—and passions lead to betrayals lead to violence. The Game is the story of one man's transformation from frog to prince to prisoner in the most unforgettable book of this generation.
Book Synopsis Changing the Game by : John O'Sullivan
Download or read book Changing the Game written by John O'Sullivan and published by Morgan James Publishing. This book was released on 2013-12-01 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: The modern day youth sports environment has taken the enjoyment out of athletics for our children. Currently, 70% of kids drop out of organized sports by the age of 13, which has given rise to a generation of overweight, unhealthy young adults. There is a solution. John O’Sullivan shares the secrets of the coaches and parents who have not only raised elite athletes, but have done so by creating an environment that promotes positive core values and teaches life lessons instead of focusing on wins and losses, scholarships, and professional aspirations. Changing the Game gives adults a new paradigm and a game plan for raising happy, high performing children, and provides a national call to action to return youth sports to our kids.
Book Synopsis A Game for Rough Girls? by : Jean Williams
Download or read book A Game for Rough Girls? written by Jean Williams and published by Routledge. This book was released on 2013-03-07 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Can we truly call football England's 'national' game? How have we arrived at this point of such clear inequality between men's and women's football? Between 1921 and 1972, women were banned from playing in football League grounds in the UK. Yet in 1998 FIFA declared that "the future is feminine" and that football was the fastest growing sport for women globally. The result of several years of original research, the book traces the continuities in women's participation since the beginnings of the game, and highlights the significant moments that have influenced current practice. The text provides: *insight into the communities and individual experiences of players, fans, investors, administrators and coaches *examination of the attitudes and role of national and international associations *analysis of the development of the professional game *comparisons with women's football in mainland Europe, the USA and Africa. A Game for Rough Girls is the first text to properly theorize the development of the game. Examining recreational and elite levels, the author provides a thorough critique, placing women's experience in the context of broader cultural and sports studies debates on social change, gender, power and global economics.
Download or read book Changing the Game written by Laurens Boel and published by Partridge Africa. This book was released on 2015-05-07 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: Life only has the meaning we choose to give it (Les Brown). The meaning we give life is created through the way in which we interpret life: through our filters. The question is, can we change those filters? Join Laurens on a whimsical ride through his genuine and open life experiences that shed light on various mind-setaltering tools that he has used to become an author, personal development coach, and inspirational speaker. The book consists of five chapters that cover (i) self-awareness, the cornerstone to emotional intelligence and crucial to understanding your thoughts and redirecting your focus to empower your reality; (ii) challenging your negative thoughts in a safe and empowering way that you are able to move forward and unlock your greatness; (iii) ten perspectives that you can use to take charge of your life and learn to view situations using a different lens; and (iv) goal setting and taking action, because without action things in your life will not change. This chapter offers tools and methodologies, successfully tried and tested, to empower a change in perspective. Last is (v) encouragement to realize that your life is a culmination of your thoughts, actions, and goals that you have defined for yourself. It is your responsibility and your privilege to change your life, but first, you have to change yourself.
Book Synopsis From Barbie® to Mortal Kombat by : Justine Cassell
Download or read book From Barbie® to Mortal Kombat written by Justine Cassell and published by MIT Press. This book was released on 2000-02-28 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Girls and computer games—and the movement to overcome the stereotyping that dominates the toy aisles. Many parents worry about the influence of video games on their children's lives. The game console may help to prepare children for participation in the digital world, but at the same time it socializes boys into misogyny and excludes girls from all but the most objectified positions. The new "girls' games" movement has addressed these concerns. Although many people associate video games mainly with boys, the girls games' movement has emerged from an unusual alliance between feminist activists (who want to change the "gendering" of digital technology) and industry leaders (who want to create a girls' market for their games). The contributors to From Barbie® to Mortal Kombat explore how assumptions about gender, games, and technology shape the design, development, and marketing of games as industry seeks to build the girl market. They describe and analyze the games currently on the market and propose tactical approaches for avoiding the stereotypes that dominate most toy store aisles. The lively mix of perspectives and voices includes those of media and technology scholars, educators, psychologists, developers of today's leading games, industry insiders, and girl gamers. Contributors Aurora, Dorothy Bennett, Stephanie Bergman, Cornelia Brunner, Mary Bryson, Lee McEnany Caraher, Justine Cassell, Suzanne de Castell, Nikki Douglas, Theresa Duncan, Monica Gesue, Michelle Goulet, Patricia Greenfield, Margaret Honey, Henry Jenkins, Cal Jones, Yasmin Kafai, Heather Kelley, Marsha Kinder, Brenda Laurel, Nancie Martin, Aliza Sherman, Kaveri Subrahmanyam
Download or read book Girl Mogul written by Tiffany Pham and published by Imprint. This book was released on 2019-04-02 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: "If you know an aspirational teen who's destined for the big leagues, or if you just want to make sure you're doing everything right in today's weird economy, Girl Mogul is the perfect book to help." —Bustle Welcome to Girl Mogul! No matter who you are or where you come from, this book can help you define success, envision it, and make it happen—in school, in your personal life, and at work. Get ready to awaken all the awesomeness that is already inside of you. You are fierce. You are bold. You are unique. You are driven. You are inspiring. YOU ARE A GIRL MOGUL Tiffany Pham, founder and CEO of Mogul, created one of the most successful platforms for girls worldwide, reaching millions of people to enact true change in their lives, after receiving thousands of emails asking for advice. In Girl Mogul, she speaks directly to teens and young adults, sharing insights from her own life as well from the lives of the most incredible and inspiring women on Mogul. Tiffany has proven that with the right attitude, the right people, and the right vision, there’s nothing girls can’t do. An Imprint Book
Book Synopsis Women and Video Game Modding by : Bridget Whelan
Download or read book Women and Video Game Modding written by Bridget Whelan and published by McFarland. This book was released on 2020-02-07 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: The world of video games has long revolved around a subset of its player base: straight, white males aged 18-25. Highly gendered marketing in the late 1990s and early 2000s widened the gap between this perceived base and the actual diverse group who buy video games. Despite reports from the Entertainment Software Association that nearly half of gamers identify as female, many developers continue to produce content reflecting this imaginary audience. Many female gamers are in turn modifying the games. "Modders" alter the appearance of characters, rewrite scenes and epilogues, enhance or add love scenes and create fairy tale happy endings. This is a collection of new essays on the phenomenon of women and modding, focusing on such titles as Skyrim, Dragon Age, Mass Effect and The Sims. Topics include the relationship between modders and developers, the history of modding, and the relationship between modding and disability, race, sexuality and gender identity.
Download or read book Game, Set, Match written by Susan Ware and published by Univ of North Carolina Press. This book was released on 2011 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Argues that Billie Jean King's 1973 defeat of male player Bobby Riggs in tennis' Battle of the Sexes match helped, along with the passage of the Title IX anti-sex discrimination act, cause a revolution in women's sports.
Download or read book Girls Who Code written by Reshma Saujani and published by Penguin. This book was released on 2017-08-22 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: NEW YORK TIMES BESTSELLER! Part how-to, part girl-empowerment, and all fun, from the leader of the movement championed by Sheryl Sandberg, Malala Yousafzai, and John Legend. Since 2012, the organization Girls Who Code has taught computing skills to and inspired over 40,000 girls across America. Now its founder, and author Brave Not Perfect, Reshma Saujani, wants to inspire you to be a girl who codes! Bursting with dynamic artwork, down-to-earth explanations of coding principles, and real-life stories of girls and women working at places like Pixar and NASA, this graphically animated book shows what a huge role computer science plays in our lives and how much fun it can be. No matter your interest—sports, the arts, baking, student government, social justice—coding can help you do what you love and make your dreams come true. Whether you’re a girl who’s never coded before, a girl who codes, or a parent raising one, this entertaining book, printed in bold two-color and featuring art on every page, will have you itching to create your own apps, games, and robots to make the world a better place.
Book Synopsis Female Gladiators by : Sarah K. Fields
Download or read book Female Gladiators written by Sarah K. Fields and published by University of Illinois Press. This book was released on 2010-10-01 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: Female Gladiators is the first book to examine legal and social battles over the right of women to participate with men in contact sports. The impetus to begin legal proceedings was the 1972 enactment of Title IX, which prohibited discrimination in educational settings, but it was the Equal Protection Clause of the U.S. Constitution and the equal rights amendments of state constitutions that ultimately opened doors. Despite court rulings, however, many in American society resisted—and continue to resist—allowing girls in dugouts and other spaces traditionally defined as male territories. Inspired, women and girls began to demand access to the contact sports which society had previously deemed too strenuous or violent for them to play. When the leagues continued to bar girls simply because they were not boys, the girls went to court. Sarah K. Fields's Female Gladiators is the only book to examine the legal and social battles over gender and contact sport that continue to rage today.
Book Synopsis The History of Women's Football by : Jean Williams
Download or read book The History of Women's Football written by Jean Williams and published by Pen and Sword History. This book was released on 2022-01-28 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete history of women’s football in Great Britain, from its Victorian games beginning in 1881 to 2022 and planning for the Euro Finals. In The History of Women’s Football, author Jean Williams demonstrates how women’s football began as a professional sport, and has only recently returned to these professional roots in the UK. This is because there was a fifty-year Football Association ‘ban’ on women playing on pitches affiliated to the governing body in England. The other British associations followed suit. Why was women’s football banned in 1921? Why did it take until 1969 for a Women’s Football Association to form? Why did it take until 1995 for England to qualify for a Women’s World Cup? Answers to these key questions are supplemented across the chapters by personal accounts of the players who defied the ban, at home and abroad, along with the personal costs, and rewards, of being footballing pioneers. Praise for The History of Women’s Football “This book was very informed, detailed and a very good read. As a football fan, I was staggered by how much I didn’t know and how if football had been better supported at the beginning of the century there is a good chance women’s football would be on a par with the men’s game now . . . this was a very interesting read and I would happily recommend this book to fellow football fans.” —UK Historian
Download or read book Changing the Game written by Kelly McFall and published by UNC Press Books. This book was released on 2022-07-01 with total page 343 pages. Available in PDF, EPUB and Kindle. Book excerpt: Changing the Game is set at a fictional university in the mid-1990s. A debate over the role of athletics quickly expands to encompass demands that women's sports and athletes receive more resources and opportunities. The result is a firestorm of controversy on and off campus. Drawing on congressional testimonies from the Title IX hearings, players advance their views in student government meetings, talk radio shows, town meetings, and impromptu rallies. As students wrestle with questions of gender parity and the place of athletics in higher education, they learn about the implementation—and implications—of legal change in the United States.